BioWare: No Decision Yet On Mass Effect 3 Ending

I hated the ending. It was a complete let down after all the excitement of leading the fleets to earth, the ground battle and finally dealing with TIM face to face.

But the one thing I could never forgive Bioware for is if they remake the ending. Why? Because as crap as it was, as stupid and unrewarding and as much as it pissed me off, it was the ending they decided to give it. There is a certain amount of trust you give someone when they make a product. If all it takes is people playing the ending to show them that the ending is crap, and they have no way to respond other than change it, it shows they didn't bother to think about the ending.

And if they're willing to admit that they screwed me after I trusted them for three games and did a half-assed job of the most important part of the trilogy, then I'm not buying any other games from them.

That said, I'm already thinking of swearing off anything from EA/Bioware. I felt insulted when, after the credits rolled and the final scene played, the game told me "Now buy the DLC!". Seriously? You're going to cap your most epic work to date with a sales pitch? What marketing genius came up with that idea? Just thinking about it pisses me off.
 
This is a good explanation for some of the reasons people are upset:

http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

I agree with the article completely.

*Spoiler*

I'm confused. I thought most people considered the ending to be indoctrination? Why would the ending need to be changed? Wouldn't they just add more to it? (Technically, the ending would be moved.)

This is like saying the ending in ME2 was changed because Arrival was added on at the end. As in, the ending in ME2 was actually the Arrival DLC.

If I had my choice, this is precisely what they'd do. In many instances some of the analysis of the indoctrination theory are absolutely spot on. It is hard to conclude otherwise despite what BioWare says on the subject. (Which isn't much.)
I certainly hope this is the case more than anything. Its the only way to make sense of the nonsense and confirming this and then creating more content to go after the current ending would tie it up nicely. It is ultimately what I think BioWare should do.
 
That said, I'm already thinking of swearing off anything from EA/Bioware. I felt insulted when, after the credits rolled and the final scene played, the game told me "Now buy the DLC!". Seriously? You're going to cap your most epic work to date with a sales pitch? What marketing genius came up with that idea? Just thinking about it pisses me off.

I am disappointed that there is no DLC for me to buy.
 
And furthermore, if the indoctrination theory proves to be 80% to 100% correct and they add some good content via DLC patch that takes place afterward, I'll certainly revise my take on the "ending" we have now. I won't agree with the idea of holding a real ending hostage via paid DLC patch or even delaying the ending and shipping it out later, even if free. But I will alter my opinion of the content itself. If it's really that deep and we get some satisfying closure afterwards this will be game of the year for me despite the controversy.
 
I'm not paying them for a "real" ending. They should give it out for free because that's what was promised.

Unfortunately there will be millions of people who will, setting a precedent that gamers should pay for the ending they want.
 
And furthermore, if the indoctrination theory proves to be 80% to 100% correct and they add some good content via DLC patch that takes place afterward, I'll certainly revise my take on the "ending" we have now. I won't agree with the idea of holding a real ending hostage via paid DLC patch or even delaying the ending and shipping it out later, even if free. But I will alter my opinion of the content itself. If it's really that deep and we get some satisfying closure afterwards this will be game of the year for me despite the controversy.

I agree with you, Dan. That's the only thing that makes ANY sense to me whatsoever. And I'd happily recommend the game as the game of the year as well if that happens.
 
To me, if the indoctrination theory is true and there's more content on the way, then this game basically becomes one of the best ever. They'd have really pulled something off.

It just seems more and more unlikely that that's the case, however, with each passing day. Wouldn't they come out already and say something definitive, in order to stem the tide a bit? Maybe the whole thing was planned. Maybe they wanted people to get riled up. But I can't imagine BioWare envisioned people canceling their TOR subs over it. Lost $$ surely should motivate them to come clean. And fast.
 
This is a good explanation for some of the reasons people are upset:

http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

Yea... seriously, wtf was up with that story telling trash anyway? I actually loved the center option though it still left things untold, but the idea of it was awesome. But the part after (storytelling) and before the choice was just plain retarded.

And omg, reason 4 has a hilarious picture that describes the utter stupidity of the part before the choice.

And wow, I didn't even know about the reason 3 part 1 (I didn't play Arrival) but that is a serious plothole, if that's true. Part 2 was one I thought of, but never really thought as far as they did... lol at Krogans eating everyone. Part 3 actually escaped me... since I was so used to the whole 3 man squad idea.

And definitely reason 1... definitely the biggest part that was just a wtf to me.

I need to read it more thoroughly but that article seems to sum it up quite well. Thanks for that.
 
1. Why was joker in mass effect drive?!?
2. The synthesis ending makes zero sense on any level.
3. The destruction ending doesn't make sense if you went paragon and just ended the war between the geth and quarian races and is the only one you can "survive".
4. The control ending is great for renegade shepards, but it still kills you.

I want a control ending where I just tell the effing reapers to fly into the nearest sun and stay there until dead ... and survive like in the destruction ending. Even then ... why the hell was joker and the normandy in mass effect drive when they were supposed to be fighting around earth?
 
I loved the ending of ME3. I didn't read anything before choosing or playing, so I only new about the ending-kerfuffle after finishing it. IMHO, it's a great example of high sci-fi. A story up there with Arthur C. Clarke and Heinlein. If we call for the dilution of this story, just because it's not how we intended to end it, then we are sending the message that deep, interesting and personally complex stories are not what we want.

I chose green and loved it. Yes I saw the other since, but those were the endings to someone else's story. Not my Shepard's. My Shepard had a story that ended in a certain way. I made decisions along the way of 1, 2 and 3 that I regretted, but I never reloaded. My Shepard made mistakes that shaped the story. Other players should loo at it the same way, not as a series of achievements.
 
1. Why was joker in mass effect drive?!?
2. The synthesis ending makes zero sense on any level.

Here's the simple version:

The Catalyst is an AI construct that, at some point, identified an issue with organic life: it was squarely aimed at creating a synthetic life form that would eventually destroy ALL organic life.
It's solution was a controllable group of machines that would prune the universe of the highest-tech species so that such an event would never happen. I.e., kill some organics to save the rest.

The introduction of the crucible added the power required to enable the synthesis of organic and inorganic organisms. The science of that is never discussed but it doesn't matter. Essentially, this is the end of the destructive cycle. Because the synthesized species would have the best of both organic and synthetic organisms, there would be no reason to create synthetics again, and organics no longer exist as they did, so the threat was over.
 
And that's your choice. Just like it's ours to buy it on release date and expect something to be done right the first time.

Your right, it is your choice. You can choose to continue to be the quinea pig/ the patsy/ the one who keeps paying top dollar for a game that dissapoints.

Or maybe if enough people hit them in the wallet by saying screw-you to the top dollar price for low dollar game, they might want to put a bit more effort into a game before release the next time. Makes more sense than bitching on forums, when THAT usually doesn't do more than up your post count.

I really enjoyed ME. If I had heard good things about 3, I might have bought in earlier, but what I've been reading is anything but.

Too many times games have come up big on hype, and short on delivery. And so my attitude is a product of the games themselves that are being produced.

Waiting on the $10 sale with 5 alt endings.

+1
 
@Monkey34, the game itself is fine. Ask anyone who has played it. ME3 was a lot of fun and had great a great story. It just fell apart in the last 10 minutes. And, like Dan, I'm not opposed to DLC if it's going to be worth my time. Now, do I think I should have to pay to have the ending repaired. No. But, I will pay for extra hours of gameplay. It's like expansion packs were back in the day. Read back a page or two at Dan's post. He has great points.
 
We understand the ending. We know what's going on. We aren't happy with the ending because they are introducing a new character in the last 10 minutes of the game that completely changes the dynamic of the game and disregards the over 100 hours of previous game play.

Read this article: http://www.gamefront.com/mass-effect...ans-are-right/ This is how a good portion of us feel.
 
We understand the ending. We know what's going on. We aren't happy with the ending because they are introducing a new character in the last 10 minutes of the game that completely changes the dynamic of the game and disregards the over 100 hours of previous game play.

Read this article: http://www.gamefront.com/mass-effect...ans-are-right/ This is how a good portion of us feel.
While I understand what you are saying about the character of the Catalyst, I don't think it's a legitimate complaint, respectfully. As I mentioned above, this is the kind of thing that good stories do; turn what you thought you knew on its head; make you think about the entire story in a different light, and make you (or the main character) reflect on themselves in a new light.

The end-goal to the entire series was the defeat of the reapers. Nothing else mattered. Sure there were interesting story arcs that paved the way to that goal, and cool, valuable, sympathetic and empathetic characters that you (and I) as the player become invested in. But they were always a means to an end, and the ending the devs gave us shows that. It FORCES the player to realize something that the ENTIRE story was about: sometimes there are no good choices. Sometimes winning entails loss. Shepard had to die, and something else had to go as well.
In the red ending, the reapers die and Shepard dooms the universe to organic extinction by selfishly refusing to accept the reapers and the Catalyst like she has forced the Quarians to accept the Geth, or the Krogans to accept the Salarians, and so on.
In the blue ending, Shepard again dooms organic life by egotistically thinking she could succeed where the greed of TIM failed. That she could control the Reapers.
Finally, in the Green ending (the one my Shepard chose), she realizes that the galaxy as a whole, as it stood, had to die with her in order to survive. She had to accept the reapers into herself, and every other organic species, to save existence.The Catalyst worked the same as many such beings have in MANY other stories: it forces the reader/player/protagonist etc to face their enemy on a while new level. A level that mirrors the rest of their struggle.

But good stories don't have clean endings. The greatest stories are those that emulate real life: they are messy, and not always closed cases. The reason so many people are angry is because it was not a closed case. You weren't the guy from MW3, smoking a cigarette, staring at the body of your fallen nemesis as you pass out and likely die. You aren't a newly-minted Jedi, mourning the death of your father as he and your teachers smile down on you. etc. It's like HL2 Ep2, it's like watching Frodo and your favorite characters DIE at the end of LOTOR, or any one of a myriad of famous classic stories: the ending is raw and somewhat open ended, and as a result, the player CARES and CONTINUES to. The caring does not end with the story. Their emotional investment, just when it is waiting for some great payoff, some expected end, it's denied that, and we react emotionally. That's just good story telling.

And let's be honest, with a name like "Shepard", she (yes, mine is a 'she') was always going to die and in her death lead the galaxy to the future.
 
Read this article: http://www.gamefront.com/mass-effect...ans-are-right/ This is how a good portion of us feel.

Sorry, no edit. BTW< if you read that article, it makes so many independent assumptions and ignores so much that happened, it's basically useless.
For example, it ignores the entire scene where the illusive man goes into surgery at the MIND CONTROL STATION, and then says there's no reason why he should be able to control Shepard and Anderson. I mean, come on.:rolleyes: (not you, :rolleyes: @ the authors).

There is A LOT of this in that piece.
 
Basically... you get hit by a giant ass laser, then get the same follow up to the ending as the first game, of convincing the bad guy, with the exact same result. Then told to choose 3 things. Fuck yourself and nothing and nobody else (enemies and friends alike) Fuck everyone, by forcing your decision on them. Fuck everyone, which is what you wanted to achieve all along, but you have to fuck more people than you wanted.

Then you see the "result" and then it gets wrapped up as a story some grand pa is telling his grandchild.
 
Whoops, my bad, fuck everyone and everything, including ones you may not have wanted to.
 
You know the old cliche, everyone dies? Yeah, that's pretty much what happens no matter what you choose because the mass relays explode thus killing all the advanced species.
 
I really don't have the words for how bad the Mass Effect 3 endings are (red, green and blue alike). It's a stinging slap in the face to everyone who is a fan of the series.
 
Unless they have the "real" ending in post-production, now - it's academic. What was the lag from release to ME2:LotSB? ...ME2:Arrival?

Come to think of it... what are the likely scenarios for DLC? A side-mission like ME2: Overlord? Kind of anticlimatic, eh? The Zaeed and Kasumi missions were early or mid-game content for ME2, much as the ME3: From Ashes content.

I don't see where they can go with DLC "content", anyway... If not a "continuation", which would be a "new" ending... I'm not sure which is worse, the Deus Ex Machina endings, or that lazy plot device of "Psych! It was all just a dream!"

I suppose my Shepard is finished with his adventures... In the end, it ended up being as big a sacrifice as he'd said so many times on his 99% Paragon soapbox. But, no way the Reapers win. No way. Not after all the mess they put my Shepard through. No way they get controlled and live. No way they get to merge with organics - WTF!?!? As the linked article says, that defies the very themes of the whole 3-game experience. That only leaves one option. So, I suppose my Shepard would push that button... but I don't think he'd roll over as if those were the only choices that easily.

meh. It's just a game. And, I still think there aren't any real tricks up BioWare's sleeve, so if they have some ancillary DLC, I will probably skip it. But, I can't see them offering a "fix" at any price, unless they have it in queue, already.
 
All I can say is I hope they come up with some more ending options. DLC, I don't care, I just want to to be able to change the ending. For me as I replay this game now, I'm already thinking about the terrible ending choices. When I get close to the end, I just want to stop there and then just play the game from beginning again. I really like playing this game except for the endings. As far as I'm concerned, it couldn't have been botched more. Not a fulfilling end for me after playing all three games. Call me a stupid ass for liking a good ending but I would have liked to have seen an ending option where the Reapers got their asses kicked and everyone else lived happily after. An ending cutscene of everyone getting together at a bar or a resort island to talk about what they were doing now would have been a great ending (for me anyway).

I couldn't say "AMEN" more emphatically if I wanted to. AMEN to this post. You nailed it. Give use proper closure to the series we've invested a tremendous amount of time and money into. I was happy as heck to buy ME1 as a brand new release. It was SO GOOD I ponied up for the collector's edition of Mass Effect 2, on the actual release day. Despite dumbing down the weapon/armor more than I liked, the story, graphics, and gameplay were once again excellent.

ME3 collector's edition was a NO BRAINER for me, despite the increased price (that didn't really provide much more than the collector's edition of ME2 did for $60 retail...) I started playing ME3 and was immediately hooked.

The ending was like a PUNCH IN THE FACE from a big, fat, ugly bully who I thought was my friend. Looks like he's walking away and not even saying "sorry for punching you!"

If they release DLC with more/better closure I'll be happy to pay $10 for it. The series overall deserves a REAL ending though. I don't know why they thought when they were making and testing the game that people would actually like what they've made as the ending. I just don't understand how a closed beta tester couldn't finish the game and say, "Umm ... lolWUT? You just haven't finished the ending yet ... right??? RIGHT????"
 
Sorry for double posting (no edit) but I suggest everyone bombard Bioware with complaints. It's in their best interest, even financially, to release a better ending. A lot of people, including myself, would be happy to pay more.

If the Indoctrination theory people are speculating about ends up being legit, then perhaps some damaged or disconnected reapers survive, perhaps the illusive man survives because he's still mostly human (like Shepard). Maybe we have another nice showdown to finally rid the galaxy of every trace of the reapers' evil.

Too bad they close it down to the options we get in the actual game. I think if you work hard enough on the game and get good enough, and build up enough, you should be able to EARN a happy ending based on your decisions throughout the series. There ought to be a way to eradicate the reapers AND have your loyal AI friend EDI still around to keep Joker company.

I'm really not happy with the ending at all right now, despite trying very very hard to find a way to be happy about it.
 
The ending was like a PUNCH IN THE FACE from a big, fat, ugly bully who I thought was my friend. Looks like he's walking away and not even saying "sorry for punching you!"

If they release DLC with more/better closure I'll be happy to pay $10 for it.

I can't help but laugh... That's like saying, if the bully you thought was your friend, came back and said give me 10 bucks I'll be friends with you again.
 
Gah,

That's like saying, if the bully you thought was your friend, came back and said give me 10 bucks I'll be friends with you again, you'd say yes, and give him 10 bucks.
 
Gah,

That's like saying, if the bully you thought was your friend, came back and said give me 10 bucks I'll be friends with you again, you'd say yes, and give him 10 bucks.

Yep. I know. But he hasn't been a bully until the last 10 minutes of the whole series. If he's willing to make up and be friends again, $10 is a small price for me to pay. Could it be a co-dependent relationship? Perhaps. :D
 
Yea... seriously, wtf was up with that story telling trash anyway? I actually loved the center option though it still left things untold, but the idea of it was awesome. But the part after (storytelling) and before the choice was just plain retarded.

And omg, reason 4 has a hilarious picture that describes the utter stupidity of the part before the choice.

And wow, I didn't even know about the reason 3 part 1 (I didn't play Arrival) but that is a serious plothole, if that's true. Part 2 was one I thought of, but never really thought as far as they did... lol at Krogans eating everyone. Part 3 actually escaped me... since I was so used to the whole 3 man squad idea.

And definitely reason 1... definitely the biggest part that was just a wtf to me.

I need to read it more thoroughly but that article seems to sum it up quite well. Thanks for that.

The center option is bullshit. So you mean to tell me that Shepard is going to force everyone into a synthetic-organic hybrid form whether they like it or not? News flash, this is pretty much what the Borg and Reapers, and any other similar beings do anyway. This is bullshit.

I rather believe that this is Shepard giving up and losing to indoctrination.

1. Why was joker in mass effect drive?!?
2. The synthesis ending makes zero sense on any level.
3. The destruction ending doesn't make sense if you went paragon and just ended the war between the geth and quarian races and is the only one you can "survive".
4. The control ending is great for renegade shepards, but it still kills you.

I want a control ending where I just tell the effing reapers to fly into the nearest sun and stay there until dead ... and survive like in the destruction ending. Even then ... why the hell was joker and the normandy in mass effect drive when they were supposed to be fighting around earth?

Wrong. Sacrifice is something Shepard knows all too well. And the fact that he wakes up proves the boy lied anyway. But earlier EDI stated she'd sacrifice herself to save Joker and there are some conversations earlier in the game about needing to sacrifice a species to save the galaxy. Also, this is very similar to the choice made in the Arrival DLC. Though on a much more grand scale. I believe sacrificing the Geth and EDI to save everyone else is the lesser of all evils presented. Again the child AI thing is a liar so it doesn't matter. Destroying the Reapers is the only way to win. Again I think this is symbolic of his choice to fight indoctrination.

I loved the ending of ME3. I didn't read anything before choosing or playing, so I only new about the ending-kerfuffle after finishing it. IMHO, it's a great example of high sci-fi. A story up there with Arthur C. Clarke and Heinlein. If we call for the dilution of this story, just because it's not how we intended to end it, then we are sending the message that deep, interesting and personally complex stories are not what we want.

I can't agree with this at all. For one thing, such stories are little more than philosophical and while that may be fine for some, I hardly consider it entertaining. Beyond that, this type of thing has been done before. It's not the ending that Mass Effect deserves. Deus Ex Machina type endings are easier to write than an actual satisfying conclusion. It's not high brow, it's fucking lazy.

I chose green and loved it. Yes I saw the other since, but those were the endings to someone else's story. Not my Shepard's. My Shepard had a story that ended in a certain way. I made decisions along the way of 1, 2 and 3 that I regretted, but I never reloaded. My Shepard made mistakes that shaped the story. Other players should loo at it the same way, not as a series of achievements.

Nothing shaped the story because the ends preclude the idea of your choices making any difference at all with regard to the outcome of that story. And again, based on the aspects of Shepard's personality we can't control, the stuff that BioWare has written which is consistent in all versions of Shepard, that ending makes the LEAST AMOUNT OF SENSE and seems very much against the idea of free will or choice, and causes Shepard to make a unilateral decision for all life based on the word of some stupid child AI. What's even more bullshit about this ending is the fact that the Normandy crashes and the crew exit the ship unchanged by this sorry ass ending. And again, just to reiterate, this ending is trash because it's essentially forcing upon the galaxy what the Reapers do ANYWAY. Again I think this is symbolic of "giving in" to indoctrination.
 
The center option is bullshit. So you mean to tell me that Shepard is going to force everyone into a synthetic-organic hybrid form whether they like it or not? News flash, this is pretty much what the Borg and Reapers, and any other similar beings do anyway. This is bullshit.

I rather believe that this is Shepard giving up and losing to indoctrination.



Wrong. Sacrifice is something Shepard knows all too well. And the fact that he wakes up proves the boy lied anyway. But earlier EDI stated she'd sacrifice herself to save Joker and there are some conversations earlier in the game about needing to sacrifice a species to save the galaxy. Also, this is very similar to the choice made in the Arrival DLC. Though on a much more grand scale. I believe sacrificing the Geth and EDI to save everyone else is the lesser of all evils presented. Again the child AI thing is a liar so it doesn't matter. Destroying the Reapers is the only way to win. Again I think this is symbolic of his choice to fight indoctrination.



I can't agree with this at all. For one thing, such stories are little more than philosophical and while that may be fine for some, I hardly consider it entertaining. Beyond that, this type of thing has been done before. It's not the ending that Mass Effect deserves. Deus Ex Machina type endings are easier to write than an actual satisfying conclusion. It's not high brow, it's fucking lazy.



Nothing shaped the story because the ends preclude the idea of your choices making any difference at all with regard to the outcome of that story. And again, based on the aspects of Shepard's personality we can't control, the stuff that BioWare has written which is consistent in all versions of Shepard, that ending makes the LEAST AMOUNT OF SENSE and seems very much against the idea of free will or choice, and causes Shepard to make a unilateral decision for all life based on the word of some stupid child AI. What's even more bullshit about this ending is the fact that the Normandy crashes and the crew exit the ship unchanged by this sorry ass ending. And again, just to reiterate, this ending is trash because it's essentially forcing upon the galaxy what the Reapers do ANYWAY. Again I think this is symbolic of "giving in" to indoctrination.

I second all of that. And I want to add the following:

Some are saying that we are whiners because we don't have our "happy ending" and that the ending with conflict is more arsty fartsy or whatever. Some even point out that it's more akin to real life, which is full of surprises and disappointments.

Ahem ... This is science fiction, the key word being fiction. I don't WANT it to resemble reality. I don't want it to have the disappointments that everyday life has when a loved one dies, or you get fired, or a hurricane takes out a city. I want a story where I work so hard and get so awesome and badass that in the end I can come face to face with a final climactic struggle and emerge the victor, with no small amount of skill needed. But the good guys win, and I want CLOSURE, like many of my favorite sci fi shows are keen to provide. Closure and completion and triumph are emotions and experiences that we don't get to feel every day in real life. Sometimes, yes. You get a promotion or have a baby or win the lottery. Whatever. But I want the game to be something I CONTROL and can eventually master.

If you work so hard at mastering something and then at the very end you learn it MEANS NOTHING, you're gonna be disappointed, at the very least. It would be like studying really hard for a test over a period of years, taking the pretests, getting good grades on them, then taking the final, only to find out that your grade was predetermined before you even ever began. I buy and play video games so there is one area where I can always emerge the triumphant victor every time if I work hard enough at it and get good enough at the game.

The current endings of ME3 take most of that away from us. I have been a loyal fan for years, but I just can't reconcile this in my mind in any way shape, or form. I've done two of the endings so far, and both leave me vastly disappointed and hollow. Not how I wanted end a $190 and multiple hundreds of hours video game franchise.
 
The synthetic thing is a bit bonkers considering the role of humanity in the game. I don't think it's a stretch to argue that the game boils down to a fight for humanity, regardless of whether you play a Paragon or Renegade.

The galaxy is effectively united by a human. What other species ever did that?
 
This is science fiction, the key word being fiction. I don't WANT it to resemble reality. I don't want it to have the disappointments that everyday life has when a loved one dies, or you get fired, or a hurricane takes out a city.

I need to clarify something about what I said here. I don't mean that a game can't include these components for drama, suspense, urgency, and other emotional effects that we need to experience conflict, drive, and motivation to play through a game and make it come to life. I just meant that I don't want the game to END in just another disappointment or unavoidable certainty.
 
I need to clarify something about what I said here. I don't mean that a game can't include these components for drama, suspense, urgency, and other emotional effects that we need to experience conflict, drive, and motivation to play through a game and make it come to life. I just meant that I don't want the game to END in just another disappointment or unavoidable certainty.

Yeah, that's what makes it depressing. You guys notice how everyone on the Normandy was pimping the alcohol? Tali and Ashley. Garrus made a couple of cracks about. Of course, we all know about Doctor Chakwas' secret little habit.
 
The center option is bullshit. So you mean to tell me that Shepard is going to force everyone into a synthetic-organic hybrid form whether they like it or not? News flash, this is pretty much what the Borg and Reapers, and any other similar beings do anyway. This is bullshit.

I rather believe that this is Shepard giving up and losing to indoctrination.

Eh, I'm of a different mind. It's not just organics fusing into synthetics, but it's also syntehtic gaining organic. But I do agree that it's pretty bullshit that it's basically Shepard's choicde to force it on everyone and thing. But I do like that fusion idea, very cool. But it beats both, Shepard basically sending the reapers away for who knows how long? a year? a day? a cycle? No one know, they could always come back and kill everything the next hour. It also beats the idea of helping the Geth, then backstabbing them right after by destroying all synthetics. And i have to say, I especially like the Geth, Legion has been awesome the whole time. Even Wrex wasn't as bro with you as he was.
 
I think they kinda think out loud too much with the development of theirs games.
 
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