New HTC headsets. Vive PRO 2 and Focus 2

Yeah that suggest a lens problem.

But, new plot twist!! :) The Voodoo guy that you linked to has put up a new video. His Vive 2 Pro is already broken. So, you can take this two ways, either HTC quality control is terrible and Vive 2 Pro headsets are going to be plagues with issues going forward. Or that his Vive 2 Pro was faulty when he got it and his review is flawed because of that.

Yeah I just saw it. 🤣 It is possible his piece was flawed from day 1 but might be even more worrying because who knows what the QC is going to be. Hell, his was a free "press release" version which I would think are hand picked to give the best impression and therefore get the best review possible.
 
https://mrtv.co/2021/05/vive-pro-2-review/

MRTV's review, a much more favorable. Lenses are still bad but FOV is much more promising. I wonder if VoodooDE rushed his review out. 🤔

Or it's a quality control issue and the user experience is going to vary depending on how good/bad the hardware is. Remember Legion.de are cancelling their pre-orders after trying the headset.
 
  • Like
Reactions: MaZa
like this
https://mrtv.co/2021/05/vive-pro-2-review/

MRTV's review, a much more favorable. Lenses are still bad but FOV is much more promising. I wonder if VoodooDE rushed his review out. 🤔
Seems to be a fair review of the hardware, makes me want to pre-order this more. The higher resolution may make other options for doing work inside of VR on the desktop. May have to move the 3090 back into the Tread Ripper system, wonder how AMD stacks up with these higher resolution headsets. Anyways the Vive Pro was a fairly fantastic high quality headset which made most other headsets to me look cheap and toy like in quality. So not seeing that change is a plus. Would be nice to see a hardware as in GPU/CPU combinations and other software besides games tested with this headset, at least GPUs and CPUs. Definitely missed Kyle reviews that addressed this fairly well.
 
Funny, the first German guy says it's terrible and the MRTV guy says it's great.
 
Seems to be a fair review of the hardware, makes me want to pre-order this more. The higher resolution may make other options for doing work inside of VR on the desktop. May have to move the 3090 back into the Tread Ripper system, wonder how AMD stacks up with these higher resolution headsets. Anyways the Vive Pro was a fairly fantastic high quality headset which made most other headsets to me look cheap and toy like in quality. So not seeing that change is a plus. Would be nice to see a hardware as in GPU/CPU combinations and other software besides games tested with this headset, at least GPUs and CPUs. Definitely missed Kyle reviews that addressed this fairly well.

It's very game engine dependent, but if you plan to do anything other than games that you know AMD is good at, I'd use the 3090. Check babeltechreviews as they do really good VR comparisons, and I will say AMD is a lot closer than it was in the Vega/Polaris days, Nvidia edges on engine optimizations and wider proliferation of things like single pass stereo that helps both GPU and cpu, especially in draw call limited (ie dx11) games. If you're going to be pushing hard on resolution and super sampling, Nvidia is the safer bet.
 
  • Like
Reactions: noko
like this
It's very game engine dependent, but if you plan to do anything other than games that you know AMD is good at, I'd use the 3090. Check babeltechreviews as they do really good VR comparisons, and I will say AMD is a lot closer than it was in the Vega/Polaris days, Nvidia edges on engine optimizations and wider proliferation of things like single pass stereo that helps both GPU and cpu, especially in draw call limited (ie dx11) games. If you're going to be pushing hard on resolution and super sampling, Nvidia is the safer bet.
Will just have to try both out, the 6900 XT is terrible in MS Flight Simulator with the Vive Pro, will have to fool around with it more. Most other stuff it is flawless.
 
The Vive Pro 2 has been released and their are more reviews and user opinions out there.

Here is Tested's review.





Tested is one of the better VR reviewers.
 
  • Like
Reactions: MaZa
like this
The user experience is a mixed bag. Some people say it's terrible, some say it's ok, some say it's the best thing ever. Some people returning theirs.

However, there are also a lot of reports of problems with the headset, everything from the strap(not tightening) to the headphones(buzzing noise) to the display(lines at bottom of the screen) The most worrying thing is the high number of failures after just a few days. The Reviewer whose Vive Pro 2 failed doesn't seem to be an isolated incident.

If you do a have problem with your Vive Pro 2, well, you will have to send the headset back to them and wait for them to repair it. At least for the moment, they aren't replacing broken headsets with new ones. So you could be without a headset for weeks.

With the excitement of new hardware and the high specs the headset had, I was very tempted to buy one. But, I think I am going to sit this one out and wait and see what DecaGear release later in the year.
 
Well I am glad I waited to see if the dust settles. Any links to these issues?
 
I decided to return to sender. Too many negatives.

Did you try it out or did you return it unopened?

How good the headset is seems to depend entirely on your face/head shape. It seems the closer you can your eyes to the lenses the better it is. Not just talking about an improvement in FOV, but, the glare and god rays are reduced as well.

On the plus side, if the Headset does fit your properly, the wireless adapter works great. There is an update coming that will allow a higher resolution over wireless and there is talk of a complete new adapter that will run at the full resolution of the headset. No official word on that yet.
 
Returned unopened. It was kinda a spur of the moment purchase, but realized the performance didn't match the paper specs and I don't use VR that often anymore.
 
I have an unopened one that i am leaning on returning as well....I still have not even used my G2 lol
 
Wow guys!! lol, having ordered one I would have at least given it a go to see if it was any good. And you never know you might have loved it and given you both a renewed interest in VR.
 
Whaaaaat!? :eek:
1623712576958.png
 
Ordered a USED -Very Good Vive Pro 2 from Amazon. $679, there are other used ones available for cheaper, various conditions. Obviously someone was not that thrilled with it, hopefully it will work out for me. My Vive Pro was Used, bought off of EBay and it has been outstanding, saving around $300 in that case, had to buy a new cable but other than that, solid as a rock.
 
VP2 Headset arrived yesterday, bought as used but condition is basically new, comfortable as like the Vive Pro, the increase resolution is very nice, Screen Door Effect is barely noticeable (more or less you have to look for it, it is not completely gone ), sound is crap, colors are great, contrast is good but not as good as the Vive Pro OLED panels. 120hz I can tell the difference in Beat Saber, smoother. Other games the textures pop out well due to the increase resolution. MS Flight simulator is a pretty awesome experience with these but still not totally there for clarity, still have to get close to the instrument panel to read gauges and the smaller print, at least I can see the divisions on on the mechanical compass. The reviewers nagging about the godrays is not exaggerated, it can be quite bad at times. Sweet spot is tight but manageable. Watching videos with the wider FOV fits well and looks good, seeing people individual strands of hair in the video vice blurry blobs is a nice improvement. Overall a fair upgrade to the Vive Pro in my case. It would be very hard for me to go back to a lower resolution headset.
 
Last edited:
VP2 Headset arrived yesterday, bought as used but condition is basically new, comfortable as like the Vive Pro, the increase resolution is very nice, Screen Door Effect is barely noticeable (more or less you have to look for it, it is not completely gone ), sound is crap, colors are great, contrast is good but not as good as the Vive Pro OLED panels. 120hz I can tell the difference in Beat Saber, smoother. Other games the textures pop out well due to the increase resolution. MS Flight simulator is a pretty awesome experience with these but still not there totally for clarity, still have to get close to the instrument panel to read gauges and the smaller print, at least I can see the divisions on on the mechanical compass. The reviewers nagging about the godrays is not exaggerated, it can be quite bad at times. Sweet spot is tight but manageable. Watching videos with the wider FOV fits well and looks good, seeing people individual strands of hair in the video vice blurry blobs is a nice improvement. Overall a fair upgrade to the Vive Pro in my case. It would be very hard for me to go back to a lower resolution headset.
How does FS2020 perform with it? All reprojection all the time?
 
How does FS2020 perform with it? All reprojection all the time?
So far from my experience, spent about 2 hours last night in FS, it is basically the same as the Vive Pro performance wise. Vive Pro you had to use SuperSampling basically at the native resolution of the VP2 to make it usable. If you take the VP2 and push or have a lot of SuperSampling it becomes jumpy. I tried to use HTC motion compensation but it just gave some messed up deformed rendering, best if off, that is at 120hz refresh rate, did not try it at 90hz. Steam smoothing with these is not available, why HTC decided to do their own thing I do not know. The VP2 you have to have the Vive Console running while in Steam, which gives settings such as resolution, refresh rate, motion compensation. I believe this gives some additional overhead which like the G2 does not have. For those going from the Vive Pro to Vive Pro 2 I can see why some would return the headset while others would see the benefit and keep it. For me the resolution increase outweighs all the negatives (godrays, tight sweat spot, crap sound) and how comfortable these headsets are for extended periods of time make them very usable.
 
Back
Top