Crysis recommends Dual core CPU!

Marcdaddy

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Wow this will most likely be the first game on the market that recommends a Dual Core processor. Hopefully there will be a huge performance increase to justify thier own recommendations, Its about time that games will take advantage of this, Furtermore with the release of Intels upcoming Quad Cores i really hope game developers are finally gonna take advantage of the extra horesepower. What do you guys think about this?
http://ve3d.ign.com/#720538

*please start threads in the appropriate subforum*
 
obviously very awesome...

crysis just looks great... those far cry dudes really know their engine programming, and I dont think there is any other game engine nearly as impressive right now...
 
Question is will they release this before Vista? I mean it looks like that this game will be done before the end of the year, Or will they hold off for DirectX 10? I really hope they will hold off for Vista and maybe release a Demo DirectX 9 Pre Vista.
 
brucedeluxe169 said:
and I dont think there is any other game engine nearly as impressive right now...

....well, probably because Crysis isn't close to being out either.
 
Crysis will still be mostly GPU limited, especially at the higher settings, resolutions and AA/AF.
 
can someone explain to me the differences in game performance with a "faster" CPU?

I always imagined the graphics card does all the work. I'm saying running 1 task (crysis), for example. Does a CPU really play that much of a role. I'm also talking about fairly modern cpus too... for example.. AMD FX-55 opposed to a AMD X2 4800+. what are the differences you going to see?
 
firebyyrd said:
can someone explain to me the differences in game performance with a "faster" CPU?

I always imagined the graphics card does all the work. I'm saying running 1 task (crysis), for example. Does a CPU really play that much of a role. I'm also talking about fairly modern cpus too... for example.. AMD FX-55 opposed to a AMD X2 4800+. what are the differences you going to see?
It depends on the game design. There is a lot the GPU won't do, such as collisions, AI, and physics. If Crysis makes heavy use of some fairly decent AI in addition to all the collisions and physics (bushes sway when you run into them, you can cut trees down with grenades and bullets) then there's a real possibility that you will see a significant performance boost on a fast dual core CPU.
 
firebyyrd said:
can someone explain to me the differences in game performance with a "faster" CPU?

Yes, you won't see a difference between most modern CPUs in most games. There are always exceptions to the rule though. (i.e. Oblivion is CPU and GPU limited at the same time in cities, X3 is cpu limited in many areas, CiV IV is definitely CPU limited...)

Generally speaking, modern games will always stress the GPU subsystem more unless run at ridiculously low settings.
 
interesting link...

i got athlon64 3200+ and p4 3.0ghz...... all i need to upgrade is my ram and grpahic card to play crysis..... WHAT A BREAUTIFUL GRAPHIC!! A CG GAMEPLAY!! A NEXT GENERTION GAMING!
 
I like how it it says "Optical Drive: DVD" and no mention of CD. I'll be happy when they stop releasing multi-CD games.
 
It would be really interesting if they can actually show a real improvement with a dual-core CPU over a single core at 1280x1024 and above, with AA/AF. Hopefully it will be a catalyst for games utilizing dual-cores in "real-world" settings (don't start on the whole "real-world" thing, just think of it however you want).
 
Marcdaddy said:
What do you guys think about this?
Nothing, since those are not the official specs and the source is a Crysis fansite. Crytek has not announced the requirements yet.
 
tys90 said:
It would be really interesting if they can actually show a real improvement with a dual-core CPU over a single core at 1280x1024 and above, with AA/AF.

Well that all depends on the GPU power available to us when released doesn't it? I mean obviously there is no way in hell you would see ANY improvement with a 6600gt or similar, but if running dual G80's, you will see some performance improvement with an additional core as long as you aren't running 2048rez @ 16xAA or somehting crazy like that.

The best game example I have seen to take advantage of multicore in a real world situation is Quake4 with a X-fire dual 1900 GPUs: @ 1600x1200 4xAA 8xAF:
5000+ = 94.4fps
FX-57 = 75.7fps

That's a good 20% gain for the additional core (with less cache none-the-less)
 
PoweredBySoy said:
....well, probably because Crysis isn't close to being out either.

nothing else thats far from being released looks nearly as good anyway.... seriously, this game looks as amazing as doom 3 did waaay back when it was being previewed
 
the dual core support could actually increase performance. I thought I read somewhere that Crytek developed their own physics for their games, and if so they could have optimized it for using those extra cpu cycles.
 
Dear god, I barely make the minimum requirements...

Hopefully itll play decent enough at 1280x1024... *crosses fingers*
 
QuadCore is what will really be intresting, some lucky folks over at extreme systems allready have them, 2007 is gonna be a great year for gaming.
 
We'll see.
I remember Bethesda was recommending dual core for Oblivion and we all know how that turned out. :rolleyes:
Crytek has their shit together though. Maybe they can actually deliver.
 
I couldn't help but notice this... "RAM: 768Mb/1Gb on Windows Vista"

Does this mean it'll be Direct X 10? And, is Vista scheduled for release anytime soon?
 
zamardii said:
I couldn't help but notice this... "RAM: 768Mb/1Gb on Windows Vista"

Does this mean it'll be Direct X 10? And, is Vista scheduled for release anytime soon?

yeah sources indicates crysis will be DX10
 
considering dual core programming is really just Multi-threaded programming, stepping up from Dual Core programming to Quad Core programming shouldn't as much of a climb right? They distribute the threads across more cores as opposed to the spliting in the first place.
 
does the game actually require a 64 bit processor?

Cause you see ---- the minimum is an AMD 64 3000+ which couldn't they just have said AMD or P4 3000 Mhz or better rather than 64?
 
I wonder how much help the dual core will be in multiplayer mode. Speaking of multiplayer mode, why are they not talking about it? I DESPERATELY need something to get me off CS:S :p
 
CompuDrew said:
I like how it it says "Optical Drive: DVD" and no mention of CD. I'll be happy when they stop releasing multi-CD games.

word. yeah, I know it was already quoted. but definitely worth quoting again!
 
So basically even with an upgrade to the x800xl I'll just barely be at the game minimums :rolleyes: nice
 
Archaea said:
does the game actually require a 64 bit processor?

Cause you see ---- the minimum is an AMD 64 3000+ which couldn't they just have said AMD or P4 3000 Mhz or better rather than 64?
The A64 3000+ spanks the AXP 3000+ around. Probably why they said that.

So basically even with an upgrade to the x800xl I'll just barely be at the game minimums :rolleyes: nice
The X800XL is a couple years old, and this engine is coming out at the end of this year/next year. Where's the problem?

My two year old 6800GT is faster than an XL, the XL isnt exactly an amazing card anymore... it was always just a budget card that offered an exceptional value.
 
lithium726 said:
The A64 3000+ spanks the AXP 3000+ around. Probably why they said that.

The X800XL is a couple years old, and this engine is coming out at the end of this year/next year. Where's the problem?

My two year old 6800GT is faster than an XL, the XL isnt exactly an amazing card anymore... it was always just a budget card that offered an exceptional value.
The problem is my own deeper realization that my cheapo bastard ways cannot hold out much longer without diving into a serious system overhaul. I guess I'll wait for quad-core before taking the plunge
 
Asian Dub Foundation said:
yeah sources indicates crysis will be DX10

Its both. From what we saw of Crysis in the videos and screenies, those were DX9. Crysis has said that there is Direct X 10 content in the game so when VISTA and the DX10 cards are available you can take advantage of those features. We have not seen any DX10 content that is in the game yet.
 
I don't even meet the min requirements with an AMDXP 2800, 1 gig RAM, and X800xl :p
 
Stereophile said:
I remember Bethesda was recommending dual core for Oblivion and we all know how that turned out. :rolleyes:
Please..
Dont even compare Bethesda to the Cry team.

The Crytek engine, years ago, blows away Oblivion's engine. Crytek most noticeably had MUCH better LOD scaling, and culling, which was one of the main causes of Oblivion's horrendous performance issues even when you have almost nothing on screen.

The Cry team KNOW very well how to program their engines, and fine tune it, and optimize it - its an insult to be compared to Bethesda, who are known for the most inefficient UN-optimized engines.

Yes the Bethesda games are revolutionary (no one is denying that), but when it comes to engine performance, optimization and capability, Crytek all the way.

Crytek raised the bar with Far Cry, and proved themselves with a blast, they deserve the benefit of the doubt when it comes to discussion of the Crysis engine.
 
Drexion said:
The Crytek engine, years ago, blows away Oblivion's engine. Crytek most noticeably had MUCH better LOD scaling, and culling, which was one of the main causes of Oblivion's horrendous performance issues even when you have almost nothing on screen.

Poor LOD scaling would increase GPU load, so how does this have anything to do with dual core CPUs?
 
J-Mag said:
Poor LOD scaling would increase GPU load, so how does this have anything to do with dual core CPUs?
The point is my last sentence.
This is a summary:
Crytek: The Crysis engine will scale well with multiple cores
Joe Shmoe: Bethesda said the same thing, look how that turned out
Me: Crytek deserves the benefit of the doubt, unlike Bethesda.

Simple.
 
Drexion said:
The point is my last sentence.
This is a summary:
Crytek: The Crysis engine will scale well with multiple cores
Joe Shmoe: Bethesda said the same thing, look how that turned out
Me: Crytek deserves the benefit of the doubt, unlike Bethesda.

Simple.

Right, but the only evidence you use to back up your statement is LOD scaling written poorly for Oblivion. Essentially this point of yours means, that Bethdesa did not code well in the graphics related area and again has nothing to do with how well Bethdesa codes in multiple threads.
 
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