Hogwarts Legacy

The attention to detail is astounding in this game - but there are a few details I'm noticing that need an update.
One is NPC's eating... either the NPC is eating with a fork and no plate or food near by, or the plates are misaligned/empty to where the NPC is sitting.... it's the little things that would push this game over the top.

1676157741003.png

1676157783676.png
 
ive had a couple glitches; saw an npc drinking through her cheek and one lady had her coat floating up at a 90 degree angle, flappin like a flag. BUT it hasnt ruined anything about it and im really enjoying it so far(~10hr in). have it running 1440/high no frs and its running cooler and still getting 45-75
 
Even with the fixes, there are still technical issues.

Here are my findings, I posted this on another forum, but relevant here too really.

Ok so been doing some back and forth testing now that the game isn't rebooting my PC and found that global GFX preset HIGH vs ULTRA has basically no visual difference, nor is the framerate any different (relative to variances):

But, there is a noticeable quality shift in RT effects if RT level is set to HIGH from ULTRA:

https://imgsli.com/MTU0NTE0
Notice how the HIGH screenshot "looks" like it has better shadows in the sunlight cast on the ground vs the ULTRA one? I think this is a technical catch 22, the ULTRA one is more accurate as to what you would see in real life if the light rays from the sun were cast on the floor there, the intensity is too high so you wouldn't see the thin frame in that light. Whereas the HIGH one is using some screen space shadowing to combine alongside the RT light/shadow so you get the defined shadow of the frame in the middle.

Visually I think the HIGH looks better when looking at both like this, even though the ULTRA is technically more accurate?

Also, transitional stutter is definitely a thing, even with the various tweaks people have posted. This is what I see when entering the courtyard near the start where it's all misty, but before I opened the door the telltale loading stutters started and remained for a few seconds, a definite distraction and annoyance. It happens to a lesser degree through all doors that have a new area behind them, just like in Dead Space Remake:

This is on a gen 4 NVMe capable of over 7GB/s read speeds for reference.

nW8KNZ9.png


For all intents and purposes I think from all this back and forth that the global HIGH preset inc RT on HIGH is the thinking man's setting to use since the difference is basically zero, and RT on HIGH provides a visual enhancement as it combines some screen space as well, regardless of technical accuracy.
 
It's truly baffling how badly this game runs, and it doesn't even look that good. I just got to Hogwarts and have seen < 60 fps dips with pitiful GPU usage.

Also extremely irritating that you can't run DLAA + frame generation. Nor can you select (DL)DSR resolutions.
 
Played around a bit more. This time I added the ray tracing tweaks posted somewhere in this thread which help improve RTAO, RT Reflections and RT Shadows

[SystemSettings]
r.RayTracing.Reflections.ScreenPercentage=100
r.RayTracing.Reflections.SamplesPerPixel=1
r.RayTracing.Reflections.MaxRoughness=0.7
r.RayTracing.AmbientOcclusion.Intensity=1

There was no performance loss for me. GPU usage did go from 50% to 70% so if your GPU is already saturated, there will likely be a hit from this. VRAM usage also went up from 13GB to around 18GB in the same area
 
Ok this spell is kinda fucked up

Transform an enemy into an explosive barrel, which you can naturally throw at an enemy
Oh shit, I didn't realize you could do that.
Loving the cut one, hell of a finisher
Pull em in, pound them with a fire aoe, fireball, throw some shit at em and then sliced
 
But it doesn't. 8GB is less than 10 GB yet the 8GB 6650 is out performing the 10GB 3080. So in other words, you're pulling shit out of your ass and don't actually know what you're talking about. Want more evidence you don't know what you're talking about? Just read the last few posts. INI mods increasing performance drastically. Also, no one said anything about magic or on/off... Those are your words
Now you are just running in circles. We already been through this: different architecture with different drivers can be affected differently by running out of memory. (This does not mean that AMD's RT is faster or more efficient which you jumped to in a previous post). This is exactly what I meant that I don't want to go into guessing why it affects AMD less. But you are like the horse that keeps ducking its head under the feedbag no matter how hard I try to pull it up.

The ini editing only made the game worse for me, the performance tanked even harder at the first cutscene than it had before I tried to "fix" it.

It is entirely possible that further optimization can bring down the memory requirement for RT in the game, but currrently it needs 16GB to run smooth on nVIDIA that's the end of the story. Everything else is speculation and guess work.
You say the game is broken I say, no it requires 16GB Video memory. If the game was truly broken no amount of RAM could fix it.
 
Around 17:00 The slower 3060 is actually much faster than the 3060 ti due to the 3060 ti pooping itself due to lack of vram. But really the 3060 was only getting about 30 fps so both cards really need much lower settings anyway.

 
Last edited:
Nah obviously vram can't be a factor at all because of a couple of outliers. Ignore the multitude of sources showing that this game devours a bunch of both vram and system ram.
 
Is this game even worth trying on my PC?

3930K at 4.2 GHz
16 GB DDR3 2133 MHz
GTX 1080 Ti
1440p monitor
Installed on Western Digital Caviar Black 2 TB
 
Is this game even worth trying on my PC?

3930K at 4.2 GHz
16 GB DDR3 2133 MHz
GTX 1080 Ti
1440p monitor
Installed on Western Digital Caviar Black 2 TB
I certainly would not bother if that was my pc. You would do better to save up for upgrading instead of buying expensive newly released games.
 
It is entirely possible that further optimization can bring down the memory requirement for RT in the game, but currrently it needs 16GB to run smooth on nVIDIA that's the end of the story. Everything else is speculation and guess work.
You say the game is broken I say, no it requires 16GB Video memory. If the game was truly broken no amount of RAM could fix it.

I'm also leaning towards optimization issues that will be improved with future patches and drivers...a recent example of a resource intensive game was Plague Tale: Requiem which got better with subsequent patches...more VRAM will always be better but I don't think we've reached the point where 16GB VRAM will be 'required' to run a modern game optimally...how many cards actually currently even have 16+ GB?
 
I'm also leaning towards optimization issues that will be improved with future patches and drivers...a recent example of a resource intensive game was Plague Tale: Requiem which got better with subsequent patches...more VRAM will always be better but I don't think we've reached the point where 16GB VRAM will be 'required' to run a modern game optimally...how many cards actually currently even have 16+ GB?
It is certainly not normal, and I'd not expect it to become the norm any time soon. There are a few cards at or above 16GB: Titan RTX, 3070Ti 16GB, 3080Ti 20GB, 3090, 3090TI, 4080, 4090.
 
Is this game even worth trying on my PC?

3930K at 4.2 GHz
16 GB DDR3 2133 MHz
GTX 1080 Ti
1440p monitor
Installed on Western Digital Caviar Black 2 TB

Check reviews but without RT. I think without RT you’d be fine?

Performance is a little wonky but not bad for freshly released imo. Game is beautiful so far. I did notice my laptop 3080 is only at 50% gpu usage, 75hz, 1080p, high, medium RT, DLSS quality. We play on a TV 8’ away so there’s no difference between 1080p and 1440p for quality. I usually shoot for between 50-70% gpu usage on any machine for smooth framerates.

This might blow people’s minds but you don’t have to play everything on ultra to enjoy yourself. Sometimes it’s hard to even tell the difference.

My kid is addicted to this game!
 
Last edited:
Now you are just running in circles. We already been through this: different architecture with different drivers can be affected differently by running out of memory. (This does not mean that AMD's RT is faster or more efficient which you jumped to in a previous post). This is exactly what I meant that I don't want to go into guessing why it affects AMD less. But you are like the horse that keeps ducking its head under the feedbag no matter how hard I try to pull it up.

The ini editing only made the game worse for me, the performance tanked even harder at the first cutscene than it had before I tried to "fix" it.

It is entirely possible that further optimization can bring down the memory requirement for RT in the game, but currrently it needs 16GB to run smooth on nVIDIA that's the end of the story. Everything else is speculation and guess work.
You say the game is broken I say, no it requires 16GB Video memory. If the game was truly broken no amount of RAM could fix it.

It’s not only possible optimization will increase performance, it’s already a verifiable fact. What you’re saying is wrong. Why was I only getting as low as 40 fps with literally nothing saturated? Let’s see what you’ll randomly make up explaining that away. Not sure you can beat “you need more vram unless your on AMD which I personally declare uses less vram for ray tracing” gem
 
Now you are just running in circles. We already been through this: different architecture with different drivers can be affected differently by running out of memory. (This does not mean that AMD's RT is faster or more efficient which you jumped to in a previous post). This is exactly what I meant that I don't want to go into guessing why it affects AMD less. But you are like the horse that keeps ducking its head under the feedbag no matter how hard I try to pull it up.

The ini editing only made the game worse for me, the performance tanked even harder at the first cutscene than it had before I tried to "fix" it.

It is entirely possible that further optimization can bring down the memory requirement for RT in the game, but currrently it needs 16GB to run smooth on nVIDIA that's the end of the story. Everything else is speculation and guess work.
You say the game is broken I say, no it requires 16GB Video memory. If the game was truly broken no amount of RAM could fix it.

Huh - 10 gig 3080 running near flawlessly with high settings with the ini edit.

I think you're just getting the shit end of the stick here with your rig.
Try reinstalling.
 
Last edited:
Biggest thing is just keep raytracing off. Nothing about the raytracing features in this game is worth the performance hit. The game was in development for such a long time that everywhere already looks good anyways due to the time spent and quality shader work. The raytracing, like in all the UE4 games with it, just isn't worth the performance hit due to the engine limitations.
 
Biggest thing is just keep raytracing off. Nothing about the raytracing features in this game is worth the performance hit. The game was in development for such a long time that everywhere already looks good anyways due to the time spent and quality shader work. The raytracing, like in all the UE4 games with it, just isn't worth the performance hit due to the engine limitations.
Just turned it off and I think it does get rid of a lot of the ambience without it. Does also get rid of the microstutters though.

I’ll mess around when the kid is asleep - there also hasn’t been a game ready driver released for this yet.

I also didn’t try RT Low. In other games I got 95% of the benefit using RT low without horrible impact. I am a big fan of shadows / occlusion. Reflections don’t do as much for me.
 
Check reviews but without RT. I think without RT you’d be fine?

Performance is a little wonky but not bad for freshly released imo. Game is beautiful so far. I did notice my laptop 3080 is only at 50% gpu usage, 75hz, 1080p, high, medium RT, DLSS quality. We play on a TV 8’ away so there’s no difference between 1080p and 1440p for quality. I usually shoot for between 50-70% gpu usage on any machine for smooth framerates.

This might blow people’s minds but you don’t have to play everything on ultra to enjoy yourself. Sometimes it’s hard to even tell the difference.

My kid is addicted to this game!
100% this. I am gonna gift this to my wife which only has a real 1060 mobile and 4800hx in her laptop. Shooting for 1080p medium 30fps
 
Check reviews but without RT. I think without RT you’d be fine?

Performance is a little wonky but not bad for freshly released imo. Game is beautiful so far. I did notice my laptop 3080 is only at 50% gpu usage, 75hz, 1080p, high, medium RT, DLSS quality. We play on a TV 8’ away so there’s no difference between 1080p and 1440p for quality. I usually shoot for between 50-70% gpu usage on any machine for smooth framerates.

This might blow people’s minds but you don’t have to play everything on ultra to enjoy yourself. Sometimes it’s hard to even tell the difference.

My kid is addicted to this game!

100% this. I am gonna gift this to my wife which only has a real 1060 mobile and 4800hx in her laptop. Shooting for 1080p medium 30fps
Thanks for the replies.

How much do you guys think playing on a HDD will affect the game since it recommends an SSD?
 
Is this game even worth trying on my PC?

3930K at 4.2 GHz
16 GB DDR3 2133 MHz
GTX 1080 Ti
1440p monitor
Installed on Western Digital Caviar Black 2 TB
1080ti is better than my card, iirc, and its playable for me at 1440 high
 
  • Like
Reactions: Quiz
like this
Thanks for the replies.

How much do you guys think playing on a HDD will affect the game since it recommends an SSD?

A lot. It's regularly and consistently streaming assets from the drive, and not a small amount either. At least at Ultra settings anyway.
 
How much do you guys think playing on a HDD will affect the game since it recommends an SSD?
only one way to find out, try. it might be ok to play but longer load times, but if it streams in assets it might get stuttery. i missed that on you spce list...
 
Thanks for the replies.

How much do you guys think playing on a HDD will affect the game since it recommends an SSD?

I would highly recommend a SSD since it streams in everything.

Following up from earlier am using high/medium textures/RT low/DLSS quality with my mobile 3080 (only 8GB) and the game looks great.

With RT off it ran ultra buttery smooth. A mobile 3080 is basically a 3070 with 8GB.

I swear we see this with every new launch, for some reason people expect their GPUs to max everything all the time.

Also don’t forget steam refunds. Just make sure you play for less than two hours.



^ tell me this isn’t fun / looks good :p
 
Last edited:
Biggest thing is just keep raytracing off. Nothing about the raytracing features in this game is worth the performance hit. The game was in development for such a long time that everywhere already looks good anyways due to the time spent and quality shader work. The raytracing, like in all the UE4 games with it, just isn't worth the performance hit due to the engine limitations.

This. I have to agree, even as a 4090 owner. One thing I discovered playing WoW is that rtx on at 4k = higher power bill, system stress, and slightly higher noise levels for very little effect. I keep rt off in games now most of the time to be honest. Things just run so much more efficiently without it on.

I’ve been running this game at 4k ultra dlss quality no rt, which are the default settings it gives me, and it runs super smooth. The only thing I changed was the max frame rate to 120fps.

I tried enabling rt briefly, and I didn’t really notice a visual improvement. I noticed a frame rate drop more than anything else. Sure I could try out a bunch of different DLSS and other settings to get rt running smoother, but the end result is rarely worth the hassle in my experience. To each his own though.

This might blow people’s minds but you don’t have to play everything on ultra to enjoy yourself. Sometimes it’s hard to even tell the difference.

And this :^).

The game is great. My character currently looks like some eskimo cyborg wizard from the future:

c.png

"I'm a friend of Harrah Pottor. I was told he was here. Could I see him please?"
"I need your wizard clothes, your wand, and your broomstick."

:ROFLMAO:
 
Get a SSD man =(
I have one but it's just a 256 GB Crucial m4 for OS and apps.

Edit: Don't really want to do any sort of upgrades or changes to this current PC anymore. I've had it since January 2012 and it has stayed the same since other than some upgrades like GPU. Much rather prefer to build a brand new PC next.
 
I have one but it's just a 256 GB Crucial m4 for OS and apps.

Edit: Don't really want to do any sort of upgrades or changes to this current PC anymore. I've had it since January 2012 and it has stayed the same since other than some upgrades like GPU. Much rather prefer to build a brand new PC next.

I know you're aware, but for what you spend(or for less) on buying this game, you could have had a very capable SSD drive for any future games.
 
I know you're aware, but for what you spend(or for less) on buying this game, you could have had a very capable SSD drive for any future games.
But is it worth getting a new SSD drive for my current PC when I'll still be held back by my CPU and GPU?
 
I have one but it's just a 256 GB Crucial m4 for OS and apps.

Edit: Don't really want to do any sort of upgrades or changes to this current PC anymore. I've had it since January 2012 and it has stayed the same since other than some upgrades like GPU. Much rather prefer to build a brand new PC next.
The SSD can always go with you to the next build. I still have the very first SSD I ever purchased doing duty in one of my boxes.
 
Back
Top