wow: the shattering (4.0.3a) is tomorrow!

I played since WoW first came out, then dropped out few months after BC. Never been in any of WotLK areas.

Anyways my question is: it is possible only to have some battlegrounds / arena fun? Or it's like in the old days, where 24/7 raid grinds gives you ungodly silly ammount of advantage while fighting with other players.

Just looking for a solid pvp oriented mmo, where items != skill.

That is not WoW, at all, and one of the reasons I quit. Beat all the PvE yada yada, wanted to do PvP and use skill. Instead I found that I had to grind again for more gear.
 
I played since WoW first came out, then dropped out few months after BC. Never been in any of WotLK areas.

Anyways my question is: it is possible only to have some battlegrounds / arena fun? Or it's like in the old days, where 24/7 raid grinds gives you ungodly silly ammount of advantage while fighting with other players.

Just looking for a solid pvp oriented mmo, where items != skill.

If you havent played in a while your going to HAVE to grind at least a little bit to catch up in gear. I dont think gear makes up for skill though, I have OK gear and am not much of a PVPr but I still have fun in BG's. A skilled player in shoddy gear can easily take out a not so skilled player in great gear IMO
 
I played since WoW first came out, then dropped out few months after BC. Never been in any of WotLK areas.

Anyways my question is: it is possible only to have some battlegrounds / arena fun? Or it's like in the old days, where 24/7 raid grinds gives you ungodly silly ammount of advantage while fighting with other players.

Just looking for a solid pvp oriented mmo, where items != skill.

That is not WoW, at all, and one of the reasons I quit. Beat all the PvE yada yada, wanted to do PvP and use skill. Instead I found that I had to grind again for more gear.

If you havent played in a while your going to HAVE to grind at least a little bit to catch up in gear. I dont think gear makes up for skill though, I have OK gear and am not much of a PVPr but I still have fun in BG's. A skilled player in shoddy gear can easily take out a not so skilled player in great gear IMO

contrary to what the two posts in reply to the first might lead you to believe, there is a grind, yes, but it's not a PvE grind it's only PvP for PvP gear. That is gear with Resilience... They did change the stat just now to not reduce %chance to get crit, but it still reduces overall incoming damage. This change should just allow more variation in builds, like having crit builds and such.

The only thing that might make you a semi-god in PvP from PvE are some of the weapons, but if you grind enough in PvP you can get those just as easily.


tl;dr: PvP is separate from PvE gear and play wise since the introduction of resilience.
 
You mean like how you can't inspect or debuff yourself with right click on your buff? UGH!

Right clicking buffs off of your character is not a bug.

It is the mod that you are using that displays buffs is not in a secure frame. Blizzard made it so that only secure frames in the UI have that functionality. At some point your buff mod will update to a secure frame and it will work again. Or the default Blizzard UI still has the capability.


Honestly for 20+ gigs of game content the amount of bugs that are introduced and corrected in a very short period of time is actually kind of amazing. Don't get me wrong I find bugs annoying but then I remember trying to play Fallout New Vegas and then things don't seem so bad.
 
contrary to what the two posts in reply to the first might lead you to believe, there is a grind, yes, but it's not a PvE grind it's only PvP for PvP gear. That is gear with Resilience... They did change the stat just now to not reduce %chance to get crit, but it still reduces overall incoming damage. This change should just allow more variation in builds, like having crit builds and such.

The only thing that might make you a semi-god in PvP from PvE are some of the weapons, but if you grind enough in PvP you can get those just as easily.


tl;dr: PvP is separate from PvE gear and play wise since the introduction of resilience.

How can my post saying yes there is going to be a grind lead them to believe there is not? I didnt specify PVP or PVE but a grind is a grind.

Grinding out PVP gear IMO is a lot easier than PVE gear
 
Honestly for 20+ gigs of game content the amount of bugs that are introduced and corrected in a very short period of time is actually kind of amazing. Don't get me wrong I find bugs annoying but then I remember trying to play Fallout New Vegas and then things don't seem so bad.

Very true, but like someone mentioned above, WoW was bug ridden on release. Hell major patches have never gone smoothly. It is very polished now, but Blizzard has released bug ridden product, contrary to some people beliefs.

I remember after release - server crashes, restarts, crashes to desktop, graphical glitches, unfinished items, Captain Placeholder, etc...Every server had a nickname for the lagginess that started on Sunday nights and carried through to Tuesday maintenance. Example: Server was Moonrunner - Failrunner Mondays. Server Malfurion - Malfurion Mondays.
 
It seems like to me that a PUG is pretty much for things of this sort, testing stuff out. If you were really a skilled player that feels he often has to carry people, you would have a guild to run stuff with. Either way, that wasn't my point. My point is how being an anonymous person behind a computer empowers people to say stuff to others they wouldn't say in real life, and WoW is FULL of these people. If someone feels they have to curse out some stranger online for one simple mistake and throw a tantrum, then that person is either some preteen babysat by video games or some no-life loser who is probably 40lbs overweight and hasn't had sex in the last 5 years.

Most guilds don't get together to run heroics. Heroic PUGs aren't just for "testing things" either. Some people only do heroics (too hard to raid). I wasn't bashing you or your post, just making my own comments. Just really frustrating when you are trying to get something done and you wipe 5 times because one guy puts out the DPS/Healing/Tanking that a level 60 does. This game is like serious-easy-mode right now. Can people still be that bad at something so easy?


I think there are too many elitist morons in PUGs. If there are constant wipes, I can agree with being upset or kicking someone, but crying cause you're "carrying" someone? Grow up. If you're too elite to help someone out, go on a raid with your guild and let the rest of us grind up our equipment and test out our talents in the heroics. To me, that's what they're there for anyway. Where else are you supposed to learn what you can and can't do (or should and shouldn't do) in a group? Certainly can't learn it grinding the quests (at least most of them). I had some cool PUGs lately when I had a baby fresh 80 shaman, who didn't gripe about carrying me through instances until I could get some reasonable gear. Now I don't gripe when I'm carrying other n00b 80's through. Different story when you get to raids where people should know what they're doing and how to play their class for a particular role...

Just FYI... I typically don't gripe when carrying someone, unless they make it perfectly obvious that's their goal (going AFK, not healing/dpsing/tanking, etc). What's funny is the people that suck ass the most and require carrying are the ones with the best gear. I figure they don't give a shit, so why bother.

That's not being "elitist", that's expecting someone to learn how to play the game (they had 80 levels to learn how to play). For a tank to not know how to taunt or a healer to not understand HOTs or a DPS not to understand auto-shoot isn't uber should've been learned in those 80 levels. That's why we have those levels... to learn.

Meh, it's just another one of the reasons I stopped playing.
 
Most guilds don't get together to run heroics. Heroic PUGs aren't just for "testing things" either. Some people only do heroics (too hard to raid). I wasn't bashing you or your post, just making my own comments. Just really frustrating when you are trying to get something done and you wipe 5 times because one guy puts out the DPS/Healing/Tanking that a level 60 does. This game is like serious-easy-mode right now. Can people still be that bad at something so easy?




Just FYI... I typically don't gripe when carrying someone, unless they make it perfectly obvious that's their goal (going AFK, not healing/dpsing/tanking, etc). What's funny is the people that suck ass the most and require carrying are the ones with the best gear. I figure they don't give a shit, so why bother.

That's not being "elitist", that's expecting someone to learn how to play the game (they had 80 levels to learn how to play). For a tank to not know how to taunt or a healer to not understand HOTs or a DPS not to understand auto-shoot isn't uber should've been learned in those 80 levels. That's why we have those levels... to learn.

Meh, it's just another one of the reasons I stopped playing.

Not disagreeing with ya. There's a difference between people sucking who are trying to do better and people who just don't care.
 
Good luck with that. Unless rogues get a significant damage boost you won't be ganking much of anything, especially a paladin.

lol this must be the reason sub rogues 2-3 shot my plate wearing warrior.
 
Just really frustrating when you are trying to get something done and you wipe 5 times because one guy puts out the DPS/Healing/Tanking that a level 60 does.

Besides the time when heroics were still fresh (including H HoR), wiping in Heroics is really rare now. 1 straggler really doesn't make a huge difference with the level of gear readily available now. Even tanks in blues, that can barely hold aggro on anything, can make it through a Heroic dungeon as long as the DPS and Healer is competent enough to burn mobs down quick, kite to avoid damage, etc. (well at least that's what I and my bro used to do to fresh tanks lol). Same goes with an under-geared/skilled healer with a good tank/DPS.
 
Besides the time when heroics were still fresh (including H HoR), wiping in Heroics is really rare now. 1 straggler really doesn't make a huge difference with the level of gear readily available now. Even tanks in blues, that can barely hold aggro on anything, can make it through a Heroic dungeon as long as the DPS and Healer is competent enough to burn mobs down quick, kite to avoid damage, etc. (well at least that's what I and my bro used to do to fresh tanks lol). Same goes with an under-geared/skilled healer with a good tank/DPS.

heh, this is true. I got into a group with an undergeared tank yesterday. He died on the first boss in about 3 seconds, I tanked it in my fury gear thanks to a kick ass healer
 
Bliz is saying 5 PST for severs to come up im betting more like some time in the early AM tomorrow
 
Bliz is saying 5 PST for severs to come up im betting more like some time in the early AM tomorrow

A lot of WoW nerd worlds are shattered for real now!

(me, just my lunch break was shattered, but that's nearly every tuesday :( )
 
Bliz is saying 5 PST for severs to come up im betting more like some time in the early AM tomorrow

11 AM was the claimed time...lol, business as usual

No sane person would have believed that 11 am crap. I wasn't expecting to be able to play today at all.

LOL....5 years later people still believe the 11am nonsense on patch days...I don't think they have ever hit an 11 am deadline on a patchday.

/playing soccer until midnight
//will see if the servers are up then
 
LOL....5 years later people still believe the 11am nonsense on patch days...I don't think they have ever hit an 11 am deadline on a patchday.

/playing soccer until midnight
//will see if the servers are up then

They have hit the 11 am time several times, just never for a major content update. I've been playing since the friends and family beta of vanilla, so I know even if the server were up at 11AM theres no point in trying to play untl tomorrow lol
 
They have hit the 11 am time several times, just never for a major content update. I've been playing since the friends and family beta of vanilla, so I know even if the server were up at 11AM theres no point in trying to play untl tomorrow lol

Yeah that's what I meant...but you get the point. :p
 
You mean like how you can't inspect or debuff yourself with right click on your buff? UGH!
Are you sure all your addons are up-to-date? I had that problem but it went away after I updated my addons and disabled the out-of-date ones. Gearscore is what prevented me from inspecting (and a lot of other people too), so I just turned that one off. I've been inspecting people just fine for the past couple of weeks.

I completely disagree. I thought that WotLK was an excellent expansion. I honestly don't see how someone that is a fan of WoW could say it's not a good expansion. It brought wow back to earth and not some space sim with aliens and other planets ect. Cata is going to be a lot of fun and I am stoked to get my hands on it. A lot the people on this board seem to have already burned out on WoW and have nothing but hate for it. Sucks for them they can't enjoy it anymore.
As a Warcraft fan, I loved WotLK. The zones, the atmosphere, the lore, it was all great.

As a World of Warcraft player, I thought WotLK was downright terrible. Too casual-friendly, every idiot and his mom could get T10 gear, classes were being homogenized, no thought process required for 5-mans, nobody ever had to worry about going OOM anymore, etc. etc. etc. Yes, these things sound good on paper until you realize how much they simplified everything to an extent where it can hardly be called a true MMORPG anymore.
 
As a hardcore player turned casual due to RL stuff I am spit on the casualization that happened in wrath.

Normal and heroic modes, I like them, alot. Competent people who dont have alot of time can still kill bosses but will never get the super highness gear that the hardcores will get.

Class homogenization I also like. Being able to bring 9 of my friends with out really having to worry about what class they are other than the general role is good. Bring the player not the class.

As primary a healer the oom thing regardless of how casual things are is retarded. I am glad they are fixing this, I already have my old stop casting macros setup from orig/bc ready.

For gear accessible via 5mans, I like the ability to get last patch's gear from heroic 5mans as it lets you get back in the game if say you have not played for a very long time. As for getting current gear with 5mans like how it was at the end of wrath i am not too much of a fan. But also by the time this was added it didn't really matter. The expansion and patch had been going on for too long and the next expansion of was on the horizon. They want to keep people playing. If I was in their shoes I would do the same thing.
 
I've quit WoW a few times, but my biggest concern about playing the game again is that my server became a huge fail at some point while I quit. Medivh-H, which was getting world firsts in Vanilla, is now a cesspool and the most imbalanced population in all of WoW. As others have pointed out, the community is terrible. I would love to play an MMO again, and thought I would join some friends in FF14, but we all know how that turned out. When you are trying to pug or get into a guild in s game where the community is so rancid and vile, it pretty much sucks all the fun out of the WORLD of Warcraft.

I also think it is frankly terrible that Blizzard will not let people freely transfer off of servers where the population is wildly out of control. Sure, if you are one of the Alliance on Medivh who outnumber Horde 14:1, they will let you transfer for free. The thought of paying a free to transfer elsewhere sickens me, regardless of the amount. (it is $25 per character) If I could take all my characters, and move them all over, I would probably play again. However, Blizzard keeps all their realm stats a total mystery, so you can only guess if you are going somewhere balanced.
 
Something i also want to touch on, 5 mans are going to be alot harder this time around (at least for the first 2 gear levels). Here is a good example:

http://www.youtube.com/watch?v=WhUyJPMGBIM
http://www.youtube.com/watch?v=SmQ0YTFu61k

This is totalbiscuit's newest video for heroic throne of tides in which all group members are using full raid gear premades. The instance looks alot of fun and it looks challenging even when it is over geared. If you are forced to do randoms, they are going to suck quite alot until the tards stop queueing. Which is a good thing seeing how easy wrath instances were. Will they stay this difficult 1.5 years later, after 3 raid patches? Doubtful, but this is is definitely much harder than wrath was, by a long shot.
 
So whats the point of taking away all the portals? Is the idea of the shattering to enlarge the pocketbooks of the already godly mages?
 
Honestly, i liked vanilla wow the best. Sure the expansions added stuff that was fun, but i think that blizz failed hardcore when TBC came out. They invalidated all the work people had done on vanilla when random drop blues where better than vanilla end game purples. And then they did it again with WOTLK. <sigh>

But i will be playing the expansion as soon as i can get back home and grab my authenticator. Mainly to spend time with friends online, but also because i want to start a worgen and play through 1-60 in the new re-vamped old world.
 
So whats the point of taking away all the portals? Is the idea of the shattering to enlarge the pocketbooks of the already godly mages?

I believe its to make sure people use org/stormwind as the main hub again, what would be the point of using org as a main hub when dal still offered ports to org and all other major cities?

They want dal to be the place you go to for training and such as you leveling in northrend but want to to go back to using org once you hit 80.
 
I believe its to make sure people use org/stormwind as the main hub again, what would be the point of using org as a main hub when dal still offered ports to org and all other major cities?

They want dal to be the place you go to for training and such as you leveling in northrend but want to to go back to using org once you hit 80.

That only makes sense, if they put the Tier 11 vendors in Org and StormWind, if the Tier vendor is still in Dal, that will suck balls.
 
Honestly, i liked vanilla wow the best. Sure the expansions added stuff that was fun, but i think that blizz failed hardcore when TBC came out. They invalidated all the work people had done on vanilla when random drop blues where better than vanilla end game purples. And then they did it again with WOTLK. <sigh>

I see this argument often, but I don't quite understand it. How do you validate the hard work? Being perpetually better than everyone else, or having a huge strength advantage that spans across multiple tiers? Things will get phased out over time no matter how good the item is (it usually boils down to items). At the time when they were still significant and relevant, they were way better than everyone else. Nowadays people at least have achievements, mounts or titles to "validate" their accomplishments.

Idk how hardcore players really feel about this, since I'm pretty casual and consider gear resets a fresh new start. Not to mention they all don't think alike. However, I can say for sure that the most hardcore players I've seen during the vanilla days are still truckin' to this day, standing among the top guilds with the top gear. I think at this point they're in it for the challenge and competition, not the prestige of gear. I've always imagined the pseudo-hardcore players still being bitter about losing all their "hard work" long after they've quit the game.
 
Something i also want to touch on, 5 mans are going to be alot harder this time around (at least for the first 2 gear levels). Here is a good example:

http://www.youtube.com/watch?v=WhUyJPMGBIM
http://www.youtube.com/watch?v=SmQ0YTFu61k

This is totalbiscuit's newest video for heroic throne of tides in which all group members are using full raid gear premades. The instance looks alot of fun and it looks challenging even when it is over geared. If you are forced to do randoms, they are going to suck quite alot until the tards stop queueing. Which is a good thing seeing how easy wrath instances were. Will they stay this difficult 1.5 years later, after 3 raid patches? Doubtful, but this is is definitely much harder than wrath was, by a long shot.

So they cranked the difficulty of heroic five-mans and made them about as time consuming as a night of raiding, but with the same old pittance of a reward? Not worth the hassle. If you are going to up the tedium, make it worth the effort.
 
So they cranked the difficulty of heroic five-mans and made them about as time consuming as a night of raiding, but with the same old pittance of a reward? Not worth the hassle. If you are going to up the tedium, make it worth the effort.

They made the game more fun... I don't see how blasting through heroics in less than 10 minutes running as fast as you can spamming AOE is fun at all.
 
I started playing WoW, and I've to say, from an RPer point of view... I love how Blizz is introducing the add-on ingame. All the quakes, quests with strange cult, quests introducing to the lore of worgen. Much, much better then in other MMOs

Also... the new patcher is brilliant, with the need to leech only most important data, and then you play while patch is downloading.

Will be some time, tho before I see all the new stuff, taking that my priest is just 38 :)
 
So they cranked the difficulty of heroic five-mans and made them about as time consuming as a night of raiding, but with the same old pittance of a reward? Not worth the hassle. If you are going to up the tedium, make it worth the effort.

Exactly. It sucks.


They made the game more fun... I don't see how blasting through heroics in less than 10 minutes running as fast as you can spamming AOE is fun at all.

Some of us don't have hours upon hours every night to raid. That's the main thing I liked about WOTLK. It didn't only reward the people who had no lives outside of WoW. I have a wife and 3 kids so I can only play seriously after they go to bed. Now these heroics can take several hours with the idiots that jump in queues. Not fun.... especially when you don't have the time to consume doing it like the other people.

Now there will be no competing with the time hogs... how can you? Way to kill playing wow + having a life.
 
Nah, they will be just like when wotlk came out and heroics were "hard" until people geared up or they will get nerfed after a few months, either way its no different than LK
 
Nah, they will be just like when wotlk came out and heroics were "hard" until people geared up or they will get nerfed after a few months, either way its no different than LK

That's what I expect as well. I heard something about adaptive heroics (scale difficulty with your gear). I am praying that doesn't happen.
 
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