fallout 3 like oblivion?

zombix

[H]ard|Gawd
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Im thinking of buying this game pretty soon for the xbox 360. Is it a really long game with a ton of quests like oblivion? Oblivion was awsome for me because of all the big towns and cities and a ton of stories to be told from a ton of npc's.

So is fallout 3, kinda the same?
 
Yes, I have played it and beat this game. Its fun and the graphics are great, but it is Oblivion set in a more recent setting of an nuclear apocalypse with a new targeting system and guns.

You will get others swearing up and down its not like that, but it is. Which is not a bad thing.
 
Very similar in that it is made by bethesda and an rpg so of course seeing as how good oblivion was is a good thing.

Graphically better although still not flexible enough in options, damn console port :p.

If you liked oblivion you will like fall out, no doubt about it although combat is alot harder in some respects IMO
 
I can feel Oblivion all over it. In some areas it looks, feels, and sometimes sounds like Oblivion. There's no mistaking it. Granted I enjoy both games very much, so it's not a bad thing.
 
Some have called it Oblivion w/guns. I'm not one of them but if you did like Oblivion you likely will like FO3
 
I think Fallout 3 is definitively a game worth getting.

Why get it for the 360 though? The PC version is getting tons of great mods, especially since the mod tools were recently released.
 
It's much smaller and shorter than Oblivion which was very disappointing. It cries potential but much of it is wasted. IE: The towns like Megaton, Rivet City etc. only have 1 or 2 quests for each and really are empty and wasted, etc.

Oblivion was much deeper with more playability and quests and storylines built into each town and has hundreds of underground locations and forts, etc.
 
I think Fallout 3 is definitively a game worth getting.

Why get it for the 360 though? The PC version is getting tons of great mods, especially since the mod tools were recently released.

I just got my xbox 360 so i just wanted to try it out on my new 360...

Anyways i looked at one of the movie reviews at ign and i saw a part where you fight some giant roaches :eek:

I hate roaches if you throw one on me i will scream like a little bitch. DOes this game have alot of them? Like there using the same model from the rats in oblivion?

I hate roaches
 
I just got my xbox 360 so i just wanted to try it out on my new 360...

Anyways i looked at one of the movie reviews at ign and i saw a part where you fight some giant roaches :eek:

I hate roaches if you throw one on me i will scream like a little bitch. DOes this game have alot of them? Like there using the same model from the rats in oblivion?

I hate roaches

The beginning is full of rad roaches and some of the homes too. They die with one hit from pretty much anything, are lumbering slow, and don't do much damage with they do bite you.
 
The beginning is full of rad roaches and some of the homes too. They die with one hit from pretty much anything, are lumbering slow, and don't do much damage with they do bite you.

DO they fuckin fly at you? Im serious if they do this game is fail to me...
 
DO they fuckin fly at you? Im serious if they do this game is fail to me...

lmao, I'm sorry if I'm laughing at a serious phobia, but I can't help myself. x)

No they don't really fly. You can hear them rustling about when you enter an area. They're stationary I think; I haven't seen one move at all other than to turn and face me. They ruffle their wings, but I don't think they take flight.

They can be modded out of the game, methinks. If that's something you'd prefer, I can jump into the GECK for you and see what I can do.
 
It's a great game period. I'd vote it for game of the year. Kinda like Oblivion? Yes. Do you like that style of game with non-linear story and can jump from one quest to another? Then it's a good candidate for you. Sweet guns and combat system? Check. Have fun!
 
Give this game 6 months of modding care and it will be worthy of $50. Also make a point of replacing the music. It's Oblivion when exploring, Crysis when fighting (same composer, and he got complacent).
 
You can supposedly beat the game in 15 hours if you know what your doing and play straight through. Right now I'm playing a stealth/Energy Weapon/Demolitions/hacking/lockpick character and have explored at most 40% of the game and have spent 22 hours on it?

I STRONGLY suggest pumping the difficulty up from the very beginning to ensure a challenge, especially if you go Sniper/VATS type character. I have more money and ammo than I need and almost never get hurt. Until I pushed the difficulty to max and now I actually take "some" damage here and there. And unless I get a sneak attack to start many creatures actually require 3 hits to die.

I like the game...it can get slow sometimes like Oblivion but overall it's great. Be careful though...pissing off factions permanently is really easy...damn getting caught stealing. lol

This thread is the first I heard the mod was released. I'M totally happy now because Oblivion mods made that game 10x replayable.
 
15 hours? Like oblivion I know some strange people who treated as a linear game and rushed through the quest on lowest difficulty so they could "beat" it.

I remember the awe when i first stepped out of the sewers(okay that was the console textures) and forgot about the main quest and just went roaming, nothing like that feeling. Fallout is the same, leave the main quest for a while and just explore although i find it is better to avoid combat rather than engage, just not worth it.
 
It feels like oblivion in many respects because it uses the same engine and a lot of features have spilled over, but the settings and design is completely different. So it's going to feel a little like oblivion but thats nothing to do with content and more to do with the technical side of things, how the areas load, how the stealing system works, upgradeable houses, the floaty movement etc.

Bottom line, Fallout3 is epic and you shouldn't let any negative feelings for Oblivion effect your buying decision becauase FO3 is more than just "Oblivion with guns".
 
Give this game 6 months of modding care and it will be worthy of $50.

I need say no more.

Though the game is cool, it has had plenty of time to be much better and original than Oblivion, from 2006 ;)
ecstatic.gif
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It feels like oblivion in many respects because it uses the same engine and a lot of features have spilled over, but the settings and design is completely different. So it's going to feel a little like oblivion but thats nothing to do with content and more to do with the technical side of things, how the areas load, how the stealing system works, upgradeable houses, the floaty movement etc.

Bottom line, Fallout3 is epic and you shouldn't let any negative feelings for Oblivion effect your buying decision becauase FO3 is more than just "Oblivion with guns".


They can add all the post-apocaliptic environments and little radiation mechanics they want, but yes, this game IS Oblivion with guns. I had a lot of fun playing it, but it had an extremly familiar feel right down to the soundtrack. I wouldn't say "the design is completely different". The questing is very similar, the character models almost exactly the same, and the dialogue system hardly changed and I think even some of the textures are the same. Even the PEP UI is nearly identical at its core with Oblivion's inventory/map/magic screen.

I actually found the game's main quest much shorter than Oblivion's: I think I beat it at level 16 at about 14 hours of play. Having fun finishing the side quests (from a saved game) now. All in all, well worth your money, but not mind-blowing.
 
sorry just one more question..

Im going to be getting this game for sure. But how long into the game do you go until you see zero roaches?
 
It feels like oblivion in many respects because it uses the same engine and a lot of features have spilled over, but the settings and design is completely different. So it's going to feel a little like oblivion but thats nothing to do with content and more to do with the technical side of things, how the areas load, how the stealing system works, upgradeable houses, the floaty movement etc.

Bottom line, Fallout3 is epic and you shouldn't let any negative feelings for Oblivion effect your buying decision becauase FO3 is more than just "Oblivion with guns".

This

FO3 felt like Oblivion for the first couple hours and then asserted its own personality. There are a lot of improvements over Oblivion and I think the best one is the level design. D.C. proper is a HUGE maze that has multiple routes through it and there are a lot of hidden pockets of goodness that the main quest never even suggests. The Capital Wasteland is appropriately barren--it's a little generic but there are still a lot of places to find and things to do. Dungeons vary from small houses to factories to tunnels/caves to massive systems like D.C. and are sometimes interconnected. Basically, it 'feels' like something ravaged by nuclear war and two centuries (but I'd guess that the cigs would be long gone by that time.)

There are 'spot quests' like saving wastelanders from Super Mutants and there are also the regular quests, which are going to be more or less the same in ANY game you play: fedex quests, kill/rescue quests or advancing the main plot. Some of the quests are rewarding and some can alter your character (Arefu, Oasis and one of Moira Brown's quests). There are also places to explore on your own. Some of them are quite large and much more varied than the Oblivion dungeons. (I like that they kept the 'local map' system from Oblivion--it's useful without being too revealing and their dungeon design has always reflected that.)

The inventory system has some much needed improvements, particularly the grouping of Ammo/Weps/Apparel/Aid/Misc that works with every container and inventory (yours and mercheants.)

Ranged combat is more immediately useful than Oblivion. Stealth isn't completely broken like Chameleon was in Oblivion. VATS is extremely useful and some of the perks make it even more so. Character advancement is superior (IMO) to Oblivion.

I'd argue strongly against removing radroaches. They do a good job of hiding more dangerous enemies in dungeon areas, they're easy to kill and not as bothersome as, say, a cliffracer. ;) It's not like they're blanketing every dungeon either. They are common but IMO not super bothersome.
 
It is similar like Warcraft, starcraft, red alert and age of empires are all similar.

But at the same time they are all completely different just as FO3 is completely different from Oblivion.
 
sorry just one more question..

Im going to be getting this game for sure. But how long into the game do you go until you see zero roaches?

I'm on my 70th hour of gameplay and I still see lots of rad roaches :)

Don't worry though. Even though they are quite common, you don't see them everywhere. You mostly find them in sewers or abandoned buildings. And they're very easy to kill too.
 
It is similar like Warcraft, starcraft, red alert and age of empires are all similar.

But at the same time they are all completely different just as FO3 is completely different from Oblivion.

Precisely. Of all the people that say that it's "Oblivion with guns", the common argument used to support that idea, is that it's because there's a large world to explore with lots of quests and it uses the same engine. By that logic, Dark Messiah of Might and Magic is HL2 with swords. Almost all games share something, either in terms of technology or gameplay elements, but that doesn't make game X from year (Y + 1), the same as game Z from year Y.
 
Am i the only one who doesn't get why, right or wrong telling someone it is oblivion with guns is a bad thing?
 
Am i the only one who doesn't get why, right or wrong telling someone it is oblivion with guns is a bad thing?

It's not bad, it's just very generic and misleading. They could be expecting a similar story/plot because you said it's like oblivion with guns.
 
sorry just one more question..

Im going to be getting this game for sure. But how long into the game do you go until you see zero roaches?

I'm not even sure if I can take this thread seriously the way you keep bringing up the issue with roaches. My bullshit meter is starting to rise. I'll give you the benefit of the doubt however. Seriously, the roaches pose almost ZERO threat to even the most basic character. They don't run at you. They don't chase you. They certainly don't fly at you. At most, they may turn to look at you. About the most threatening thing they do is flutter a little bit. You can handle it. It'll be good therapy.

On the other hand, I was exploring the wasteland in the dead of night the other day and a Deathclaw jumped on my head out of nowhere. That startled me a bit I must say. Deathclaw > Radroach.
 
Have yet to meet these deathclaws.

Oh and remember like oblivion and pretty much all games, there is no night in this game, just day with different colours. When will they make a game with proper night, crysis with gamma all the way down is closest i have come recently bar a custom map in a multi player but that is not perfect and not how it is meant to be.

Sorry for thread jack but seriously, in oblivion there was no need for the torch or light spells except for the ooh fancy effect.
 
death claw hit me from the side and gave me a good jump and a lil skid mark.

Uuummmm I never really noticed that many Roaches way more super mutants and raiders.
 
I find it sad that people say that since the engine is the same that the game is the same. But then, I play lots of games that have nothing more than a hex-map, lots of little cardboard counters, and some sheets of paper...

That said, I find fallout vastly more enjoyable than Oblivion... and I didn't dislike Oblivion.

As for the roaches... if they bother you that freaking much, just get Dogmeat and let him take them out.
 
Yeah the roaches....creep me out big time, but they're an easy one shot kill, no VATS necessary. The sound of them creaking around...do not like! You'll run into far more types of enemies that are way harder like radscorpions and Deathclaws. BTW keep their loot for weapons later.

The game is epic plain and simple, if you don't like Oblivion still give it a try. It's so different except in some of the mechanics of play.
 
Fallout 3 is nothing like Oblivion. It is much better. Longer time play, more graphic intensive, although I dont know if it makes a difference on the 360 because I play the PC version. Its really good with multiple endings lOl
 
Fallout 3 is nothing like Oblivion. It is much better. Longer time play, more graphic intensive, although I dont know if it makes a difference on the 360 because I play the PC version. Its really good with multiple endings lOl

"Longer time play?" You hit your level cap of 20 pretty quickly, cannot continue to play after you finish the main quest, and I hear there are less quests than Oblivion. So gameplay should actually be shorter.

The graphics are nearly the same between the two. QTP3 and timeslip's shader mods kick it over FO3, IMO.
 
"Longer time play?" You hit your level cap of 20 pretty quickly, cannot continue to play after you finish the main quest, and I hear there are less quests than Oblivion. So gameplay should actually be shorter.

The graphics are nearly the same between the two. QTP3 and timeslip's shader mods kick it over FO3, IMO.

Shit there is a level cap at 20. I'm at 17 I must be really close to passing it.
 
Don't ever take that 10% experience Perk and never go outside while Well Rested. ;)
 
They are similar but there are several key differences.

The level cap and forced end-game are the two big ones.

Although I've read that Bethesda is releasing a mini-expansion pack that will remove
the whole forced end-game business. Meaning you can continue to fiddle around and quest
after completing the main story arc.
 
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