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Skyrim only works in Crossfire, not Trifire, that's how it's been for my Trifire 6990/6970 setup.
Elaborate please. [H] benched MSAA + SSAA Transparencies on Nvidia hardware, vs full scene Sparse Gride SSAA on AMD.
AMD does not have a Transparency SSAA option to compare, so you either have to bench SGSSAA vs SGSSAA, or Transparency MSAA vs Adaptive MSAA.
http://www.tomshardware.com/reviews/anti-aliasing-nvidia-geforce-amd-radeon,2868-3.htmlThe Radeon counterpart to TAAA is called adaptive anti-aliasing, released shortly after the GeForce 7 with AMD's Radeon X1000-series cards. It works similarly, except that AMD’s implementation is limited to supersampling, with the number of samples tied to the anti-aliasing level of the scene. Like Nvidia’s TrMSAA, AMD’s adaptive anti-aliasing only works with DirectX 9 game engines, and does not often work in practice.
I'm pretty sure AMD does: AAA in the highest quality setting.
But yes, further elaboration is needed.
Afaik theres only 3 settings for Adaptive AA with GPU's newer than 4800 series, and thats off, MSAAA, or SGSSAA.
In any case its clear that [H] dont even know what Transparency AA, Adaptive AA and SSAA are.. since they benched AMD hardware using Adaptive AA in DX10+ for the last 2 or 3 years without even knowing it didnt work... and now this SGSSAA vs TRAA business I have seen in several of their recent reviews.
Great review. AMD's hardware engineers need to go over to their driver team and start kicking their ass...they're wasting some amazing hardware with their tragically bad driver support right now.
Sooo. Comparing SGSSAA on AMD vs no SGSSAA on nvidia is apples to apples?
Sorry to be critical, but someone should bring this up:
You use TrSS vs SSAA in apples to apples comaprisons. What? That is most certainly NOT apples to apples. Transparency AA is not full scene, TrSS is NOT full scene SSAA, if you want to use SSAA in these comparisons you have to force it in nvidia inspector. You compare TrSS vs SSAA in several comparisons: Thats kind of annoying because TrSS only covers transparent textures while SSAA covers everything. If you want SSAA use SGSSAA in nvidia inspector and make the comparison, you're comparing 2 different things completely. TrSS is nowhere NEAR as good as SSAA and you pass the comparisons off as if they're the same thing.
If you really want apples to apples you should do these tests by choosing "override application setting" in nvidia inspector, and choosing SGSSAA. That is the only means for an apples to apples comparison. TrSS is nowhere near as intensive or as good as full screen SSAA. The other issue is verifying that the override happens, nvidia inspector override a lot of times doesn't work, thus it should be verified to be working. But you can rest assured that SGSSAA will be a lot slower than TrSS and it will be a more valid comparison, as of right now it is not a valid comparison. This doesn't nullify your findings, nvidia is better for scaling beyond 2 gpu's for sure, but ultimately your ssaa vs trss comparison is flawed unless i'm really missing something.
I would be interested to see Tri-SLI Tri-Fire results with pci 3.0 lanes. A Hardforum user Vega is showing decent increase in Frames when using 3.0 PCI-E over 2.0 PCI-E.
Possible we can can an evaluation on this?
http://hardforum.com/showpost.php?p=1038589760&postcount=247
again thanks for the awesome reviews kyle
Fixed, thanks. - Kyle
and are you actually wanting to buy one? of course not or you would know they go in and out of stock all the time. I could have bought one numerous times if I actually was in the market for it.3 cards? I've not seen even one for sell at Newegg, Tiger, or Frys. Always "out of stock." Paper launch comes to mind.
Highlights of the AMD Catalyst 12.4 Windows release includes:
...
RESOLVED ISSUES
Resolved Issues for the Windows 7 Operating System
This section provides information on resolved known issues in this release of the AMD Catalyst 12.4 software suite for Windows 7. These include:
...
A system crash is no longer experienced when enabling Crossfire in a 4 display configuration.
...
Did a quick google and it seems typing in "microstuttering crossfire" comes up with loads of hits! I don't think I've seen any review sites do this kind of analysis, but from the sound of things it's pretty important.
I have one issue with this, and that is the use of Sandy Bridge in the review. Yes the nf200 chip gives you some lanes on that motherboard, but still, I feel like you kind of gimped the results using pcie 2.0 8x slots for 680's when we know they need pcie 2.0 16x or pcie 3.0 8x to really breathe. And yes, I understand that this is a more "mainstream" bench to review these cards on compared to x79, but I do not understand how triple GPU's are mainstream... or let alone a WS motherboard - one of Asus' most expensive offerings on that socket.
So, is the next review going to use an x79 platform with PCIe 3.0 enabled? I can only imagine how limited those gpu's are after seeing some of Vega's comparison videos. I would absolutely love to see this entire review again on x79 or with an ivy bridge chip to see the shackles taken off those card and see their full potential.
Yep
I have a nice stack of paper in my system right now. My paper stack runs Skyrim/BF3 amazingly well.
There is a difference between a "paper launch" where a product is announced and none is shipped out to vendors, and a successful launch where demand outpaced supply. I bought my 680 GTX day 1 when there were plenty at the egg.
Must be nice - i've been checking New Egg every day since the 680 came out - have yet to see them in stock. I almost just jumped on an OC 7970 from Sapphire for $459 today.
It's called microstuttering, and it's a real problem. Google it. It's been a problem for both NVIDIA and ATI, but NVIDIA seemingly has been able to work around it better in drivers than AMD has.
No I don't. Maybe to a handful of people, but not many.So you don't think this is a salient point in a comparison review for 3x GPU setups? Maybe it's a low priority issue overall, but it's sure as hell a big issue if you are shopping for 3 GPUs right now, and trying to decide between NVIDIA and AMD.
Triple monitor resolutions would like to have a word with you.
When you are looking to spend $1500 on a GPU setup, I would wager that a lot of those people want it to work spectacularly out of the box. It's not impossible to find GTX680s you just need to shop around.
I would not go with an AMD multi-GPU solution right now.. the driver support for the 7xxx series has been garbage when it comes to Eyefinity/CFX in comparison to the 6xxx series.
From the review it is evident that AMD have a lot of catching up to in drivers. Its an example of good silicon being let down by poor software. Hope somebody at AMD is listening to such criticisms and doing something to improve the user experience
heatlesssun said:It's pretty easy to suck up the power of even 3 680s running 3D Surround.
That's pretty exotic, right there,too.
What you say is very true, but I think this article is very biased, and in fairness to AMD should have been completed when the Trifire driver problem has been corrected and current.
This is not a truly fair comparison, but it IS AMD's fault for dragging behind. That said it only applies to a very,very few users.
What you say is very true, but I think this article is very biased, and in fairness to AMD should have been completed when the Trifire driver problem has been corrected and current.
Why the fuck can no one ever just say the HD 7970 is not a better card than the GTX 680.