Supercharged_Z06's Recent Activity

  1. Supercharged_Z06 replied to the thread Star Citizen - media blowout, Chris Robert's new game.

    Wait sec, they aren't rolling out a game.... They are rolling out a brand new web site! And new T-Shirts!! And some crappy alpha code hot-mess for you to "test"!!! And all this after only being in development for just over 5 years and...

    Nov 23, 2017 at 12:51 AM
  2. Supercharged_Z06 replied to the thread Is there a best 1080ti card? not fastest but most reliable.

    Also a vote for EVGA. Solid customer support and good cards. I would have gone EVGA on my last GPU purchase as well, only Nvidia was the only vendor to sell them.

    Nov 23, 2017 at 12:19 AM
  3. Supercharged_Z06 replied to the thread Does headmaster have native oculus support on steam?.

    Ok, so they don't support the Oculus SDK natively yet, however, it is supported via SteamVR. So, unless you have a really borderline system as to VR specs, it should still run just fine on the Rift. Another reason I prefer buying on Steam is...

    Nov 23, 2017 at 12:04 AM
  4. Supercharged_Z06 replied to the thread Does headmaster have native oculus support on steam?.

    If it's available on Steam, I always buy there first as SteamVR is designed with pretty much all VR headsets in mind to include the Rift. It's not more "native" in the Oculus store as the Steam version will run the same Oculus provided...

    Nov 22, 2017 at 7:41 PM
  5. Supercharged_Z06 liked Eshelmen's post in the thread Nothing PC at Gamestop ....

    It's the social side that helps them stay open. The Gamestop I go to has some of the funniest and most enthusiastic people whom love talking games. At some point and time, you must admit that this is a way funner experience than to just click...

    Nov 22, 2017 at 4:24 PM
  6. Supercharged_Z06 replied to the thread New owner questions.

    Give it a go with just the two sensors. In that small an area you may be fine with just two. (You can always add a 3rd later on if so inclined as the stand alone extra sensor with extension USB cable is only $60.) Mount them as high up as...

    Nov 22, 2017 at 4:20 PM
  7. Supercharged_Z06 replied to the thread VR GPU power needed going forward.

    I give it at least 25 years before we literally have a plug-in option. :D

    Nov 22, 2017 at 11:12 AM
  8. Supercharged_Z06 liked Superjoe's post in the thread VR GPU power needed going forward.

    In 10 years we'll just be plugging a cable into the base of our skulls.... I can't wait for the Matrix.

    Nov 22, 2017 at 11:11 AM
  9. Supercharged_Z06 replied to the thread Pimax 8k kickstarter.

    I'm pretty sure that's at the very top of Azureth's "must have" list for his VR waifu SIM needs.

    Nov 22, 2017 at 11:10 AM
  10. Supercharged_Z06 replied to the thread VR GPU power needed going forward.

    Really good eye tracking tech is around, it's just the problem of getting it into a consumer device at a reasonable cost and then orchestrating all of the rendering pipeline components to make use of it. Much like any new tech, it won't be cheap...

    Nov 22, 2017 at 11:02 AM