Colonel Sanders
Supreme [H]ardness
- Joined
- Sep 26, 2001
- Messages
- 5,590
How the shit did they not fix AF yet? Talk about PC port amateur hour.
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How the shit did they not fix AF yet? Talk about PC port amateur hour.
Just set AF to 16 in the video driver...works fine.How the shit did they not fix AF yet? Talk about PC port amateur hour.
Just set AF to 16 in the video driver...works fine.
It actually didn't work fine for me. When I tried that, I got all sorts of strange geometry pop-in, where the LOD would visibly change right up next to the camera.Just set AF to 16 in the video driver...works fine.
Overriding the western-most Tallneck was a bit of a nail biter for me. Tons of machines in that area. In games that allow you to choose stealth or combat I almost always choose combat, but that area forced me to stealth through and it was awesome. In some areas this game forces me play outside my comfort zone, but in a good way. Really fun game.
My only guess is they want to patch it once and walk away.
It's already been patched twice, so...maybe? I am still waiting for performance/crash fixes as well as making the snow displacement dynamic like it was on the PS4.
That one was tough for me also, and I wasn't in a patient mood at the time, plus wasn't that well geared. I killed a few machines, ran around a bit, and then headed to the jump spot when the Tallneck was close, then jumped. I made it before the machines managed to kill me. It would be trivial now, especially with the OP Shadow Weaver armor I have now.Overriding the western-most Tallneck was a bit of a nail biter for me. Tons of machines in that area. In games that allow you to choose stealth or combat I almost always choose combat, but that area forced me to stealth through and it was awesome. In some areas this game forces me play outside my comfort zone, but in a good way. Really fun game.
IIRC one was almost a day one, so that hardly counts. the other was to add the tools to diagnose cause.
Final will be result of those tool.
Done. 2 days, 17 hours and 42 minutes. Didn't feel like like a slog at all. What I like is that the enemy encounters take skill to bring down in efficient ways. It's a skill that you just have to take time to develop, I did not so much, just brute forced as needed. The world feels huge, biomes feel unique and authentic, the creature designs are awesome, art and lighting direction are amazing. Not going to jump in for New Game+ right now and no real desire to 100% the game, no fault of the game at all, I just have stuff to do
Yeah I agree that the rewards for those collection quests aren't great, but if you do ...I am starting to think there is little point in doing the cup and flower collection quests because the rewards so far have been very underwhelming, but the proving grounds are a fun way of learning new strategies for dealing with machines.
I did quite a few side quests, all the longnecks and cauldrons, slacked off on the cups thing though. There were a few places that were like "This is the point of no return", so I was like "Oh, is this near end-game?" and did a few quests and level upping. But when the last mission was up, there was no mistake that it was the last mission. I might go back and finish the sides, but I really gotta hammer on my project .You must have been razor focused on completing the main campaign, because I have only just reached the half way mark after 36 hours of play. Its just so easy to get distracted with side activities and quests which are consistently fun and don't get tedious like most other open world games. I am starting to think there is little point in doing the cup and flower collection quests because the rewards so far have been very underwhelming, but the proving grounds are a fun way of learning new strategies for dealing with machines. I also still have two more cauldrons and long necks to complete.
Nice. This game is getting pretty close to feature complete now. The AF issue is the only major issue left as there are plenty of games with weird 30fps animation quirks that never get touched.
EDIT: Contrary to that article, my game still always opens in 1080p if the game is in Fullcreen mode. It's a pretty easy to toggle Windowed/Fullscreen to "fix" it, but that's one more thing they need to eventually fix on their side.
some games do that to me if i have an overlay enabled, like ab/rt. turn it off and they launch normally.Yeah, every other time or so for me it will open in a window for some reason. I just double-tap alt-enter and that seems to fix it, but it is strange.
some games do that to me if i have an overlay enabled, like ab/rt. turn it off and they launch normally.
And snow deformation is definitely working for me now.
According to the article there is still a hair animation issue, AF, and some 30 FPS animation issues. But they're getting there. I hope they clean it up within the next few weeks.
Horizon Zero Dawn Patch 1.03 fixes numerous crashes & snow deformation, improves Framerate Limiter