Far Cry 2 DRM SecuRom limit 5 activations.....

Guys your stance on this is unnecessary if you pay attention to how the DRM works

Uninstalling the game “refunds” an activation. This process is called “revoke”, so as long as you complete proper uninstall you will be able to install the game an unlimited number of times on 3 systems.

So just remember to uninstall PROBERLY before you reformat or upgrade!

Given how long this thread is, I'll just reiterate what I mentioned earlier. This feature of SecuROM was advertised by 2K as being available in Bioshock. But it was a lie. You could uninstall the game all you wanted, but you would never get an install credit back. So I suggest everyone to be sure that this feature actually works now, BEFORE buying the game.
 
DRM doesn't really bother me. I'll still buy the game and use a no-dvd crack.
 
Expensive music production software has been doing this for years, you get a certain number of concurrent installations which you have to activate through their software, when you move PC's, uninstall, etc; you deactivate one of your licenses and reactivate a new one.

It's simple.

Just be thankful you don't have to buy USB dongles for games yet. ;)
 
People like you make me very sad when thinking about this world. While you may like to roll over and have no personal opinion, most of us have preferences and are free to comment on them.

I personally do not ever want to deal with install limits, so I simply do not play these games. I vote with my dollars.

Im just saying Piracy is real, and this is one of the least intrusive ways to deal with it. I respect they need to take action to stop piracy, and PC gamings future is in jeopardy. If this is what I gotta deal with to keep PC gaming alive, then Im all for it. Like I said its not that big of a deal.

Now, ill admit, its still a failure, as its gonna be cracked anyway, so whats the point? The key is to create a antipiracy option that keeps people who didnt legitamately buy it, from playing it.

We see it as an insult because people who cracked the game get to play it without DRM, yet us the buyers are forced to deal with install limits and such. I understand and can sympasize but at the same time, I can look on both sides of a fence and see its a neccesary evil.
 
PROBERLY? that isn't even remotely close.

properly

Anyway, the point still is that it doesn't matter if the game has drm or not. It still gets pirated.

Might as well not use drm and require a MP key to play online with ranked servers.

That is my request and I think it is a good idea.

Drm is a waste of time, money and resources.
 
Awesome, another game I can cross off of my list. My wallet is starting to feel a little better now that I crossed Spore, Crysis Warhead, Red Alert 3 and now Far Cry 2 off of my buy list. Savings of ~$200 thanks to DRM
 
How many times do I have to mention that it's irrelevant where it's distributed ? If it has SecuROM, it can't be dissociated from ANY version, so Steam will have it too...
You keep saying this (and I'm not necessarily saying you're wrong here), but you haven't explained why this is the case. I haven't seen the licensing agreements entered between SecuROM/Sony DADC and publishers, and the manner in which SecuROM is implemented suggests that it's perfectly feasible to release alternative versions without any form of SecuROM copy protection/activation limits/etc. Wrong? Right?
 
Would you give your entire life savings to a bank if I told you all you had to do was make a phone call to access it - even though I had you sign a contract explicitly stating that I have no obligation to do so? Because that's what you're doing with video games. The terms and agreements clearly state they have no obligation to keep the servers running, and they have no obligation to let you install the game after the 5 install limit. It's merely a COURTESY.

They can change their mind at any given time... And it's a slippery slope - once this becomes common place, I bet less and less companies are willing to extend this "courtesy" - every time you give these sleezy companies an inch, they take a mile. DRM started as a CD-check. Then a serial number.. and here we are today, renting games laden with spyware, CD-checks, serial numbers, remote activations, phone-homes... what's next? A USB dongle with games that actively checks every CPU cycle?

First off, you DO have to make a phone call of sorts to access your money in a bank account. You ever use an ATM machine to withdraw money? There is your phone call.

Can you show me an example of when a company denied more activations from a genuin customer?

Also, there are already many cases of high dollar software packages that do require a physical key to use. Me personally, if that is what it takes, then so be it. I still get to play my games and the thieving bastard pirates lose.
 
[...]I can look on both sides of a fence and see its a neccesary evil.
By your own admission it does nothing to stop piracy since it will get cracked anyway, so how is this necessary?

Unless of course the necessary part is stopping second hand sales, which is a legally protected right under first-sale doctrine...
 
Expensive music production software has been doing this for years, you get a certain number of concurrent installations which you have to activate through their software, when you move PC's, uninstall, etc; you deactivate one of your licenses and reactivate a new one...Just be thankful you don't have to buy USB dongles for games yet. ;)
You know, it never really bothered me for that type of software. I carry my iLok with me at all times, so I have access to all my Pro Tools plug-ins at all times, and it's actually quite convenient. I'm not so sure the dongle concept is a altogether bad idea for all types of software, but obviously it's just as ineffective (or perhaps more so) than any copy protection scheme Sony's dreamed up so far.

I guess there's just a "I'm used to this" factor to it all. I'm used to having my iLok in my pocket, so it's just one of those things where I don't even care about its annoyances. I'm not used to having these bizarre DRM schemes for games -- this is all very new to me and to the rest of us -- so I'm naturally pretty angry and upset about it.

Anyway, the point still is that it doesn't matter if the game has drm or not. It still gets pirated. Might as well not use drm and require a MP key to play online with ranked servers.
Supposedly the idea is to prevent zero-day piracy, but, frankly, I think it's just something to make stockholders happier. And, you know, for most any corporation, it's all about pleasing stockholders and fucking the ever-loving shit out of consumers.
 
Question: Lets assume you install and activate the first time. You then upgrade your GPU without being connected to the internet. Do you have to uninstall while being connected to the internet to get the revoke?
 
Does not diminish piracy one iota.

That's completely false. Even CD-ROM checks, which are easily bypassed, help against piracy. Of course nothing will stop piracy completely, just like speed limits don't stop speeders and laws don't ever stop murderers.
 
That's completely false. Even CD-ROM checks, which are easily bypassed, help against piracy. Of course nothing will stop piracy completely, just like speed limits don't stop speeders and laws don't ever stop murderers.

It does not stop piracy one iota. They get cracked and then it is free to all with an internet connection.

Torrents are where people download games. Name one game in which drm has stopped this practice.
 
I really can't believe you people feel you are justified in stealing games because of DRM. It is theft, any way you look at it.

Personally, I'm not bothered by DRM. I buy my games, install them and use a no-dvd crack because I hate swapping discs in and out. If the game is available on Steam, I'll purchase it that way.

I have NEVER been unable to play any of my games because of DRM!
 
From the Shacknews article linked to in the above post:


# You have 5 activations on 3 separate PCs.
# Uninstalling the game "refunds" an activation. This process is called "revoke", so as long as you complete proper uninstall you will be able to install the game an unlimited number of times on 3 systems.
# You can upgrade your computer as many time as you want (using our revoke system)
# Ubisoft is committed to the support of our games, and additional activations can be provided.
# Ubisoft is committed to the long term support of our games: you'll always be able to play Far Cry 2.

If that is what I have to deal with to have the companies that make these games stay in business so I can play more games in the future, I will deal with it. I cant believe how much some of you are whining about this shit. Tell your mom the diaper section is in the baby isle at walmart...
 
DRM software is not the way to go.

No use for it. All it does it cause problems for legitimate users.

That is not whining, it is common sense.

Maybe if you bought a bigger dildo you would smile more?

jk I just thought of that one and it is not directed at anyone in particular.
 
Voiding your warranty(I don't see how ppl with 360s can get themselves to do that with the high failure rate they have). Risk of bricking your console if you decide to mod by yourself(Seen that happen.) The live ban as you mentioned(a given).

Then theres the cost of DL DVD media(that shit adds up. Not as much as the cost of a new or used game but yeah).

Of course all that can be subverted. 360 goes red on ya? Buy another, the piracy will help it pay for itself. Suck at soldering? Pay someone to do it for you, the piracy will pay for itself. Running low on DL DVDs? Well atleast you're not paying full or even used game price.

The point was that theres risk and extra steps to go through Silus. Its certainly not as easy as it is on PC. But of course you already know that.

I have a friend that has a modded 360 and he literally has ZERO purchased games. He has probably 50+ games on burnable media. His first gen Xbox had the games streamed through his network so he didn't even have to put a disk in.

Ironically, the only PC games he plays are the battlefield games, and he purchased both of them.:p
 
OK, I'm sorry but comparing this bullshit limited activation DRM with Steam is just retarded.

Steam is a still a form of DRM. One that requires you to install extra software, do an online activation, have an internet connection, and log into their servers EVERY SINGLE time you want to play the game. The FarCry2 "DRM" only limits you to five concurrent activations which you only have to deal with once at installation. So really, which one's worse?
 
The problem with refusing to buy a game because of the DRM is that the publishers won't see that lost sale as a protest against their business practices, it'll just be chalked up to piracy and will end up being used as more evidence for the need for DRM, and for the dangers of developing on PCs in general.

so I guess the real question of morals is "Is it ethical to break the EULA, and bypass the DRM after legally purchasing the game."

It may not be legal, it may not be ethical, but I'll do it without a second thought.
 
Yeah, because Steam doesn't help stop piracy at all... :rolleyes:
There's no way to determine whether Steam, SecuROM or any form of DRM curbs piracy or does not curb piracy, so it's senseless to argue about it. The logical assumption is that anti-piracy measures are at least somewhat effective, but you can just as easily assume that anti-piracy measures may enrage consumers to such an extent that it actually leads to an increase in piracy.
 
The problem with refusing to buy a game because of the DRM is that the publishers won't see that lost sale as a protest against their business practices, it'll just be chalked up to piracy and will end up being used as more evidence for the need for DRM, and for the dangers of developing on PCs in general.

^^^ voice of reason. i completely agree with this, IMO not purchasing will only push developers to abandon the PC altogether.
 
but you can just as easily assume that anti-piracy measures may enrage consumers to such an extent that it actually leads to an increase in piracy.

The logical assumption here would be that the majority of consumers don't give a rats ass about DRM, and couldn't even tell you what it is. It's only the fringe enthusiasts and hardcore gaming crowd that get their panties in a bunch over it.
 
Steam is a still a form of DRM. One that requires you to install extra software, do an online activation, have an internet connection, and log into their servers EVERY SINGLE time you want to play the game. The FarCry2 "DRM" only limits you to five concurrent activations which you only have to deal with once at installation. So really, which one's worse?

I'd gladly take Steam over any form of DRM, any.

The logical assumption here would be that the majority of consumers don't give a rats ass about DRM, and couldn't even tell you what it is. It's only the fringe enthusiasts and hardcore gaming crowd that get their panties in a bunch over it.

Until the day they reach the activations limit... it won't? Rest assured, it will, someday, sometime, it will.

Oh and in the future, when all games have a far more intrusive form of DRM, which they will thanks to people like you who let them walk all over your consumer rights, be sure to give yourself a pat in the back. You've earned it.
 
The people who keep saying the DRM critics here are justifying piracy need to stop throwing that accusation around. There is no concensus among us (as I'm not a fan of DRM either) that DRM justifies piracy.

Personally I find being labelled a pirate (or a pirate-enabler) because I'm not waving a pro-DRM flag around insulting.
 
Until the day they reach the activations limit... it won't? Rest assured, it will, someday, sometime, it will.

The majority of consumers will never see it. Most people install a game once on one computer, maybe 2, play through the game once, maybe twice, and never touch it again. They don't uninstall the game, they don't do frequent reformats, they don't install new hardware. They throw out the old PC after 3 or 4 years, buy a new one, and play newer games on it.

EA CEO John Ricitiello recently spoke out on the subject, admitting that while he doesn't personally like DRM, it is needed to fight piracy and is "something that 99.8 percent of users wouldn't notice."

Oh and in the future, when all games have a far more intrusive form of DRM

You mean like Steam?

You can thank pirates for DRM, not consumers.
 
The people who keep saying the DRM critics here are justifying piracy need to stop throwing that accusation around. There is no concensus among us (as I'm not a fan of DRM either) that DRM justifies piracy.

Personally I find being labelled a pirate (or a pirate-enabler) because I'm not waving a pro-DRM flag around insulting.

+1. It is the same with privacy advocates, they must watch midget porn or be terrorists.
 
^^^ voice of reason. i completely agree with this, IMO not purchasing will only push developers to abandon the PC altogether.

I'll agree they will just blame it on piracy but by purchasing the game it also verifies that the DRM is working and this is the correct path to go down.

I'd rather be labeled a pirate for not buying it or resorting to piracy then be treated like a criminal even after legally purchasing the game.

I have no intentions on slowing down on PC game purchases. This year has been expensive for me for PC which is a nice change. I've spent more on indie games and games I can get from Steam than I have in the past.

I might be in the minority but PC gaming is alive and well. You just might have to look a little harder these days for quality titles.
 
Steam is intrusive? I didn't know Steam damaged your optical drives and caused your OS to BSOD, etc etc.

Also it limits the number of times you can install a game, oh wait, it doesn't. So how is Steam worse than this? :rolleyes:


So not only are you pro-DRM, but you're a Steam hater as well? Golly, aren't you silly.


FOR THE LAST TIME: DRM ISN'T HERE TO STOP PIRACY, IT'S HERE TO STOP SECOND HAND SALES AND PLEASE STOCKHOLDERS (and to fuck you over in the ass pissing all over your consumer rights all in the name of combating piracy)

Anyone who can't grasp that is a moron.
 
Steam is intrusive? I didn't know Steam damaged your optical drives and caused your OS to BSOD, etc etc.

Also it limits the number of times you can install a game, oh wait, it doesn't. So how is Steam worse than this? :rolleyes:


So not only are you pro-DRM, but you're a Steam hater as well? Golly, aren't you silly.


FOR THE LAST TIME: DRM ISN'T HERE TO STOP PIRACY, IT'S HERE TO STOP SECOND HAND SALES AND PLEASE STOCKHOLDERS (and to fuck you over in the ass pissing all over your consumer rights all in the name of combating piracy)

Anyone who can't grasp that is a moron.

if thats the case why not do the same for console games? 2nd hand console games is a bigger business then 2nd hand pc games.
 
Because everyone knows piracy doesn't exist on consoles :)rolleyes:) What would their excuse be? They couldn't just outright do it all in the name of stoping second hand sales, they would look like jackasses :rolleyes:
 
Steam is intrusive?

It's more intrusive than what this thread is bitching about. Most consumers will never hit the install limit. While every single consumer of Valve products has no choice but to use Steam every single time they play.


So not only are you pro-DRM, but you're a Steam hater as well?

Yes, I hate Steam and love DRM, because that's exactly what I've been saying. :rolleyes:
 
Yeah, and they spend all that time and money just for shits and giggles. :rolleyes:
Well, they do it because they believe it suppresses piracy, not because it necessarily does so.

They implement it due to piracy, yes, but are pirates "responsible" for it? Not as I see it, no.
 
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