left 4 dead...there a hard group that plays?

What an asinine comment. It is people such as yourself who are actually ruining the game. I'm at the very least an average player. I know I've been kicked a bunch of times because people such as yourself who think the game is real life. I got kicked while leading my team in points because I missed on a boom. One fucking boom. I bet your the guy who rage quits after the first map if his team is losing and calls his team noobs before he quits.

I personally think it should be some sort of requirement to not be a dick while playing a GAME. You are supposed to have fun. To the OP my steam id is xschunkylover if you ever want to play.

I only play this game with at least 2 other individuals who I personally know. So no, I don't ever encounter a situation in which I ragequit.

Try as you might to convince yourself otherwise, this is not elitism. Elitism is not defined as a desire to start a game and play it for longer than 30 seconds before the entire other team is annihilated and shortly thereafter disconnected from the server. People need to cowboy up and stop stepping straight into a versus game shortly after purchasing the game and expecting to get something out of it. And if you really want to do that, expect to get your shit pushed in, that's it.

I spent the last hour trying to play L4D. I never once had a group of individuals on the other team in probably 5 or 6 games stay past the FIRST FUCKING MAP. It's pathetic, and it's not my fault. As it turns out, it is my problem, so I will do what I can to rectify it by telling these people things they probably do not want to hear.

Furthermore, as I read through your post again, I think you are missing my point. My quarrel is not with bad players on my team. At this point, I see them as a little spice for the game since we have to pick up their slack. It's when the bad players comprise the other team that I have issues. Versus mode quickly loses its luster in the scenarios that I have described because playing against one other guy who has the balls to tough it out just isn't fun.
 
I play as "Zoey's Boobs," and I welcome the add if you want to. I realize that everyone started somewhere.

For me, I found it really helpful to put around 20+ hours (I'm estimating) into the co-op game -- learning the ins and outs and memorizing maps -- before jumping into the versus, which is really fun. In all my months with the game (which I play about 30-min to an hour every other day), that's the one that new players get kicked the fastest simply because you have to know your stuff. It's sad really, but one wrong move can mess everything up, as some other posters have said. I consider myself pretty seasoned and I still make mistakes.

Good luck though, and enjoy!
 
Not totally accurate, as even with experienced and competent players such as myself, get voted off just due to bad attitudes of someone having that "boss mentality", wanting to have the team do things their way. If you don't, they try to vote you out.

It's been ridiculous. I've actually had at least six times I can remember that, despite having the highest score/dmg/kills, that *I* was the one booted out of a server due to "the boss", which is ridiculous. The object is to win, of course utilizing teamwork, but when you boot out the person(s) that have the highest scores and do the most for the team, those are not the ones you boot out just due to you having a "control issue" personally.

Heh, just two nights ago it happened again... as the Infected, my score was over 2,000 in dmg (without even having been a Tank), everyone else under 800 (one guy around 40, even), and the next thing I know, I'm actually kicked out of the server due to not doing what some guy wanted me to do, and I don't even know what that was (as if I would have followed his "orders" regardless...).

Wow. I've found myself in similar situations, wherein I and/or my teammates will get the boot because we're not following the "boss's" orders. Today someone started ranting about how much his team sucked because we didn't just run through the levels like him. Last time I checked, it's supposed to be about teamwork and getting all of the survivors into the safehouse(s).
 
This type of attitude doesn't show well for the Left 4 dead community, nor does it bode well for the longevity of the game.

Trust me this isn't going to affect longevity whatsoever. No matter how non-newb-friendly L4D is, DotA is ten thousand times less newb-friendly, and lots of people still play it. In DotA, at the very lowest level of play (public games), people use a program called banlist to prevent people that are bad/people that leave/people they don't like from playing - and they'll kick you from the game as well. Higher up (TDA), where kicks are disabled and bans are given only for leaving, you'll just get continually flamed for the duration of the game if you're bad. If you do manage to learn the game and become good enough to play at any level above public games, it does become a very enjoyable game - at least when you don't get 5 people on vent stomping your team and purposely prolonging the game so they can stroke their dicks a little more.

Anyway, that was way too long of an explanation. Anyone playing L4D, feel free to add AVT_ and send me a message to play sometime. I just got the game yesterday so I'm not oh-my-god-experienced, but at the very least I've played through singleplayer all campaigns so I somewhat know what to do.
 
Feel free to add me: hentaitentacles

I'm a L4D n00b with a thick skin and a working microphone. :)
 
Wow. I've found myself in similar situations, wherein I and/or my teammates will get the boot because we're not following the "boss's" orders. Today someone started ranting about how much his team sucked because we didn't just run through the levels like him. Last time I checked, it's supposed to be about teamwork and getting all of the survivors into the safehouse(s).

Exactly... or keeping the survivors from getting to the safehouse, in terms of vs mode. But either way, if you're going to kick someone out of a server, it shouldn't be because they're not doing what you want them to, especially when they have the highest scores, which means they're obviously more than competent players. If they truly wanted to win so badly, you don't kick the better players :rolleyes:... not that anyone should be kicked for no good reason at all in the first place.

But even in that regard, it's about fun, so even if someone isn't some "super FPS god", or is having a "bad FPS day", just friggin' play the game, help one another out and enjoy yourselves, ffs.

Well, whom ever is tired of the rampant nonsense in L4D, feel free to add me: Slachtbeest as a friend.

More than happy to find some mature individuals who know how to be effective and still have fun. Hell, even my wife plays with me when she gets the chance, and she's actually a killer FPS gamer, lol :D.
 
I only play this game with at least 2 other individuals who I personally know. So no, I don't ever encounter a situation in which I ragequit.

Try as you might to convince yourself otherwise, this is not elitism. Elitism is not defined as a desire to start a game and play it for longer than 30 seconds before the entire other team is annihilated and shortly thereafter disconnected from the server. People need to cowboy up and stop stepping straight into a versus game shortly after purchasing the game and expecting to get something out of it. And if you really want to do that, expect to get your shit pushed in, that's it.

I spent the last hour trying to play L4D. I never once had a group of individuals on the other team in probably 5 or 6 games stay past the FIRST FUCKING MAP. It's pathetic, and it's not my fault. As it turns out, it is my problem, so I will do what I can to rectify it by telling these people things they probably do not want to hear.

Furthermore, as I read through your post again, I think you are missing my point. My quarrel is not with bad players on my team. At this point, I see them as a little spice for the game since we have to pick up their slack. It's when the bad players comprise the other team that I have issues. Versus mode quickly loses its luster in the scenarios that I have described because playing against one other guy who has the balls to tough it out just isn't fun.

Fair enough. That is a problem. There should be some type of system in play to tell you if a person rage quits often. Hell we should start a list in this forum of bad people we've all played with. I know I've got quite a few names I can remember. One such person would be a user named Wiggs. Total ass hat.
 
Just got done playing, ill tell you this newbs in versus are terrible and get kicked for that reason. Play co-op intill you understand everything.
The only way to learn to play Infected is to just do it. I was completely shitty at it until this weekend, when I was on a team with two guys that I know and another third person who just jumped in.

Learning when to use certain moves and such takes practice, and you can only get that by playing online.
 
Because it ruins the experience for people who aren't new. It goes from a zombie survival game to a game of babysitting when you keep having to take care of someone who doesn't know what they are doing. Playing as infected just turns into a game of frustrations when some asshole keeps fucking everything up for you. This is the type of response I expect from someone who doesn't even play the game. Everybody on the team has to know their shit or you drag them down like a thousand pound ball and chain and this is a realization you quickly come to whenever you are forced to play with one of the bots on down syndrome mode or with some idiot who just installed the game.

I personally think it should be some sort of requirement to play the solo campaigns first before allowing play in versus mode.
Wow, you're a dick. You could always try explaining some of the finer points of playing Infected to someone who is new at it. I played just co-op campaigns for two months before trying Infected, and I was shitty at it at first. Only through explanation and practice was I able to learn the finer points of it.

But, let me guess, you're instantly good at everything, right?

I can understand if you're explaining the elements of Infected gameplay and someone just isn't listening (we had one of those over the weekend ... he kept waiting for everyone else to die and just solo attacking ... he was useless, and despite much explanation he wouldn't do it any different), but to just get pissed off at anyone who is new is just plain immature.
 
Wow, you're a dick. You could always try explaining some of the finer points of playing Infected to someone who is new at it. I played just co-op campaigns for two months before trying Infected, and I was shitty at it at first. Only through explanation and practice was I able to learn the finer points of it.

But, let me guess, you're instantly good at everything, right?

I can understand if you're explaining the elements of Infected gameplay and someone just isn't listening (we had one of those over the weekend ... he kept waiting for everyone else to die and just solo attacking ... he was useless, and despite much explanation he wouldn't do it any different), but to just get pissed off at anyone who is new is just plain immature.

Sounds like that guy plays too many DM style FPS games where playing with a team is not existant (i guess that goes for most FPS games, even things like BF)

Always bothered me when people say learn in SP which is pretty much impossible to do in a MP oriented game. They don't compare in anyway. You need to play online and suck before you'll get better. Even if your teammates suck, some people just need to realize not everyone can be the best or pefect player (except themselves of course)
 
i had the game pre-ordered so i got into the early demo so i started out in the co-op mode. definitely helped me out when i first played versus because i knew the maps well and all the good spots to go to. im still learning the more secretive spots to hide in. all i play now is versus and the occasional co-op on expert. lots of fun with a team that people dont rage quit. thats why i only play with friends or friends of friends

overall a good guy who is kind to n00bs because we all were one once :)

steam id: FlyingMonkey
game name: AlmostEvil
 
Stem ID is Jhaelen - also not an amazing super player, but not a complete n00b either.
 
I added a bunch of you.

My steam ID is irving_r_pointystick, and my alias is ghostchamber.

Still a bit n00bish but getting better.
 
seems like most of you are forgetting a key point: overall ability. I find that if an FPS player is experienced, learning the ropes in left 4 dead will only take a few rounds and I can be patient.

If, however, someone is obviously a newbie both in the game and the genre in general, the time it would take to teach them the ropes becomes burdensome.

I get tired of newbies joining expert servers and expecting that people will enjoy playing with them. More often than not the newbs don't listen to your instructions and you end up getting demolished repeatedly.

Also, although I think some on this thread were a little too abrasive in expressing this opinion, I only have very limited time to spend playing these games each week and therefore I want to play with good players. I can't spend an hour re-teaching the same L4D-specific skills to a group a newbies each time I play, much less people that dont have the requisite solid FPS foundation that will allow them to become a reliable L4D teammate in the future. It is a game and you are supposed to have fun, but I'm not going to pay $50 and use precious time to involuntarily join Teach for America.
 
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