So I have to wonder.
Back in the old text based online RPG days, the games were actually about role playing. Now that they are all 3D-ified, they are all hack and slash. Why did this change? Why is there no single MMORPG with a graphical interface that is actually about the roleplaying element, where people stay in character, instead of just trying to kill things and level up? Anyone have any ideas?
Back in the old text based online RPG days, the games were actually about role playing. Now that they are all 3D-ified, they are all hack and slash. Why did this change? Why is there no single MMORPG with a graphical interface that is actually about the roleplaying element, where people stay in character, instead of just trying to kill things and level up? Anyone have any ideas?