High on Life

Is this voiced by the Ricky & Morty cast?
Well the little blue gun guy is definitely Justin Roiland and his Morty voice. I'm probably gonna have to grab this based on that alone.

Edit, here's what it says on the Steam page:

From the mind of Justin Roiland comes High On Life. Humanity is being threatened by an alien cartel who wants to use them as drugs. It’s up to you to rescue and partner with charismatic, talking guns, take down Garmantuous and his gang, and save the world!

RELEASE DATE:
Dec 2022
DEVELOPER:
Squanch Games, Inc.
PUBLISHER:
Squanch Games, Inc.
 
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I definitely want to play this but probably for more like $30
 
I haven't had a chance to play it yet, but the Steam forum was full of people claiming that it has massive UE4 stutter going on. :banghead:
 
I played it with Gamepass for a little bit last night. Seemed to run fine at 4k with the rig in the sig. No HDR but it's in Dolby Atmos and uses the height channels a lot. The talking gun told to stop trying to kill everyone. :LOL: If you like the style of humor it'll be fun but if you don't avoid. Gameplay wise wasn't anything special. Definitely would not pay $60, glad I have Gamepass for a few years lol. Oh and the fake intro was kinda amusing cuz I'm divorced and had a divorce lawyer.
 
Mystery Science Theater 3000 is a feature.

1671049891309.png
 
Alright, have about 1.5 hours in, have done the first mission and almost completed 2nd one. It is pretty entertaining. Nothing groundbreaking, but didn't expect it to be. Arcady shooting, pretty fun boss mechanic for the first one, not too challenging.

Dialogue is funny and reminiscent of Rick and Morty, and the world is like when they would travel to various alien places.

Overall a B+. Fun dialogue and atmosphere if you're into Rick and Morty, pretty fun game play and quite a bit of exploring available to check things out.

Even the game store says average completion time is about 8 hours, 11 if you go for completionist, so.. excellent value for game pass, not so much for $60.
 
Games seems like it would get obnoxious fast. The shit talking could only be funny for so long?
 
The game has a potty mouth for sure. It can be obnoxious to a degree. There's a setting for reducing the chatter in guns and enemies if it gets annoying.
 
The game has a potty mouth for sure. It can be obnoxious to a degree. There's a setting for reducing the chatter in guns and enemies if it gets annoying.

How's the game without the chatter, and just played as a fun shooter?
 
think I'm about 3ish hours in now. Still pretty fun for an arcade type shooter. Tried to get lazy and just blast people and died, so it does take a slight amount of strategy.

There really isn't a ton of crazy chatter or unskippable dialogue. There is cussing / probably to an unnecessary extent, but if you're a rick and morty fan, it's pretty much that + a touch more.. but unfiltered obviously.
 
How's the game without the chatter, and just played as a fun shooter?

I haven't played it a lot and I'm close to reducing the chatter. It seemed ok, it looks and sounds (sfx etc) good and it's in Dolby Atmos so it seems to use the heights a lot. This is a video game version of a dumb popcorn comedy flick sorta thing imo. Tune in turn off and laugh your ass off... I'd probably play it more but I haven't finished GoWR.
 
Played a couple hours so far. It's semi-funny and semi-fun to play. But if it wasn't on Gamepass, I certainly wouldn't be buying it. Maybe in the $10 price range it would worth picking up.
No HDR is a big letdown. AutoHDR doesn't work either for some reason.
Graphics aren't all that great. Everything that isn't directly in front of you seems to have this weird softness/blurriness. There's no options to turn of stuff DoF/chromatic aberration/etc in the menu. So I wanted to try out a sharpening filter... but got a not supported error when trying to pull up the Geforce Experience overlay to enable one.
Performance is all over the map. I was getting 120+ in some scenes, with dips to 60 at other times. After warping to the forest area for the first bounty, I had to turn the settings down to the high preset. Lots of dips into the 60s, especially in combat, which just doesn't feel good in this game. I'm generally getting 80-90+ now, which is good enough.

Edit: after seeing the other comment about enabling stuff via .ini edits, I did some Googling... you can turn off chromatic aberration so that the game doesn't look like ass. Thanks to this post on the Steam forums:
https://steamcommunity.com/app/1583230/discussions/0/3717189457454679819/

Find the engine.ini file located here for the gamepass version (Steam version has a different folder name according to the thread):

C:\Users\(username)\AppData\Local\Oregon\Saved\Config\WinGDK

Paste this at the bottom of the engine.ini file and save. The final sharpening one is optional:

[SystemSettings]
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.Tonemapper.Sharpen=1.2

Further edit: Finished the game tonight. Just looked at hwinfo64. At some point, my 2080 Ti pulled 450 watts. Holy smokes! I'm running 2100mhz @ 1.000v, which typically puts power draw in the 300-330w range. High on Life was a little more power hungry than usual, averaging 340-350 with some peaks at 380-400. But 450 is insane at this voltage.I'm not sure if even Time Spy Extreme GT2 spikes that high at 1.000v.
 
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From what I have learned else where..


Switch the engine to use the newer Gen 5 TAA.
r.TemporalAA.Algorithm=1

Screen Space Global Illumination to improve the GI. The one for Quality can go from 1 to 4.
r.SSGI.Enable=True
r.SSGI.Quality=3
To help with performance enabling that....
r.SSGI.HalfRes=1


And because it always looks better to ensure it's maxed.
r.MaxAnisotropy=16

Just tag those in along with CaptianClueless's suggestions and you get some nicer GI, better TAA and ensure anisotropic filtering is maxed out.
 
Played a couple hours so far. It's semi-funny and semi-fun to play. But if it wasn't on Gamepass, I certainly wouldn't be buying it. Maybe in the $10 price range it would worth picking up.
No HDR is a big letdown. AutoHDR doesn't work either for some reason.
Graphics aren't all that great. Everything that isn't directly in front of you seems to have this weird softness/blurriness. There's no options to turn of stuff DoF/chromatic aberration/etc in the menu. So I wanted to try out a sharpening filter... but got a not supported error when trying to pull up the Geforce Experience overlay to enable one.
Performance is all over the map. I was getting 120+ in some scenes, with dips to 60 at other times. After warping to the forest area for the first bounty, I had to turn the settings down to the high preset. Lots of dips into the 60s, especially in combat, which just doesn't feel good in this game. I'm generally getting 80-90+ now, which is good enough.

Edit: after seeing the other comment about enabling stuff via .ini edits, I did some Googling... you can turn off chromatic aberration so that the game doesn't look like ass. Thanks to this post on the Steam forums:
https://steamcommunity.com/app/1583230/discussions/0/3717189457454679819/

Find the engine.ini file located here for the gamepass version (Steam version has a different folder name according to the thread):

C:\Users\(username)\AppData\Local\Oregon\Saved\Config\WinGDK

Paste this at the bottom of the engine.ini file and save. The final sharpening one is optional:

[SystemSettings]
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.Tonemapper.Sharpen=1.2

Further edit: Finished the game tonight. Just looked at hwinfo64. At some point, my 2080 Ti pulled 450 watts. Holy smokes! I'm running 2100mhz @ 1.000v, which typically puts power draw in the 300-330w range. High on Life was a little more power hungry than usual, averaging 340-350 with some peaks at 380-400. But 450 is insane at this voltage.I'm not sure if even Time Spy Extreme GT2 spikes that high at 1.000v.
It still baffles me that game developers want to add a visual defect to their games that all photographers and videographers want to get rid of. Whoever decided it would be desirable to add chromatic aberration to video games needs to be shot in the dick.
 
Played a bit. Killed 2 bosses. Won’t be roaming around except the main missions. Had to reduce chatter because it is just not funny. I can watch the T. Rex movie though. lol.
 
From what I have learned else where..


Switch the engine to use the newer Gen 5 TAA.
r.TemporalAA.Algorithm=1

Screen Space Global Illumination to improve the GI. The one for Quality can go from 1 to 4.
r.SSGI.Enable=True
r.SSGI.Quality=3
To help with performance enabling that....
r.SSGI.HalfRes=1


And because it always looks better to ensure it's maxed.
r.MaxAnisotropy=16

Just tag those in along with CaptianClueless's suggestions and you get some nicer GI, better TAA and ensure anisotropic filtering is maxed out.

which file do you add therse to?
 
which file do you add therse to?
Tag them in at the end of the engine.ini file located where Captian Clueless mentions it. So for example, here is a screen shot of my engine.ini file modified with the commands.

oCEbkug.png


So to make that nice and easy for you to copy n' paste...
[/Script/Engine.RendererSettings]
r.SSGI.Enable=True
r.SSGI.HalfRes=1
r.SSGI.Quality=3
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
r.MotionBlur.Amount=0
r.MotionBlur.Max=0
r.Tonemapper.Sharpen=1.2
r.MaxAnisotropy=16
r.TemporalAA.Algorithm=1
r.Tonemapper.Quality=1

*late edit*
I should note I didn't figure this out. XenthorX posted this on the Guru3D forum and I'm just sharing the awesome sauce.
 
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