Been waiting for that game to go on steep sale (the previous Wolfenstein wasn't all that great for me).Wolfenstein youngblood absolutely cannot run properly on 8 gigs of vram when maxed out with ray tracing even at only 1440p. And every time somebody tries to argue with me about that they don't realize that they don't actually have the game fully maxed out. That's because this is one of many games that don't actually run the highest possible settings when choosing the highest preset. If you were to have image streaming on Uber with Ray tracing and all other settings maxed out at 1440p and DLSS on quality then the game will lock up. You have to add a minimum turn image streaming down to ultra and even then you'll still get some hitching until you lower the DLSS quality to balanced. Other than that rise of the tomb raider is the only other game I know will have any issue with 8 gigs of vram on playable settings at 4K. It will hitch in a few areas of the game but it's not too bad but those same areas were perfectly smooth on the 1080 TI compared to the 2080 super. And both those games I just mentioned were also noticed by digital foundry so no that's not just me making up stuff as I have tested it firsthand.
Stupid question though - you can turn on the aforementioned max setting WITH raytracing (that gives the 8GB 2080 Super problems) on a 1080Ti, a card that doesn't have RTX cores? (Same for Shadow of the Tomb Raider, which I've benchmarked and neither does 60 FPS max settings at 4K - well, the 1080 Ti SLI setup that I ran for a few years actually did better than 60 FPS - but no raytracing)