First time Wow Player - meh.

Grimham

[H]ard|Gawd
Joined
Jul 20, 2004
Messages
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I'm just curious about something. I started playing WoW for the first time ever this week and to be quite honest I'm bored out of my mind. I really *want* to like it because a few of my friends play and wanted me to start playing with them (they actually bought me the game so I'd be more inspired to do so). But I just can't get into it. The only other MMO I've ever played was AoC. Now here's the weird part (at least from most people's viewpoint). I actually enjoyed AoC quite a bit, the graphics were nice, I liked character selections and the game mechanics. But in the end the lack of content, bugs and dwindling player base really made me quit. Bottom line - am I just not giving WoW enough time to "grow" on me? I'm only level 12 and am playing a Warlock. I understand that you can't just give me a concrete "yes" or "no" on the matter, but does the game usually grow on people? Because the way I feel right now I don't care if I ever played another second of it. In the end I'll make up my own mind of course, but I just don't want to waste any more time before my free membership runs out if this is as good as it gets.
 
Game doesn't get fun until the level 30s+. You don't have many core spells (or even a variety at all) until then. Part of the appeal of any game like this is the drive to get that next level and equip more gear and learn new spells and stuff....

The low teens and 20s are pretty bad though.
 
Its not that great of a game unless you're actually playing along side your friends. The competition of leveling, getting better gear, helping others out, and knowing the most was always what brought me back to playing. Leveling by yourself is boring and repetitive especially if you don't enjoy the instances. What level are you?
 
play WAR...its a lot easier to get started (to me anyway) and RvR stuff is awesome.
 
If your spending all of your time solo grinding quests thats probably the problem. woW is boring as shit playing by yourself (especially early levels) it will get better once you start doing instances with people
 
If your spending all of your time solo grinding quests thats probably the problem. woW is boring as shit playing by yourself (especially early levels) it will get better once you start doing instances with people

Perhaps that's a lot of the problem. I'm running back and forth from quest to quest with my douche-bag level 12 Warlock while my friends are going on raids with their level 80 Death Knights. They have tried leveling with me a bit, but I still find it boring. Anyway, thanks for the replies guys.
 
To get to level 12 takes what a few hours? You may need to put in a little more time to get a feel for it.
 
and so is the trap of wow. you play to level, and as you level you become more vested in the game and don't want to give up because you're spent so much time playing. A game is meant to be fun. If you're not enjoying it then maybe it's time to find another game. If you think you may enjoy the game in higher levels then give it some more time. I was in a similar situation. I played wow for one month with friends casually, I don't have the time to invest so much into gaming. I played around 30 hours or so. for me it never got any better. It just felt like a grind, mabe it was the fact I couldn't dedicate the time or whatever. Maybe the game isn't for you. Good luck with whichever decision you go with.
 
I'd either get to about lvl 20 or 30 on that character and try out a different class (unless you're hell bent on warlock) or ask your friends if you could play on their character for an hour, like doing a quest with the other friends or doing an hour of pvp or something. If you don't like it with a high level character, you probably wouldn't like it with a low level character.

Also, i'm guessing you have vanilla wow with out the xpacs? Cuz I think death knight would be the closest chance to getting to your friends level faster since you start at 50 or something. But totally not worth getting both expansions just to try it out.
 
Perhaps that's a lot of the problem. I'm running back and forth from quest to quest with my douche-bag level 12 Warlock while my friends are going on raids with their level 80 Death Knights. .

Thanks for the chuckle at the end of the day. :D
 
Basically, if you don't wanna "work" towards your rewards at higher levels, then WoW isn't for you. May I suggest the Final Fantasy series?
 
Yeah, as WoW has grown the grind that stretches from the early levels to "the real game" keeps growing too.

Imo, they're much less interested in attracting new players than they are in keeping the 7-10 million they've already had at their peak. New expansions keep the boredom quitters coming back.

The early levels are often empty, boring, and if you're on a PvP server there's always the good chance some mindlessly bored douche bag lvl 70-80 feels like camping you.

If your into MMOs, and don't mind huge grinds, then look up a leveling guide and get your butt to 60. If you have buddies who want an alt, I suggest having some level with you to help fend off boredom. If you think MMOs might not be your thing, then bail now. And lastly, if you're really into WoW and like PvP, I suggest avoiding the Warlock class altogether. It's been totally neutered and was almost painful to play last time I got on.

-S
 
Grimham AoC and WoW are like opposites in terms of 'looks' and 'balance/content'. AoC looked amazing (on max settings, some areas looked better than Crysis which is why I forgave the performance while I played it) but in terms of character balance and content it sucked ass (though it did have great potential).
WoW looks like it can run on a cell phone, but compared to any other MMO out there, its balance/content is top of the line. (as well as its playerbase size which is the largest in the world for any MMO).

I can see why it feels meh joining up now years after everyone and being almost alone in the low areas.

Yeah, as WoW has grown the grind that stretches from the early levels to "the real game" keeps growing too.
I haven't played WoW in quite some time, but I know they drastically lowered the amount of XP you need to level from level 1 to 60.
L1-60 you can do in about 1/5th the time it used to take back when the game first came out. 60+ I'm not sure about.

IMO WoW was at its peak of fun gameplay in the first few months to a year after it was first released. Stupid instanced PvP didn't exist and everyone was duking it out in the world areas or learning the high end instances at the time. Ahh the sweet memories.
 
i layed wow over last summer for the first time too and got bored shitless after a months play. got to around level 30 and just couldnt be asked anymore. i dont know whats soo addictive and great about this game. i prefer guild wars tbh, it has a better storyline but imo does WOW even have a storyline?
 
I'm just curious about something. I started playing WoW for the first time ever this week and to be quite honest I'm bored out of my mind. I really *want* to like it because a few of my friends play and wanted me to start playing with them (they actually bought me the game so I'd be more inspired to do so). But I just can't get into it. The only other MMO I've ever played was AoC. Now here's the weird part (at least from most people's viewpoint). I actually enjoyed AoC quite a bit, the graphics were nice, I liked character selections and the game mechanics. But in the end the lack of content, bugs and dwindling player base really made me quit. Bottom line - am I just not giving WoW enough time to "grow" on me? I'm only level 12 and am playing a Warlock. I understand that you can't just give me a concrete "yes" or "no" on the matter, but does the game usually grow on people? Because the way I feel right now I don't care if I ever played another second of it. In the end I'll make up my own mind of course, but I just don't want to waste any more time before my free membership runs out if this is as good as it gets.

I was the same. Myself and another friend gave WoW a go after we quit AoC. We both were absolutely baffled by the enjoyment people seemed to find in it. It's tedious. Every class is like playing a caster in WoW: press one hotkey, wait for it to recharge, press again. Maybe heal yourself in the meantime. Rubbish.

We've gone back to AoC these last few weeks and are enjoying it a great deal. It's just much more interesting, and there have been quite a few changes which have improved things a lot.
 
If you're not enjoying the solo leveling then give up, thats the majorety of the game content up until level 70 (I cant speak for 70-80)

All MMOs are social games though, you could try finding a guild or making friends while questing and group with people, thats a lot more fun.

The dungeons are more fun with good groups, try getting in on some of them as early as possible, there are quite a few in WoW all together but gametime wise you're only going to be spending a fraction of your 1-80 grind actually running dungeons most of it will be solo questing.

If you still want a good MMO you ought to consider WAR, it's got a good mix of all the best elements from games like AoC and WoW.
 
I was the same. Myself and another friend gave WoW a go after we quit AoC. We both were absolutely baffled by the enjoyment people seemed to find in it. It's tedious. Every class is like playing a caster in WoW: press one hotkey, wait for it to recharge, press again. Maybe heal yourself in the meantime. Rubbish.

Congratz on hitting lvl 15 before you and your friend quit.
 
Congratz on hitting lvl 15 before you and your friend quit.

Congrats on being presumptuous. I have a few friends who joined us on AoC, three of whom still play WoW and are getting multiple characters to 80 now. They all agree that one of WoW's major downsides was as we observed; hotkey bashing.

But yeah, so, uh... fuck off.
 
when i started playing WOW , what amazed me was the level of details in the game , graphically wise and gameplay. I had fun leveling up to acquire new abilities and also be able to access new area wich were too high for me. It was a blast really!

No one really had a clue how to level fast... and i think it was the golden age of WOW for me. No strategy for anything everyone just played the game to play the game.

Now if you have high level friends who tries to get you into wow, if they really want to help you have fun, they should make a new toon and play with you.

Have fun!
 
i prefer guild wars tbh, it has a better storyline but imo does WOW even have a storyline?

Does WoW have a storyline? It has a HUGE storyline developed over the past 14 years since Warcraft: Orcs & Humans was released.
 
Play a different class all have different feels,good tanks and healers are always in demand when you get to the higher levels.

More importantly get your friends to help you out. I would struggle thru the first 15 levels or so on your own so you get the mechanics down but your friends should be supplying you with some gold and some help. With help you should be quickly leveling up, if your friends don't want to level another toon have them run you thru some of the low level instances.

get questhelper mod if you are not keen on reading the lore and paying attention to the quest
it puts info on your map to let you know where you need to go and speeds things up
 
The main thing with WoW is that you need to decide what kind of person you are and what you look for in games. Some people like myself are goal oriented, I play WoW for the progression both in levels and gear. I love that feel in a game of having a goal and working my ass off to achieve it even if in all reality the goal I was trying to achieve was stupid (i.e. getting your mount at 40 then WoW allows people to get them at 30) I also am very much into the social aspect and being important to the group. I am a healer and I love being relied on by the group and if I f*ck up the whole group wipes, its kind of stressful like a job sometimes but again I love the accomplishment of a successful run.

Also, the first 30 or so levels of WoW are fairly boring cause everybody else seems soo much farther ahead of you and you feel left out and have to look at your measly 120pt crits while the 80's are cranking out 6k-10k crits.

My best advice is to find a friend to quest with and try to run some of the low level dungeons, looking back now I loved running those like deadmines, Wailing Caverns and some of the others.
 
I'm going to chime in with the others who say the game doesn't begin to be fun until you're a higher level. You only have the basic spells and actions from the start, and limited knowledge of the playing field and what it entails.

I'm a day-one WoW player and I'm still having fun. It also helps to be in a guild of friends and awesome people. Stay away from hardcore raiding guilds. They'll treat you like a drill sergeant treats a solder.

In addition you have to find the class that suits you. Some people would try a paladin and find it extremely boring and become disenchanted with WoW, and quit before trying something else because they think they're all about the same. They're not! There's a class for everyone!

http://www.wowarmory.com/character-sheet.xml?r=Proudmoore&n=Azhar
http://www.wowarmory.com/character-sheet.xml?r=Proudmoore&n=Aedam
http://www.wowarmory.com/character-sheet.xml?r=Proudmoore&n=Anisah

Fun times!
 
the cartoonish graphics on wow... is... just... making me.... *puuuuukkkkkeeeeeeeee*
 
the cartoonish graphics on wow... is... just... making me.... *puuuuukkkkkeeeeeeeee*

Man I don't know why people dislike them so much, ya the character models could use a lot of work. But I play 1920x1200 with everything maxed and game if beautiful, the spell effects, the environments, and with the new expansion textures on the gear is simply amazing. I give a lot of credit to Blizzards artists and graphic designers. I guess some people just don't have an opened mind when it comes to certain things.
 
In my opinion, the game was ONLY fun at lower levels. Once I got to the level cap, that's when the real grind started. 6 hours of getting killed in Molten Core only to have gear you wanted go to someone else? Fun! Scheduling your WoW "play" around work? Fun! Having to get keyed for instances in BC, which no one already keyed would help you do, and when you finally got them done, no one would run the instance you keyed for because they got keyed for the next one up? Fun!

IMO, the most fun I ever had with WoW were the low level instances with friends. The raid progression grind, pvp grind, rep grind, gold grind, meat grind, grind grind, that stuff was just work. If I didn't have such a problem with loving that gambler's high, I would have quit long before I did. I eventually sold the account, thank god.
 
I've been playing wow since release (on and off) and I absolutely hated leveling. I managed to get on character to cap (whenever an expansion came out) and could not find it exciting at all to level another character.

However, ever since I got refer a friend, I gifted a ton of levels and have enjoyed playing any of my characters that are 50+ (no I don't feel like I should play them just because I've invested so much time, they only have 5-6 hours played).

So in short, it only gets fun once you're higher level (40+ I'd say). Of course the first 40 or so levels are pretty slow especially if you don't know the fastest ways to levle yet.
 
In my opinion, the game was ONLY fun at lower levels. Once I got to the level cap, that's when the real grind started. 6 hours of getting killed in Molten Core only to have gear you wanted go to someone else? Fun! Scheduling your WoW "play" around work? Fun! Having to get keyed for instances in BC, which no one already keyed would help you do, and when you finally got them done, no one would run the instance you keyed for because they got keyed for the next one up? Fun!

IMO, the most fun I ever had with WoW were the low level instances with friends. The raid progression grind, pvp grind, rep grind, gold grind, meat grind, grind grind, that stuff was just work. If I didn't have such a problem with loving that gambler's high, I would have quit long before I did. I eventually sold the account, thank god.

Welcome to 2 years ago. Raids aren't like that anymore. No more worrying about losing your gear because you have to roll against 40 people. It's now 10 or 25 man, and every boss in raids drop 2 or more items plus badges where you can collect and purchase gears of your choice in quartermasters.
 
Welcome to 2 years ago. Raids aren't like that anymore. No more worrying about losing your gear because you have to roll against 40 people. It's now 10 or 25 man, and every boss in raids drop 2 or more items plus badges where you can collect and purchase gears of your choice in quartermasters.

Yeah. I'm not big on endgame raiding, but I've noticed how vastly it's changed since classic. This is a great analogy in understanding why old folks in real life always sound out-of-touch and outdated with current stuff. Old-school will stay old-school I guess. Turn off that VCR thing!
 
For me I enjoyed the journey to the end levels more than the actual end game itself. I loved the sense that there was a new zone to explore and new levels and gear to be had. I loved the art direction. Towards the end I felt like I was just running the same instances over and over.

IMHO my favorite zone was Westfall, and Deadmines and thats probably because it felt like The Goonies.
 
For me I enjoyed the journey to the end levels more than the actual end game itself. I loved the sense that there was a new zone to explore and new levels and gear to be had. I loved the art direction. Towards the end I felt like I was just running the same instances over and over.

IMHO my favorite zone was Westfall, and Deadmines and thats probably because it felt like The Goonies.

Same here. Most people simply don't appreciate the efforts put into the leveling phase of WoW and just rush to the cap as soon as possible. Mods like Questhelper just makes the mindless rush seem even more mindless. It's a shame really.

I think that's a subtle part of Blizzard's success with WoW. Each zone is themed with a side-story and have instances directly related to the conflicts of the area. It's a complex storyline that you may or may not know you're a part of. When people say "Oh I have to grind this and grind that" they really have a shallow look of the game.

That said, once you've done the quests, and done all the instances at the end of the questlines, and hit the cap, there's not much else to do but the *real* grinds :D. But hey, I can't expect Blizz to make fresh new content with the same magnitude of immersion as an entire expac on a regular basis.
 
Why dont you guys do the recruit a friend deal? Me and a RL friend did it(I leveled an alt), we leveling all the way to 60 in no time, like 2-3 weeks playing 2-4 hours a day. You get 3x the experience when you are in a party with them and they are close to you (if you turn in a quest and they are not near you, you will not get the 3x) and you can summon one another. Plus your "leet" DK friends can get a zebra mount if you stick with the game.

The XP bonus and summon only works to lvl 60, btw.
 
Congrats on being presumptuous. I have a few friends who joined us on AoC, three of whom still play WoW and are getting multiple characters to 80 now. They all agree that one of WoW's major downsides was as we observed; hotkey bashing.

But yeah, so, uh... fuck off.

AOC is the ultimate hot key bashing game. Never understood why people thought pressing multiple keys to get 1 attack was something unique and interesting from pressing one key.

Personally I just bound all my combos to a macro and hit one key cause I got so sick and tired of hitting key after key to get a combo off. Totally fucking original there, let me tell you.

Old-school will stay old-school I guess. Turn off that VCR thing!

Not till I finally get the clock set on mine will I get rid of it.
 
Congrats on being presumptuous. I have a few friends who joined us on AoC, three of whom still play WoW and are getting multiple characters to 80 now. They all agree that one of WoW's major downsides was as we observed; hotkey bashing.

But yeah, so, uh... fuck off.

So I was correct on your part though?

Still any game which one of its "major downsides" is the mere bashing of hot keys must have something going for it. Better then a dwindling player population, no? ;)
 
I played WoW for a year and a half. It never really *pulled me in*, except for maybe a few months when I was starting with friends and found interest in the fact that I was exploring a new open ended game.

If you can't get yourself to like it when you start it, and while you go your way up in levels then, the way I see it, you will most likely not enjoy it later on. Remember, as another fellow forum-er wrote in this thread, it's only a game. If you don't enjoy it, don't play until you get yourself to enjoy it. Just stop it.
 
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