I watched a stream for some time last night. The game is about 15 hours long and is as hilariously janky as some of the best Eastern Euro RPGs. It however lacks any of the competent design and systems that back up those games and make the jank worth it. Combat looked incredibly easy and boring...
In GW2, you are basically encouraged to just walk around. You will find something to complete. If it is a heart, upon completion the heart NPC will be come a merchant. Points give you xp and sometimes mini-events or dungeons/jumping puzzles. Vistas make you stop and take a second to admire the...
Another big difference is that you aren't really funneled from hub to hub. They took time to make these maps and they want you to go around and explore them. They did a good job making the exploration worthwhile as well with the 100% completion chests you get.
At the very least, it will be decent I believe. There is great talent at the studio and the Director is proven to know what he is doing. They have lots of funding, time and over 300k alpha/beta testers waiting to give feedback.
Yea I wanted to post the clock but I'm at work right now and cat remember what is was exactly. Core clock was getting close to 1200 though. I think....
Does anyone have this card that can provide some final, stable OC numbers? I was testing yesterday and got up +140 core clock and +240 memory and it was holding steady. That seems kind of... high? LOL