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Then express those opinions in a manner that does not include telling people that they have "no fucking idea what they're talking about" and that their arguments are "fucking stupid".
metacritic is the king because it sums all the opinions.
Just messing with you Derangel. Yeah, Metacritic is pretty meaningless (if not worse). It appeal to people who do not like reading paragraphs, but it does not really inform them.
metacritic is the king because it sums all the opinions.
Just messing with you Derangel. Yeah, Metacritic is pretty meaningless (if not worse). It appeal to people who do not like reading paragraphs, but it does not really inform them.
The Metacritic score has been surprisingly accurate for me in the past.
I've visited that site many times before buying an older title to see how well the game scored. Games that scored around 60 turned out, almost always, to be mediocre at best, whereas titles that scored in the 90's were usually quality titles.
There are the exceptions, of course.
The score itself doesn't inform you of the game (which is why the site provides links to the actual reviews) but it's not something I would want to dismiss either. It is relevant.
The Metacritic score has been surprisingly accurate for me in the past.
I've visited that site many times before buying an older title to see how well the game scored. Games that scored around 60 turned out, almost always, to be mediocre at best, whereas titles that scored in the 90's were usually quality titles.
There are the exceptions, of course.
The score itself doesn't inform you of the game (which is why the site provides links to the actual reviews) but it's not something I would want to dismiss either. It is relevant.
You have no fucking clue what you're talking about. Reviews are OPINIONS. It is impossible for a human to be completely objective. There is no such thing as an objective opinion and there is no such thing as an objective judgement of a game.
You want to know what an objective review would look like? Jim Sterling wrote one that is a perfect example of how fucking stupid that argument is: http://www.destructoid.com/100-objective-review-final-fantasy-xiii-179178.phtml That is a completely objective look at game. You can't say something is good or bad or if a bug is bad or not because that implies an opinion and a view. The point of a review is to convey the reviewers opinion. Nothing more and nothing less.
Places like Metacritic exist because people like you and all the ignorant assholes and lazy fucks out there that put too much stock in meaningless numbers with not context behind them and how seem to believe that aggragating differing opinions is means jack shit.
Metacritic is a fucking piece of shit website and it along with the mindset it supports needs to die. It only serves to harm the review process and the industry as a whole. I fucking despise Metacritic.
PS: Using Metacritic as a point kills your earlier argument. A number implies an opinion and is given based on the reviewer's opinion of the game and their time playing. Hence there is no objectivity at all involved in any of the scores listed on Metacritic.
from my experience of comparing the score to my gameplay, the number seems to rate how much polish the game has. When you sum up all opinions the 'polish' rating seems to have the most uniformity. Opinions on most anything else is very diverse. If your opinion of a game is based upon how polished the game feels, then metacritic might be a somewhat good estimate for you.
But to someone like me who looks for other qualities in a game, the number becomes meaningless. I loved Mount & Blade. The combat mechanics where awesome, but the graphics are not of its time. Metacritic won't pick up on that.
No, I know perfectly well what I'm talking about, you're being emotional and irrational and that has lead you to completely misunderstand what I've said. My claim was that reviews were not good ways of measuring the quality of a game precisely because they are opinion. I acknowledged that this is the reason why review scores differ so much and thus why reviews themselves are more or less useless.
So someone gives a game 70% and another person gives it 90%, how do I know which score is closer to the truth? I don't want to hear someones opinion on the matter because they're probably bias in one way or another, I want to hear details about the game that inform me of how good the game is. And yes there are plenty of ways to objectively measure how good a game is.
A quick glance shows that it's a bad review, not a review of a bad game, but a badly written review, any journalist would tear that review apart on it's unimaginative portrayal of the facts. The job of a reviewer is to give us a good idea of the game but remain interesting so that the review itself is good, some reviewers are way better at it than others.
More to the point you can make objective assessment of things like graphics and sound, the quality of the audio, the variety of the music, the types of graphics used, do they use normal mapping to enhance character quality, do they apply dynamic lights so that light and object movement in game cast accurate shadows.
That tells me far more about the game than a reviewer A telling me that in their opinion the game looks pretty and graphics get a 10/10 and reviewer B telling me that in their opinion the graphics look dated and get a 7/10.
No, and if you'd read my post you'd know this is just flat out wrong. Some people think that reading a review, or even several reviews is not a good picture of what the game is like and the only way you can salvage anything useful from that broken system is by averaging the scores to get statistically the most balanced review.
That's a shame, I find it's statistical analysis of many different reviews very helpful, it also gives average user reviews vs average paid reviews and reveals disturbing trends like users giving games lower scores than reviewers do. This is something I happen to agree with, too many mainstream games are getting released that automatically get "OMFG IT'S SUPER COOL" from reviewers but gamers when they get down to it, tear the game apart on it's technical failing.
You would never read a reviewer saying something like "it has a low FOV", or that it forces mouse acceleration, you might get a glimpse at this when a reviewer says "it handle badly" or "it makes me sick after 20 minutes". But that's all subjective so who can say if that will affect me or not. I happen to know that mouse acceleration pisses me off and that low FOV feels uncomfortable to play with, and reviewers are completely useless because they completely fail to these facts. Gamers on forums are quick to point them out though which is why actual gamer feedback is infinitely more helpful than opinionated reviews.
Sorry I just don't care what someone else's opinion on the game is, and I certainly wouldn't pay or subscription fee to a magazine to find out!
I never said that metacritic was objective and reviewers weren't, I said reviewers were giving opinions on the quality of the game and not objective assessment and that reviewers opinions were wildly different in many cases and that an average would provide a more accurate picture of the quality of the game.
You'll see that before that post (and in many other threads) I have posted that the better way to asses games is to hear from the gamers directly on forums, the guys here on HardOCP are going to be posting if a game has mouse acceleration forced on, and how to disable in the ini file, and how to set the FOV to something that doesn't cause motion sickness.
Better yet these gamers have no reason to be bias and provide their help for free, obviously you have to wade through your fair share of opinion to get to the truth sometimes, but it's there, somewhere.
Why would anyone be jaded about the game to begin with, surely the properties of the game itself are the only thing that can lead gamers to be jaded? Even so a minority of jaded gamers would not influence a low score of 3.6 if the majority were still positive reviews, this is an overwhelming amount of sub par scores.
The main value of a MW game is in the multiplayer, and the multiplayer on the PC is fundamentally flawed with lack of admin abilities, dedicated servers, rampant cheating etc. 3.6 is a perfectly reasonable score for what is an overpriced, glorified console port which lacks one of the most fundamental basics of the multiplayer experience.
It's also interesting to note that the default view of the "most helpful" comments first, put all of the lower scored comments up top, so it's not just a handful of jaded people who rated it low, but also other people who then voted these low scores the most helpful of all comments.
Ugh Derangel I don't think addressing your points directly is really going to be constructive here, let me re-phrase.
What I'm after is information on the game, how tight are the controls, how good are the graphics, how varied is the audio, how generic is the storyline etc, reviewers when they give their opinion are being subjective, no opinion is wrong or right so how is that helpful to me? What I want is information about the game, in a concise format, all in one place, and preferably in a format which is pleasant to read. And no, wikipedia doesn't provide that, wikipedia is more meta information about the studio that made the game, launch price/date and a whole bunch of stuff I'm not interested in.
The more opinion is added the more room for error, when I have one reviewer telling me 90% score and another telling me 70% score, and one telling me good graphics and one telling me mediocre graphics, how do I resolve this conflict in opinions?
I'm sure you like to read reviews to hear people opinions and maybe that interests you and some other people, but as a guide for which games to buy or not, it's actually not very helpful at all, and metacritic are essentially trying to help fix that flaw in the system of reviewing games by doing an average for you.
Don't get me wrong I don't think metacritic are the be-all and end-all of reviewing, as far as I'm concerned they're patching a broken system, what we need is a system that isn't broken to start with.
Krameriffic, I am perfectly aware of the idea that the majority are often wrong, I stand by that line of thinking plenty enough myself, almost everything that is hugely popular is actually sub par, and has been promoted through advertising. Games like Halo are perfect examples of this.
Sure some people may have made accounts just so they can down rate the game, and PC gamers are bitchy when it comes to their beloved platform, but as I said before these are things triggered by a bad game. Not all games get 3.6, it is possible to get a good metacritic score, the only difference is you have to actually make a good game.
IW's fuck up was too monumental to be forgiveable and the community reacted, the severity of the fuck up was mirrored in the score, partly to warn other gamers not to get it, but also to warn other developers that we won't stand for shit like this.
Either way the score is fair, it's a natural reaction of gamers to a bad game to give it a bad score, there are no external influences, peoples score is based on the game and the game alone, there's no reason to single out one bad game and suggest some kind of mass conspiracy where loads of gamers get together to down rate a game more than they think is fair.
94% of all Dragon Age (original) buyers never finished the game.
All this arguing back and forth when we'll all have a demo soon enough.
Is the demo going to be available on Steam - if so, when?
The debate about this somewhat controversial title is only just beginning though. The demo won't end the arguing... it will only intensify it. And wait until the game itself gets released.
So basically more detail to the review? More depth and knowledge provided with the reviewers thoughts? Something to say offset how much the end score is weighted by pure emotion? Or perhaps something like what PC Gaming Standards is doing, but in the form of a written article that goes into full detail?
To touch a little on the other discussion you have going on: People's reactions to MW2 ranged from rightfully angry to pretty extreme and irrational. I don't disagree with gamers giving a low rating to sent a message though. Hurting the user average on Metacritic might be a way to deliver a a message to publishers who put so much stock in those numbers. Sadly most people just do it because they're fanboys or just bitching and moaning about something stupid.
Sure, I mean I'd expect from a good review that it covered a lot of the technicals like FOV, mouse accleration, Vsync, proper resolution support etc. Even if all the reviewer was saying was "another game running typically low FOV which might upset some people" or "the handling is sub par because there is mouse acceleration applied which you cannot remove".
I agree to some extent but you can't drag a 5000 strong review score from high (in the 90s) to 3.6 without an overwhelming majority of people voting feeling strongly about it. This doesn't happen to every game so it's safe to assume that it was something specific to MW2 that caused people to vote that way.
And in that respect the votes have meaning, people felt strongly about the game and voted that way, I certainly didn't buy the title, I personally think leaving out dedicated servers on a PC game which is primarily multiplayer is game breaking mistake, this is likely what is reflected through the reviews.
I have a bridge to sell you.
I've seen it happen here and there, but sadly no one reads those types of reviews. There have been sites in the past that specialized in long detailed reviews that were intelligent and went into a lot of things not covered in normal reviews. Of course those sites tend to die due to there not being enough people around to support them. I will admit to being guilty of not always talking about that stuff in my own reviews due to the style of review we do now. We used to do long multi-page reviews, but no one read them so we switch to a small style that is quicker to read. I would love to be able to go back to a more detail oriented style of review.
I'm not sure if you do it yet or not, but maybe that would be a good addition to PC Gaming Standards. Get a couple good writers together to write some reviews of games following those ideas. Though also make sure to get an editor or two on staff to look over the articles before they go up. I can't tell you how annoying it is to read an article with a lot of grammatical errors or just with an iffy structure.
Yeah. I'm sure there was some level of jerkry going on with some people, but I'm sure there were a lot of people angry that voted it down because of that. Now if only all the people part of the Steam boycott group had actually stuck to it....Really gives a bad impression of the community when something like that goes so poorly. One step at a time though.
Where did you read this [that 94% of all DA buyers never finished the game]?
I would say that I don't finish about 85 percent of the titles I buy, although I get pretty close with a lot of them. Surprisingly, I did finish DA.
Well exactly, there's a lot of competition for reviewers and generally speaking you're pressured by your audience to review one way or another to keep cash coming in etc. It may not even be financially viable to write reviews like that, which is probably why I find it hard to find any reviews that I'm happy with, oh well...
I need to work on PCGamingStandards some more, it's a project that's unfortunately at the bottom of my list right now, I have other things I'm working on and real life work is eating into most of my spare time. But it's a good suggestion, the problem again is money and paying people to do it and then needing to make money to compensate, the site isn't going to go commercial by design, it's just a personal project to give back to the gaming community that has helped me so many times, I just need to find time to update it
My stats were completely made up out of thin air, much like the 94% score for DA II from PCG.
I agree to some extent but you can't drag a 5000 strong review score from high (in the 90s) to 3.6 without an overwhelming majority of people voting feeling strongly about it. This doesn't happen to every game so it's safe to assume that it was something specific to MW2 that caused people to vote that way.
There's several problems with metacritic, for one thing, and it was the same with COD:BO. Most of those positive reviews were actually reviewed on the console version if you actually look at the reviews, but since many review sites lists all the systems a game is on without pointing out which specific system was reviewed, metacritic will also apply a large amount of those reviews to the PC list, even if they weren't. And something I noticed, at least with COD BLOPS, was the amount of glowing reviews published the very day the game was released. That along with the nice article mentioned a while back in another thread about the special treatment the early reviewers got, well, that's just another reason why review scores can't be trusted.
To people who bitch about differing review scores: Do you really think all reviewers should have the same opinion? Are you that fucking stupid or have your head stuck that far up your own asses that you don't understand what a fucking opinion is?
Just providing some context since the thread title seemed to be hyping up the game.
Oooo PC gamer gave DA2 a 94 !
Big budget mainstream game gets big budget mainstream reviews. I'm not holding out much hope for this game, but I'm going to at least try it before I make up my mind, god knows most of my friends will pick it up day one regardless of quality.
Reviews are useless.
First of all at least some of them are bias when it comes to getting money from sources within the gaming industry, gamespot proved without a doubt.
Depending on what review you pick you'll get wildly different scores, I checked Metacritic for reviews of dragon age origins and it ranges from 100% to 70%
Metacritic also show that gamers on average give games lower scores than reviewers do, 91% for the average review score, and 84% for the average user score.
Yes because you mistakenly think anyone who pirates a game has an invalid opinion of that game.
I happen to think the opposite, if someone who has got the game for free doesn't want to play anymore it's indicative of a bad game, if they wish to continue playing to completion then the only motivation to do so is if the game is actually good.
People who pay for games have the motivation to keep playing because they spent money on the game and need to justify their purchase.
Once again you let your emotions of the hate of pirates cloud your judgement, it's only your loss.
I trust and respect Desslock, regardless of anything else. I don't have any doubts that this is a good and possibly even a very good game on its own merits.
Take the name Dragon Age out of it and I think that'll make a lot of people feel better. I liked that post someone put in the DA 2 thread where the developers admitted this game was really some side project/spinoff concept that got bumped up the ladder and they slapped the name "DA 2" on it.
http://hardforum.com/showpost.php?p=1036827573&postcount=66
^^
That information pretty much removed any doubts in mind about approaching this thing as something else and not the "true sequel" to DA. That says it all.
I know this will be heresy to some here, but I'm betting I'm going to personally like the gameplay in this better, at least in some ways, than I did in DA. *puts flame suit on*
The top and bottom 10% of votes don't turn a good game (say 8+) into a 3.6 game, we are talking about an overwhelming number of overall negative votes to achieve that.
Maybe all he does is give out 94 scores. Or perhaps he was paid to give the game a particular score (94).And two, because the review was apparently written by the same person who wrote the original review (Desslock) and so we now have a reliable point of comparison - he gave the first game a 94 and he's giving the second a 94.
Its already at 84%. So I dont know what you're trying to say. As I said there are a lot of 0's by idiots just trying to drag the score down.