SixtyWattMan
Supreme [H]ardness
- Joined
- Aug 4, 2008
- Messages
- 4,466
First, the "hosting" option has been around in a lot of games way before MW2. Second, do you know for sure that the host has 0ms lag in MW2? I believe I've hosted at least a couple games and I did not notice this. Is there a way this can be measured? Where did you get your information on the MW2 coding. And let's talk about the concept of "advantage"...come on, gamers who play on decicated servers don't like "advantages"....you must be kidding. The competitive gaming community loves advantages, it seeks them out, with a passion. I've gotten into decicated server COD games where someone has blown away and wreaked the whole game w/ some kind of advantage hack...and it sucked.
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Unless IWnet magically creates 150+ms lag for the host they have zero ping. Do you know anything about networking at all?