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You know, today I played some Quake I & II and I admit, even though I didn't really play these when they came out, I really do like the "Just put you in the middle and let you free to explore/kill" thing going on. It gets so annoying with newer games how you have to sit through a stupid tutorial and then wait for some cutscenes and whatnot. I think it's funny how people today are accused of ADHD so they need fast paced games like COD, yet old school games like Quake offer plenty fast-paced action.
I'm glad to see Tribes is still remembered. It is my favorite game of all time. But no Half Life? That's just wrong.
Starseige: Tribes should be replaced with Crysis.
Starseige: Tribes should be replaced with Crysis.
Grow up.
I'm not mad, and no, I wasn't called out. I've played it many, many years ago and didn't enjoy it back then. Its one advantage was that squad based concept which worked before the hard and fast rule "you might be a team, but you don't work as one" was permanently entrenched in every FPS after it.Don't get mad.
It's obvious you've never played Tribes. Tribes was huge back in 1998-2000 and was the first squad based multiplayer game with flying ships and transports mixed in with flying jet packs and disc launchers. You could say it was battlefield, way before battlefield. Tribes was a revolution in PC online multiplayer gameplay. Everything was DM, TDM or CTF, then Tribes came out. Before Quake 3, before Unreal Tournament, still besting both with its gameplay after they came out. There was nothing like it, near it. TFC would be the closest, with its classes gameplay, but is obviously far far away nothing like it.
You were called out for a reason.
I'm not mad, and no, I wasn't called out. I've played it many, many years ago and didn't enjoy it back then. Its one advantage was that squad based concept which worked before the hard and fast rule "you might be a team, but you don't work as one" was permanently entrenched in every FPS after it.
I've never even played Quake, but I think it's the first game to have the modern "WASD-mouse" controls, and I heard that the game designers didn't even intend for it to have it, but players invented it. Also, I recently played Duke Nukem 3D, and I was able to give it "modern FPS" controls, though as far as I'm aware, no one at the time did that. So those games could be on an "innovative FPS list."
Also, the list needs moar FEAR, Stalker, and Deus Ex.
the whole list is wrong minus a couple games on there..
top 10 for me would be:
1. quake(personally liked quake 3 arena the most)
2. UT
3. original tribes
4. battlefield 1942
5. Half-life 1
6. Team Fortress Classic(TF2 might be good but doesn't deserve to be on any top 10 list since its just a bastardized update of TFC)
7. Return To Castle Wolfenstein (this includes the free expansion RTCW:ET)
8. CS 1.5(only version where the AWP wasn't a 1 shot kill by shooting some one in the foot)
9. COD4(hate the game personally but it had a big role in changing modern FPS's be it for the worst or the best depending on how you look at it)
10. halo 2(mostly for being the first xbox live multiplayer halo game in the series otherwise i'd say halo 1, yes halo 3 was more refined but it was just the same crap as 1 and 2 anyways)
i'm sure not everyone would agree on my top 10 list but the one from gametrailers is just dumb wrong. my guess they aren't old enough to remember half these games.
If you're referring to the actual use of WASD keys, that was attributed to Thresh, who was a prolific competitive Quake player. The default Quake bindings mapped movement to the arrow keys, like its predecessors.I've never even played Quake, but I think it's the first game to have the modern "WASD-mouse" controls, and I heard that the game designers didn't even intend for it to have it, but players invented it.
The keyboard/mouselook combination didn't become popular until Quake.no, not even close........go back to wolfenstien
If you're referring to the actual use of WASD keys, that was attributed to Thresh, who was a prolific competitive Quake player. The default Quake bindings mapped movement to the arrow keys, like its predecessors.
The keyboard/mouselook combination didn't become popular until Quake.
All I know is, I want UT2K4 popularity to come back lol.