Are they making Half-life 3?

HardLiner

Gawd
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I'm just curious are they making half-life 3 while they bring out episodes at the same time or ar ethey only making episodes?
 
I'm just curious are they making half-life 3 while they bring out episodes at the same time or ar ethey only making episodes?

Technically Half Life 2 Ep 1, 2 is Half life 3 they just screwed up with the name and decided to keep it that way....
 
Do you think they are working on a new engine or are they keeping there old engine but adding new technology to it?
 
for episode 1 and 2 there just tweaking the engine, for half life 3 im sure itl be new, as the half life 2 engine is 2-3 years old at this point already.
 
Im pretty sure gabe went on the record and said there will be no HL3 since the three episodes are basically it. Basically its Half-Life, Half-Life 2, Half-Life: Ep1, Half-Life: Ep2 and then Half-Life: Ep3... story over...

http://pc.ign.com/articles/711/711560p1.html

If they decide to follow up with the Half-Life universe afterwards it will be a different arc and possibly a different character.
 
Source is getting a lot of tweaks. The next large update will bring in the hybrid multithreading capabilities. HL²: Ep 2 probably won't be making full use of it though.

I'm thinking we'll definitely get a new engine for HL3, but with many technologies used in Source.
 
I do believe they're going to make a Source Engine 2 for the their next game after the HL2 Episodes. Not sure where I heard it and it's not confirmed or anything... but I mean Source is almost 3 years old now... It's practically a given they'll make a new a engine for their next project.
 
Im pretty sure gabe went on the record and said there will be no HL3 since the three episodes are basically it. Basically its Half-Life, Half-Life 2, Half-Life: Ep1, Half-Life: Ep2 and then Half-Life: Ep3... story over...

http://pc.ign.com/articles/711/711560p1.html

If they decide to follow up with the Half-Life universe afterwards it will be a different arc and possibly a different character.

No, Gabe already retracted that statement. There was an interview that came out closely after that first one. Apparently, alot of people were pissed at the idea that the episodes were suppose to be Half Life 3.

I am trying to find the particular article. Until I find it, just consider my post, as bad info.
 
If they decide to follow up with the Half-Life universe afterwards it will be a different arc and possibly a different character.

As far as different arcs and how to continue the story, I've heard that there might be ties with characters/stories from Portal. I too don't have a source, though...I just remember hearing something. :S
 
Geez I was hoping that valve was secretly developing HL3 with a new engine while another crew makes episodes to keep people happy in the mean time....I guess it was just a fetish I was having.

Still though a Source engine 2 taking advantage of DX10 would be awesome even if it is a pipe dream!...it would probably be better than Cryengine 2.
 
No, Gabe already retracted that statement. There was an interview that came out closely after that first one. Apparently, alot of people were pissed at the idea that the episodes were suppose to be Half Life 3.

I am trying to find the particular article. Until I find it, just consider my post, as bad info.

I know its a bad source but even Wikipedia has the same info... I see the episodes as HL3 a good thing considering we don't wana wait another 4+ years for more HL. I can deal with waiting a year for acouple of hours of play (considering they plan on increasing the game length with each episode).
 
What seems certain (and Newell has stated this – sorry, can't be bothered finding source) is that Episode 3 will reach a conclusion with the immediate storyline arc.

All Valve has said about post-Ep3 is that they'll have a breather and think about what's next.

So it's safe to expect something 'new' after Episode 3 is released.
 
Well, I personally don't see why Valve wouldn't want to move away from HL and create a whole new game. HL is a great game and it's not like they can't always come back to it.
 
Yes, I don't think they will back away from the Half-life Universe either since it's already so rich and has a huge fanbase. I definitely see a big screen opportunity here before they work on Half-life 3. Also, their next game engine should definitely take advantage of DX10 if PC gaming is to go to the next level.
 
A half life OMMSRPG sounds good. They already have all the creatures needed. lol
 
Not sure what OMMSRPG is suppose to be. Now I have heard of an MMORPG. They can always make an HL RTS or maybe even an HL fighting game. FREEMANTALITY!!!
 
read an article they other day and there is defiantly HL3 coming, hopefully it does take advantage of DX10.
 
They have episodes 2 and 3 to finish first, epsiode 2 isn't even out yet, and we'll probably be waiting another 18-24 months for episode 3.

To keep up after that they really need a new engine, BSP geometry is starting to show it's age, the source engine requires heaps of CPU cycles to cull even the most basic geometry and mappers have a tendancy to overuse BSP and avoid models which doesn't help.
 
and we'll probably be waiting another 18-24 months for episode 3.
.

Ha, this man speaks the truth.

This whole idea with "episodes" is stupid as fuck to begin with, they probably could have been done with Half Life 3 by now but for some reason they take 3 times longer than other developers to bring out a game that is 3 times shorter.

We probably won't see Episode 3 until 2009, easy.
 
Hmm, I like the idea behind episodic content but it's taking Valve so long between each episode it is ruining the very principle of episodic gaming. Frequent releases and so less time to wait. In Value's case they have failed. Sam and Max worked perfectly and highlighted how episodic gaming it should be done. I have no doubts HL2 - Episode 2 will be stunning but why so long?! The game engine will start to look a tad dated if Episode 3 doesn't come out before 2009!
 
Like others have mentioned Gabe said after Episode 3 there be questions that be answered and give them time to take a break and evaluate where to go next. Im sure they will make a Half-Life 3 and it probably take a while as im going to guess they will update Source to go Direct X 10 and all that good stuff. So in 2-3 years we will have Half-Life 3
 
Ha, this man speaks the truth.

This whole idea with "episodes" is stupid as fuck to begin with, they probably could have been done with Half Life 3 by now but for some reason they take 3 times longer than other developers to bring out a game that is 3 times shorter.

We probably won't see Episode 3 until 2009, easy.

Well they're obviously working hard on Team Fortress 2 and since they promised to release it alongside ep2 it's probably the main reason it got held back. It wouldn't surprise me if they then felt the need to add more to ep2 to justify the delay, which'll delay it further ironically. Just guesses here though.

I also heard somewhere that Half-life 3 was going to be a side scrolling shoot 'em up.
 
The point people keep missing is that the time it takes for episodes to come out – freakin' ages from our perspective – is nothing compared to how long Valve took to make a whole game (HL2).

It took them six years.

And, according to Newell, the more complicated/ambitious a game gets (Half-Life 3?) the development time increases exponentially. So, to be frank, Valve has time management issues (big suprise, huh? ;)). They make insanely quality games, but it takes them soooo long.

It's something they're going to have to solve, or they'll never be able to make a big game.
 
I know its a bad source but even Wikipedia has the same info... I see the episodes as HL3 a good thing considering we don't wana wait another 4+ years for more HL. I can deal with waiting a year for acouple of hours of play (considering they plan on increasing the game length with each episode).
...we're coming up on 3 years right now. Episode 2 has yet to be released, so we're at 3 years for Episode 1 - which was 4 and a half hours for me, and I played it on hard and didn't exactly fly through it. That's 1 and a half hours per year. HL2 took me something like 23 hours to beat IIRC, and that came out...I believe 6 years after HL1? So a little bit less than 4 hours per year.

The episodic content is a great idea, but all it does is triple the amount of cliffhangers, and triple the amount of time between those cliffhangers. Because Valve cannot for the fucking life of them make a deadline. They literally never have made a deadline, and I don't believe they've ever even gotten product out within one year of their first release date (even for the stuff that's only 3 hours long), so the idea that anybody would be like, "Wow! New content every 6 months!" is stupid.
 
Oh, btw what happened to SIN episodes? Wasn't that supposed to be episodic content? LOL. I haven't heard about any updates since the first one came out, and I doubt anything else is going to pop up.
 
Oh, btw what happened to SIN episodes? Wasn't that supposed to be episodic content? LOL. I haven't heard about any updates since the first one came out, and I doubt anything else is going to pop up.
wow you must have been in a cave because Sin has been dead for a while.

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http://www.shacknews.com/docs/press/012407_mumboritual.x
 
One reason why Episode 2 is taking so long to come out is because they are also releasing Portal and TF2 with it. I would think that has something to do with the delay. Also, not to mention source engine improvements.
 
Half-Life 3 will be Gordon Freeman's form of the movie "Ground Hogs Day". Maybe a parallel universe where it’s like fable, pick a side and maybe this time fight for evil? :cool:
 
One reason why Episode 2 is taking so long to come out is because they are also releasing Portal and TF2 with it. I would think that has something to do with the delay. Also, not to mention source engine improvements.

Consoles are to blame not the add-ons.
 
I'm starting to dislike episodic content, I feel let down by Sam and Max, I had very high hopes but was met with 6 small stories rather than one long one, the puzzles suffered because of this, no puzzle could be a long multipart one it was all really basic and toned down.

Had it been one long game instead they could have expanded into a much deeper puzzle tree which requires far more thinking to work out.

My primary issue with valves episodic content is that it's too much like more of the same. Many of the models, weapons, enemies, effects from Ep1 were taken straight from HL2, the reason they're able to make more content is their mesh/sound/model/texture liabry is already established and so they're just re-using most of it.

The difference between this and a full game made from scratch is that with a new engine often comes a complete re-build in content, higher definition for the new age of computers.

I also have issue with the time it takes to make these games, to me it seems like hiring twice as much staff for half the time costs approximately the same as doing it the long way. I think much of Valves "development" time was actually making the source engine from scratch, if they made a HL3 instead of episodes, and used the source engine again (like they're doing for the episodes) it would be done much faster than 6 years, matter of fact it's been approx 3 years since HL2 and we're close the Ep2's release (add Ep1 and Ep2 together and the total play time exceeds that of a decent length singleplayer)
 
I also have issue with the time it takes to make these games, to me it seems like hiring twice as much staff for half the time costs approximately the same as doing it the long way. I think much of Valves "development" time was actually making the source engine from scratch, if they made a HL3 instead of episodes, and used the source engine again (like they're doing for the episodes) it would be done much faster than 6 years, matter of fact it's been approx 3 years since HL2 and we're close the Ep2's release (add Ep1 and Ep2 together and the total play time exceeds that of a decent length singleplayer)

Yeah but that's valve's development mentality. Slow and steady = quality. Valve is making plenty of money from steam and their back catalog of games (and the back catalog of licenses from other companies, such as id.) so there's no need to rush development. Yeah, we waited 6 years for HL2, but for me HL2 was a HUGE leap in gameplay, engine, and graphics from HL1. I'm sure HL3 will be the same. I think the episodes are filler as others have said. I'm happy with the waits. My fear is that development in PC gaming will shift to consoles first and then porting the games to PC, meaning poorer quality games for those of us that are still hardcore PC gamers. I hope valve keeps their development mentality. At least that way we can see quality in future pc games.
 
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