Slow Starcraft 2 Performance at 1920x1028 ultra?

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Aug 1, 2010
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Hi, I recently purchased a new system with the following specs which I think be able to handle Starcraft2 at any resolution my monitor supports and at the highest ultra settings possible. Below is my main system specs, all at stock speeds:

- AMD Phenom II X4 955BE 3.2 GHZ
- Gigabyte Geforce GTX 460 Fermi 1GB
- G.Skill 2 x 2GB Ripjaw DDR3-1333 CL-7-7-7-21 timing

The problem is that my in-game framerates per second, i.e. fps, are only 25-60 most of the time depending on the action on screen at ultra settings with 1920 x 1028 resolution, which is the highest my monitor will go.

I thought given my system, I should be able to get much higher fps at that resolution and max settings, e.g. 50 - 80 on average.

What could be the problem and what are your fps for SC2?
 
Our systems are semi close. [email protected] and a 470@800/1600/1942 and 8GB ram.

I am running a solid 60 FPS 95% of with v-sync on and ultra settings. Is single player lagging? or is it Multiplayer? If your 460 is not O/Ced, max that sucker out. Get afterburner and adjust your fans and up the voltage. I have seen people hitting 850-900 on that card.
 
did you enable the "smooth mouse" option? It kills FPS like none other (only in combo with vsync, that is).
 
I haven't overclocked anything because I don't plan on increasing the temperature of my system any further which is already high due to stock cooling. I don't want to tweak anything at this point so I guess I'm wondering whether my sc2 fps appears low given everything is running at stock.

I'm referring to single player btw.
 
Our systems are semi close. [email protected] and a 470@800/1600/1942 and 8GB ram.

I am running a solid 60 FPS 95% of with v-sync on and ultra settings. Is single player lagging? or is it Multiplayer? If your 460 is not O/Ced, max that sucker out. Get afterburner and adjust your fans and up the voltage. I have seen people hitting 850-900 on that card.

what resolution at you running at?
 
It should run fine at ultra
i have been playing same resolution at ultra setting 2v2 no slow down
but no aa and af.
 
you should be able to overclock the 460 without really increasing your temps at all, just the fan will run at a higher rpm then before.. should solve your problem though SC2 is very clock dependent.. not really core count dependent so the higher you can get your cpu clock up the better off you will be.. you should be able to overclock to 3.4-3.5ghz without having to mess with the cpu voltage which would then not increase temps all that much.. maybe 2-3C at most in game..
 
I don't know if this is a problem in SC2 or not because I haven't experienced it there. But in WoW the GTX460 for me anyway was reducing its core clock which would severely cripple the FPS when the card determined that it didn't need to run at full speed. I fixed it by cranking the settings so I don't think that will really help you.

To see if yours is doing the same thing I recommend downloading GPU-Z or something similar to watch the core clock to see if it is doing the same to you.
 
Your performance sounds about right. I get slightly higher fps with an oc'd 5850 and a 3.4ghz c2q at 16x10 4xAA max. You could OC your cpu or gpu to go a bit faster, but your not gonna get to 50-80fps imo.
 
It is the drivers. I got 2 GTX470s and was only getting around 30-40 fps with the Nvidia 7/10 drivers. Uninstall the card in device manager and reinstall but use the drivers that windows gives you. It makes a very big difference. Your 460 should run that game on ultra everything/4x antianalising @1900x1200 and give you 50-60 fps. One 470 gave me that performance but at 2560x1600 so you should have no issue. Hope this helps

The correct drivers should be from 6/10
 
It is the drivers. I got 2 GTX470s and was only getting around 30-40 fps with the Nvidia 7/10 drivers. Uninstall the card in device manager and reinstall but use the drivers that windows gives you. It makes a very big difference. Your 460 should run that game on ultra everything/4x antianalising @1900x1200 and give you 50-60 fps. One 470 gave me that performance but at 2560x1600 so you should have no issue. Hope this helps

The correct drivers should be from 6/10

You sure about the drivers? I currently run the July/10 drivers as you suspected so I might give it a shot but am skeptical about the driver being such a big issue.

Anyone else can confirm this?
 
You are CPU limited, Techspot had a chart of CPU performance in Starcraft 2, and the i7 completely crushed Core 2s and Phenoms in this game.
 

Yeah, it seems to corroborate with http://www.pcgameshardware.com/aid,...CPU-benchmarks-x-Core-i5/i7-leading/Practice/

SC2 can only use 2 cores at a time, but it also eats cache like candy, so the E8400 (even at stock 3.0GHz) performs very well with its 6MB L2 cache.

OP, as a practical matter, since you don't want to overclock, just turn down your settings in multiplayer and see if that helps. You can bump it back up in single-player, where you would probably be more tolerant of framerate drops.
 
Hi, I recently purchased a new system with the following specs which I think be able to handle Starcraft2 at any resolution my monitor supports and at the highest ultra settings possible. Below is my main system specs, all at stock speeds:

- AMD Phenom II X4 955BE 3.2 GHZ
- Gigabyte Geforce GTX 460 Fermi 1GB
- G.Skill 2 x 2GB Ripjaw DDR3-1333 CL-7-7-7-21 timing

The problem is that my in-game framerates per second, i.e. fps, are only 25-60 most of the time depending on the action on screen at ultra settings with 1920 x 1028 resolution, which is the highest my monitor will go.

I thought given my system, I should be able to get much higher fps at that resolution and max settings, e.g. 50 - 80 on average.

What could be the problem and what are your fps for SC2?

http://www.gosugamers.net/starcraft2/news/12626-overheating-bug-confirmed-how-to-fix-it

The problem you are experiencing is probably described here at Gosu gamer.com...at least i think that's what it is ...come thing that has to do with the coding that makes your graphics card run unnecessarily hard...
 
With system in sig I can get 60ps throughout the game with 1920x1080 ultra 2x aa. Unless you are playing on a map with maxed out population or certain zoom scenes it will be smooth.

Worst part of the game and the one that made me turn off aa was the final zeratul mission holding out till the last minute against the hybrids.
 
Quite sure the above is Old News as that would of been fixed and Only affects the menu screens not when Playing games

SC2 is an CPU limited game (Most games are Single or dual threaded this is nothing new i could most likey Count the games that have more then 2 threaded support, like BF:BC2 that is Muti-threaded Scaling as it uses 8 theadeds on my system but only at map load for 1 second), try the base defence maps as they do tax the system an bit

my other friend has an older system (edit Spec when he gets back on) then mine ([email protected]) and my system does not lag i can see the map lagging but thats PC network lag due to other system as i get the popup telling me that player(s) X is running slow

all my settings are on Ultra mite try thow some AA in there as well (need to log it again but 60% GPU use? on an GTX480 @1680x1050) , Yes SC2 is Dual threaded only so High 3.5Ghz clocked 3 core or higher is best to use (3rd core is for System/GPU overhead use) I3/I5 is recommended at high clocks in massive unit maps battles
 
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