Need for Speed Heat

ignoring gameplay I do hear that NFS: Heat is one of the rare games that supports Dolby Vision and it looks phenomenal...

Having never seen Dolby Vision with games, how do you feel it compares to normal HDR10?
 
Having never seen Dolby Vision with games, how do you feel it compares to normal HDR10?

I've never used it for games...I'm just going by what I hear...I do have an LG Dolby Vision OLED but I use that for TV/movies...I have a dedicated 144hz G-Sync 1440p display for gaming...I am thinking about picking up a PS5 so I can enjoy some HDR gaming...

Dolby Vision definitely looks better then standard HDR10...not a night/day difference but since it uses dynamic metadata along with 12-it color (HDR10 uses 10-bit) the image pops a bit more...HDR10+ is also available but I still prefer DV
 
Can anybody tell me why there are check marks on some of the races once they have been completed and then on others there is an exclamation mark?
 
Apparently Criterion is working on the next NFS right now. EA touched on it a couple weeks ago, but didn't really provide much more than a couple cinematics and some claims about hopping into races super quickly.
Rivals and Most Wanted were both good games and slightly less cringe-inducing than Heat. I'm still a sucker who likes arcade racers, so I'll probably buy anything that doesn't totally suck.
 
Heat's lack of forced microtransactions were surprising, and, welcome. Its other features come off as a weird, police-chase version of Forza Horizon. Kind of.

I really liked Criterion's Most Wanted- it was weird, kind of artsy, and I wouldn't mind going abstract in that kind of way again.
 
Graphics look pretty decent for a NFS game, if only they could remaster NFSU1 and 2 to look like that :D
 
Comparision vid:

It legit looks worse in some spots. Hard to tell a difference outside of them butchering the lighting.
 
Looks like it's primarily for console players. 4K/60 is a pretty solid jump up from 720p/30.
Still, it's incredibly lazy. It's the exact same game simply running more powerful hardware. If they're going to do stuff like this, it should be a pack of 3-4 games instead of just one.
These faux "remastered" games are going to become a plague soon.
 
Looks like it's primarily for console players. 4K/60 is a pretty solid jump up from 720p/30.
Still, it's incredibly lazy. It's the exact same game simply running more powerful hardware. If they're going to do stuff like this, it should be a pack of 3-4 games instead of just one.
These faux "remastered" games are going to become a plague soon.

I expect them to do the same with the Mass Effect trilogy "remaster".
 
I expect them to do the same with the Mass Effect trilogy "remaster".

Yup, I tend to think so...although at least I hope that's going to include all 3 of those games + the DLC for each. If they sell those for more than $15 each, they can fuck right on off.
 
This game scaled incredibly well with higher resolutions. I would suggest trying it at 4K or even higher with DSR, it really cleans it up compared to 1080P. I'll probably get this when its a bit cheaper, $30 seems excessive for what looks like minimal effort.
 
Need for speed high stakes🥰🤗❤loved watching that when taco was little! Sense of speed was out of this world legit like yo realistic!!

That was my favorite of the early NFS games. I got it for free with a Creative Labs sound card of some sort. I put a TON of time into that one.
 
Criterion makes garbage anyway. It's better they stay away from NFS. The relatively good NFS games were made solo by ghost games.
 
Black Box FTW.
Yeah, The Run was actually the last NFS game I finished. But Black Box was also closed by EA, from the ones still active, Ghost are infinitely better than criterion.
 
I think some of Criterion's games were really good. Most of the Burnout games were great and Most Wanted + Hot Pursuit weren't bad.
The Run and Payback (from Ghost) were pretty lousy. Heat was mediocre, too. I don't think it's the developer so much as EA wanting to crank out sequels too frequently. Rather than making a single really good game with several good features, they pound one concept into the ground with each game. Some still turn out okay, but that's where the newer games differ from the ones from the early/mid 2000's. They aren't going to go back to 90's realism, but they could still make good arcade racers with some time.
 
I think some of Criterion's games were really good. Most of the Burnout games were great and Most Wanted + Hot Pursuit weren't bad.
The Run and Payback (from Ghost) were pretty lousy. Heat was mediocre, too. I don't think it's the developer so much as EA wanting to crank out sequels too frequently. Rather than making a single really good game with several good features, they pound one concept into the ground with each game. Some still turn out okay, but that's where the newer games differ from the ones from the early/mid 2000's. They aren't going to go back to 90's realism, but they could still make good arcade racers with some time.
Honestly, the only Criterion game I've played that I thought was good was Burnout 3. Burnout Paradise was garbage. Hot Pursuit 2010 wasn't bad, but I got bored with it quickly. I have not even tried any of the other Criterion NFS games as I have not been interested in them. Ghost Games at least is able to make a game that is interesting and fun to play through. I think EA Black Box has made some of the best modern NFS games and was sad to see them go. The Run was their last game and I had a lot of fun with that one. NFS Heat wasn't bad from what I tried, but the driving physics were quite annoying. They just need to make a game like that while going back to physics similar to those used in Most Wanted 2005.
 
I think some of Criterion's games were really good. Most of the Burnout games were great and Most Wanted + Hot Pursuit weren't bad.
The Run and Payback (from Ghost) were pretty lousy. Heat was mediocre, too. I don't think it's the developer so much as EA wanting to crank out sequels too frequently. Rather than making a single really good game with several good features, they pound one concept into the ground with each game. Some still turn out okay, but that's where the newer games differ from the ones from the early/mid 2000's. They aren't going to go back to 90's realism, but they could still make good arcade racers with some time.
Heat was pretty good overall, the only thing that ruined it for me was the cops behaviour / mechanic that you could not get rid of them unless you went to predetermined locations where the cops simply died. There was no way to loose them with skill. And since cops are an imoprtant part of the game that made it a deal breaker for me. If Heat had the cop mechanic from (hell I don't even know which game there are so many now, in which you can pit and troll cops all over) then Heat would be the best NFS game since Porsche Unleashed.
 
I found more than the cops to be problematic with Heat. I found the whole car rating thing to be ridiculous. It's basically a battle of stats. If you car rating is better, you don't even have to try. It's almost like a turn-based RPG in that regard. Unless a higher-rated car screwed up in a colossal manner, they always won.
I also absolutely hated the drifting across the board. It wasn't about actually using drifts to corner better or faster. It was more like "snaking" left and right (like Mario Kart) in a rear-wheel car. At the end I was really good at it (and quadrupling the scores the game wanted)...but it was still just a complete mess IMO.
Heat wasn't awful, but I'd say it was still pretty mediocre.
 
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