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Looks like no change in pricing. $20/month for SOE all-access pass a month at a time, $14.99 a month when pay for a whole year at once.
That's the same rate it's always been, so looks like Planetside is keeping the same pay structure.
$20/month... screw that, I don't care that I can play the whole SOE catalog, I hope there is a la cart, or else it is like paying for a buffet when all you want are some french fries.
But no problem throwing away $60 each month on games like DNF, Homefront, Brink, etc and then complain here over and over.
You have to realize the nature of this game; The company must buy many many, very powerful servers, as well as bandwidth and pay developers for constant content updates and patches, much more so than expected from a single player game these days (the majority of which receive no patches whatsoever after release).
All that is not free for the company and a one time fee of $60 simply can't cover that
- introduces a certification tree for each class. this will be an offline, time based skill system just like in eve online (they even mentioned it was like eve's skill system).
What faggotry is this? A wow fanboy? GW fizzled out? And what is this shit talk of GW2? It looks fucking awesome man.
Planetside launched with 4 American servers, a few months later they were down to 2 American servers. Now of course they have 1 server. It would be foolish imo to do the same thing over again unless all they are doing is a quick cash grab on the core Planetside playerbase.
$15 per month is too high for a pvp only game. They would have to compete against heavyweights like Wow and Star Wars which will offer a huge amount of PVE and PVP content for their millions of players. Planetside 2 will be lucky to break 50k-100k players with their old payment model.
I don't like WoW, really. Or LOTRO. Or AoC. Or GW. They're all the same in the end. GW was fun for a bit. WoW is boring as all hell. AoC...eh. LOTRO is just WoW. With less people. Oh, and it's lord of the rings.
GW from what I saw, is not really going very strong at this point - correct me if I'm wrong there. It doesn't have people coming in droves like WoW.
$15 per month is too high for a pvp only game
GW from what I saw, is not really going very strong at this point - correct me if I'm wrong there. It doesn't have people coming in droves like WoW.
As long as it provides value for that $, why not? Hope it isn't F2P, I want decent support and continued expansion.
Did Planetside ever have cheats/aimbots? That would really suck; none were around for the time I played it.
Monthly fee wouldnt work for me at this point, F2P Tribes is coming this fall, also Firefall, and with BF3 and RO2 as well...
Already looks dated but you can bet Ill be on day one.
Already looks dated but you can bet Ill be on day one.
This screenshot looks pretty good actually,
http://ve3d.ign.com/images/fullsize/89703/PC/PlanetSide-2/Screenshots/
PhysX woot!
PhysX woot!
Yeah woohoo! instead of using one of the many other physics engines out there they use on that favors a specific brand over another and cripples it without that brand's gpu.
1. It's called business. Google it sometime
2. PhysX is the best physics engine/API out there right now AFAIK
The game is going to be huge, so we cannot expect say Metro 2033 visuals. This is obviously a early release, so I wouldn't be shocked if things will get better. Smed said the engine is built for top PCs of 2011 and ones that are 5 years old. Maybe they will actually make that much of a difference in graphic settings. This looks PC exclusive, so that will not be a hold back.
Not really, but for an MMO that is forgivable.
Considering the game was internally scheduled for an early 2011 release before they moved it to a new graphics engine, I expect the game to be late in development.
I am interested to see where this goes. If its just fluffy cloth animations I doubt I'll go right for Nvidia for an upgrade due to that.
FLYING PAPER!!!!
It's in SOE's business to please the people that buy their game. Ati card users aren't pleased with Physx because it runs like shit on the CPU and NVidia purposly cut out allowing any ATI people to use a lower end nvidia GPU to run alongside an ATI).
So from a business standpoint, it benefits Nvidia, not SOE who will likely get many upset ATI users out of it depending on what they use it for.
I'd GLADLY take euphoria over PhysX, because they make use of actual models and how they interact with terrain and other things (IE Red Dead Redemption, Star wars:TF, GTAIV) and it works well without punishing you for what brand GPU you use.
PhysX is mostly used on particles and things of that nature in games (Batman/Alice, etc) and is greatly restricted to one brand compared to another which cuts the people who buy your product that can actually see/have fun with that stuff in half.
NVidia on the other hand hopes it'll sell cards, and that's why they pay developer sto use PhysX (they say they don't, but they do, an dlabel it as "business relations."
Q. Can you elaborate a little bit on the free aspect that has been mentioned?
A. There will be a cash shop for the game however the goal is not to sell power. For example we would sell things like customization because we would like there to be a massive amount of ways to customize your characters. So people could recognize you or your outfit out of a group. We will not sell a more powerful gun or vehicle.