Diablo III May 15th

Going out on a limb, but he's using a figure of speech here. Not litterally "1 player short" of Diablo 2, but rather that it is "1 feature short" of Diablo 2.

Nope I meant 1 short. I really am confused why I thought D2 was 5 max. I fessed up to my mistake :)
 
Every good player that was a mage/zon/necro put in the bare minimum strength so they could wear their gear and the rest went to mana or dex depending on what class you were. So the game is auto assigning what we need anyways so we don't have to waste our times. I do SOMEWHAT agree with your problem but in all reality, EVERYONE ended up using the same stats that knew what they were doing.

This is also partially incorrect, disregarding your WoW esque tendencies (the class is Sorceress, not Mage), almost every class used the minimum amount of strength possible strategy, including Barbarians. If you had a character planned properly you could ignore all stat requirements on gear entirely and just put all your points into vitality, get level rushed, and then use your torch/annihilus/strength charms to give additive strength boosts to your character. Your torch gave strength to use your armor, your armor gave strength to use gloves, your gloves gave strength to use etc etc. What that meant is that you didn't even need a single point into strength. Had a Barbarian with 6-7k health doing that a few ladders ago.

None of it is going to change in Diablo 3, no matter what they do. People will want still find ways to be cookie cutter, and if not for lack of understanding, then to fit in to the social status quo.
 
One thing that sucks though is that finding bots is going to be very difficult due to Diablo's lobby -> game architecture. We simply won't see any as they will all be magic finding in private games. Their detection is going to be at the mercy of Warden, just like Diablo 2, and we all know how that turned out. People are going to have real motivation to bot now thanks the RMAH profit. I suspect that at release we'll have a great time and some real people may even turn a profit on rare items they found, but after a year or so bots will infest the economy, drive prices down, and make the system non-viable for casual players to sell on.
 
LAN is out because it's offline play. Blizzard does not want people toying with offline server data because the game will turn into Diablo 2 all over again with every single item being duped or items created. Offline play allows people to find exploits.
Okay..... so basically, it's to help them cover up their glitches? That seems like a terrible reason.
So you'd rather be forced to roll 3 wizards to play all 3 of the main playstyles they are aiming for? To each their own but that just sounds dumb. I had 2 zons and 3 sorcs in D2 just for this reason and it's dumb.
I'd rather play a game where a decision matters. I'm not saying the idea they got won't work. But I personally liked it as it were, because you had choices to make, and you have to weigh things out. Maybe it's just how Diablo was, but I thought it worked great, and I loved Guild Wars.

You obviously don't play games with skill trees. I can if you like go through every single tree in D2 and list 5 skills per toon that no one that knew what they were doing used. World of Warcraft finally has made trees pretty managable but I really think most games are going the way D3 is.
I do, but not WoW, since I played D2. Some others, but mostly D2. I really think that they shouldn't go the way of D3. Like I said, it could work, but it's not a universal "better" choice imo. And I don' thtink it'll be good for D3.

Plain and simple, they are terrible then. Max strength on a sorc? High level dex on a necro? And you speak of consequences... Ever play WoW? Ever go to put in skill points and the server lags and you put in too many? SWEET. Let's reroll our entire character because of something like that. It's a game bro. We're here to have fun with it. Let's penalize people who accidentally experiment with skills and screw them over. Bad.
Again, not WoW. But how does lag make you put more attribute points in? Do you keep on clicking til you see a point go up? O.O That sounds like people that keep on clicking even though Windows tells them that it's working on something. Seems like user problem coupled with poor server/internet. Not a game design problem.

And that's simply not true about the consequences of which I speak, I'm talking about putting more into str to get gear working now, as opposed to having more mana and different gear later.

On time? Please god don't tell me you heard from such and such the game was delayed because it was suppose to come out on X date. The ONLY date they have ever given from when they announced it was being developed was May 15th, 2012. If it doesn't come out on that day, I'll come back and worship your feet. As a side note, I'm PISSED it's taken this long but they didn't miss any date.
Then don't announce it, as part of the game. Plain and simple. If it's part of the game and doesn't come out with the game, it's not on time. I'm fine with the game taking a long time, as long as it's good. It's annoying, true, but a good game that comes out late is better than a bad one that comes out early. Though, obvously not everyone agrees with me. Like Activision... and VtM Bloodlines, those bastards.

Actually, I really could care less about the 15 year olds forced into this business. The point is, no one in their right mind will choose to buy from them over a totally legit Auction House and not have to worry about your money or credit card information being stolen. Ok, SOME will, but bottom line, it was created for Blizzard to make extra money and so 3rd party sites are few and far between.
People who did, will. You won't change that, and this auction house, sounds like it just further facilitate the process. (I'm a bit lost though, I thought they announced that it's no longer in the game)

It's not though and the general population LOVE the artwork. You can't possibly expect 100% of the people to like it.
I don't hate it, but I don't think it fits, personal preference. I really like the gothic persona of the first one, the second one lost it a good bit, but itstill had some of it's charm. The 3rd seems to have thrown it away.

Wow. I really must have been thinking of another game. It's half of what it was. I never really played public games as we always had our closeknit group of 5 people. But if going from 8 players down to 4 really breaks it for someone, so be it.
Eh... that's up to them. I personally would like more, just because it's funner with more people but whatever.

Yea, I was being a dick on this one. I knew exactly what he meant.
Eh, I just replied to that one because I already replied to everything else. =P
 
We can go back and forth all day long. Some things will be personal preference but others, from an end game, hardcore player, there is one way to play. Whatever does the most damage with being able to survive. Cookie cutter builds? I never liked that term. Most games all have a "best way" to play them and it's all about numbers. Go visit Elitistjerks.com one day and you will know how games are meant to be played. With D3 though, it actually seems like there will be a few builds per class that are the best and that's more custom then any game has been.
 
No offline play? Great.... This singlehandedly prevents me from buying the game. I explore everything in world crawlers (Diablo, Fallout, etc). This leads me to not exist well with stat/item junkies who just do boss runs which is most of B-Net.

I now have 0 games to look forward to. Looks like UT2004 will have to hold me over some more.

Being forced online does not force you to play with other people -- fortunately.
 
Being forced online does not force you to play with other people -- fortunately.

Indeed. You just have to be online to play the game, SP or no, because you have to log into Battle.net (and I assume character stuff is stored remotely?).
 
Bunch of people getting all nostalgic over old video games has turned the hype of D3 into way more than it ever should have been. D1 and D2 were good games -- but c'mon, now, they were not great games..
 
I disagree, they were great games. I don't know how to stack them to today's standard, because I still love them but outdated graphics, while usually not that bad for me, still hurts it. And the fact that I've probably beaten it close to a million times doesn't help either.

There are very few games that would get me to put in as many hours as Diablo 1 and 2 did.
 
I disagree, they were great games. I don't know how to stack them to today's standard, because I still love them but outdated graphics, while usually not that bad for me, still hurts it. And the fact that I've probably beaten it close to a million times doesn't help either.

There are very few games that would get me to put in as many hours as Diablo 1 and 2 did.

When did amount of hours played become the determination of a great game? I've played countless hours of Day of Defeat: Source, and it is not a great game... same with TF2..
 
Well, then I don't know why you play those games for so long. I play games because I find them enjoyable. And an enjoyable game is a great game, as games were meant for enjoyment.
 
... well, sometimes, I find it enjoyable. Anyway, I've found a lot of games enjoyable, but very few of them would I call "great."
 
Yes but a game you can find enjoyable to play hundreds of hours.... would be great.
 
(The Diablo series has just been too simplistic, imo, to be designated as great.)

..sorry for the multiple posts..
 
Just because a game is enjoyable doesn't make it "great." I find Angry Birds enjoyable...

Angry Birds is a great game though. I am fairly certain I will play it more than Diablo 3. My backlog is so huge now that I doubt I will see D3 until 2-3 years from now.
 
Hmm, I don't see Diablo being too simplistic. Atleast by gaming standards. In any case, I don't see how it being simple stops it from being great.
 
Bunch of people getting all nostalgic over old video games has turned the hype of D3 into way more than it ever should have been. D1 and D2 were good games -- but c'mon, now, they were not great games..

The original Star Craft and D2 all but shut down the computer games industry for years. Nothing could compete with them and everything else sold slower because if it.


I couldnt tell you how many 60-70+ characters I have, not the mention the many 20-60's. I still have them around here somewhere backed up.

Er I changed my mind, I do know were talking about 30 characters, the rar being about 300k.

So ya, it was very popular. As primitive as it looks now it looked inversely awesome then.
 
The length you play a game is a direct result of how great a game is troll.

Not really. I've played a great many games that I would consider "great" less than the time I've put into games that simply have replayability value or multiplayer mode.
 
The original Star Craft and D2 all but shut down the computer games industry for years. Nothing could compete with them and everything else sold slower because if it.

The gaming industry was a different beast then. Internet gaming was just gaining real popularity and these games took advantage of that new facet of gaming.

Personally, I've played computer games since about 1979 -- and the Diablo games, while fun, do not fit into the "great game" category. They were simple dungeon crawlers that were less complex than many other RPGs that predated them. They appealed to a wide audience because they were rather "vanilla" and simple.
 
The gaming industry was a different beast then. Internet gaming was just gaining real popularity and these games took advantage of that new facet of gaming.

Personally, I've played computer games since about 1979 -- and the Diablo games, while fun, do not fit into the "great game" category. They were simple dungeon crawlers that were less complex than many other RPGs that predated them. They appealed to a wide audience because they were rather "vanilla" and simple.

The industry being younger and less mature, as you say, does not change the veracity of my statement. It also does not disprove what I said.

Even were I to say I agreed wholeheartedly that D2 SC1, were and are "Simple Dungeon Crawls" that would not prove anything. Many of the greatest inventions tough history were, after all, simple.

Let us then be adults and agree that our opinions differ.

Tell me though, out of curiosity, if you wish. Were you around and playing games in the D2 era? What game of that era are you contending was the best of it's day.
 
Diablo wasn't really simple, it just had a good UI compared to alot of RPGs at the time, if it wasnt for all the little mechanics you'd could play/plan around with it would be a pretty boring game, or like tf2 in its current state, just finding drops, wearing said drops and killing things.
 
Tell me though, out of curiosity, if you wish. Were you around and playing games in the D2 era? What game of that era are you contending was the best of it's day.

Total Annihilation, Civ3, HMM3, Baldur's Gate (and torment and other black isle games), thief, quake3, system shock 2 are the things that pop up to my mind.
 
Max strength on a sorc?

Melee sorc

screenshot041pg.jpg
 
Haha yeah, his zeal sorc was bad ass, and cost a crap ton to acquire the gear to. You won't be seeing a sorc like that in D3.
 
Been a while since I've plyaed D2... but a zeal sorc? :eek::confused:
Yeah they added some runewords that spawned this archetype. However these rune words are 6+ years old, but this is a very unplayed and non-popularized archetype. This rune word called dream gave you holy shock aura and holyshock gets boosted by lightning mastery. Holy shock also gives you 3000 max lightning damage for an attack, which is exponentially boosted by lightning master as you can see in the screen shot I do 55k maximum damage.

Sorcs don't have any attack speed buffs, so the best thing you can do is make the rune word that gives +zeal, and this archetype was born.

Haha yeah, his zeal sorc was bad ass, and cost a crap ton to acquire the gear to. You won't be seeing a sorc like that in D3.
Nope, every character you can make in d2 is cheap as shit due to all the bots. The expensive part is acquiring perfect gear, and even that's getting cheaper since the shops sell everything. The sorc in my screen shot had essentially perfect gear. Though if i went on east non ladder i could use the bugged +15life/+75 mana charms and have 4900+ mana.
 
Per PC Gamer, 2/16/11:

Total Annihalation: NOT ON LIST

Civ 3: C4 @ 16,

HMM3: NOT ON LIST

Baldur's Gate: BG2 @ #76

Torment: Torment @ #19

Thief: Thief 2 @ #54

Quake 3: Q3 @ #51

System Shock 2: SS1 @ #53, SS2 @ #30

Diablo 2: @ #7


So it seems PC gamer does agree that D2 isnt the 'Best' however it was better, in their opinion then any of your picks.

Then again the wiki for D2 has an impressive list of awards. Diablo 2 battle chest was still a top selling game as of 2008. That is impressive.
 
I bothered to look up the chart, and it says
The best games on PC. Those that you must play, now

Really, when you saw SC2 sitting on the top of the list as the best RTS while SC:BW is in the bottom, or DA:O shown as a better game than BG/iwd/nwn/torment, or oblivion as the best TES series, didn't you realize there was something wrong with the chart?
 
Here's an off question, since the game requires that you have connection to the internet, does it require that you stay connected to the internet? I ask because occasionally my router does hiccup and resets, and it'd suck to get booted from the game because my internet connection wasn't as stable for all the pantywads who are worried that people might cheat in the game which is the ONLY reason they need this connection.
 
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