Recent content by eloj

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    Dishonored 2

    If you changed branch and it didn't download anything, then it's the same. If you're still on the beta branch then you don't know.
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    Dishonored 2

    Patch 1.3 is out. http://steamcommunity.com/app/403640/discussions/0/152390648096322246/ Update v 1.3 overview: General performance and optimization improvements Added a setting to turn OFF Camera Motion Blur Additional mouse improvements Fixed various issues related to user interface...
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    Dishonored 2

    There's a great spoiler-cast from The Crate & Crowbar podcast for when you're done. (Or http://crateandcrowbar.com/2016/11/24/dishonored-2-a-lock-in-at-the-crate-and-crowbar/)
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    Dishonored 2

    http://steamcommunity.com/app/403640/discussions/0/208684375429706215/ Update 1.2 notes: PERFORMANCE Reduced framerate stuttering Added a customizable FPS limiter to reduce the fluctuation Framerate capped at 120 FPS to prevent physics issues which occur only above 120fps Max pre-rendered...
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    Dishonored 2

    Pretty sure the "Talk to Vasco" quest step ("The Good Doctor") bugged for me. I did talk to him, but have a blue line through that step, not a green checkmark. Not a big deal, but annoying (it's required for the Special Action "The Three Witnesses"). Also what's with the ~20 saves limit. Not...
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    Dishonored 2

    I can now confirm that the beta patch fixed this UI issue. Didn't seem to fix much else for me, but...
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    Dishonored 2

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    Dishonored 2

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    Hitman

    The patch with the bonus missions are out... but can't be played yet :-( New Additions Leaderboards now display the Contract completion time of all players, when viewing their detailed score. Added a detailed pop-up of the required Target Kill/Objective conditions on the Briefing Page and...
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    Doom 4 E3 reveal.

    No. Yes. Bethesda.net FAQ: Vulkan Now Available - FAQ |Bethesda.net Forums EDIT: They link to Crimson 16.7.1 which has the same display driver as 16.7.2, but not reason to not go to 16.7.2 if you're upgrading anyway.
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    Doom 4 E3 reveal.

    The Vulkan patch is live. Plus driver from AMD. "Support for DOOM (with Vulkan API) – enables performance enhancements through support for Async Compute and Shader Intrinsics."
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    AMD Brings More Console Features To PC Gaming With New "Shader Intrinsic Functions" For GPUOpen

    The "AMD Mesh Optimizer" is presumably an offline tool, so of course it's not vendor specific. AMD exposing parts of GCN via API extensions isn't really comparable to "GameWorks". Intrinsics is a well understood way to access low-level features from a higher-level language. When you write any...
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    Warning: Lichdom Battlemage

    I don't know what happened here, but the combination of 1080p, Cryengine, black crush (on XBone), tearing, load times, etc is simply incredible. Lichdom Battlemage PS4/Xbox One: Worst Frame-Rate We've Ever Tested
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    Rise of the Tomb Raider

    VXAO is DX11 exclusive, and you need an updated patch 5 (build 638.8) which was just released for it to work at all.
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    Rise of the Tomb Raider

    I would expect this to be mostly useful for low-CPU setups. Still the "higher lows" on the two more complex scenes seems consistent on my config (3770k at stock). I mean, min 14 on DX11 vs min 60 on DX12 in the Geothermal Valley section. Would be nice to have frame counts to be able to tell how...
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