Eyefinity does not work with WoW dX11

With my 4890 only having dx10.1 will I be able to see any performance gains with this?
I feel like my system is a bit sluggish even at medium quality settings.
1080p res.
 
With my 4890 only having dx10.1 will I be able to see any performance gains with this?
I feel like my system is a bit sluggish even at medium quality settings.
1080p res.

Do you have something running in the background? That system should be running 1080p like a dream, minus the shadows.
 
in the config file you can adjust the screen resolution also. I added the command line and changed my rez to 5760x1200 and it shows up just fine even thought inside the vid menu it shows 800x600rez. I still haven't verified ingame that the DX11 is taking over though.

I do have a couple questions. What mod are you using to make your damage a decent size, especially crits. I couldn't find it in moveanything, and haven't tried SCT-D again yet. Also, when turning on name plates they look retardedly huge and still need to fix them, too.
 
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Works great for me.

Just chose the correct resolution with bezel correction from the drop down menu and runs perfect.

Man the thing that really bothers me about this is how everything gets so horrendously stretched on the sides. That really kills it for me.

Not that I have the money to get two more monitors anyway... But it would certainly be nice to be able to have addons and windows open on something other than the main screen.
 
Supposedly the 6970's can do 4 screens at once, anyone else tempted to grab one just to add a 4th monitor not part of your eyefinity group to put things like vent/IE and such on while gaming?
 
I run WoW in nVidia Surround with 3x 30" in portrait at 4800x2560. I am glad I found the info about the DX11 setting as it gave me like a 30% performance boost across the board on my GTX 480 SLI setup!

I do not have a crossfire/eyefinity setup anymore so I cannot comment about that. Hopefully AMD fixes all of these crossfire/eyefinity issues as I find SLI/Surround works much better in virtually every category/scenario.
 
Does anyone know how I might go about adjusting the aspect ratio of WoW in windowed mode? I'm able to resize it but the ratio is stuck...

Running a 4890 with a second monitor that's in portrait mode, and I just want to try dragging a bit of extra screen space to the left to see what it's like.
 
Vega my pair of 480's power up my 3 U2311H in portrait mode also. They been holding up very well, right now I have all settings in ultra running @ 3240 by 1920. I love my portrait mode.

I saw how much trouble my brother in law had getting surround working with a 5970 that'sthe reason I stayed away and picked the 480's instead. Very happy camper. They idle around 42-44 and in WoW after a 5 hour seminar the highest I saw them get was 72C.

OP Sorry I can get you any help but running fine here with DX11 enabled.
 
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I hate how the sides look stretched in landscape mode, so I took my NECs off the ergo-tech stand and went portrait for now. DX11 mode works fine as long as I keep it on windowed (full) setting. It gives me an extra 10-15fps at this res 3544x 1920. Settings are at ultra with 2xaa on the rig in my sig. I stay above 40fps on avg.



dx11eyefinity.jpg
 
I hate how the sides look stretched in landscape mode, so I took my NECs off the ergo-tech stand and went portrait for now. DX11 mode works fine as long as I keep it on windowed (full) setting. It gives me an extra 10-15fps at this res 3544x 1920. Settings are at ultra with 2xaa on the rig in my sig. I stay above 40fps on avg.



dx11eyefinity.jpg


Looking nice :cool: I will switch mine up to Portrait and test it out. How did you get "moveanything" to work in Portrait ? For me it works perfect in Landscape, but if I enable in Portrait, the mini map takes up 90% of all three screens, and and i can't see a thing, even the in game menu doesn't show over this insanely huge mini map.

What can I do ?
 
I'm actually using an addon that came with my razer naga mouse, but anyone can download it via the curse client i believe.
 
Seeing these portrait eyefinity setups is intriguing, I didn't see much use in 3 landscape monitors. How is the portrait setup for raiding?

Gosh how I miss that spec and fixed spell casting.

/sighfaceroller
 
Seeing these portrait eyefinity setups is intriguing, I didn't see much use in 3 landscape monitors. How is the portrait setup for raiding?



/sighfaceroller

I tried 3 portrait monitors and I saw little point to it since you're better off just buying a larger monitor and avoiding the bezels. Landscape eyefinity gives a better perspective since it gives you more peripheral vision in games. But I guess to each his own.
 
I tried 3 portrait monitors and I saw little point to it since you're better off just buying a larger monitor and avoiding the bezels. Landscape eyefinity gives a better perspective since it gives you more peripheral vision in games. But I guess to each his own.

Your exactly right. With Landscape you see more of the game world for sure, but with 3 - 27" the side monitors are so wide, you never even see the edge of them, unless you sit really far away to see the whole triple setup, but then you lose some of the immersion being that far back.

Now Portrait is a mixed bag. For immersion and getting you inside the game, Portrait sure does that in spades. It is right up in your face, wall to wall monitors, brings the game world right under your nose :) But the bezels in Portrait are very very noticeable, and in Portrait it brings the game super zoomed, close up, which makes it look no different than one big single 30" display.
But for non gaming, and doing web surfing, office work, programming, etc...Portrait is incredible, no comparison.

After owning a triple 27" Eyefinity setup, and comparing it, to my old Apple 30" Cinema Display, I have to admit I am torn. The Apple monitor was beautiful, and I had it setup on a little stand and closer to my face, and no problem with immersion, and viewing a big game world. The draw back to Landscape again, is just how wide and narrow it can look, you have to physically turn your head left to right, and back again to see everything in an MMO, not really getting full use of all three monitors in my opinion. But for shooter games, Landscape is great, I just don't play those much anymore.

I still will say it again, the best setup for sure is a nice 30" Display, and throw in 2 cheap 20" 1200x1600 Dell's on either side in Portrait, but unfortunately only SoftTH supports this, and not the best drivers for gaming. I would have to say one sweet 30" monitor for now might be the best, until there are 90% bezeless monitors
 
I love my 3 U2311H monitors. I get so immerse when I game on them. When it comes to the bezels being in the way, I really dont see it. As you start gaming and getting into it you stop to notice them. I been playing Batman AA and WoW this past weekend and boy I feel like i am inside the world. I will post some pictures of my setup tonight.

I play in 3240 by 1920 I could not stand bezel correction. Im enjoying my purchase every bit, only thing I hate is I dont have enough time to enjoy them. Only thing I would recommend if you go this route, make sure you get IPS monitors.
 
Portrait I find is way better than landscape. I run 3x 30" in portrait and the immersion is awesome. 3x 30" in landscape there was so much wasted space on either side that I never looked at. I also removed the bezel's to get the gap between screens minimized which helps.

http://hardforum.com/showthread.php?t=1550706
 
I tried 3 portrait monitors and I saw little point to it since you're better off just buying a larger monitor and avoiding the bezels. Landscape eyefinity gives a better perspective since it gives you more peripheral vision in games. But I guess to each his own.

You're right. I took two screenshots with the camera pulled back as far as possible. The first is at 1920x1080 and the 2nd at 3544x1920. No difference.


http://img510.imageshack.us/img510/6831/1080y.jpg

http://img703.imageshack.us/img703/2461/1920e.jpg
 
Throwing my two cents in, but I too tried the dx11 setting in my config.wtf file.

Results:

*I play in windowed mode*

Good:
Chat bubbles and NPC text is now "correct" and not "huge".
Image quality was the same.
Performance seemed to be a bit better, but not incrediably noticable.

Bad:
Screen Resolution doesn't show "5760x1080" rather limited to "1920x1080".


So overall, seems to be good to keep the -dx11 setting even though "resolution" text is wrong.
 
This thread saved the day.

I used to played in fullscreen Eyefinity dx9 (because of CrossfireX apparently not kicking in in windowed) and had to play with reduced settings to avoid wow.exe growing to 2 gigs of memory and crashing.

After reading this I switched to dx11 and windowed fullscreen, and got increased framerates and much reduced memory footprint. Can now run almost everything at ultra!

As for CrossfireX, it seems as if the first GPU runs at 90-100 % and the second GPU kicks in to 20-30 % only sometimes.
 
This thread saved the day.

I used to played in fullscreen Eyefinity dx9 (because of CrossfireX apparently not kicking in in windowed) and had to play with reduced settings to avoid wow.exe growing to 2 gigs of memory and crashing.

After reading this I switched to dx11 and windowed fullscreen, and got increased framerates and much reduced memory footprint. Can now run almost everything at ultra!

As for CrossfireX, it seems as if the first GPU runs at 90-100 % and the second GPU kicks in to 20-30 % only sometimes.

AHHH! so dx11 and windowed actually reduced the mem footprint... I just got into wow and ran into that 2G issue... fucking buzz kill I tell you.. but I will try the dx11 thing tonight... what settings do you run at to ensure you don't hit the 2G limit? just "high" ?
 
Eyefinity works just fine in WoW DX11, you just have to know how to trick it properly.
 
Eyefinity works just fine in WoW DX11, you just have to know how to trick it properly.

Post like these are not very constructive. Are you implying you know how to "trick it properly"? If so...share. I'm sure there are a few members that could find this info useful.
 
ok - got it all working finally... you have to disable ambient occlusion with Nvidia cards apparently... then add the two switches to the end of the launcher shortcut, like so

"C:\Program Files\World of Warcraft\Launcher.exe" -d3d11 -console

then, before launching into the game fully, from the spash screen where you enter your password, go into the video settings and chose "windowed fullscreen" and then the res you want...

then launch the game and use the ` key to drop the console down and check to ensure you are running in d3d11 mode by typing

gxapi

the response should be:

CVar gxapi is "D3D11"
Default value "D3D9"

until I disabled ambient occlusion and chose that windowed mode for the screen setting the thing would crash when I tried to force dx11 on... but it seems to work now and I haven't hit the 2G limitation but yet... I am running at middle IQ settings for now... it seems to look nice enough for now... very glad I get to keep my 5760x1080 res also... I am farking spoiled woth multi screen gaming now. :p


PS: if you want to try and force dx11 in the console try:

gxapi d3d11
gxrestart

it would crash on me though every time because of the ambient occlusion I think... once that was turned off the -d3d11 switch on the launcher shortcut was all I needed to get into dx11 mode.
 
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