Rivatuner V2 15.2 Unlock the 6800 series

homIcIde said:
Yeah its a newer outpost one, its got the new BFG heatsink and fan and such. I just ordered got it a couple weeks ago. Im thinking the newer ones might have a higher success rate too.

What's the difference between the older and newer ones?
 
BFG 6800 OC at "stock" OC speeds

Pipe Unit 0 and Vertex Unit 3 masked

Unlocked them and have seen no problems yet with:

FarCry retail
Doom3 demo
Unreal 2004 Demo

Limited testing, just a few minutes of play in each, but so far, so sweet!

From what I've read here, it's looking like a masking of P-0/V-3 may be the standard "crippled for price-point" config for a BFG card with a perfectly healthy chip.

Thoughts?
 
softmod worked but corruption with 16x6 12x6 no corruption works fine (default was 12x5 for the bfg oc non gt/ultra)

mine was last pipeline masked, 5th vertex unit (out of 6) so you mgiht be right... they disabled the first one just so mod it down to the lower price points but for the cards that wont pass they disable the "bad pipes"

Which makes sense because i got my card when they first were available.. now that they are getting better yields they have to "make" some of them lower end...
 
Commander Suzdal said:
From what I've read here, it's looking like a masking of P-0/V-3 may be the standard "crippled for price-point" config for a BFG card with a perfectly healthy chip.

Thoughts?

The 6800 GTO card that came with my Dell 8400 had the P-0/V-3 hardware masked. Your right, this must be the default crippled configuration. I unlocked them with RT 15.2 and the card just took off. Overclocking at 415/1.3 with core temp of 78c (versus 65c running 350/900). No artifacts. FarCry runs fine w/o the O/C so I may just run stock.
 
dshmel said:
The 6800 GTO card that came with my Dell 8400 had the P-0/V-3 hardware masked. Your right, this must be the default crippled configuration. I unlocked them with RT 15.2 and the card just took off. Overclocking at 415/1.3 with core temp of 78c (versus 65c running 350/900). No artifacts. FarCry runs fine w/o the O/C so I may just run stock.

Can you tell who the OEM of your GTO card was? Maybe it's actually NVidia and not the board makers that sets the hardware masking. Makes sense, I guess they would test and mask the chips before wholesaling them. In that case, seeing that the masking is on P-0/V-3 would be a telltale for any card, not just BFGs.
 
BFG 6800 OC
All pipes enabled
All shaders enabled

Core = ~350 (can't remember off the top of my head)
Mem = ~800

Best $270 I've paid for a card. Go "open box" Fry's special!!!

No artifacts in any game or demo I've played so far. Doom3 + Far Cry are the current games that I am playing with all the eye candy turned on. Can't wait for HL2 now. Screen res is only 800x600 due to it being played on a 80" x 60" screen with a DLP Projector :D . Sometimes a little slow in D3 but Far Cry runs pretty silky with an occasional minor minor slow down not big enough to really distract while playing.
 
KimoCal said:
BFG 6800 OC
All pipes enabled
All shaders enabled

Core = ~350 (can't remember off the top of my head)
Mem = ~800

Best $270 I've paid for a card. Go "open box" Fry's special!!!

No artifacts in any game or demo I've played so far. Doom3 + Far Cry are the current games that I am playing with all the eye candy turned on. Can't wait for HL2 now. Screen res is only 800x600 due to it being played on a 80" x 60" screen with a DLP Projector :D . Sometimes a little slow in D3 but Far Cry runs pretty silky with an occasional minor minor slow down not big enough to really distract while playing.
Sometimes SLOW at 800 x 600?!? Are you using the "Ultra" setting? Have you tried using High Quality instead? Maybe it will look just as good without the slowdowns then?

I run at 1280 x 1024, but no AA, pretty much stays pegged at 60 FPS on my 16 x 6 softmodded 6800. Of course I would use AA + AF @ 800 x 600, maybe I'll try it to see if I get any slowdowns.
 
Ok nvm, 3DMark2005 always artifacts there. Fact remains. . .Pipelines=corrupt 2d and crash 3d, BUT! the Vertex Shader (or wtf it is) works in 3DMark2005.
 
Critofur said:
Sometimes SLOW at 800 x 600?!? Are you using the "Ultra" setting? Have you tried using High Quality instead? Maybe it will look just as good without the slowdowns then?

I run at 1280 x 1024, but no AA, pretty much stays pegged at 60 FPS on my 16 x 6 softmodded 6800. Of course I would use AA + AF @ 800 x 600, maybe I'll try it to see if I get any slowdowns.

Yes D3 is on the Ultra setting at the moment with AA/AF set on program select in the system display settings. More so just to see what the eye candy looks like all the way up (which still looks sweet on a huge screen). I just bought the card about 2 weeks ago to finish building the HTPC rig. I just reinstalled WinXP, Far Cry and D3 on the newly built HTPC about 4 days ago. I installed Riva and did the soft mod on Monday when it came out. There was a noticeable difference between the old install and the fresh install but that may be just due to the normal effects of fresh format and reinstall. I did play D3 on the OC'd rig with the 6800 before that rig got a format/reinstall done to it and may be comparing the performance relative too that. The OC'd rig also was using the OC'd Athlon and dual channel ram at 400 MHz. The HTPC is now just a single stick of 512 - 333 DDR. I haven't had the time to find the sweet spot for resolution and game settings on the HTPC as I am still in the wow phase of upgrading from a Radeon 9700 Pro to a 6800 OC to a now full pipe enabled OC'd 6800. Since doing the soft mod I've only played about 30 mins of D3 and about the same on Far Cry. It also could have been due to not closing background programs associated with all the TV tuner cards in the HTPC. I also just did learn about adjusting the memory allocated for the game which makes things load faster and run smoother. So that is another thing for me to take into consideration. I bumped it up from the default 20 to 128 or so. The new girlfriend is taking up my precious time from my new rig, lol.

So yeah, more "quality control" needs to be done to get it screaming at 800x600. Right now I'm still in wow over the PQ the newer games play at. Will give it a go at the High settings as now I'm getting over the initial shock of the graphics and want to get more into the game play but have it still look sweet while doing it.
 
chrisf6969 said:
BTW, why dont you guys post

which pipe unit was disabled 0-3
and which PS units was disable 0-5

There may be a trend....

diablo111 said:
Just enabled 16xPipes/6xVS on my eVGA...no corruptions or artifacts at all :D


Pipe #0
Vertex #3

Were hardware disabled...
 
those of you who are still OCing, how are you doing it? coolbits? are they OCs you had before u enabled the pipelines? if so can you still tweak your clocks? are there any other decent free oc programs out there that i can try?
 
Hey, does the RivaTuner guy have a paypal account? Shouldn't all we who are getting extra pipes throw like $5 his way? (Or $10 if you're a wealthy Republican.)
 
homIcIde said:
those of you who are still OCing, how are you doing it? coolbits? are they OCs you had before u enabled the pipelines? if so can you still tweak your clocks? are there any other decent free oc programs out there that i can try?

Yeah, using coolbits...I had the OC before I enabled the pipes, however, even after I enabled them I have been able to push it up to 385/885.
 
well on my brand new gigabyte 6800 with the sweet fanless heatpipe :) My two were masked by hardware but the softmod worked great I get no artifacts in any game or benchmark and before the softmod I was OC at 380/850 and after the softmod I can still OC at 380/850. Im using the Vtuner II Plus app that came with the card. I dont know if it will work for other cards other than gigabyte ones but I will upload it if anyone wants it. im now at 16x1, 6vp :)

Here are my results after the softmod :)

3dmark05: After Softmod

3dmark03 After Softmod

3dmark01SE After Softmod
 
rickster said:
Sounds to me like another option would be to spend another hundred$ for the GT, get double the memory, get faster memory and have DDR3 to boot....then mod/overclock it to ultra speeds, and possibly beyond...?
I thought $239 was already too much for my 6800, when 6 - 12 months from now something faster would be out and have fallen in price by then. And, it wouldn't be until then that I might actually have a reason to want a faster car.
 
dshmel said:
The 6800 GTO card that came with my Dell 8400 had the P-0/V-3 hardware masked. Your right, this must be the default crippled configuration. I unlocked them with RT 15.2 and the card just took off. Overclocking at 415/1.3 with core temp of 78c (versus 65c running 350/900). No artifacts. FarCry runs fine w/o the O/C so I may just run stock.

Hmm, my GTO came with P-1/V-3 hardware masked, and has run pretty much flawlessly since I opened them :confused:

Holy crap though! You OC'd the mem on your GTO by 400MHz?! The highest OC I've been able to get without artifacts is 420/1100 thus far, but since I'm on stock cooling and all my games run great at the default 350/900 I don't leave it running OC'd.
 
MSI 6800

Corruption running with 16 PU, but I did get a perfectly functioning extra VU bumping me up from 5 to 6.

The gains are minimal at best. Oh well...
 
6800GTOwned said:
Holy crap though! You OC'd the mem on your GTO by 400MHz?! The highest OC I've been able to get without artifacts is 420/1100 thus far, but since I'm on stock cooling and all my games run great at the default 350/900 I don't leave it running OC'd.

OOPS, I made a typo. The mem is O/C'd at 1.03. However, the core temp peaks at 95c when I run 3dmark50. So for now, I am running stock 350/900.
 
So enabling the pipes should be most noticeable probably on 3dMark2001 & 2003's fill-rate test I would think.

What's your fill-rate before & after the mod?

Also, I would think 3dMark2005 and Doom3 would be the standard to test for stability/corruption after enabling to ensure they all work perfectly.

I'm trying to convince my friend now, to order the 6800 from outpost for $249. You can't beat it even if the softmod doesnt work it would be a HUGE step up from gaming on a GF4mx440 and if the mod does work HOLY SHITZERS!! that would be awesome.

P.S. I would think cards like these: http://www.newegg.com/app/viewproductdesc.asp?description=14-130-212&DEPA=1 or Asus's V9999 6800 with 256MB are probably 6800GT's or Ultra's that failed testing so would have a higher rate of failure for either overclocking OR enabling pipes. ie: one or the other is probably broken, I'm not sure how they test the chips before assembly.
 
Leadtek 6800nu

Complete success :D
16 pipes
6 vertex shaders

No artifacts in any 3dmark version, Far Cry, Doom3.
 
Just tried the softmod and works great! Played some D3 and there are no weird graphical glitches whatsover. Running my card at 400/900 with 16pipes and 6VS. D3 framerate increased from 61.7 to 66.7 fps for a total of 8.1% increase running at 1280x1024 with 2xAA/16xAF, ultrashadow enabled and Vsync off.
 
Another success but with a Leadtek 6800LE :D Alle 16x6 opened and no glitches in any program, running 365/800 so far (65Mhz core and 100 memory, not too shabby, and memory isn't at it's peak and haven't tweaked the bios enough yet so core might get higher too).
 
Egrimm said:
Another success but with a 6800LE :D Alle 16x6 opened and no glitches in any program, running 365/800 so far (65Mhz core and 100 memory, not too shabby, and memory isn't at it's peak and haven't tweaked the bios enough yet so core might get higher too).


Upsets me that the LE doubled the pipes, and my NU cant even open 4 working pipes. Stupid eVGA.
 
robberbaron said:
Upsets me that the LE doubled the pipes, and my NU cant even open 4 working pipes. Stupid eVGA.
Luck of the draw, I've only heard of a handfull others who got "good" LEs whereas many people have good 6800s. Brand doesn't seem to matter that much, many LeadTek cards are dogs too, it's also the first of their LE I've seen that works.
 
Chaballaman said:
anyone with 128mb 6800nu (that works 100% with 16pipes n 6 vertex) flashed to 6800ultra bios?

http://www.hardforum.com/showthread.php?t=816369

Well, this is great for testing prior to flashing, since before you were screwed if you flashed and it didnt work. Like the X800 Pro -> XT flash, if you had corruption, when you flashed back it didnt close the right pipes usually. So you were screwed!
 
homIcIde said:
those of you who are still OCing, how are you doing it? coolbits? are they OCs you had before u enabled the pipelines? if so can you still tweak your clocks? are there any other decent free oc programs out there that i can try?

Are you talking about the overclocking options not being enabled on the RivaTuner Low-Level tweaking page (where the pipe enabling tools are)? According to the Readme file, those are disabled for all FX and higher cards because low-level overclocking doesn't work with the dynamic speed adjusting that the newer cards do at the video BIOS level.

So you have to use driver-level overclocking instead of low-level overclocking, by backing out to the main RivaTuner screen and clicking on the lower Customize button down by the driver info. Then click on the first of the pop-out buttons (the picture of a video card) and check the box to enable overclocking there. Looks exactly like the overclocking page under Low-Level, but does it via a different route. Worked fine for me.
 
Total success with my new Chaintech AA6800. Running 16/6 with no visable artifacts so far in testing. Modded the bios for a hair more voltage and I am now overclocked to 425/900 artifact free with stock cooler. 46C idle. Very pleased.
 
I just got my BFG6800OC from Outpost today.

I conducted the softmod and everything looks good (running Overclock of (385/775). I am testing with 3dmark03 right now and will try doom3 later.

Disabled units:
pixel unit 0
vertext unit 3

Looks like I got an artificially crippled GPU.

*Edit: Will have to test Doom3 this weekend. Still testing overclock. I don't think I had stablized it before (as posted). Still no artifacts showing but running stable at 360/775. I might be able to get overclock higher, but CPU seems limited below 370 (I get a slight pause for a couple of seconds and the operations resume).
 
I successfully softmodded my Gigabyte 6800 which has the Heatpipe solution. Rivatuner tells me that I have 16x1, 6v and my 3dmark scores seem like that of a GT at stock speed. My card is OC at 385/850. My card has no SW masked units but 2 Hardware masked ones

My Sweet Card

HW masked units : pixel 1000b, vertex 001000b

Display adapter information
$ffffffffff ---------------------------------------------------
$0000000000 Description : NVIDIA GeForce 6800
$0000000001 Vendor ID : 10de (NVIDIA)
$0000000002 Device ID : 0041
$0000000003 Location : bus 2, device 0, function 0
$0000000004 Bus type : AGP revision 3.0
$0000000005 AGP status : enabled
$0000000006 AGP rate : 4x 8x supported, 8x selected
$0000000007 AGP SBA : hardwired, enabled
$0000000008 AGP FW : supported, enabled
$0000000009 Base address 0 : d8000000 (memory range)
$000000000a Base address 1 : d0000000 (memory range)
$000000000b Base address 2 : d9000000 (memory range)
$000000000c Base address 3 : none
$000000000d Base address 4 : none
$000000000e Base address 5 : none
$ffffffffff ---------------------------------------------------
$ffffffffff NVIDIA specific display adapter information
$ffffffffff ---------------------------------------------------
$0100000000 Graphics core : NV40 revision A1 (16x1,6vp)
$0100000001 Hardwired ID : 0041 (ROM strapped to 0041)
$0100000002 Memory bus : 256-bit
$0100000003 Memory type : DDR (RAM configuration 06)
$0100000004 Memory amount : 131072KB
$0100000005 Core clock : 380.250MHz
$0100000006 Memory clock : 425.250MHz (850.500MHz effective)
$0100000007 Reference clock : 27.000MHz
$010000000b HW masked units : pixel 1000b, vertex 001000b
$ffffffffff ---------------------------------------------------
$ffffffffff NVIDIA VGA BIOS information
$ffffffffff ---------------------------------------------------
$1100000000 Title : N68128DH F2
$1100000002 Version : 5.40.02.26
$1100000100 BIT version : 1.00
$1100010000 Perf. level 0 : 325MHz/350MHz/1.20V
$1100020000 VID bitmask : 00000011b
$1100020100 Voltage level 0 : 1.10V, VID 00000000b
$1100020101 Voltage level 1 : 1.20V, VID 00000001b
$1100020102 Voltage level 2 : 1.40V, VID 00000010b
$1100000003 SW masked units : none
 
Leadtek A400 TDH 6800nu
16x6 - Successful

3DMark03
Stock: 8619
After: 9402

CS:S Stress Test
Stock: 98fps avg.
After: 108fps avg.

Good post. Can't beat free performance.
 
friend's leadtek 6800nu

disabled:
pixel unit 1
vertex shader 3

testing for artifacts now, will edit afterwards
 
I now have an asus V9999 GE running at 16x1 6vp with 256mb ddr3 on a 10 layer ultra pcb. :) Pixel unit 0 and vertex unit 3 were disabled. I have been gaming on it for two days now with no artifacts in battlefield vietnam and doom 3.

I have read other places that these cards have a high failure rate, so I guess I got lucky. My aquamark is 58,714 I have not run 3dmark on it yet and have not tried to overclock it. Still running at 350/1000, I will try an oc later and will post the results.
 
Hey

I got a BFG 6800 OC and I was able to activate the 16 pipes however the 6th vertex unit is bad...but thats ok I overclocked it to 380 core and 900 mem

mobile xp @ 2500 178*14
512mb 2-2-2-5 1t
asus a7v333

aquamark 52000
3dmark03 11000
3dmark05 3900

thank you goes out to the creator of riva tuner
 
My Geforce 6800nu Unlocked perfectly (eVGA, 128MB). Shader and pipes are all unlocked, no artifacts, and +1100 to my 3dmark03 score.

I am now having major problems with overclocking. Once the pipes are unlocked, the Nvidia system util gives me an error every time I try to overclock at all. Riva gives me the same error, but I can disable it with the registry.

The strange thing is, through messing around with settings I can get the GPU mem to climb way up. The core clock never budges from 324 though... unless I go back to the locked pipes.

There there was some discussion before in this forum about people having problems with overclocking. Any more ideas as to how I can solve this issue?
 
absolutdi said:
My Geforce 6800nu Unlocked perfectly (eVGA, 128MB). Shader and pipes are all unlocked, no artifacts, and +1100 to my 3dmark03 score.

I am now having major problems with overclocking. Once the pipes are unlocked, the Nvidia system util gives me an error every time I try to overclock at all. Riva gives me the same error, but I can disable it with the registry.

The strange thing is, through messing around with settings I can get the GPU mem to climb way up. The core clock never budges from 324 though... unless I go back to the locked pipes.

There there was some discussion before in this forum about people having problems with overclocking. Any more ideas as to how I can solve this issue?


http://forums.guru3d.com//showthread.php?threadid=108931&perpage=10&pagenumber=2

Guys, read it once again. Read it SLOWLY. During testing new clock frequency driver performs internal stress-testing, allowing it to detect system instability and rendering artifacts, which you may not see. If stress test fails on that clocks it means that enabled units DON'T work properly on the clocks you are trying to set. If stress test fails even on default clock+1MHz - you are out of luck. Try to boost core voltage and stop spamming me with this 'bugreport'. Simply think a bit.
You do may prevent RT from testing the clocks with DisableClockTesting, but it will not allow Coolbits to overclock higher and it will not make your system more stable than it currently is. You have problems with stability after enabling additional units, and don't fool yourself by disabling clock testing.
 
Just unlocked my MSI 6800nu, runs like a champ now. Have to get on with the OC'ing in the morning.
 
bought a BFG 6800 OC today from best buy ( 255 after the 50 IR and bundled with farcry )

within 10 minutes of install. Extra pipes and vertex shader were up and going, and no artifacting in any tested games.. I havent really overclocked the card too high yet.

( 375 / 750 )

Aquamark score was around 57000 ( upgraded from a 5600 ultra, highest ever aquamark previously was 27k )
and 3dmark 05 was 4800 i think at its highest.
( 66.81 Drivers ) Before I unlocked all the pipes, and oc;ed card, 3dmark 05 was 3800

Very very pleased with the card. And judging from other posts, still lots of room to OC.
 
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