SimCity V (2013) - screens/artwork and information

I'll definitely be keeping my eye on this, I just hope it turns out at least as good as SC4.

you could actually do specialized cities in simcity 4.. problem was you'd end up going bankrupt really fast in the cities that didn't produce anything.. but i use to use the money cheat so i could create them correctly.. have one block as all windmill power in the mountains. then the giant sections would be huge cities while the smaller ones were fields and industrial area's along the water. it was pretty cool but i lost my save file a while ago.

I don't remember specialized cities being that difficult really, you just had to be a bit careful with how you played them. If you wanted a small 'city' that was just some power plants to supply power to neighboring cities, you could just build a few and connect them to the neighbors, and then play the neighboring cities to purchase the power from them. Then you would only have to go back if you needed to build more plants there, and even collect the income for a bit, assuming you were bringing in enough income in order to cover any maintenance costs.
 
YES!!!

Oh god, yes!

I've been waiting for news of Sim City 5 since... well, forever. :D

Been a big fan of this series since Sim City 1 and have played Sim City 4 ad nauseum. (Too bad it has minor graphical glitches in Windows 7 and under Windows XP in VM.)

But, finally winding, non-orthogonal roads?!? Pinch me because I must be dreaming. Hahaha.

Also, 3D graphics, better AI, co-op mode, specialized cities*!

I'm going to keep an eye on this.

* I have created specialized cities in Sim City 4 and as one mentioned previously, it is possible but have to be very careful in budgeting. In one particular region, the only way for me to offset much of the costs was use light to medium residential as little as possible close to the borders. For example, I'd have a commercial-only city with medium tech-only industry as the center with 4 cities surrounding it. To the west, I'd have a city with heavy industry, power plants and some residential. To the north and south are residential only areas with only a few power plants to power those cities, and light commercial. To the east, I'd have mixture of medium residential and medium industry. The catch is that you have to tax out the things you don't want in one city, lower the taxes to the things you want, and gradually build up by working all five cities simultaneously (switching back and forth).

You can think of it this way:
  • Los Angeles as your commercial center.
  • Simi Valley to the north and Riverside to the east as your residential/employee source. Long commutes can be negated/offset by mass transit systems in-game, but not so much in real life with the exception of the Metro rail.
  • Then, you have Long Beach, Carson, maybe Anaheim, Cerritos, and other outlying areas to handle industry with some residential to help offset some expenses.
  • And, you have certain cities that supply power to Los Angeles and other areas around it. More like Electrical Power City A sells to Commercial City who sells excess power to Residential City A (North) and B (south).
It took a good long while but it was so much fun doing it that way. Hopefully, this will be easier to do by Sim City 5. :)
 
this looks awesome.

I'm in the mood for some sim action -- I can fire up simcity 4 -- however what is the consensus on CitiesXL vs Anno?

something to tide me over for a year would be fun.
 
this looks awesome.

I'm in the mood for some sim action -- I can fire up simcity 4 -- however what is the consensus on CitiesXL vs Anno?

something to tide me over for a year would be fun.

I've only have played Anno 1404 and 2070, and I can say that will really tide you over until SC5 is out. It's a lot of fun, especially 2070. My friend and I (both Sim City fans) really like 2070, it's part Sim City and part strategy game now. Just have to get past the stupid DRM-limit-to-certain-number-of-PC-installs. The one aspect I like about Anno 2070 is the addition of underwater exploration.

CitiesXL which my same friend plays says it's fun to a point but isn't Sim CIty. How did he put it? Oh, yes, didn't have the same comic personality of Sim City's city council, the quirks in its citizens, and other niche niceties that Sim City have spoiled us over the years. That and the game issues, slowdowns and crashes. Friend has a way better computer system than me (in sig below) and CitiesXL has quite a bit of issues that developers haven't addressed lately according to him.
 
YES!!!

Oh god, yes!

I've been waiting for news of Sim City 5 since... well, forever. :D

Been a big fan of this series since Sim City 1 and have played Sim City 4 ad nauseum. (Too bad it has minor graphical glitches in Windows 7 and under Windows XP in VM.)

But, finally winding, non-orthogonal roads?!? Pinch me because I must be dreaming. Hahaha.

Also, 3D graphics, better AI, co-op mode, specialized cities*!

I'm going to keep an eye on this.

* I have created specialized cities in Sim City 4 and as one mentioned previously, it is possible but have to be very careful in budgeting. In one particular region, the only way for me to offset much of the costs was use light to medium residential as little as possible close to the borders. For example, I'd have a commercial-only city with medium tech-only industry as the center with 4 cities surrounding it. To the west, I'd have a city with heavy industry, power plants and some residential. To the north and south are residential only areas with only a few power plants to power those cities, and light commercial. To the east, I'd have mixture of medium residential and medium industry. The catch is that you have to tax out the things you don't want in one city, lower the taxes to the things you want, and gradually build up by working all five cities simultaneously (switching back and forth).

You can think of it this way:
  • Los Angeles as your commercial center.
  • Simi Valley to the north and Riverside to the east as your residential/employee source. Long commutes can be negated/offset by mass transit systems in-game, but not so much in real life with the exception of the Metro rail.
  • Then, you have Long Beach, Carson, maybe Anaheim, Cerritos, and other outlying areas to handle industry with some residential to help offset some expenses.
  • And, you have certain cities that supply power to Los Angeles and other areas around it. More like Electrical Power City A sells to Commercial City who sells excess power to Residential City A (North) and B (south).
It took a good long while but it was so much fun doing it that way. Hopefully, this will be easier to do by Sim City 5. :)

What you did would be awesome if you could do it one city with a greater metropolitan area, where you can create different tax incentives per neighborhood/sub-city. Then you can really encourage the type of city/neighborhoods you want to create.

I would love to be able to create such a city, functioning on the same grid, so I am not constantly zooming out to my region and going into a different city. It would sort of add a Transport Tycoon element to it, you could build a very intricate/interesting infrastructure to create a city to your liking.

It would be very realistic compared to real life cities, you'd have your rich downtown housing area, your commercial/residential high-rises, outlying rural towns, suburbia etc. etc. and your dirty industry/manufacturing/power generating far outside the city.

As I was writing this I started out liking the idea of a new sim city, now I MUST have a new sim city or something from my life will never be complete, lol.
 
What you did would be awesome if you could do it one city with a greater metropolitan area, where you can create different tax incentives per neighborhood/sub-city. Then you can really encourage the type of city/neighborhoods you want to create.

I would love to be able to create such a city, functioning on the same grid, so I am not constantly zooming out to my region and going into a different city. It would sort of add a Transport Tycoon element to it, you could build a very intricate/interesting infrastructure to create a city to your liking.

It would be very realistic compared to real life cities, you'd have your rich downtown housing area, your commercial/residential high-rises, outlying rural towns, suburbia etc. etc. and your dirty industry/manufacturing/power generating far outside the city.

As I was writing this I started out liking the idea of a new sim city, now I MUST have a new sim city or something from my life will never be complete, lol.

I'm hoping something like you suggested would be implemented in Sim City 5.

Just imagine recreating a metropolitan area like the Los Angeles Metropolitan area with your high, medium and low income neighborhoods; the industries, the ports, the transportations, and the suburbs like the Inland Empire without zooming out to the region map.

I was hoping something like that would happen in the next Sim City when I played SC4.
 
Please let us build seawalls along the coast. Please for the love of God let us build seawalls.
 
I would love to be able to create such a city, functioning on the same grid, so I am not constantly zooming out to my region and going into a different city.

Yeah. My biggest gripe with SC4 (limited to zones in a region), and my biggest hope for future SCs (super large zones, that you can set up districts in).
 
this looks awesome.

I'm in the mood for some sim action -- I can fire up simcity 4 -- however what is the consensus on CitiesXL vs Anno?

something to tide me over for a year would be fun.

citiesxl was a stillborn, and I would not touch anno anymore. the older games were ok but their drm is just getting worse and worse, to the point where 2070 is basically reverted to demo-only status if you attempt to play it offline. such a shame since the gameplay is pretty great. if you're willing to put up with their shackles, be at least prepared for a whole lot of aggrevation even with a stable connection.

simcity5 really sounds too good to be true, but obviously the way EA is going I would not even bother till well after launch.
 
Sweet, I love sim city.

I'm hoping they have greater inter-city interaction. Also hoping that you work in a county sized areas, rather than just a city size area. Also hoping for more prosperous city types (IE: You can succesfully create an industrial city but also experiment with types of green, resort and various planned city types) as I found Sim City 4 to be limited in that respect.
 
Somewhat of a Tropico aspect where you can become a vacation destination would be awesome!
 
Here are some things I really hope they expand upon and incorporate, at least in a hard mode:

-Regions. Make these dynamic please
-Urban decay and gentrification
-Inter city trade. And the ability to start trade wars, and create regional trade alliances.
-Political unrest due to cost of living
-Better urban transit
-The ability to lobby the state/federal government for grants for mega projects.
 
LOL @ how they said they've been "busy with The Sims". Besides cranking out overpriced expansions (which I guess is what they could mean) that franchise has the worst support ever. They basically only come out with one patch every time they release an expansion, and generally what it does is allow the expansion to work, with a few other minor changes.

Anyway, a new SimCity would be cool if they do it right.
 
I would love a new Sim City, but I won't get my hopes up.

I'm expecting..
1) a ridiculous amount of DLC and expansion packs
2) Origin exclusive
3) dumbed down so bad it for console players or even worse, tablets

If it turns out to not have any of those, great, I'll buy it. It's just easier to expect the worse though.
 
SC V looks like a reskinned SC 4. I'll pass, thanks.

i'll pay full price for a reskinned SC4 that actually gets 60fps and doesn't crash any day.. i mean hell everyone payed for price for SC2 which is..... just SC1 but now supports 2 threads instead of a single thread and better graphics.
 
i'll pay full price for a reskinned SC4 that actually gets 60fps and doesn't crash any day.. i mean hell everyone payed for price for SC2 which is..... just SC1 but now supports 2 threads instead of a single thread and better graphics.

why do people keep saying this... all it does is show everyone you like to talk about games you never played. it's not even a good troll at this point, I figure by now any hater or clueless wannabe would have at least watched some live ladder/procomp or youtube or something by now.
 
i'll pay full price for a reskinned SC4 that actually gets 60fps and doesn't crash any day.. i mean hell everyone payed for price for SC2 which is..... just SC1 but now supports 2 threads instead of a single thread and better graphics.

Are you talking about Starcraft? SimCity 2000 was way, way different from the original.
 
I would play it 4 sure. Always have been a fan of sim city / tower / farm. (yes i said it..... sim farm).
 
I'll keep my eye on this. I loved SC2k; I couldn't get enough of it. I didn't like the third one and I got SC4 about year ago and have been pleased with it. I haven't had any poor performance or crashes with it like some here have. A new Sim Tower and Ant would be cool. I would love a new Sim City game along with a new Streets of Sim City where we could drive around our cities with graphics that are on par with today's hardware. And lets not forget Sim Copter. :D
 
I'll keep my eye on this. I loved SC2k; I couldn't get enough of it. I didn't like the third one and I got SC4 about year ago and have been pleased with it. I haven't had any poor performance or crashes with it like some here have. A new Sim Tower and Ant would be cool. I would love a new Sim City game along with a new Streets of Sim City where we could drive around our cities with graphics that are on par with today's hardware. And lets not forget Sim Copter. :D

sim tower was pretty fun also i enjoyed that one.
 
Are you talking about Starcraft? SimCity 2000 was way, way different from the original.

yeah i was referring to starcraft :p


I'll keep my eye on this. I loved SC2k; I couldn't get enough of it. I didn't like the third one and I got SC4 about year ago and have been pleased with it. I haven't had any poor performance or crashes with it like some here have. A new Sim Tower and Ant would be cool. I would love a new Sim City game along with a new Streets of Sim City where we could drive around our cities with graphics that are on par with today's hardware. And lets not forget Sim Copter. :D

simcity 5 w/ drive: SF level of graphics, and ability to drive around would be pretty nice. they aren't high end graphics but enough so that any system could actually be able to drive around and look decent. mmm the possibilities with that.. "oh i'm sick of this city, lets drive a big rig into a nuclear power plant and blow the city sky high". then add all the endless road rage possibilities.
 
Time to make a city from scratch, and then to demolish it using tornados, godzilla, ufos, floods, etc. Usually the order or progression for me.
 
Nothing solid, no actual gameplay footage so far.... just a few pixelated screen shots in a low quality youtube video.

Looks a lot better, but an easy gameplay video like the new GTA5 video.... that'd be nice
 
U-Drive-it in this game...
droolik8.gif
 
The official annoucement is tomorrow so we'll probably get more real video then
 
That wasn't even a good video anyways... bunch of crappy blurred screen shots about 320x240 size... :/

Official tomorrow? That's nice... might as well if those leaked shots were it. Those leaked ones would ruin the games rep, in my opinion... horrible shots!
 
I'm actually excited about this!!! Hoping EA wont screw it up.
 
I "love" that EA is already taking pre-orders on this. It's quite amusing. That said I'm sure I'll end up pre-ordering the DDE at some point this year since well it's SimCity can't so no to that.
 
excited, I hope this is more like sim city 4 than societies! shoot even bring back the building architect from sim city 3000 unlimited!
 
I miss playing the old Sim Cities, but I think I only played I and II, I might have played III but I definitively do not remember a IV. There was an IV? was it any good? I need to go searching, please god be on Steam if so.

edit
Oh how far I am in times.

Is Sim City 4 worth $20?
 
looks friggin bad ass.. can't wait. lets just hope thats what the final game actually resembles.
 
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