Why Video Game Console Sales Are Plummeting

Sorry but your entire statement lost all credibility when you used that game as basis for your argument.

I am selling funny bones and senses of humor for three easy payments of $19.95. If you act now, you can own the means to not only process a legitimate observation, but also laugh at the same time! Act now and we'll double the offer. That's two senses of humor and two funny bones for the same low price. (Just pay shipping and processing.)

skribbelkat is a notorious troll, so maybe he was jking?

People often can't figure out how to categorize something so they go for the familiar. In the case of a forum, not taking things seriously or holding a viewpoint that is disagreeable is branded as trolling because it's easier for a mind to comprehend that sort of thing than bother itself with slightly more depth of thought. :p

It brings the element of fapping while using both hands to do something else... :p

The way that would work totally boggles my mind. Can we find someone to volunteer as a demonstrator? :D
 
I actually thought of purchasing a newer Xbox 360 Slim just because of all the inherent improvements of the system, but nah - better ways to blow my money. :)

Steam is my primary means of gaming these days. I like their pricing model and can usually find good games for CHEAP on the FS/FT forums here. That and not having a bunch of boxes lying around gives it very high WAF (Wife Approval Factor). I can save my shelves for the Sega collection.

I can also play any game on any system at any time if I wanted to. Done playing? Delete the game. Want to come back to it? Re-download it and have all saved games and settings come back with it (thanks to Steam Cloud). Seriously - Steam is kicking ass because it's a good product, in my opinion.
 
Why buy games when they're all just more of the same stuff? Everyone's already played Call of Crysisfield 5: Final Halo Ragecraft with the DLC expansion that adds two new weapons and lets you pick what color your shoes you're wearing. There are far too few creative, original titles like Lollipop Chainsaw that bring interesting elements to gaming.

Also agree with this. I'm completely tired of FPS games. It's the same old shit over and over again. The only thing that changes is who can make the better graphics.

EA has totally fucked up Tiger Woods Golf. The last good version was 2008. I can't even stand to play any version since then.

Racing games on Consoles totally lack realism. Thankfully there's iRacing to fill that void, which it does impressively well. PC only though.

I'm an old fart, so I wanna see more games that really bring you into it. Games like MYST. Hell, a completely up-to-date game like The 7th Guess would be very cool.

Re-release Tiger Woods 2008, fix the server issues it had, and I'd buy that again.
 
Also agree with this. I'm completely tired of FPS games. It's the same old shit over and over again. The only thing that changes is who can make the better graphics.

EA has totally fucked up Tiger Woods Golf. The last good version was 2008. I can't even stand to play any version since then.

Racing games on Consoles totally lack realism. Thankfully there's iRacing to fill that void, which it does impressively well. PC only though.

I'm an old fart, so I wanna see more games that really bring you into it. Games like MYST. Hell, a completely up-to-date game like The 7th Guess would be very cool.

Re-release Tiger Woods 2008, fix the server issues it had, and I'd buy that again.

I'd love to see a modern Phantasmagoria or Longest Journey/Dreamfall (all of which are on GoG.com) that uses advanced tech to present a better story. Games that tell a tale and suck a player into them don't depend as much on the template in which they're presented because they can focus more on the originality of the characters and the uniqueness of the story.
 
I'd love to see a modern Phantasmagoria or Longest Journey/Dreamfall (all of which are on GoG.com) that uses advanced tech to present a better story. Games that tell a tale and suck a player into them don't depend as much on the template in which they're presented because they can focus more on the originality of the characters and the uniqueness of the story.

There is a kickstarter for Dreamfall sequel. I believe they were successful and it is being made.
 
Because kids are finally realizing a PC is all you need? :cool:

At this point almost everyone who wants an Xbox 360 or Playstation 3 already has one.

The stagnated hardware means no-one has to upgrade, and thus, providing they are still alive, are using their original consoles from 2005/2006.

The Wii-u? Well that's Nintendo. Ever since the Wii launch underwhelmed hardcore gamers, they have become irrelevant in the gaming world, except for with senior citizens and really young children.

As far as why games aren't selling as much as they used to?

Possibly because so many new games suck so bad? Personally I didn't buy any new titles in 2012, 2013 has one, maybe two I am interested in slated for release, that's it.

Most of my game time is still spent in 2010's Civilization V and 2011's Red Orchestra 2...

That, and I still have a Steam backlog of good games I've bought I've meant to play but haven't gotten around to yet (like Deus Ex:HR), so I have no real need to buy new games either.
 
When all you are putting out are DX9 ports, of course, even a mid-range or even lower can run them and at 1080 and not just 720.
 
There is a kickstarter for Dreamfall sequel. I believe they were successful and it is being made.

That's good news! Dreamfall was a very fun and engaging game. ^^ Hopefully an equally good job is done on the sequel.
 
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I know it shouldn't surprise me but the disconnect between reality and these so called market analysts is infuriating. A console life of 10-12 years? That hasn't fucking happened in my fucking life time and I'm 29. Where do they get these fucking stats and how do these fucking retards have jobs.

I'm way to fucking angry about this.
 
It amuses me how many people still argue the 360 and PS3 are current, there's no need to replace them anytime soon, there's still power to be milked out of them, etc. Yet they are older than the first iPhone. If you tell these same people would they use the first iPhone, they'll gasp you out of the room. :rolleyes:

It doesn't matter how fast the PC keeps rocketing past the consoles and as their price goes down, most of these consolers will keep saying their current-gen consoles are very much current and no need to replace them at all. But the instant they see some tech demos from recently announced new consoles, they'll be all "SHUT UP AND TAKE MY MONEY!" :rolleyes:
 
Market saturation and stagnation as said a million times before. As for those blaming DLCs, clearly that's not an issue as DLCs sell like crazy. Just because you don't like them doesn't mean the market hasn't gone headlong into buying them. Once companies saw that people were willing to buy $40 sparkly horses that boat set up and sailed.
 
Zarathustra[H];1039610318 said:
As far as why games aren't selling as much as they used to?

Possibly because so many new games suck so bad? Personally I didn't buy any new titles in 2012, 2013 has one, maybe two I am interested in slated for release, that's it.

Most of my game time is still spent in 2010's Civilization V and 2011's Red Orchestra 2...

That, and I still have a Steam backlog of good games I've bought I've meant to play but haven't gotten around to yet (like Deus Ex:HR), so I have no real need to buy new games either.
This isn't quite with the point of the article, but I disagree with this sentiment completely.

2012 was an awesome year for games. We got some great technical fighting games, great indie games like Journey, FTL and Mark of the Ninja, great free games like Blacklight Retribution, great story games (perhaps the best ever) like The Walking Dead and Spec Ops, a few MMOs that are finally trying to not be WoW, and some legitimately good action games like Max Payne 3, Far Cry 3 and Sleeping Dogs.

We got a Transformers game that is actually freaking awesome, and even a new (and good) Double Dragon game and the best Sonic game in over a decade.

The only big letdown was Diablo 3, but overall the "games these days suck!" doesn't hold much water imo.
 
I know it shouldn't surprise me but the disconnect between reality and these so called market analysts is infuriating. A console life of 10-12 years? That hasn't fucking happened in my fucking life time and I'm 29. Where do they get these fucking stats and how do these fucking retards have jobs.

I'm way to fucking angry about this.

The PS2 just stopped production a month ago/the end of 2012, depending on your country.

The SNES went from like 1990-1999 or 2000.

8-10 years is probably more likely, but they do last a long time. A console's life doesn't end immediately when a new generation comes out. We know the 360 and PS3 are going to continue production into the new systems' lifespans, and they're already 7 and 8 years old, respectively.
 
seems like this happens every gen or atleast the last couple gens. Im pretty sure each gen sales on a curve. Starting out they sell slow, then pickup till they overtake the previous gen in sales, continue up till market saturation and talk of and new consoles release. Nothing new, jsut this gen is getting strung out longer then others and it shows, with nothing to divert attention too.
 
The PS2 just stopped production a month ago/the end of 2012, depending on your country.

...and another whole generation of consoles has come and gone in that time span.

The SNES went from like 1990-1999 or 2000.

...and the same again. By those time models, we should be seeing new consoles this year.
 
Market saturation and stagnation as said a million times before. As for those blaming DLCs, clearly that's not an issue as DLCs sell like crazy. Just because you don't like them doesn't mean the market hasn't gone headlong into buying them. Once companies saw that people were willing to buy $40 sparkly horses that boat set up and sailed.

+1

How many of us have a STEAM library where more than HALF of the games we bought a year ago still aren't played?

:D
 
Maybe market saturation?

That's my bet. We have three XBox systems in a house with only two people that play them. People are also less likely to buy one for each TV in their house when they think that a new version will be out next year.
 
The Wii u has been out for less than a year....... derp

...and has had little to no selling point. There aren't many exclusive games for it. It doesn't boast any real technological innovation that hasn't already been tried by the prior generation of consoles, apart from the gimmicky tablet controller. It's effectively the same system with a few enhancements to make it compete with...competitor consoles from the prior generation.

And I say this as a Nintendo fan. At best, it should be comparable to the Sega Saturn. A nice thought...but really unnecessary, and really not what people want in terms of video game evolution.
 
...and another whole generation of consoles has come and gone in that time span.



...and the same again. By those time models, we should be seeing new consoles this year.

Yes, and it seems likely that we will (PS4 presser coming up in a week.)

I'm just saying that his statement seems more reasonable when you consider the entire lifespan of a console isn't just when it becomes less popular, but rather when it stops being produced or making money.
 
I remember the Xbox. My grandson's daughter was born on launch day.
 
WINNER! :D Almost every major system, except for Sega consoles, has been on the shelf for around 10 years or so.

well they average closer to 6 years between releases, which is more relevant here because its now been over 6 years without a new generation console for xbox 360 and ps3, and nothing on the immediate horizon. also, the original Xbox, N64, and GC all were discontinued after 6 years.
 
The Wii u has been out for less than a year....... derp

that was actually in reply to the fact that every console that is now discontinued was in production for around 10-12 years, hence the lifespan of a console is 10-12 years. he wasnt saying that all the consoles out now have been out for 10-12 years. as you mentioned, wii u just came out, and 360/ps3 have been out only 7 years. however, notable exceptions to the 10-12 years rule are sega consoles (especially dreamcast :p), original xbox, n64, and gamecube. wii is not discontinued yet but its been out 7 years and probably wont make it through another 3 now that wiiU is out.
 
They should stop the copy/paste + DLC for tons of $$$ inflated bullshit. It wasn't going to last forever, and they annoyed the people who really enjoy games for fun/creativity. Because the fucking killed off all the tools for end user creativity by pushing console nonsense. The majority of the big players that is.
 
This isn't quite with the point of the article, but I disagree with this sentiment completely.

2012 was an awesome year for games. We got some great technical fighting games, great indie games like Journey, FTL and Mark of the Ninja, great free games like Blacklight Retribution, great story games (perhaps the best ever) like The Walking Dead and Spec Ops, a few MMOs that are finally trying to not be WoW, and some legitimately good action games like Max Payne 3, Far Cry 3 and Sleeping Dogs.

We got a Transformers game that is actually freaking awesome, and even a new (and good) Double Dragon game and the best Sonic game in over a decade.

The only big letdown was Diablo 3, but overall the "games these days suck!" doesn't hold much water imo.

We obviously don't like the same kind of games :p
 
I have 3 extremely high end pc's, all i7's with NVidia 670 or better. All have SSD's.

I am blown away how well the consoles are holding up. But I know that is because of the developers developing for the consoles, tablets, and phones, not my pc's.

Bummer dude.
 
I have 3 extremely high end pc's, all i7's with NVidia 670 or better. All have SSD's.

I am blown away how well the consoles are holding up. But I know that is because of the developers developing for the consoles, tablets, and phones, not my pc's.

Bummer dude.
Consoles are holding up because Mircosoft through disinterest or intentionally let PC advancement for games go to a crawl. Microsoft controls DirectX which controls new features for PC Gaming

From 1995 to 2002, there were 9 major version releases of DirectX. From 2003 to 2013, there were only two more. What happened in 2002? The Xbox. And graphically you can only do better by sheer horsepower if you don't get new features added in DirectX. And in the past, the big improvements are tried to new features.

Add to that Microsoft developers aren't eager to see Xbox and PC diverge and make it difficult to do a PC port when a PC exclusive game would start to outshine them too badly. Microsoft wants you on a console. They want to sell you a copy of Windows for your home PC and an Xbox (with its added profit for every game for MS). If you game on a PC they only sell you a copy of Windows.

It isn't Consoles have kept up. its PC's have been held back.
 
The 360 and my tiny Shuttle HTPC (which is incapable of gaming) take up very little room on the shelf. If I could build a PC as powerful as my main rig the size of a 360 (under a grand) I probably would.

At the size of a 360, not likely going to happen... however for a lot smaller than your "full tower powerhouse" comment. $1000 budget? Challenge accepted.

Just head on over to the General Hardware Forums and fill out this questionnaire and I bet I could build a "powerhouse" HTPC that's about the same size as your 360 + Shuttle HTPC that could very well be more powerful or as powerful as your main rig (No idea what the specs of it are)...
 
The rumors I hear about the next generation of consoles permanently tying games to a particular console or account (thus killing the used games market) should be the final nail in the coffin.

How many people actively trade games? How many people buy used games?

iOS, Steam, and Live Arcade/DLC purchases aren't transferable, but people keep buying items from all three services.

Only new games bring companies profit. Used games sales don't bring any profit in, especially if the console is sold at a loss. Why support unprofitable consumers?
 
Speaking of "used" games, I would love to see it available on digital distribution. However whatever it's sold for, certain percent or flat fee or mix of both go back to the publisher to "transfer" the game to the new owner. Similar to how Paypal makes money off people sending money. When you send a game, the company makes money transferring it to the new owner.
 
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