One Shot, One Kill, No Skill: Diary of a Cheater

Yikes.. really? You lump people who cheat on video games in the same category as people who cheat on their girlfriends and wives? Seriously skewed perspective you have there.

If you show yourself to be of little character in little things, then there is no reason to expect that you wouldn't do the same in "serious" situations. I'd say you're the one with the skewed perspective here.
 
If you show yourself to be of little character in little things, then there is no reason to expect that you wouldn't do the same in "serious" situations. I'd say you're the one with the skewed perspective here.

Yet and I ended up working at the Department of Justice and have probably more respect for women than 80% of people I know. Funny how that turned out. :rolleyes:
 
Zarathustra[H];1038862320 said:
It comes from personal experience.

People tend to be opposed to cheating, or think they are above common decency.

In my experience the latter group tends to not be isolated to one area of cheating.

If they show their colors by cheating at a game, it is a highly accurate predictor of them being likely to cheat in other aspects of their lives. It's a way of thinking, and once someone thinks that way, they are broken.

Really? Video game cheats have been around since the dawn of video games. They were created for the sole reason of getting passed hard levels and having fun with the game. Every video game magazine had pages devoted to it, hell books were devoted to it. I'm starting to think it's the ones who didn't have the ability to cheat and have fun are the ones who ended up socially stunting themselves due to the built up anger they had against everyone who did. I'm sorry but there's no way I can comprehend this logic that cheating in video games leads to real world repercussions. It's the same argument that video violence leads to real world violence.
 
Empty threats are empty.
Professional hacks work because they are undetectable unless the hacker is makes it stupidly obvious that he is hacking. I don't play BF3, but I can tell you from personal experience that I still own my first BF2 account after literally years of aimbotting.

Please continue thinking that, if professional hacks were undetectable like they love to market, they would never need to be updated. Have you been playing BF2 all these years on this aimbotting account? just saying you have an account you use to aimbot with 5 years ago says nothing about detections.

While Professional hacks are the thorn in the side of gamers everywhere, they aren't undetectable, just the bane of anticheat developers to defend against. They get caught just like everyone else.
 
So what? I pay the same expenses you pay, in theory I actually pay more than you.

And your point is?

My activities don't ruin the experience for anyone else. Yours do.

Or would you argue that "I paid more for my car, so I can ruin yours?"

Apples and oranges, man.
 
Really? Video game cheats have been around since the dawn of video games. They were created for the sole reason of getting passed hard levels and having fun with the game. Every video game magazine had pages devoted to it, hell books were devoted to it. I'm starting to think it's the ones who didn't have the ability to cheat and have fun are the ones who ended up socially stunting themselves due to the built up anger they had against everyone who did. I'm sorry but there's no way I can comprehend this logic that cheating in video games leads to real world repercussions. It's the same argument that video violence leads to real world violence.

I cheated in Contra, then I grew up to be a death camp operator.
 
Really? Video game cheats have been around since the dawn of video games. They were created for the sole reason of getting passed hard levels and having fun with the game. Every video game magazine had pages devoted to it, hell books were devoted to it. I'm starting to think it's the ones who didn't have the ability to cheat and have fun are the ones who ended up socially stunting themselves due to the built up anger they had against everyone who did. I'm sorry but there's no way I can comprehend this logic that cheating in video games leads to real world repercussions. It's the same argument that video violence leads to real world violence.

Siding with Nick on this one. Cheating in a video game does not translate into having more (or fewer) problems in real life. If it did, all the children who grew up with one of these...

354px-Game-Genie-NES.jpg


...would be sexually deviant criminals with bankruptcies, felony convictions, and any manner of other problems.
 
Zarathustra[H];1038861941 said:
Business ethics are very important, and those that try to bend laws even slightly, eventually wind up paying the price.
You mean we pay the price for them as they get bailed out, or how about Goldman Sachs cheating on the Greek balance sheet to get the country into the EU and now they have to bail Greece out. Good times!

Please continue thinking that, if professional hacks were undetectable like they love to market, they would never need to be updated. Have you been playing BF2 all these years on this aimbotting account? just saying you have an account you use to aimbot with 5 years ago says nothing about detections.
That's the whole point. They are undetectable because they do get updated and because the ability to run cheat engines in the first place is inherent to poor server side design. I subscribed to a professional cheat for two years and did aimbot consistently for 2 years in BF2, BFH, and TF2, and went through numerous hack patches over that period of time. My last usage was late last year but seeing that the same dev group is still around and sales are strong I can only conclude that their service works just fine.

The issue is that the game devs made it easy on themselves offloading a lot of hit generation and hit detection client side. I believe that this was done to lower the server requirements and essentially allow for "consumer" grade MP servers.

Then take a game like World of Tanks in which damage and hit mechanics are entirely server based. It is unhackable because not only is the hit detection server side but also the severity and type of damage you receive has a random server side calculated component to it. The engine simply does not accept outside input when it comes to hit and damage calculations.

The flip side is that it requires a much beefier server than your average BFx server.

Zarathustra[H];1038862548 said:
And your point is?
I don't know where you were going. You brought into this discussion that you pay for games and for your computer and so on. All I did is say that I too pay for those things.
 
I don't know where you were going. You brought into this discussion that you pay for games and for your computer and so on. All I did is say that I too pay for those things.

Yes, but paying for them doesn't give you the right to ruin them for others.

If you want to cheat in single player games all day, be my guest, you are only cheating yourself. When you cheat online, you are ruining the experience others paid for, it doesnt matter if you paid for it too.

You're like the guy who paid to go to a movie, and then proceed to crinkle your snack back and play with your phone throughout the whole thing, only much much worse.

Yes, you paid to get in. That doesn't make it right to ruin it for others.
 
I think you're going off the deep end here.

Yeah. Wow. I'm surprised this argument is still going.

I think people who cheat in online games are some real fuckers, but even I think some people are getting WAY too worked up over it.
 
I know everyone is raging over what this guy did, but when I read the title of the article the first thing that came to my mind was "How is this difference than the real money auction house in Diablo 3??" Ok so it's a bit different, as you can't just make everyone die, but still... people pay money to enjoy a game the way THEY want to, end of story. Shit happened with my playing Portal 2, people used cheats to get to the exit instantly without solving puzzles, I simply left the game, and started again trying to find someone who didn't cheat.. I found someone... who was nice enough to ask if it was ok to cheat.

You really don't see the difference between this stuff, and aimbots?

I can't stand the people who use their configs to exploit graphics to their advantage, let alone aimbot douchebags.

I don't care if they use aimbots on their aimbot server, that says upfront it allows aimbots. It's when they try to play with real people that makes me want to strangle them.
 
Zarathustra[H];1038863238 said:
Yes, but paying for them doesn't give you the right to ruin them for others.

If you want to cheat in single player games all day, be my guest, you are only cheating yourself. When you cheat online, you are ruining the experience others paid for, it doesnt matter if you paid for it too.

You're like the guy who paid to go to a movie, and then proceed to crinkle your snack back and play with your phone throughout the whole thing, only much much worse.

Yes, you paid to get in. That doesn't make it right to ruin it for others.


This. The people arguing otherwise are defective.... Morally deficient and unable to use basic reason.
 
This is getting funny.
We'll soon discover that the players who had experience in online cheating are more than the legit ones! :eek:
 
Zarathustra[H];1038863238 said:
That doesn't make it right to ruin it for others.
If you are not aware that you are up against an aimbot then it's not ruined for you.
You get killed in what appears to be a normal order of the game. At least that's how I played my rounds. I know that there are some people who are doing what's in aimbotter circles known as "raging". They join games and just kill everything across the map.

In fact, for a limited amount of time I was even able to kill the entire hostile and my own team with the click of a button, or warp them to me and then kill them. That only lasted hours though and was really only a proof of concept that the game engine is terribly flawed. Then the dev team that makes that particular professional hack disabled those features because they were just too exploitative.
 
Quite a huge leap between "annoying for shits and giggles" to "morally deficient and incapable of rational thought".

Why not toss in a comparison to Hitler while you're at it?

Because cheaters are just dicks, and Hitler went for genocide.

I do agree with the more vehement opposition of the cheats in at least one way. A a dick is a dick. In game or out, they are what they are. Maybe, since in real life, they don't have the protection of the relative anonymity the internet provides, they pretend to be less of a dick much of the time, but they are still a dick. If pissing off others trying to have fun, or wet blanketing the fun of others, is one of your your past times, you are a dick. No two ways around it either.

That said, while cheating is prevalent in many games, I don't see it all that often, though do I tend to stick to private servers run by friends, or friends only games.
 
Quite a huge leap between "annoying for shits and giggles" to "morally deficient and incapable of rational thought".

Why not toss in a comparison to Hitler while you're at it?

There's a big difference between "annoying for shits and giggles" and "paying a bunch of money to purposefully ruin 63 other peoples' time off and relaxation time while harassing them". You know the word "severity", right? That's the difference between the two things I'm talking about, son.
 
Quite a huge leap between "annoying for shits and giggles" to "morally deficient and incapable of rational thought".

Why not toss in a comparison to Hitler while you're at it?

It does seem Hitler is quite the popular guy on this forum, he is always being used to compare evil things that don't even relate. (see EA Hitler comparisons)
 
There's a big difference between "annoying for shits and giggles" and "paying a bunch of money to purposefully ruin 63 other peoples' time off and relaxation time while harassing them". You know the word "severity", right? That's the difference between the two things I'm talking about, son.

Oh, and fattypants, son, the last thing you mentioned is a strawman. Nice try kiddo, but I purposefully ignored it for a reason.
 
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