Mystic-Micro
Gawd
- Joined
- Aug 23, 2006
- Messages
- 759
Audio Creation mode fixes it, but it doesnt have eax anymore
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I thought I did pretty well with the drifting with a 72k score but when my opponent scored 212k, I figured I'd move on.
Replays, only thing missing is the slo-motion control which I'm very shock and surprised wasn't there.
Hehe i know what you mean, I knew i had done pretty badly with 100k, but then the other guy clocked up over 700k and I thought "to hell with this, just give me proper races".
Litfod: Is FF working fine on your MOMO? Seems some people are having problems with FF working according to their forums. What OS are you using?
OK er...
I get 2 erorros trying to launch this, both saying winmm.dll is missing.
I tried out this demo. It's definitely a fun game, but very arcade in handling. Cornering is very forgiving. Spinouts feel unnatural, most likely because they wan't users to feel on the edge doing drifts or whatnot. To me, the game feels like racing with a giant safety net with too much HDR intensity. The game would be fun for those who want fun gameplay without much effort. To which, it seems odd they included damage which cannot be turned off.
After playing this, I think I'm more of a sim guy. I'll stick with rfactor. I'll keep my arcade racing with TrackMania Forever.
OK er...
I get 2 erorros trying to launch this, both saying winmm.dll is missing...google search doesn't throw up anything related to this game and that file.
I can't get my logitech steering wheel to work with the game, there is no in game options to reconfigure the controls to any inputs from the wheel.
And last but not least after about 30-60 seconds of play my frame rate drops to much less than 1fps and it stutters around and becomes unplayable.
Game looks fantastic in 1920x1200 with everything on/high (not ultra) and 4xAA, very smooth with 8800gtx and E6600 @ 3.0
for some reason the demo won't load for me if Fraps is running...the game runs fine when Fraps is off...anyone else experiencing this?...I'm using Vista 64 bit
guys turn off all driver assists and lower your steering sensitivity down all the way. the demo options dont even let you configure the control mapping, so im expecting them to fine tune the range of motion for controllers in the final product as well. its much much better when you turn off all the assisted driving (ON by default, which sucks)
otherwise this seems like an outstanding game. i loved toca3, and this seems like it carries on the same theme but everything grander. i have noticed the racing can get very situational in this game, which is fantastic. you run your car too hard and it will fall apart... unless youre just so damn fast it dont matter i dont play much of anything but racing games, and ive been waiting for this one for years.
real race cars slide around all day long... dont you watch nascar? indy cars are the only ones that have so much downforce that they dont usually race loose..