Nintendo Wii U Underwhelms Investors

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Nintendo investors aren't happy with the company's E3 announcements? Hey, maybe the "U" in Wii U stands for "underwhelm." :D

Nintendo shares closed down 5.7 percent in Japan on Wednesday, hitting levels not seen since before the original Wii was launched to rave reviews in late 2006. Investors said they were worried Nintendo remained too centered on hardware as the market increasingly shifts to a battleground over software, with games played over Internet networks linking millions of players.
 
I would be too. We found out that the videos of third party software was taken from 360/PS3 builds. While Nintendo says that the Wii U games will be at least as good as those systems if not better, it's not saying a whole lot to beat five year old hardware. Even being able to render and display the game in 1080P isn't going to be enough because the next round of hardware from MS and Sony will crush it.
 
I would be too. We found out that the videos of third party software was taken from 360/PS3 builds. While Nintendo says that the Wii U games will be at least as good as those systems if not better, it's not saying a whole lot to beat five year old hardware. Even being able to render and display the game in 1080P isn't going to be enough because the next round of hardware from MS and Sony will crush it.

And from the sound of it, we're only a year or two away from an announcement. Can you say Sega Dreamcast all over again?
 
And from the sound of it, we're only a year or two away from an announcement. Can you say Sega Dreamcast all over again?

Bingo! Honestly Nintendo would be better served to get out of the hardware business and make games for the other consoles, PC, and mobile devices.
 
lol!

If I were Nintendo, I would tell my investors to stuff it after the boat loads of money they made of the Wii.
Just how is Sony/MS going to crush it?
1080P resolution?

As Nintendo did with the Wii, they will continue to innovate while the other 2 follow.
 
They said the Wii would be a flop and the handheld market was pointless. Then a while later theirs a Wii in every household and the DS might as well print money.
 
IF the were smart they should have named it WII too. the marketing would have sold itself.
OH I dont know kinda like

Here at Nintendo the next step in Gameing just dosnt inclued you aanylonger ..Now it includes us. WII Too, want to make gameing come to the next level. WII Too. want to see EVEERY ONE take the next big leap in gameing. get it.ect..
they Blew it with the WII U BULLSHIT!.lol.
 
I would be too. We found out that the videos of third party software was taken from 360/PS3 builds. While Nintendo says that the Wii U games will be at least as good as those systems if not better, it's not saying a whole lot to beat five year old hardware. Even being able to render and display the game in 1080P isn't going to be enough because the next round of hardware from MS and Sony will crush it.

The days of there being a quantum leap in quality between hardware releases are over. Ever wonder why the PS2 won't die? Because the vast majority of people still have SD sets and they can't see a huge step in quality between what the PS2 can do, and what a PS3 or 360 can.

Let's say that the other two decide to release newer systems in 2013. How are they going to market it? All games in 1080p? Maybe tessellation effects? 3D? A lot of the cheap sets are 720p only still, and aren't 3D so that may not be enough. To the vast majority I don't think they will see a difference.
 
Well duh..

Allow me to list the reasons..

1) Let's be honest. All of us thought it was impossible to top wii as a terrible name, well we were all wrong. Sounds like the sound a euro ambulance makes, not a game console. Granted this is petty but perception is everything.

2) Proprietary discs - Really nintendo should know better. The last thing we need is more proprietary crap that makes BC difficult for the next generation. Proprietary = Difficult to support in the long run.

3) The controller - Every single controller that had radically broken away from a traditional controller has always been met with contempt. They made this one needlessly heavy, big and over complicated. Not to mention that since games need to support classic controllers as well, it heavily hinders developers ability to use it with confidence for fear of alienating part of the player base. In short, utterly Terrible controller design.

4) Apparent lack of BC with Gamecube controllers like the wavebird. Thus limiting gamers to either the terrible new controller or the slightly less terrible wiimote. Really nintendo? Is it honestly that damn hard to just give us a controller that doesn't suck?

5) Personal - It just looks terrible..Comon guys you know the drill..Shiny black consoles at E3 showcase way better then the inevitable white you are going to shove down our throats for 2 years before finally releasing the black version we wanted in the first damn place. My god I am sick of white..

6) Obvious price point incurred. The controller alone forces the Wii U to be $350+ if not $400 outright. I don't see the target demographic of nintendo not revolting.
 
IF the were smart they should have named it WII too. the marketing would have sold itself.
OH I dont know kinda like

Here at Nintendo the next step in Gameing just dosnt inclued you aanylonger ..Now it includes us. WII Too, want to make gameing come to the next level. WII Too. want to see EVEERY ONE take the next big leap in gameing. get it.ect..
they Blew it with the WII U BULLSHIT!.lol.


You blew it with your spelling. The red underlines do have a meaning, you know. :rolleyes:
 
They said the Wii would be a flop and the handheld market was pointless. Then a while later theirs a Wii in every household and the DS might as well print money.
Yup! they will be just fine, am a hardcore PC gamer with two young daughters and a wife that tried the Xbox and Pstation(s) - guess what we have in the house? A Wii and two DSi's - they always work when ya turn em' on and are good family fun. When I want to play good games without player/map limits I get on the PC. every time Nintendo comes out with something new all the tech ed's say how much it is gonna suck - guess we will see :confused:
 
Well duh..

Allow me to list the reasons..

1) Let's be honest. All of us thought it was impossible to top wii as a terrible name, well we were all wrong. Sounds like the sound a euro ambulance makes, not a game console. Granted this is petty but perception is everything.

2) Proprietary discs - Really nintendo should know better. The last thing we need is more proprietary crap that makes BC difficult for the next generation. Proprietary = Difficult to support in the long run.

3) The controller - Every single controller that had radically broken away from a traditional controller has always been met with contempt. They made this one needlessly heavy, big and over complicated. Not to mention that since games need to support classic controllers as well, it heavily hinders developers ability to use it with confidence for fear of alienating part of the player base. In short, utterly Terrible controller design.

4) Apparent lack of BC with Gamecube controllers like the wavebird. Thus limiting gamers to either the terrible new controller or the slightly less terrible wiimote. Really nintendo? Is it honestly that damn hard to just give us a controller that doesn't suck?

5) Personal - It just looks terrible..Comon guys you know the drill..Shiny black consoles at E3 showcase way better then the inevitable white you are going to shove down our throats for 2 years before finally releasing the black version we wanted in the first damn place. My god I am sick of white..

6) Obvious price point incurred. The controller alone forces the Wii U to be $350+ if not $400 outright. I don't see the target demographic of nintendo not revolting.

When half of your gripes pertain to a controller, you lose your voice.

Shhhhh, it's still a long way from being released.
 
Yup! they will be just fine, am a hardcore PC gamer with two young daughters and a wife that tried the Xbox and Pstation(s) - guess what we have in the house? A Wii and two DSi's - they always work when ya turn em' on and are good family fun. When I want to play good games without player/map limits I get on the PC. every time Nintendo comes out with something new all the tech ed's say how much it is gonna suck - guess we will see :confused:


Especially considering the transition required of trying to get people to convert to a new system, rendering their hundreds and hundreds of current titles and hardware extensions deprecated
 
Nintendo previously said they wanted to target the hardcore gamers but I didn't see any hardcore games demoed. Once again Nintendo decided to focus on kids games and boring casual games.
 
5) Personal - It just looks terrible..Comon guys you know the drill..Shiny black consoles at E3 showcase way better then the inevitable white you are going to shove down our throats for 2 years before finally releasing the black version we wanted in the first damn place. My god I am sick of white...

On the flip side of the coin I'm sick of all these shiny black dust-and-fingerprint electronics coming out. My TV is like this and it drives me batshit insane trying to keep both off of it. I don't want another console or piece of consumer electronics thats shiny to appeal to the mass market because they think it looks cool.

MATTE FINISHES FOR THE MOTHERFUCKING WIN. And white will go nicely with both my OG XBox 360s.
 
The days of there being a quantum leap in quality between hardware releases are over. Ever wonder why the PS2 won't die? Because the vast majority of people still have SD sets and they can't see a huge step in quality between what the PS2 can do, and what a PS3 or 360 can.

Let's say that the other two decide to release newer systems in 2013. How are they going to market it? All games in 1080p? Maybe tessellation effects? 3D? A lot of the cheap sets are 720p only still, and aren't 3D so that may not be enough. To the vast majority I don't think they will see a difference.

That's not true anymore. The majority of at least US households have at least one HDTV. I think most people can see the graphical difference between the PS3 and PS2 when shown the best titles on each platform.

The difference isn't going to be the resolution in the next round of console. Instead it will be the amount of graphical detail in the form of high res textures, tessellation, lighting, etc. Bringing the consoles closer to the current level of movie CG. Where Nintendo will be stuck at the current gen level.

Nintendo was able to get away with the Wii because when it came out you were correct in that SD was still very prominent. However, as we move forward it's almost impossible to get a TV that isn't HD anymore.
 
Well duh..
2) Proprietary discs - Really nintendo should know better. The last thing we need is more proprietary crap that makes BC difficult for the next generation. Proprietary = Difficult to support in the long run.
Proprietary discs are being used because Nintendo DOES NOT want to license Blu-Ray from Sony. I have a strong feeling that the new Wii U discs are related to HD-DVD.

3) The controller - Every single controller that had radically broken away from a traditional controller has always been met with contempt. They made this one needlessly heavy, big and over complicated. Not to mention that since games need to support classic controllers as well, it heavily hinders developers ability to use it with confidence for fear of alienating part of the player base. In short, utterly Terrible controller design.
I wouldn't say the controller design is terrible, completely different, but not terrible. What I want to know is what kind of Bluetooth/wireless connection is used to stream output to the controller, and if it can be used on a PC.

4) Apparent lack of BC with Gamecube controllers like the wavebird. Thus limiting gamers to either the terrible new controller or the slightly less terrible wiimote. Really nintendo? Is it honestly that damn hard to just give us a controller that doesn't suck?
We still haven't seen the hardware up close, so it may be able to use Gamecube controllers.

5) Personal - It just looks terrible..Comon guys you know the drill..Shiny black consoles at E3 showcase way better then the inevitable white you are going to shove down our throats for 2 years before finally releasing the black version we wanted in the first damn place. My god I am sick of white..
I'll admit, the whole delayed extra colors bit was a problem, but it is the same problem Nintendo had during the N64 days, you couldn't get the console in a different color till a while after the original color launched. The Gamecube launch sort-of fixed it, though.

6) Obvious price point incurred. The controller alone forces the Wii U to be $350+ if not $400 outright. I don't see the target demographic of nintendo not revolting.
Seeing as that Nintendo is not spending a whole lot on the system technology of the Wii U, it is safe to say that the launch price will be between $250-$300, even at $400, it will probably still be cheaper than the PS4/Next XBox.
 
don't forget the problems that both Sony and Microsoft ran into with game's that had text optimized for 720p or higher resolutions... and the massive number of complaints from players on CRT / 480i displays that simply couldn't read the text in their console games... and the resulting patches that had to go out to correct the text issues.

Whether nor not investors, or apparently some posters in this thread like it, 1080p systems are by and large, still uncommon in the average consumer household. That many major first and third party games for both the 360 and PS3 ship only with a 720p or lower rendering mode readily indicates the scale of the HD difference.

The reality is, it doesn't matter if the "Xbox 720" and the "Playstation 4" can do higher than 1080p rendering. A very small minority of the player-base will be able to access those resolutions.

The reality is, it doesn't matter if the "Xbox 720" and the "Playstation 4" can do stereoscopic 3D ouput. A very very very small minority of the player-base will be able to access those features.

The reality is, unless prices crater on those Higher-Resolution Displays and Stereoscopic Displays, consumers won't be buying.

With those unavoidable facts in mind, Nintendo's decision to commit only to 1080p is a smart idea. Nintendo only has to build a console that can rendering OpenGL 3.x calls in 1080p with low power... and come-on... AMD has entire portfolio of GPU's that can do that no problem.


Now, as to the crack about Xbox 360 / PS3 footage being used in Nintendo's press conference. Keep in mind is that the Footage Nintendo used in their press conference... was... get this... PROVIDED BY THE PUBLISHERS OF THOSE GAMES. Why did publishers provide footage of games? Because the WiiU hardware spec's aren't actually complete.

Thing is, Nintendo's got over a year to launch the console... so while we know that IBM will be behind the CPU once again, and while AMD will be providing the GPU... that's all we know. Anybody, and I mean anybody who claims they know, for a fact, what CPU and GPU are in the WiiU... Do. Not. Know. The processing hardware specifications are, at this time, unknown, and subject to change. Given AMD's roadmap, I'd say it's quite likely that the final WiiU console hardware will likely be using AMD's OpenGL 4.x architecture instead of their OpenGL 3.x architecture.

Now, I will give the investors credit on one front. There is a software battle. How that software battle is defined... is well... a completely different matter.

The big problem is, for the most part, the average consumer doesn't care one lick about Microsoft Windows versus Desktop Linux or Android versus IOS, All the average consumer cares about is whether or not the product works. Investors, specifically game investors, don't seem to have a firm grasp on what the battlegrounds are for software. The battlegrounds pretty much are defined by: OpenGL versus DirectX / OpenCL versus DirectCompute.

Now, if Nintendo gets off their ass and exposes full OpenGL support, rather than their GX spin-off, this will be an incentive for developers to leave legacy API's such as DirectX behind. And yes, DirectX is a multi-billion dollar mistake the games industry can't be making. No that is not up for argument.

If Nintendo continues using a GX or GX-like API, rather than supporting a ratified Khronos Standard, we'll continue to see software fragmentation between existing consoles.

* * *

And from the sound of it, we're only a year or two away from an announcement. Can you say Sega Dreamcast all over again?

Do keep in mind that the Sega Dreamcast was a unique situation. It was harmed by both an entire lack of support from Electronic Arts as well as intentional hostile overtures from Sony. Since I'm guessing you probably weren't around when this actually happened, Sony Entertainment's branch flat out told several developers and publishers that if they put out games from the Dreamcast, they would not be able to put out games for the Playstation 2. One of the most famous games that fell victim to Sony's hostile actions was the Dreamcast version of Half-Life Blue Shift, which despite being finished and ready for retail release... was canned.

Nintendo is in quite a different market-spot. Neither Sony nor Microsoft have the power to tell a Developer or Publisher NOT to develop for the WiiU console.

Nintendo also proved with the Wii that Nintendo does not NEED 3rd party developers to be profitable unto itself. Keep in mind that when the Wii console launched only one Publisher, Ubisoft, had any serious intentions of supporting the platform.

Given these two very different market situations, trying to compare the WiiU to the Dreamcast in light of superior hardware indicates a fundamental misunderstanding, or outright ignorance, of video-game history.
 
GG reading the article...

The Wii U, complete with a new touchscreen controller, is aimed at winning back hardcore gamers from rivals such as Microsoft Corp's Xbox and won early praise from industry critics at its launch at the E3 videogame expo on Tuesday.

But Nintendo shares closed down 5.7 percent in Japan on Wednesday, hitting levels not seen since before the original Wii was launched to rave reviews in late 2006.

Investors said they were worried Nintendo remained too centered on hardware as the market increasingly shifts to a battleground over software, with games played over Internet networks linking millions of players.

Nintendo spent the majority of their reveal courting the hardcore gamer. The market is knocking them for that as it presumable would if Sony or Microsoft released their next generation consoles that continued to focus on core gamers as you all presumably want.

I find the investor criticism odd given the other major point Nintendo harped on: online. Deep online integration was one of the first features they touted in the press conference, repeated their emphasis on online connectivity throughout, and then ended with EA's John Riccitiello particularly calling out the proposed online infrastructure. The criticism is ironic too given Nintendo's flogging of social game-esque 3DS features/games like StreetPass and the built-in asynchronous RPG between 3DS owners.

TL:DR - Investors are criticizing Nintendo for courting the hardcore. That's what you all presumably want and what Sony/Microsoft have done. If you don't want your next console to be a portal to Facebook, you should be bummed by this news.
 
Nintendo previously said they wanted to target the hardcore gamers but I didn't see any hardcore games demoed. Once again Nintendo decided to focus on kids games and boring casual games.
Because it makes them money?
 
The Wii U is exciting to core Nintendo fans, meh to everyone else. No big surprise that investors yawned. TBH, I did too.
 
The article is just factually inaccurate all over the place.

For example - "This week, Sony announced plans to begin selling a handheld, 3D-enabled games device for $299 -- which critics immediately deemed too pricey.'

Really? Either he meant Nintendo, and $249, OR he meant $249 and not 3D-enabled. That statement has all kinds of problems though. People cheered at the price of the PSP Vita when it was announced at $249 (same as 3DS). The only part people didn't like was the special plan with AT&T.
 
This was more about the fact that there not investing more in Online play. I can see this as an issue. As almost every one has a internet conection in this day and age. I work for an ISP. I can't tell you how many poeple I see that will pay for internet just to play on there Xbox live or Playstaion Online (when it's not broken). There are alot more online now days then off line. I would say problay 80% of people's concoles are conected to the internet net. Even if there not gaming on it. Be streaming netflix or what not. Nintendo really needs to get into the online gamming sceen if they want to stay in the game.
 
Originally Posted by niconx
Nintendo previously said they wanted to target the hardcore gamers but I didn't see any hardcore games demoed. Once again Nintendo decided to focus on kids games and boring casual games.
Because it makes them money?

Confirmed 3rd party titles for Wii U from Nintendo's press conference:

  • Darksiders 2
    Batman Arkham City
    Assassin's Creed
    Ghost Recon Online
    Dirt!
    Ninja Gaiden 3
    Metro Last Night

Boring, casual games eh? Well take heart, EA's John Riccitiello took the stage to a BF3 trailer playing in the background and the promise that the Battlefield series would find a home on Nintendo's console.
 
I have to correct you on some things...

#1:
Thing is, Nintendo's got over a year to launch the console... so while we know that IBM will be behind the CPU once again, and while AMD will be providing the GPU... that's all we know. Anybody, and I mean anybody who claims they know, for a fact, what CPU and GPU are in the WiiU... Do. Not. Know. The processing hardware specifications are, at this time, unknown, and subject to change. Given AMD's roadmap, I'd say it's quite likely that the final WiiU console hardware will likely be using AMD's OpenGL 4.x architecture instead of their OpenGL 3.x architecture.
I highly doubt Nintendo will be using anything based on the Evergreen or later families. More than likely, it will be RV770-based, which in itself is a 2.5-3 Generation jump over the 360's GPU.

#2:
Now, I will give the investors credit on one front. There is a software battle. How that software battle is defined... is well... a completely different matter.

The big problem is, for the most part, the average consumer doesn't care one lick about Microsoft Windows versus Desktop Linux or Android versus IOS, All the average consumer cares about is whether or not the product works. Investors, specifically game investors, don't seem to have a firm grasp on what the battlegrounds are for software. The battlegrounds pretty much are defined by: OpenGL versus DirectX / OpenCL versus DirectCompute.

Now, if Nintendo gets off their ass and exposes full OpenGL support, rather than their GX spin-off, this will be an incentive for developers to leave legacy API's such as DirectX behind. And yes, DirectX is a multi-billion dollar mistake the games industry can't be making. No that is not up for argument.

If Nintendo continues using a GX or GX-like API, rather than supporting a ratified Khronos Standard, we'll continue to see software fragmentation between existing consoles.
The "software battle" has nothing to do with operating systems or APIs, the investors are talking about 'critical ancillary interactive software' or commonly known as 'online presence'.
 
The article is just factually inaccurate all over the place.

For example - "This week, Sony announced plans to begin selling a handheld, 3D-enabled games device for $299 -- which critics immediately deemed too pricey.'
The 3G+WiFi PS Vita is $299. The 3D part is wrong.

That nitpick doesn't distract much from the main points of the article. Investors are disappointed. They could be wrong.
 
The 3G+WiFi PS Vita is $299. The 3D part is wrong.

That nitpick doesn't distract much from the main points of the article. Investors are disappointed. They could be wrong.
Investors will always be disappointed in the gaming market, if not before the launch of new hardware, they will be during the launch, or afterwards, when the quarterly financials come out that include the new hardware.

They know as much about the systems as a common person off the street...
 
I like the IDEA that Nintendo is making a hardcore-centered console, and they do have some large companies backing them, but promises or empty to me until they are fulfilled. I got burned by the Wii (I wanted it and thought I'd be using it as my primary gaming console. Talk about disappointment), and they need the games AND the online component ready to compete with the Xbox 360 to really catch my interest again. The 3DS does have a much improved friend and online system (Street Fighter 4 is extremely smooth), but it still has a ways to go to catch up with real consoles.

The controller looks alright to me and I can understand the idea and I like the options it can give, but there's a rumor you will be limited to 1 per console. I prefer single player games, but that's still BS. On top of that, I need the games to back it up. What's the point of a game system with nothing worth playing on it? Sure they're announcing these games already, but when will they come out? I'm not excited about it overall and have no plans to get it, but then again they haven't shown much of it to start.
 
Bingo! Honestly Nintendo would be better served to get out of the hardware business and make games for the other consoles, PC, and mobile devices.

I've thought this for years.

Far and away their best strength has always been software.

I wish they'd do exactly that and more or less go like Sega did.
 
When half of your gripes pertain to a controller, you lose your voice.

Shhhhh, it's still a long way from being released.

When 1 of my points suddenly becomes mathematically equal to "half", two if you count the wavebird comment which was more of a console gripe, then I will consider your query as valid.

Proprietary discs are being used because Nintendo DOES NOT want to license Blu-Ray from Sony. I have a strong feeling that the new Wii U discs are related to HD-DVD.

I wouldn't say the controller design is terrible, completely different, but not terrible. What I want to know is what kind of Bluetooth/wireless connection is used to stream output to the controller, and if it can be used on a PC.


We still haven't seen the hardware up close, so it may be able to use Gamecube controllers.


I'll admit, the whole delayed extra colors bit was a problem, but it is the same problem Nintendo had during the N64 days, you couldn't get the console in a different color till a while after the original color launched. The Gamecube launch sort-of fixed it, though.

Seeing as that Nintendo is not spending a whole lot on the system technology of the Wii U, it is safe to say that the launch price will be between $250-$300, even at $400, it will probably still be cheaper than the PS4/Next XBox.

I don't care if they don't want to license blu-ray, stick to DVD then and call it a day. Proprietary is a terrible idea.

How isn't the controller terrible? You don't need to see it up close. It is uncomfortably huge. It is not even a controller at that point, it is effectively an Atari Lynx modified into a controller. Way over engineered, and needlessly expensive.

I say "Apparent" lack of support for GC controllers for a reason. Everything seems to mention that it is BC with the wii, but nothing about GC. So the reasonable assumption is that. That obviously can change, but that is why I worded it as such.

Oh and I know the point of the delayed launch color bit, gets customers to buy new machines. I know I certainly did the moment a black wii came out (To be fair I had a launch model with the gpu memory issues so the trade in value was a huge win for me.). That said, I was just griping about them demoing it white, it just looks awful. Even a matte black would look better. I am just sick and tired of apple white on everything. I hate my consoles sticking out like a sore thumb among my AV equipment.

Concerning price (Obvious speculation).
Wii mote currently still is going to cost you around $70. That is for something that doesn't have a 6" LCD.
Chances of this remote being less then $100? Remote.
So $100 controller + $250 console = $350 minimum price.

The $250 speculation is based on the current price of the wii and the fact that Nintendo will strive to continue selling it. Even if they price slash the wii, there will still be a launch day - 6months ish price premium of at least $100 more then the Wii. One could argue that the launch day could dip as low as $299, but that would really be pushing it. Again this is "Clearly" all speculation and subject to being 100% wrong. However using reasonable deduction and the fact that Nintendo will have zero competition from Sony/MS for at least 2 years, I think it is a pretty reasonable ballpark conclusion.
 
you have to have the hardware to do that. and the wii we all know not many play online againt alot of people.
 
The proprietary disc format isn't a huge deal. It's most likely similar to the Wii- physically identical discs, bar a BCA, with different formatting to BD-ROM standards. Wii discs are technically not DVDs, but from a functional standpoint they're identical. I expect likewise for these discs and Blu-Ray discs; it's just a way to get out of license fees.
 
IMO the hardware is going to be underwhelming too. The current 19W Wii is only slightly smaller than the Wii U. Power consumption isn't likely to go up by much, say to 25W-30W. That means a pretty mid-range mobile type of GPU in the much sub-20W range. Developers should be able to wring a lot of performance out of it, and it should still be much more feature rich and powerful than the ancient GPUs in the PS3 and XB360. A fairly modest modern GPU isn't a bad thing.

But as far as being "good" and having great 1080p graphics, probably not. It reminds me of the hype around Rogue Leader back in the Gamecube days. Blah, blah, blah about this and that and it just had the nearly same dated looking graphics PCs had several years earlier. Hopefully the Wii U has better graphics than the 360 and PS3. As far as competing with desktop graphics quality, lol no.
 
lol!

If I were Nintendo, I would tell my investors to stuff it after the boat loads of money they made of the Wii.
Just how is Sony/MS going to crush it?
1080P resolution?

As Nintendo did with the Wii, they will continue to innovate while the other 2 follow.

Investors dont care about your past in that context. Its very much a "you are only worth as much as your last envelope" situation. However, Nintendo is privately held.
 
GG reading the article...



Nintendo spent the majority of their reveal courting the hardcore gamer. The market is knocking them for that as it presumable would if Sony or Microsoft released their next generation consoles that continued to focus on core gamers as you all presumably want.

I find the investor criticism odd given the other major point Nintendo harped on: online. Deep online integration was one of the first features they touted in the press conference, repeated their emphasis on online connectivity throughout, and then ended with EA's John Riccitiello particularly calling out the proposed online infrastructure. The criticism is ironic too given Nintendo's flogging of social game-esque 3DS features/games like StreetPass and the built-in asynchronous RPG between 3DS owners.

TL:DR - Investors are criticizing Nintendo for courting the hardcore. That's what you all presumably want and what Sony/Microsoft have done. If you don't want your next console to be a portal to Facebook, you should be bummed by this news.

I find the investor criticism spot on. Nintendo is great at saying one thing and then the implementation lacks. Nintendo has no REAL online presence at all yet. They are unproven and known to be overly timid in this area.

Nintendo is great at selling ideas and getting people excited only to dash their hopes with weak and boring features that are purposefully function constrained. Nintendo has a LONG way to go before anyone takes their online service seriously at all.
 
This is the third forum I find myself posting this on, but Nintendo stock always goes down after E3. Last year it went down 10% before going up 20% two weeks later.

Also, Apple stock went down almost 8% in the weeks after the iPad announcement too. One year later, it defined the standard for tablets.
 
What's funny is that this drop isn't unique:
Nintendo Stock Drops 10 Percent Following 3DS Announcement September 30, 2010

(In April 2011, the stock hit 2 year lows due to poor 3DS sales. The skepticism investors had over 3DS was justified.)

Strangely, the IBM-designed PowerPC processor in the Wii U is manufactured on a 45nm process. Is the IBM fab club's (GlobalFoundries, TI, STM, and TSMC) 32nm process that toxic?
 
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