What's all this crap about mobile gaming is the future?

It's funny cause your trolling didn't phase me one bit.

Sure, it didn't. That's why you never posted to this thread, right? :p

I got an infraction point for this thread and you are all to blame for it. Oh no, what will I do without me me HardOCP account? The same thing I have been doing for the last ten years, create a new one. Doh!
 
Last edited:
Its flawed, the same way your argument is flawed.
150 million cell phone users does not = 150 million GAME PLAYERS.
Apart from that being the same for consoles and PC's. There are more mobiles sold and used games then consoles right now. Some of the real mobile games are making over a million £ in sales in just a few days. Many of the games have sold millions each some over 5 million. For Apple out of the top apps sold the majority of them are all games. So I ask again how is it flawed to say mobile gameing it takeing off?

So I ask again how is it flawed to say mobile gameing it takeing off and looks to slowly take market share from PC and consules.


And thats the same reason theres 20 billion shit apps on istore and market. Have fun trying to pick out the diamonds in the rough, that play like shit anyway since your finger is in the way of everything.
You do not seem to understand how mobile gaming works and why people say it's going to take over. When you are streaming it wirelessly to a HD TV how is your finger in the way? See http://www.youtube.com/watch?v=6GaT9EGsLrk When you have systems like that why do you need a console? You can even use console controle pads with tablets.

As for the 20 billion shit apps you filter though them the same way you filter though 20 billion shit PC games and console games. You use top 10 lists, reviews, the star system and many other methods.



I don't really care about casual gaming trends.
Since when are games like Deadspace 2, Prince of Persia, Tom Clancy's Rainbow Six, Grand Theft Auto classed as casual games?
 
Last edited:
hell no. Why do you assume mobile hardware will advance, but x86 CPUs and GPUs won't? A PC will always be more powerful than a phone, and will thus always have more advanced games (graphics, physics, input, gameplay etc). They're not being replaced, it's just people who wouldn't buy a computer or console in the first place are buying smarphones and tablets.
Well mobiles are advancing faster than desktop but that's not my main point. We are getting to a point in graphics are advanced enough that the average gamer is happy. Mobiles this year will get to a stage where graphics are good enough and with them getting better each year we can get to a siltation where half way though the consoles lifespan you suddenly have mobiles with better graphics over consoles. \With mobiles jumping in graphics power by x5 to x20 a year it will only take a matter of years to overtake a new console.

I agree in theory that a PC will always be more powerful due to better heat and energy but there is an unexpected development. Mobiles GPU companies are pushing R&D into real time ray tracing while desktops GPU companies are way behind in this. This could lead us in a strange situation where mobiles have better graphics then desktops in 5 year if desktops do not have real time ray tracing due to lack of R&D in this area.



Mobile games are simple junk that mostly sell to people who don't play video games. If you gave them an xbox I bet most would say "no-no I don't play video games", and then go back to angry birds.

If I had a commute on a bus maybe I'd play some, but every game I've tried is simple, shallow and boring after 3 min. But as someone said the casual vs "[h]ardcore" market is at least 10:1 so that's where the money is at. But I'm confident there will always be someone willing to fill the niche of making "real" games. If EA go all mobile, I'm sure Paradox or indies will still make games with gameplay beyond flinging things or spelling
I have to disagree as the top selling mobile games are xbox style games like Deadspace or GTA. See this link for an example

http://www.youtube.com/watch?v=cIBxq4BuHpE

That is an Xbox style game with Xbox controller on a TV from a mobile device. Like it or not that's the way gaming is going. You still keep the best parts of consoles but get the mobility.
We are getting to the stage where you can play full xbox360 games on mobile devices with a HD TV and xbox controller. At that point your whole argument of shallow and boring games after 3 min falls away. Thanks to Apple mobile gaming is moveing away from Angry birds and is now more Deadpace, GTA and the like.
 
the OP's statement is refering to the industry making a statement about where the money is. The larger the audience the larger the demand, Bigger demand bigger payout= more money. as with most other things mobile game are more convenient thus it attracts a larger audience.
 
The sub $5 cell phone game/app market is huge. The cost of entry, into the market is reasonable. A couple of penniless people with skills can make and sell a game for that market without need of a traditional publisher or a large dev team. If the game is any good, and receives some notice, they can even make some decent money doing it. It is no wonder there is so much going on it it.

Cell phones are not going to replace consoles or the PC in the near future but they are already starting to replace the net book and the gameboy/psp. But, however powerful a cellphone is, whatever the current crop of consoles are, and whatever the current gaming PCs are, they will be multiple times better suited to playing games in your living room or at your computer desk than your cellphone will be.
 
Portable gaming has been keeping people entertained on the pot for years. So I will grant them that market + the casual gamer market for sure. There is definitely money to be had.
 
I already explained my point above.
But your point does not make sense. The best selling games are full complex games like the ones I listed. We are seeing more and more complex full games with the more complex games selling millions. Just look at GTA it is the full game port, not a cut down casual game.

So even though the best selling games are all real complex games you are saying casual games are where the market is going? It looks to me like mobile games are going the way of PC and console games meaning many people no longer need a PC or console.
 
But your point does not make sense. The best selling games are full complex games like the ones I listed. We are seeing more and more complex full games with the more complex games selling millions. Just look at GTA it is the full game port, not a cut down casual game.

So even though the best selling games are all real complex games you are saying casual games are where the market is going? It looks to me like mobile games are going the way of PC and console games meaning many people no longer need a PC or console.

The bestselling mobile games are typically casual games. There are some complex games on the list, but most gamers are casual gamers. It's always been that way and it will always be that way.

I'm saying your opnion of complex games being the top sellers doesn't reflect real world facts.

http://www.amazon.com/Best-Sellers-Appstore-Android/zgbs/mobile-apps/
 
As an Amazon Associate, HardForum may earn from qualifying purchases.
So I ask again how is it flawed to say mobile gameing it takeing off and looks to slowly take market share from PC and consules.

It's flawed because they don't all constitute a single, mutually-exclusive market, the same way that someone who plays PC games might also own a console (or two, or three), except even more so with mobile devices. PCs will always lead in performance because they have minimal practical constraints, consoles are PCs stripped down and packaged for the mass market, and mobile devices are, well, mobile, with all the limitations that implies.

Of course developers see mobile gaming as the future, because it's like taking a time machine back to the days when you didn't have to spend tens or even hundreds of millions to create a AAA game. And while they sell for less, it's like a Steam sale where the games suddenly become impulse buys, and the potential market is huge. Which is not the same as saying the vast majority of the shit available on the various app stores has any real value. But these mostly aren't games for gamers, they're games for people passing the time on a train or whatever.

It'll be interesting to see what happens when mobile devices are powerful enough that it does start to cost serious money to create competitive games, to the point where the peanuts price tags are no longer enough to support development.
 
The problem is if PC/Console gaming is affected like PC games are affected by Consoles. Because of Microsoft, PC games have been joined at the hip to Consoles. In no small part because they control DirectX. Look at the DirectX upgrade schedules before and after xbox & xbox 360.

Then add is the sheeple purchases of the big name games.

If the developers 'add' mobile gaming to their business but allow it is own path, then that's gravy for everyone. But if they try to bind PC, Console, and Mobile gaming like they try to bind PC & Console game, then the cries of Doom are warranted. If Microsoft didn't have a major lock on it all (all of PC and much of Consoles), and people weren't sheeple, I'd say no problem. But that's not the case.
 
The bestselling mobile games are typically casual games. There are some complex games on the list, but most gamers are casual gamers. It's always been that way and it will always be that way.

I'm saying your opnion of complex games being the top sellers doesn't reflect real world facts.

http://www.amazon.com/Best-Sellers-Appstore-Android/zgbs/mobile-apps/
That link does not prove me wrong, its only one shop and doesn't give total sale numbers. If you look at the much larger app stores like Apple there is a greater list of complex real games. Even if there are more casual games on the list, the complex games are growing fast and selling in millions.

In the end it's just another plus point for mobiles. You have a large list of causal game for when you are on the move, stuck on waiting or whatever. Then you have the more complex games when at home. Removing the need for a PC or console and with added benefits. Mobiles games are getting more and more complex and we starting to see full console style games on mobiles and this will only increase.
 
As an Amazon Associate, HardForum may earn from qualifying purchases.
Not suprising. It is interesting the PC market grew 15% last year, though. Pretty big increase.
That seems odd. The 15% PC growth is due to 274% increase in tablet sales. I class tablets more in the same area as smartphones over PC's. If you count tablets as mobile then that is one gaint growth in mobile sales.
 
That seems odd. The 15% PC growth is due to 274% increase in tablet sales. I class tablets more in the same area as smartphones over PC's. If you count tablets as mobile then that is one gaint growth in mobile sales.

Tablet growth will continue in the next couple years. Casual computing is the mainstream trend, just like casual gaming ;)
 
Mobile gaming is the future for one reason: casual gamers. It has nothing to do with portability. Its a huge untapped market.

Why try to sell 1 copy of the latest and greatest game on PC or 3 copies of the same game on console when you can sell 500 copies of a simple puzzle game that all categories of gamers will probably purchase? Even if that simple puzzle game is 1/10th the cost of a playstation game, you still make a bunch more profit from sheer volume alone.
 
Mobile gaming is the future for one reason: casual gamers. It has nothing to do with portability. Its a huge untapped market.

Why try to sell 1 copy of the latest and greatest game on PC or 3 copies of the same game on console when you can sell 500 copies of a simple puzzle game that all categories of gamers will probably purchase? Even if that simple puzzle game is 1/10th the cost of a playstation game, you still make a bunch more profit from sheer volume alone.

Something the OP clearly does not understand. Or refuses to.

Welcome to reality.
 
Tablet gaming is going to KIND OF replace consoles, but not by a lot..... the huge market of console dumbasses will mostly migrate to that of tablets instead, since it'll be cheaper than a $400 console setup, and more "bang for buck" for the average dumbass who usually knows nothing about electronics, but loves video games.

Educated PC Gamers will still remain on the PC, since that is the best and will always be the best.... until consoles turn into PC's with upgradable parts... almost there.

Nothing is the future.... There's just another genre being added on (tablets) to appeal to the stupidest of console buyers who need everything basic and simple.

Button smashers I like to call them. No brains, all action.
 
Back
Top