night_2004
2[H]4U
- Joined
- May 31, 2007
- Messages
- 2,229
The one weekend that I can't spend even 5 minutes on anything other than research...is the weekend that D3 is in open beta. Dammit.
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Graphics of Diablo III are like Touchlight? LOL WHAT?
Can't tell if serious, or dumb. It's Torchlight.
I just stopped playing the open beta, haven't beaten it yet. The feel of Diablo is there. So that's awesome. But skills page is horrid, skill system is bad imo. I think I've said it on here before, or maybe another forum, but the one they first announced was awesome. What they changed it to, leaves ALOT to be desired.
I can't wait until May 15th, for the sole purpose that you people will shut the fuck up.
People still don't shut the fuck up about Diablo 2 stat system being useless, blah blah blah.
So no, it won't stop.
How so? D2's skill system was nothing but FotM builds. Sure, you could build whatever you wanted, were they viable? Fuck no, they weren't.
Also, people tend to forget how Diablo II was pre 1.10..
Sure, but people fail to realize that the D2 stat system consisted of pumping Vitality once you had enough hard DEX for max block and relying on the STR bug from items/charms.
The people crying about D3's stat system didn't play HC Diablo 2.
Can't tell if serious, or dumb. It's Torchlight.
I just stopped playing the open beta, haven't beaten it yet. The feel of Diablo is there. So that's awesome. But skills page is horrid, skill system is bad imo. I think I've said it on here before, or maybe another forum, but the one they first announced was awesome. What they changed it to, leaves ALOT to be desired.
ugh what i'm sick of is all this gamertag BS. why can't my friends just find me by my email or account name?
so i make a battle tag, and now it has to have additional numbers after for me to remember? will this be like sc2 where i can't /w people?
You haven't played nor seen WoW or Diablo 3. I have played both, they feel and don't look alike.
First two diablo games had gritty gothic art styles. D3 has the same water color looking shit that WoW does with similar aesthetics.
Also this isn't a beta, this is a demo. The game is done.
Here's my initial thoughts when I booted the game for the first time:
http://hardforum.com/showpost.php?p=1038634248&postcount=38
Alright, I've been playing it a little more, and have a few more opinions. The Witch Doctor and Wizard are terrible and uninspiring in this beta. The Wizard reminds me of a Harry Potter film, really shooting stuff from your wand? Looks so silly. Also, why are the spells based on Weapon Damage? All this means is that early on you're better off ditching your wand and using an axe/shield. I found it far more effective this way. And playing the Witch Doctor made me want to quit and play the Necromancer in D2 again. The synergy between Golem, Skeletons and Necromancer were much better than this "Plague Hound" and "Throw Jar of Spiders" synergy for the Witch Doctor. Also, the jar of spiders have their model and animation recycled from World of Warcraft. All of the playable characters themselves are kind of bland, from their avatar, to their textures, to their animations. Hell, if you look at the Witch Doctor avatar, he looks EXACTLY like Dhalsim from Street Fighter. Now let's go to multiplayer. The multiplayer system is terrible, you can't even select which game you want to join, only by a broad "by quest" system that's sort of funky. Overall I can see how people are getting bored fast. I will probably buy it, but it's a step back from Diablo 2. I hope my opinion changes when I experience the entire game.
Yeah the new battle.net is something I really don't care for. Why would I want to join a game by quest? Why couldn't they just make it like the old battle.net?
i enjoyed it, but im really not liking the skill and stat system. and i really hope this beta wasnt act 1 in its entirety. my friend and i blew through it in about 30 mins. oh, and the other thing is the game is easy as hell. even andy in normal could kick my ass, where as here, king leoric was damn joke.
Are the textures going to remain this low resolution or is it just because its a beta? They aren't stylistic... just low resolution and lack detail. Kind of expect more out a billion dollar company that produces so few games.
How so? D2's skill system was nothing but FotM builds. Sure, you could build whatever you wanted, were they viable? Fuck no, they weren't.
Also, people tend to forget how Diablo II was pre 1.10..
I wish people would explain why they feel the skill system sucks, or at least suggest alternatives. How was the original system announced better than the current one? With the old one, you had to manage a huge inventory of runes because they locked to a certain skill when used, and you didn't know what bonus you got until after you used the rune. So if you wanted to try a different skill, you'd have to find a rune, and it was hard to compare skills unless you had equal (high) level runes for both. It was an inventory management clusterfuck, kinda like how gems and runes were in D2. And it severely limited your ability to try different skill combinations, because it would take too much inventory space to have each of the 5 runes for each skill. .
And yes the skill UI is less than optimal for elective mode, but you must understand that for the sake of development time, they created a UI that worked for both elective and guided modes. They also were limited in space because other languages take up more space than English. Drag and drop would be nice, but it would not work for guided mode. We can all hope it gets added to the game at some point. However, an extra click or two when you want to change skills is hardly deal breaking. Although a lot of skill experimentation goes on, the time spent changing skills is still less than 1% of the time you're playing.
It's obvious that you haven't played the D3 CB.
finally people are starting to realize this is the biggest piece of shit ever
I think the argument is that the game doesn't look modern enough. For a 2012 title, it looks like a 2008 title at best. The game relies very heavily on lighting/particle effects, and they just feel "reused" to me...
Does anyone know if there will be selling Collector's Editions down the road? Or is it a limited availability kind of deal.
finally people are starting to realize this is the biggest piece of shit ever