Anyone else thinks Skyrim is boring?

IsaacMM

Gawd
Joined
Jun 9, 2008
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Playing this game and I can't help but miss DA:O. I miss meaningful characters, a cool storyline, a fun combat system. Sure Skyrim is big and provides the feel of "freedom", but it feels like it lacks depth. Maybe I should wait until modders do their thing and shelve it for now.
 
To me, skyrim is what you make of it and i love the game. If you don't want to go exploring and find new towns and talk to random people to get quests then no its not for you. It certainly doesn't lack depth like you think. Its just not spoon fed to you like it is in dragon age
 
It's essentially a singleplayer MMO. Yes it lacks depth, the combat is garbage, etc. It's a pretty lonely game, seems to mostly appeal to heavily schizoid types.
 
For the most part, I have pretty much enjoyed all of the Elder Scrolls games (though I did have my issues with Oblivion). But for some reason, Skyrim just doesn't hit the same chords. Unlimited fire-breathing cliff racers (otherwise known as Dragons), randomly generated fetch quests, lifeless characters and all-around bland quests just don't do it for me. Morrowind will always be the best Elder Scrolls in my opinion.
 
It's OK. Not great, not bad. For open world RPG, I'd give the nod to New Vegas. I just prefer a bit more "world impact" and good writing. That doesn't stop me from firing it up every once in a while to explore a much better realized world than Oblivion.
 
I think I burned myself out on Skyrim when I got it release day, then played it constantly for about a month.

Now I play ToR in my free time. But I'm sure once I've burned myself out on ToR, I'll pick up Skyrim again
 
To me, skyrim is what you make of it and i love the game. If you don't want to go exploring and find new towns and talk to random people to get quests then no its not for you. It certainly doesn't lack depth like you think. Its just not spoon fed to you like it is in dragon age

Exploring is fun, at first, until you realize half the dungeons follow the same structure and all the NPCs ever give you are literal MMO fetch quests.

It's essentially a singleplayer MMO. Yes it lacks depth, the combat is garbage, etc. It's a pretty lonely game, seems to mostly appeal to heavily schizoid types.

Pretty much. I haven't found a single person that can actually describe why the game is good beyond "Dude there's so much to do!!!". Quantity over quality, I guess.
 
I found it to be far better than oblivion. Morrowind will always remain my favorite. I think I'm going to dl that graphics pack for it and give it another run through.
 
The 120 some odd hours I put into Skyrim thus far suggest that, no, I don't find it boring at all. ;)
 
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it's definitely a very good game...but it does get a bit boring but only after you've explored everywhere...the quests are repetitive but the world is worth exploring...the dragons are great and really add something to the game...I never got bored of fighting dragons but did eventually get bored of the game (after 250 hours game-time)

can't wait for the DLC and mods
 
I haven't really picked up an action RPG game since Zelda on N64, but after hearing so many people gush about this, I had to see firsthand for myself. The first two hours were pretty boring, but after that it got pretty addicting. There seems to be an infinite amount of places to explore, books to read and items to collect and I heard theres no official ending and some massive DLC is supposedly right around the corner, so I can't wait for that. Just like in GTA, I like to make up games within the game to stir things up. Right now I'm into marathon scavenging, where I stock up on health and stamina potions, go into a zone thats clearly out of my level league and run thru it collecting as many treasures as I can before high taling it out of there for the nearest pawn shop. It's fun knowing that I can waste as much time as I want screwing around and return to my quest whenever I feel like it. I love this game and I'm so glad I didn't get Dark Souls instead, even though I'll eventually pick that up from a bargain bin one day. My new favorite past time at work is watching Dark Soul play and walkthoughs. Since you find Skyrim so boring, maybe Dark Souls is better suited for you, storywise theres no comparison, but it's much much more challenging from what I've seen.
 
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Spent most of the first 10 hrs+ getting loot , upgrading selling and mastering smithing.
Very ocd.
Then i was an unstoppable beast who could only die by some random dragon or lord doughr on normal difficulty.
 
I have to say that I've gotten to the point where I find Skyrim boring. After getting over-leveled and being sent on 100's of fetch quests I'm kind of over it.

Basically the game is all about getting an assignment, fast traveling to the nearest location to that assignment, doing it, and fast traveling back for some sort of mediocre reward. I know that I'm almost done with the main quest, but I can't be bothered to fire up the game to finish whatever is left.
 
Game is extremely boring to me, definitely lacks depth and is shallow. Its a shame because the game has a ton of potential but its almost like they just focus on making a big game map without focusing on making characters that have personality, making areas feel unique populated and full of life, and adding in twists or mini games.

Pretty much every 10 star RPG ever released has the things that I mentioned yet Skyrim lacked all of them.
 
Morrowind was really boring too unless you actually went looking for random shit and read some of the books.
 
What I enjoy most about Skyrim and TES in general is the exploration and accidental awesome moments that may come about from such a game. I find it to be fun and well worth playing if you're not looking for extreme depth.
 
Ive thought about giving this a try when it comes down a little in price. I loved the Mass Effect games and would like something similar. I tired Dragon Age but never made it more than 30 minutes into it and quit for boredom. Im not really a RPG guy and come from 30 years of playing action and shooters so wandering around for hours without really doing anything isnt for me. I loved Mass Effect but hated Fallout 3. So not sure where that puts me.
 
It sounds to me that you probably wouldn't like Skyrim all that much then. It wouldn't hurt to try it out, but I really don't think it would be your kind of "thing".
 
I didn't get sucked into it like I did Oblivion, but I don't feel I gave it a good enough chance. I plan to start again and go from there.
 
Skyrim is a boring game wrapped in a beautiful world. The quests aren't very motivating, the rewards for quests aren't great, the voice acting is much improved but NPCs still feel like stick figures who fail to get me interested in their problems. There were a few interesting and fun quests, most aren't really inspiring. And the difficulty system and game balance is crap.

Personally I made the decision to not fast travel while playing through the game the first time. That was a great choice and most the time I spent enjoying the game was just spent wandering through the forests and mountains killing bandits and doing random little quests. But eventually I started fast travelling because the quests kept randomly sending me back and forth across the map and I was getting a bit sick of it. I think its a great example of how fast travel can affect game design so should not be included from the beginning, or limited to carriages to take you between major cities.

Anyway, people saying Skyrim is what you make of it, I think that's a cop out. If I wanted a game that was what I would make of it, I'd sit in my room and imagine a world, or better yet go for a walk through the forest near my house and pretend its an interesting story, it has better graphics than Skyrim :p

But that said, it does have a good world and I probably played it for around 50 or 60 hours before I really started getting bored.
 
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I have to say that I've gotten to the point where I find Skyrim boring. After getting over-leveled and being sent on 100's of fetch quests I'm kind of over it.

Basically the game is all about getting an assignment, fast traveling to the nearest location to that assignment, doing it, and fast traveling back for some sort of mediocre reward. I know that I'm almost done with the main quest, but I can't be bothered to fire up the game to finish whatever is left.

Pretty much.

It's boring after you've done all of the "main" quest lines and several of the dungeons. Eventually it gets to a point of total monotony, and even starting a new character doesn't seem like it will fix that IMO.
i think it is..

i'm a fallout guy!!! :)

I gotta say, after playing Skyrim, player movement in Fallout: New Vegas is painfully slow. :(
 
At first glance, skyrim seems to have all the content in the world, and it's very engrossing. But soon you start to notice that in all the quantity, there is a conspicuous lack of quality.

It might be a huge, open world environment, but a good deal of it is flat, barren wasteland.
It might have large towns, but they can often feel quite lifeless and lacking in stimulating details.
It might have XXX number of caves/dungeons, but many of them are vastly similar.
It might have XXXX number of dialogue lines, but most of it comes from a limited pool of low quality voice actors and/or is poorly written to start with.
It might have 5x more variety in combat than oblivion had, but that only takes it from 'abysmal' to 'bad'. The Coup de grâce moves tend to be fanciful in concept, and clumsily executed by the game.

What you end up with is a game built around the 'open world' gimmick, with less replay value than many 'linear' map-by-map games.

And then there is the fact that that game is built on the fucking worthless Gamebryo engine, making it a chore to play.

In Skyrim's defense - the dungeons/caves are infinitely more varied and better than those found in Oblivion. While some of them had similarities, I was very impressed with some of the caves in Skyrim. Oblivion? Not so much. At all. I agree about the cities/towns in Skyrim, though. The cities in Oblivion felt very alive and large. The cities in Skyrim seem just...I don't know...empty compared to Oblivion. The cities in Oblivion all felt alive or "important" I guess.
 
I think we'll have to agree to disagree here :p

I think some aspects were improved upon in Skyrim's cities, but felt other aspects were castrated.
 
Morrowind is still miles ahead of any other Elder Scrolls game, IMO. Skyrim turned out just as I expected.
 
I think Skyrim does improve in making a huge living world when compared to Oblivion. For example, in Oblivion, the beggars just goes around asking for a coin repeatedly but in Skyrim, upon giving them a coin, it changes their reaction to you. A small step, but one in the right direction nevertheless.

And as others have mentioned, the dungeons are much more varied now compared to Oblivion.

At the end of the day, there's only so much you can do we're still limited in terms of computational resources. No doubt there are many weaknesses that the developers can improve on and perhaps the world will gradually be more "alive" in future titles as technology permits.
 
Skyrim excels at creating a gorgeous world that you want to get lost in and explore. It has an amazing ecoystem and it's gorgeous. It's fun to explore and get lost in. These are its strengths.


Where it falls short, though is the "gaming, RPG, and narrative" side of things.

The melee combat continues to be an embarassing eye sore for this series. I have no idea why in the hell Bethesda didn't just go ahead and implement more of a Dark Messiah Might and Magic melee setup since they absorbed that studio anyways.

The magic? Not very satisfying in this game. Dual wielding spells is mostly pointless.

Ranged combat is alright. I use it the most. Sneak criticals.



Someone mentioned the Fallout games, they both did a lot of things better than Skyrim does, especially New Vegas. No question about it.


Ideally, I'd like to have that Obsidian/Bethesda combo on all the games because that combo tends to cancel out most of each other's weaknesses.


They really should have just outright ported some concepts from the Fallout games into Skyrim with logical TES refinements.

The karma system, the way factions were handled in Vegas where you never took them all over in a gaming day (absurd) but instead could either help them or work against them and they'd even have conflicts of interest with each other, satisfying quests where you actually had a REAL impact on the gaming world, the New Vegas companion controls and setup, some distinct strong characters as companions with their own satisfying quests and narrative, and satisfying quests and narrative in general with distinct characters throughout the game world in general.

Those are all areas where Skyrim, as much as I like it, falls short.


The radiant quests: Nice experiment that failed I think. Most of the game's glitches tend to be related to that. Missing items. Bugged quests...invariably end up being some kind of conflict of interest with an overlapping radiant quest, most of which are meaningless and accomplish nothing.

I really don't care about having a setup where the same 3-4 quests are repeated into eternity over and over again. I would have rather have seen more real quests fleshed out with some meat on them instead.



I have to give Oblivion credit, too. Narrative, story, guilds were better. Anyone that's played through Thieves Guild and especially Dark Brotherhood in Skyrim and remembers Oblivion knows what I'm talking about.


Overall, Morrowind is still the best game in this series IMO.



In Skyrim, even if you're trying to be the best goody two shoes you can be: You're bad news if you roll in for a lot of these factions. They're almost certainly better off before you came vs after. Especially the Dark Brotherhood which just flat out gets screwed and short changed in this game.

The body count racks up no matter what and you don't even get an opportunity to act fast enough and make a difference where you really should be able to.

I could probably ramble on some more but I think I covered the main points.

There's obviously a number of things Skyrim really does well otherwise there's no way I'd have over 100 hours into it.
 
Bethesda have always failed at making decent LOD drops in their games. Morrowind had ugly fog, Oblivion and FO3 had blurry, soupy LOD drops. Skyrim isn't nearly as bad as previous games, it doesn't often look like the second picture you posted, only occassionally. It seems they got long range details not too bad. Its a problem with a lot of open world games though.
 
Now that you mention Dark Messiah, I'd like to say that it illustrates perfectly the opposite end of the quality/quantity scale. It's a really well crafted game, with outstanding melee combat, good archery, a small but well balanced and effective range of magicks, nice visuals and a diverse range of environments, but built on the 'linear' fps-style model. It's like oblivion/skyrim boiled down and super refined. And all that on a WORKING engine. I prefer that quality-over-quantity approach any day.

To hell with open world if it means that visuals are to be constantly fluctuating between this:

Agreed although there's a happy balance. For me, Fallout New Vegas pretty much set the bar for the way these open world RPG games can be. Had an excellent balance.


For Fallout 4, all I need that game to be is New Vegas on steroids using the Creation Engine in a kick ass locale and I'll be more than satisfied.



Would that bethesda had made a handful of discrete maps with consistently good visuals like the first shot, and excluded entirely the 'sweeping vistas' of monotonously hideous, half-rendered shite.

Agreed.

An .ini tweak to even ugrids 7 makes that second image look a lot better to say nothing about texture mods and such. Even a few LOD tweaks.

Post a few tweaks and mods I really can't criticize Skyrim visually with a straight face but I get your point "out of the box."
 
Agreed.

An .ini tweak to even ugrids 7 makes that second image look a lot better to say nothing about texture mods and such. Even a few LOD tweaks.

Post a few tweaks and mods I really can't criticize Skyrim visually with a straight face but I get your point "out of the box."

Are there any good mods for dealing with the shit LOD problems? I have ugrids 7 and it really doesn't help a lot and I heard higher than 7 starts to cause stability problems. I've seen one mod that redid the ground long range LOD land textures, but it still looked like arse, just slightly sharper arse compared to the blurry arse that Bethesda used :p
 
Some people just can't get into Elder Scrolls games ...

But the vast majority of us can and love them each time they get released.

Sucks that you guys just don't like/enjoy it , they are fantastic games.
 
Some people just can't get into Elder Scrolls games ...

But the vast majority of us can and love them each time they get released.

Sucks that you guys just don't like/enjoy it , they are fantastic games.

Skyrim is actually the first one I've really gotten into. Morrowind was interesting, but after 10 hours I didn't like my character and made some bad choices in levelling, so restarted, then after 15 hours into my second character I felt like I hadn't actually achieved anything in the game and just quit. 25 hours and feeling like I hadn't gotten anywhere and I just lost all interest for it. Oblivion was just... bland. A lot of content but no substance. I probably spent 5 hours modding it and 10 hours playing it before giving up.

Skyrim had a bit more substance than Oblivion, beautiful land scapes, but still terrible combat, terrible balance and a lack of a compelling reason to keep playing it.

I'm not the sort of person who can just "exist" in a virtual world for the sake of it. Probably why I don't like most MMOs and the few that I have played I quit as soon as I've explored most the world.
 
Are there any good mods for dealing with the shit LOD problems? I have ugrids 7 and it really doesn't help a lot and I heard higher than 7 starts to cause stability problems. I've seen one mod that redid the ground long range LOD land textures, but it still looked like arse, just slightly sharper arse compared to the blurry arse that Bethesda used :p

www.skyrimnexus.com/downloads/file.php?id=607

In conjunction with ugrids 7 it's going to be a lot better. If you have problem running full 2048 textures, go to Lite.

http://www.skyrimnexus.com/downloads/file.php?id=1598

This helped a little bit with LOD.


On the nexus, put LOD in the search engine and then sort the findings by endorsements and descending order and you might see some other things that'll help.







You got good writing from new vegas??? how?

Don't blaze ass, talk to people instead of just killing everyone, take quests, dig up stuff. ;)
 
I really didnt feel like playing anymore before the tutorial ended. I hate being force dragged into learning how toplay a game. The first whole story scene takes like an hour. oblivion and Fallout 3 does the same shit. In morrowind theyre like "welcome to the island fuckface. Now get out!" Oh need a weapon? Go find a butter knife. Now fuck off.

Im amazed everytime someone bitches because morrowind doesnt hold your hand through the whole thing. God, its like were in "generation p" for pussies.
 
I really didnt feel like playing anymore before the tutorial ended. I hate being force dragged into learning how toplay a game. The first whole story scene takes like an hour. oblivion and Fallout 3 does the same shit. In morrowind theyre like "welcome to the island fuckface. Now get out!" Oh need a weapon? Go find a butter knife. Now fuck off.

True enough. Thankfully the modders addressed that on all of those games with blessed "alternate start" options.

Im amazed everytime someone bitches because morrowind doesnt hold your hand through the whole thing. God, its like were in "generation p" for pussies.

I agree and I don't confine that sentiment to gaming by a longshot.


BTW, you doing alright? I feel like I've been seeing a lot of anger out of you lately. Take it easy. :)


I'm procrastinating but I'm eyeing that Morrowind 2.0 overhaul. LOL, I'm gonna laugh if I reinstall that damned game yet again.
 
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