Diablo 3 will permit item sales for RL cash

pay to win... bad!
play (lie, exploit, cheat) to make money... bad!

and both will likely become rampant...
 
pay to win... bad!
play (lie, exploit, cheat) to make money... bad!

and both will likely become rampant...

Agreed. No matter what Blizz says about security. Where there is a will there is a way. This is just a bad move on there part and I can't wait to see it backfire on them. Not that I want to see anything bad happen to the company but sometimes these things need to happen in order for people to see the error in there ways. I bet lulzsec is getting the boat ready for departure as we speak.
 
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It will probably fund the cost required to implement and maintain a secure transaction system and item database. There will also be people to investigate issues that can occur with people's accounts (stolen, scammed, etc.). I dunno if it'll be on the same level as WoW (being subscription-based) but any level of quality support will come at a cost.

true. but i'm going to pay my money for the game, not the items. if blizzard is going to use other people's (those who choose to pay dollars for bits) money to subsidize something that in any way benefits us, i won't complain.

the lack of spamming bots alone would make me ungodly happy. it SHOULD make it more difficult to introduced hacked items, and that'd help also.
 
I think the other price paid for more secure items is the lack of single player. If WoW is any indication, the D3 client on our computers won't be handling critical components for item generation, which was apparently exploited for duping and other nasty stuff in D2. Unless the demand for offline mode is high enough for them to spend resources developing an exclusive item generation system, I doubt we'll be seeing anything like that. I never experienced a WoW economy ruined by widespread duping, so that's a little reassuring.

Overall, the only thing that I've been worried about is something that plagues WoW today, which is botting. They say there will be things in place to curb botting, but the limited control in WoW doesn't breed much confidence that it'll be very effective in D3. I can *almost* live with legions of Chinese farmers capitalizing on the markets, but turning profits with purely automated systems that any average Joe can use is most concerning. I have doubts that anything short of active 24/7 monitoring will keep botters at bay.
 
Complete protection from cheating is just like complete protection from piracy, it isn't achievable based on current technology and methods in a reasonable way. The more popular the game, the more people will look to exploit either.

pay to win... bad!
play (lie, exploit, cheat) to make money... bad!

and both will likely become rampant...

These issues are already rampant in games which explicitly forbid real money type transactions.
 
These issues are already rampant in games which explicitly forbid real money type transactions.

Exactly. If anything I'd say Blizzard has learned from their experience with WoW and basically just figure if they explicitly promote selling items then they don't have to spend money on stopping people from selling items(which they can't do anyway). Diablo 3 was going to have items for sale online and bots gathering them up whether Blizzard said it was ok or not.
 
Tax lawyers are going to have a field day, all it takes is an email by someone with a vendetta to get the ball rolling. Ignorance of tax law is not a defense by the way ;)
 
Tax lawyers are going to have a field day, all it takes is an email by someone with a vendetta to get the ball rolling. Ignorance of tax law is not a defense by the way ;)

Instead of taxing every little micro transaction, there could be a tax when you cash out your blizzard balance.
 
These issues are already rampant in games which explicitly forbid real money type transactions.

i know but having a system built in like this is going to draw even more in, including many who wouldnt otherwise consider doing it. Last thing we need is more players who's primary focus in playing a game is to make money off it.
 
but you forget: your argument only applies to people who want to pay real money for in game items. so they're already putting down more cash, and blizzard wants a cut. i say why not? i would MUCH rather blizzard take a piece and (ideally) pay for more stable servers, or pay for an extra mod to watch for hacks or whatever. than to jump into a game and see ****FREE OCULUS RING WITH EVERY ORDER! FAST DELIVERY CHEAP ITEMS AT WWW.ISPAM.COM*******

Now you will see people spamming to go check out their cheap items at a website and others spamming to check out their cheap auction. So I wont be surprised to see more spamming as the game matures and people figure out ways to spam better.
 
Now you will see people spamming to go check out their cheap items at a website and others spamming to check out their cheap auction. So I wont be surprised to see more spamming as the game matures and people figure out ways to spam better.

stop ruining my dream.

is the AH tied to the actual player account? because that would be nice. if enough people complain that a seller is spamming maybe they could be penalized?

the big problem with the spammers is that they were all bots who would auto join the games and such. i have no problems with someone who joins a game, ask if i haev soj? and then left. its the 5 bots join, spam 3 pages of ads each, and then leave before i could squelch and mute.
 
I'm not sure why everyone is crying about this.

Blizzard is basically giving everyone who buys Diablo 3 a chance to pay for itself over the course of it's lifetime. Like it or not, this was going to happen either in a black market or in a controlled market. I'd rather base my choices within a system Blizzard makes that is unified across the board than to goto some chinese website giving them my credit card number.

If you don't like it don't use it. But at least they are coming up with a solution and actually putting money back into a Western economy and not some gold farmer's pockets in China.

Blizzard "triple dipping" is absurd. If they wanted to do that they would use a percentage scale based on the posted and sale amounts. They will charge to post so the AH won't be filled with trash. It's probably going to be a miniscule amount and they are already giving you a weekly posting limit.
 
i wonder how many of the people bitching actually buy/bought in-game items. its been a while since i've been back, and from the last few days it seems like everyone complains about issues which generally don't affect them.

its like these game forums have devolved to half the people defending companies and the other trashing them, but both sides doing so out of knee-jerk reactions. "oh a sony thread! fuck sony" "oh a diablo thread, fuck diablo!"
 
What's it to you why someone is playing D3?
I'm speaking more on multiplayer games in general but it can very easily detract from other people's gaming experience. I've joined servers of some games where half my team is just trying to grind some achievement or something instead of just playing the game.
 
I'm speaking more on multiplayer games in general but it can very easily detract from other people's gaming experience. I've joined servers of some games where half my team is just trying to grind some achievement or something instead of just playing the game.

Wait so parties grinding achievements or powerleveling only happens because the game has an AH? Thats news to me

I still dont see why people are up in arms. If you see someone in D3 running around with the sword-of-a-thousand-truths and it just completely ruins your game experience, I think your view of what makes a game enjoyable is off base. It's almost like people are finding ways to let this get under their skin, in which case it's a bad thing because they want it to be.

If you join a party that is just steamrolling because they're overpowered and its not a good thing, just leave and form your own party. I have never complained when farming that my group is too efficient at killing things

And also, most items are going to end up dirt cheap anyways. If prices were high, people would farm more, driving prices down. If you're complaining because you cant afford your own sword-of-a-thousand-truths for $0.99, then you probably need to look at your financial outlook.
 
Wait so parties grinding achievements or powerleveling only happens because the game has an AH? Thats news to me

I still dont see why people are up in arms. If you see someone in D3 running around with the sword-of-a-thousand-truths and it just completely ruins your game experience, I think your view of what makes a game enjoyable is off base. It's almost like people are finding ways to let this get under their skin, in which case it's a bad thing because they want it to be.

If you join a party that is just steamrolling because they're overpowered and its not a good thing, just leave and form your own party. I have never complained when farming that my group is too efficient at killing things

And also, most items are going to end up dirt cheap anyways. If prices were high, people would farm more, driving prices down. If you're complaining because you cant afford your own sword-of-a-thousand-truths for $0.99, then you probably need to look at your financial outlook.

I agree. I had a 99 zon in damn near perfect MF gear and I farmed the shit out of items back in the day. I got a legit windforce off pindle without botting. Thing is I don't have that kind of time anymore. If i can pimp out my character in game for a few bucks where do I sign up? :D

I am going to twink the shit out of my toons using this. :p
 
I'm speaking more on multiplayer games in general but it can very easily detract from other people's gaming experience. I've joined servers of some games where half my team is just trying to grind some achievement or something instead of just playing the game.

I think that's true for multiplayer games in general. When you are dropped into a group of random people your enjoyment of the game will suffer regardless of whether there are in-game item sales or not.

Try Borderlands multiplayer with random people and you see how bad things can get, likewise Borderlands is incredibly fun when you play it with friends in true co-op style and loot is distributed on an as needed bases yadda yadda yadda.

I just don't see how a method to legitimately trade items for cash would ruin random multiplayer more than it is already ruined by some of the factors you mentioned above.
 
I just don't see how a method to legitimately trade items for cash would ruin random multiplayer more than it is already ruined by some of the factors you mentioned above.

U GIVE SOJ?

If there's a way to split up the matchmaking that'd be great
 
I agree. I had a 99 zon in damn near perfect MF gear and I farmed the shit out of items back in the day. I got a legit windforce off pindle without botting. Thing is I don't have that kind of time anymore. If i can pimp out my character in game for a few bucks where do I sign up? :D

I am going to twink the shit out of my toons using this. :p

My summer ended before I could max out my zon, but I remember some random person I partied with gave me his Buriza because he just got WF his last run, was quite happy about that. Then someone else let me borrow WF for a cow run. I gave it back afterwards, but man what a trusting move to let a stranger borrow WF.


If there's a way to split up the matchmaking that'd be great
Is it just the idea that someone has bought gear that annoys you? Would you even be able to tell the difference between someone that bought items and someone that didnt? Some people might just have been lucky, you never know. If certain items are only obtainable with real money, thats a different story. What they've announced so far is the AH items are completely player driven, and the exact same AH setup is present with in game gold. So you never know if someone bought that item with in game gold or real cash.
 
Is it just the idea that someone has bought gear that annoys you? Would you even be able to tell the difference between someone that bought items and someone that didnt? Some people might just have been lucky, you never know. If certain items are only obtainable with real money, thats a different story. What they've announced so far is the AH items are completely player driven, and the exact same AH setup is present with in game gold. So you never know if someone bought that item with in game gold or real cash.

Or they might have found it, considering someone had to find it before it could wind up on the AH's... I'm sure all the people complaining have a foolproof way to prove that anyone with a good item paid RL cash for it tho, and we just don't know about it yet! :D

Way back when I played D2 I had someone give me a Titan's wrath for a cow run before I found my own pair of them. It was good times.
 
I'd play if there was a seperate realm where there was no buying/selling of characters, gold, and items for real money... but there probably won't be.
 
That realm would just go back to the standard way it works now - you just do it via a website.

I mean really people, at this point in WOW you can even pay Chinese farmers for raid epics or raid tag-alongs. Putting it in game at least perhaps can allow it to be controlled a bit more.
 
Laugh they are making it easier and easier not to buy this game.

Blizzard might as well just sell level 99 guys with all the best items for around $500.
 
I'd play if there was a seperate realm where there was no buying/selling of characters, gold, and items for real money... but there probably won't be.

I believe there is, but it is hardcore mode only. They said on one of the pages that they did not want to turn hardcore into a buy-your-way-into-greatness deal, so that it had a gold based AH only.
 
I believe there is, but it is hardcore mode only. They said on one of the pages that they did not want to turn hardcore into a buy-your-way-into-greatness deal, so that it had a gold based AH only.
i've read it was hardcore and pvp servers that will have gold based ah only.
 
There is no such thing as a pvp server. D3 is not an MMO, PVP is an afterthought that wont have much effort into balancing like SC or WoW. The sooner everyone realizes that the sooner everyone will realize the AH is not a big deal.
 
Blizzard's Mike Morhaime talked about the D3 RLM AH during their earnings call recently. Pretty much all that he said has already been discussed on the forum, but it's nice to get a concise summary from an official mouth:

Mike Morhaime said:
Players who participate in this optional system will be able to list items on the auction house for a flat fee, with another charge for completed transactions. When listing an item for sale, players will have the ability to direct the proceeds either through their e-balance which will remain on Battle.net or to cash out through a third-party service. We have not disclosed specific fees, but we plan on keeping them nominal so that more players can participate in it, if they so choose. And so that players will opt to use our secure approved method of item trading and not churn to third parties.

We will also allow a limited number of free listings each week, so payers can build up a balance without needing to deposit any funds to get started.

The transcript is here: http://seekingalpha.com/article/284...sses-q2-2011-results-earnings-call-transcript
 
Blizzard's Mike Morhaime talked about the D3 RLM AH during their earnings call recently. Pretty much all that he said has already been discussed on the forum, but it's nice to get a concise summary from an official mouth:



The transcript is here: http://seekingalpha.com/article/284...sses-q2-2011-results-earnings-call-transcript

That actually sounds pretty fair, so I was incorrect about rampant triple dipping. I have no problem admitting when I'm wrong.
 
Can Hardcore-mode characters use the currency-based auction house?

No.
Hardcore characters will only have the option to buy and sell items together with other Hardcore characters via a separate "Hardcore-only" gold-based auction house; they will not be able to use the currency-based auction house. Hardcore mode is designed as an optional experience for players who enjoy the sense of constant peril that comes with the possibility of permanent death for a character. All of a Hardcore character’s items are forever lost upon that character’s death, so to avoid the risk of a player spending real money on items that could then be permanently lost when the character dies, we decided restrict the use of the currency-based auction house in Hardcore mode.


There you go!
Single player, multi player, Casual, Hardcore, real Money Auction House, only the Gold Auction Hose. It's up to you

Or you can delude yourself that Blowtorch 2 will be just as good :D
 
That actually sounds pretty fair, so I was incorrect about rampant triple dipping. I have no problem admitting when I'm wrong.

There's still the potential for triple dipping if you exceed the weekly free listings available. It gets fuzzy with the payout part though. Is it Paypal or some other 3rd party company getting a cut or something? I would rather have a direct deposit from Blizz to my bank account... for free. :D

Man this will probably be the first game where I'll use the word "investment" without the quotes.
 
I wonder how long before everybody starts getting their accounts hacked and characters sold for real money that makes it way to china.
 
And I thought buying barbie clothes for my daughters dolls was retarded! :D This takes the cake! :p
 
I wonder how long before everybody starts getting their accounts hacked and characters sold for real money that makes it way to china.

That's what authenticators are for. ;) Hell since Blizz had the means to let the users secure themselves already, this type of system seemed even more viable.

The only method I heard of to bypass authenticators is the highly intrusive "man-in-the-middle" attack. A dummy login screen is installed and collects all the login info as it's being typed so the perpetrator has to be ready to clean house asap.
 
When I was at the peak of my Diablo 2 game, I had an amazon who was completely and utterly broken to say the least, I was covered in glitched gear and had hundreds upon hundreds of SOJs.

I should have sold that shit.
 
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