Xbox series X

More interested in what changes the make to the stock Xbox controller.

Very few. AFAIK, it's slightly smaller and has a D-Pad more like that of the elite controller. Otherwise it's basically unchanged, which is exactly how it should be. Xbox already has what most regard as the best gamepad on the market, no need to change what works.
 


Videos like this pop up with every new console generation. They are stupid. For one, we don't have hard specs on what will be in the Xbox. We do know it's all AMD though, so I don't know why he chose an Nvidia card. More importantly though, these videos seem to somehow always ignore the fact that an equally spec game console and PC are very different things. This in absolutely no way would represent what the next generation of consoles will be capable of.
 
Phil Spencer changed his profile pic to the SOC in the Series X.


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Here's the rear of the Xbox Series X. Looks like power, HDMI, HDMI, USB-C, USB-C, SPDIF, Ethernet.
 
“The Xbox Series X imagery used during the AMD CES press conference was not sourced from Microsoft and does not accurately represent the design or features of the upcoming console,” explains an AMD
 
Is it basically guaranteed that MS will release all of the next Xbox's exclusives on PC as well, given that Gears 5 and the new Halo Collection just launched on both platforms at the same time? Plus their game pass sub even applies to PC. So given that you already have a decent gaming PC (as many of us here do, I'm not speaking to the general public) and you can get either a Shield TV or Steam Link (which I have both and they work well) for your living room, I still don't see the appeal for Xbone unless you want to play online with your friends or something on it.

So I don't anticipate getting this next Xbone regardless of specs or however much better it may be than the PS5, which I highly doubt there will be a significant difference between them. I'll definitely be getting the PS5 though for its exclusives and between that, my Switch, and PC, I shouldn't be missing out on any games across any platform.
 
“The Xbox Series X imagery used during the AMD CES press conference was not sourced from Microsoft and does not accurately represent the design or features of the upcoming console,” explains an AMD
I hope so because just 2 USB-C ports? Fuck if I'm going to have to deal with dongle city like a damned modern cell phone. Good to see it still has an ethernet and optical port, though. Let's hope those don't disappear from the final product.
 
T4rd I am thinking the opposite of you. I have a decent PC currently but I don't really have any plans to upgrade it. Instead I would rather just get an Xbox and play there. As blasphemous as it may sound I would rather just use a console for gaming.
 
T4rd I am thinking the opposite of you. I have a decent PC currently but I don't really have any plans to upgrade it. Instead I would rather just get an Xbox and play there. As blasphemous as it may sound I would rather just use a console for gaming.

Well that's basically the same as not having a PC then if you don't plan on upgrading/using it anymore, so that makes sense. But then I would argue against the Xbone and get the PS4/PS5 since that has all the games that the Xbone currently has (that's worth playing at least besides a couple exceptions) plus its own exclusives, which alone is worth the price of the console IMO.

It's going to take 3-4 years minimum before we start seeing any decent exclusives from MS's newly acquired studios.
 
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I currently have a PS4 and an Xbox One X. Of the two I play the X more mostly because of gamepass and the better hardware. I'm sure I will buy both again next gen as well. Right now, Sony hasn't really announced anything to be excited about. If the Series X is the more powerful of the two, then I would rather play the multi-plats on that. Plus, it will have all the benefits of Gamepass and backward compatibility. Once Sony has something like 5 or so must play exclusives then I will pick one up. I did that with the 360/PS3 generation and the opposite this current PS4/XB1 gen.

About midway through this gen I got the PC bug and built a PC because this current gen of hardware wasn't great. But I consider it more an experimental phase and wasn't for me. Both Sony and Microsoft seem to be focused on gaming first again this gen. They are also using much better hardware this time around. I feel like we are in for a really solid console experience again.
 
I own every console at launch, regardless of what games it will have down the pipeline. For the PS4/Xbox One saga, the PS4 by far, without question, had the better exclusives. Period. I enjoy my Switch as well, but I put that in a different tier in my mind. For me, the PS4 had more memorable experiences, and the Switch is very, very close behind. I haven't turned my X on in well over a year at this point. As T4rd mentioned, it'll be a few years before we see the big exclusives. I'm hoping that Microsoft finally has some serious contenders, but I'm not holding my breath. On top of that, I'm really not much of a Halo or Gears of War fan either, so there's that.
 
No argument there. Sony had some great exclusives this generation. However, I play more multi-platform games. For example I am playing through Witcher 3 currently. Once I finish that I am going to start on my back catalog of games like The Outer Worlds, Gears 5, and Metro Exodus. All of which are on GamePass. I would also like to check out Remnant. Haven't heard too much about it but it looks interesting. But that's not to say I am not excited to play The Last of Us 2 when it comes out. Also Ghost of Tsushima looks pretty sweet and I normally like Sucker Punch games. Although, at the moment Cyber Punk has my attention and will be out before either of those. So I may not end up playing them until the PS5 is released. 2020 is looking kind of crowed to me.
 
I've owned nearly every major console since the mid 80's. The 3DO, first Xbox, and Dreamcast are the only major ones I've skipped. I even bought the Jaguar :p
With MS's current policy of releasing all of their exclusives on PC, I don't really have much reason to buy the new Xbox. I'm okay with that, too. Right now mine only gets used for Netflix, Amazon Prime, and Disney+. I hope MS keeps supporting PC gaming. It'll save me the cost of the console and they'll still get my money for games anyway.

That leaves me mainly looking at Sony's system. They have a bunch of exclusives that will probably never appear elsewhere. It's going to be tough for me NOT to buy their system unless it's a total mess.
 
I own every console now as well (even Xbone X with game-pass, but that's mostly for my son and I use it on the PC side), I usually like to wait until a console's first revision or so before I pick it up so that I'm not buying a loud/hot-ass console that the launch ones typically end up being and also because there's rarely any games worth playing anywhere close to launch of the consoles as well. But this year, I've been so invested in PS4 exclusives, that I'm pretty likely to pick up the PS5 at launch, esp. if they have any remastered exclusives like TLOU 2, Uncharted 4/LL, Horizon, or God of War available at launch, as I'll gladly pay $600+ to replay those at native 4k60 or something like that. At least I didn't get the PS4 until Uncharted 4 launched (which was on my b-day, so that was cool and the wife couldn't give me any shit over it, hah), then I traded that for a Pro soon after that came out. So I may do the same when the PS5 comes out and trade it for a revised console later on or mid-gen Pro version if that happens again (probably).
 
That's one thing I am hoping Sony takes from what Xbox is doing. Instead of remastered versions of games we already own. I am hoping they do "PS5 enhanced" versions that used the same game with updated graphics and what have you. I hate buying the same games over and over. But I do want to see all of those same games take full advantage of the new hardware. Just don't make me pay for them again.
 
I currently have a PS4 and an Xbox One X. Of the two I play the X more mostly because of gamepass and the better hardware. I'm sure I will buy both again next gen as well. Right now, Sony hasn't really announced anything to be excited about. If the Series X is the more powerful of the two, then I would rather play the multi-plats on that. Plus, it will have all the benefits of Gamepass and backward compatibility. Once Sony has something like 5 or so must play exclusives then I will pick one up. I did that with the 360/PS3 generation and the opposite this current PS4/XB1 gen.

Yar, same here (in that I play my X more than my PS4). I'll dust off the PS4 to play their exclusives (last one was God of War - great game, btw) but mostly play the Xbox for the Gamepass games. Unless it's a strategy or shooter, I'll usually use the Xbox to play the game versus my PC (mostly for the 'pause shutdown'). I really wish there were more cross save games for Xbox/PC. I could see myself using the PC as my main, but when on work trips, using the Xbox to play the same games on the road.
 
Xbox Hardware Director David Prien doesn't understand why people want to know the hardware specs of the Xbox Series X "so early." He likens the experience to not spoiling a movie until you actually see it. How out of touch can a person be when they don't understand that people want to know what they are buying ahead of time to make a purchasing decision? No, I don't just buy a console based on brand like an idiot.

https://www.gamespot.com/articles/xbox-series-x-director-asks-why-do-you-want-to-kno/1100-6472617/
 
Thurrott confirmed what the ports look like on the current development model.

https://www.thurrott.com/games/xbox/227520/xbox-series-x-ports-revealed

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From top to bottom:
  • SPDIF optical out
  • Proprietary debugging port
  • HDMI 2.1 out
  • USB 3.1 Type-A
  • USB 3.1 Type-A
  • RJ45 Ethernet in
  • AC power in
Still important to point out that they can still change by the time the console is released. Right now there is a disappointing lack of USB ports and no USB-C. At least it still has a SPDIF output. I wonder what will replace the proprietary port in the production model.
 
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That's one thing I am hoping Sony takes from what Xbox is doing. Instead of remastered versions of games we already own. I am hoping they do "PS5 enhanced" versions that used the same game with updated graphics and what have you. I hate buying the same games over and over. But I do want to see all of those same games take full advantage of the new hardware. Just don't make me pay for them again.

I'm sure we will see this with some titles, but I don't expect a universal "all PS4 games are better on PS5". Maybe things like load times, but certainly not visually. Console games aren't like PC games where they can just run the game on the new hardware and enjoy higher FPS, or tick a box for a higher resolution and call it a day. Frame rates are often hard coded, and sometimes crucial elements like cut scenes, in-game clocks, or physics are tied to this known constant. Unlocking the frame rate could mean breaking other parts of the game. Same goes for resolution, especially in today's games where tricks like checkerboarding or variable resolutions are used. This again is a hard coded thing that needs to be completely reworked to ensure everything looks and performs properly. Even just these two things, even if they don't touch a single asset, will take time and resources (aka money) to make happen.

I've said similar things in other threads -- I think things like this will be largely attributed to first party titles. Sony can use their remastered first party titles as an incentive for you upgrade to their new console and stay loyal to their platform. They have an incentive beyond just selling a few more copies of an old game. Third parties don't benefit in this way, they have little to gain by making their games look better for existing customers. The only driving force for them to spend time and money updating old games is if they think they can profit from fresh sales. That's a hard sell. Chances are if someone passed on a game when it was new, they just aren't interested... a fresh coat of paint ins't likely to change that, at least not in significant numbers. We'll likely see some of the most popular third-party AAA titles get this treatment (particularly if Sony/MS is willing to cover the cost) -- but I wouldn't expect it on everything.

Xbox Hardware Director David Prien doesn't understand why people want to know the hardware specs of the Xbox Series X "so early." He likens the experience to not spoiling a movie until you actually see it. How out of touch can a person be when they don't understand that people want to know what they are buying ahead of time to make a purchasing decision? No, I don't just buy a console based on brand like an idiot.

https://www.gamespot.com/articles/xbox-series-x-director-asks-why-do-you-want-to-kno/1100-6472617/

Right now people aren't making a purchasing decision... there is nothing to purchase. I'm sure that official specs will come by the time pre-orders are available. And even if they aren't, you aren't obligated to pre-order. If pre-orders go live and we still don't have specs, just wait until we do. They'll obviously be out before launch, so there will be time to get your order in. And if you are concerned about being closer to the front of the pre-order line, pre-order it from some place that does not charge up front and does not penalize you for canceling. If specs get released that don't justify the price tag to you, you are free to cancel and are no worse off then if you waited.

Right now, specs are price point may not even be finalized. I don't know much about console manufacturing, but my guess is they will start manufacturing late summer to ensure enough stock for release. If I'm right, that means we're 6-7 months away from them manufacturing retail units. They certainly have major things like the CPU, GPU, and memory nailed down, things devs need these to be able to make games. But less important things like storage, they still might be trying to figure out, and that obviously impacts price point. Above all that, even if they do know exactly what the hardware will be, exactly what price points they are targeting... right now, that's a trade secret. Microsoft and Sony are both being coy, and with good reason. Even though they are past the point of making major hardware changes based on their competition, they call still tweak things like storage, price, and release day. Neither party wants to give the competition a chance to snub them, and one way to ensure that is to withhold that critical information until such a time that it's too late to make changes.

I don't ever recall a new console getting hard specs this far from release. Typically there is an unveiling event a month or two before E3, an then E3 itself is when specs, price, release date, pre-orders, launch titles, etc. all get nailed down. I see no reason why this console would be any different, nor do I see any valid justification for needing specs right now for a thing you can't buy even if you wanted to. Microsoft (or Sony) have absolutely nothing to gain by showing their cards this early.
 
Thurrott confirmed what the ports look like on the current development model.

https://www.thurrott.com/games/xbox/227520/xbox-series-x-ports-revealed

From top to bottom:
  • SPDIF optical out
  • Proprietary debugging port
  • HDMI 2.1 out
  • USB 3.1 Type-A
  • USB 3.1 Type-A
  • RJ45 Ethernet in
  • AC power in
Still important to point out that they can still change by the time the console is released. Right now there is a disappointing lack of USB ports and no USB-C. At least it still has a SPDIF output. I wonder what will replace the proprietary port in the production model.

There's the HDMI 2.1 confirmation we've been expecting. Surprising they aren't using USB-C though; that's genuinely surprising.
 
I would think GPU/ CPU limits should at least be removed. Xbox has done some very impressive stuff with their backcompat. I would expect Sony to be able to do something similar. If not, I will be a lot less interested in the PS5.


 
There's the HDMI 2.1 confirmation we've been expecting. Surprising they aren't using USB-C though; that's genuinely surprising.

I'm surprised from a "what can it hurt" standpoint, but it's technically not necessary. External hard drives are still almost all USB-A. There are so mobile oriented USB-C drives starting to pop up, and USB-C flash drives and stuff... but those are rare and the likelihood of someone wanting to plug one into their Xbox is slim. And even if they did want to, USB-C is easily adapted to USB-A. USB-C's advantage really lies in the mobile market, phones, tablets, and laptops are the things making use of USB-C. I kinda wonder if it's a simple cost saving measure. I don't know if USB-C is more expensive to license, or if it's more expensive to put that port on, but hell, even if it costs them a dollar to add USB-C, that is a significant number when they are probably targeting to move 50+ million units. They probably wouldn't see any cost to add USB-C as justifiable when its absence is fixed with a $5 dongle and almost nobody would use it anyway.
 
Actual image? Matches the layout and description Thurrott shared above.

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I'm surprised from a "what can it hurt" standpoint, but it's technically not necessary. External hard drives are still almost all USB-A. There are so mobile oriented USB-C drives starting to pop up, and USB-C flash drives and stuff... but those are rare and the likelihood of someone wanting to plug one into their Xbox is slim. And even if they did want to, USB-C is easily adapted to USB-A. USB-C's advantage really lies in the mobile market, phones, tablets, and laptops are the things making use of USB-C. I kinda wonder if it's a simple cost saving measure. I don't know if USB-C is more expensive to license, or if it's more expensive to put that port on, but hell, even if it costs them a dollar to add USB-C, that is a significant number when they are probably targeting to move 50+ million units. They probably wouldn't see any cost to add USB-C as justifiable when its absence is fixed with a $5 dongle and almost nobody would use it anyway.
It cost a lot more to manufacture since it is such a small connector. IDK how it is now but before the cost was a major concern.
 
I think a bit of the hope for the USB-C port is for the possibility of DP 2.0 output.
 
I think a bit of the hope for the USB-C port is for the possibility of DP 2.0 output.

It definitely would have some good uses, which is why I think it's absence is entirely cost related. If were talking about something that could cost Microsoft tens of millions of dollars (or more) to incorporate over the lifetime of the console, they have to be able to justify that. How many people are out there where a USB-C port would be a deciding factor when purchasing this console? I'm 100% certain its nowhere near enough to justify that cost.

I think what's most interesting about it is that it further solidifies Microsofts position on VR. Not that they'd need it for a VR headset, but it would certainly make it a lot easier. I know MS has been pretty anti-VR, but let's remember that when the 360 launched, they didn't think an HDMI port was necessary either. Technology changes quickly, USB-C would go a long way if the industry picks up and MS decided to bend on VR.
 
I think a bit of the hope for the USB-C port is for the possibility of DP 2.0 output.

Hi Jeremy, I am trying to contact you for a previous listing on this forum.
Was wondering if you still have the Lenovo Graphics Dock? I have been looking for one for months.


As for my contribution to the thread, I do believe that consoles can no longer be compared by specs, rather by its software and services offered to the players. With technology so advance and readily available for both these manufacturers, both will have amazing performance but it is how it is put in front of the players that matters the most. I like the direction of the Xbox, looking like a clean mini-tower.

Plus there are the exclusive titles for each console that just complicate things more. Multiple Xbox exclusive titles have now come to PC as well so that leaves some people with no choice but to buy a PS5 along their PC so they can play all the games they want. Plus I believe that PS has always had more exciting titles and exclusives, so there is that. Overall I felt like Xbox lately relied on a diehard Halo and GoW fanbase. Unless Microsoft steps its game up with new titles, Sony will keep dominating the console game.
 
Hi Jeremy, I am trying to contact you for a previous listing on this forum.
Was wondering if you still have the Lenovo Graphics Dock? I have been looking for one for months.


As for my contribution to the thread, I do believe that consoles can no longer be compared by specs, rather by its software and services offered to the players. With technology so advance and readily available for both these manufacturers, both will have amazing performance but it is how it is put in front of the players that matters the most. I like the direction of the Xbox, looking like a clean mini-tower.

Plus there are the exclusive titles for each console that just complicate things more. Multiple Xbox exclusive titles have now come to PC as well so that leaves some people with no choice but to buy a PS5 along their PC so they can play all the games they want. Plus I believe that PS has always had more exciting titles and exclusives, so there is that. Overall I felt like Xbox lately relied on a diehard Halo and GoW fanbase. Unless Microsoft steps its game up with new titles, Sony will keep dominating the console game.
Yes, I still have the dock; you may have to read up on the Marketplace rules? :)

I do agree the HW specs are just one part of the equation, especially since the underlying HW is no longer unique in the way older generations of consoles were. I wonder how many HW sales are driven by exclusives, given that MSFT is practically giving up on the concept.
 
With the way MS has been beefing up their first party portfolio, I'm not too worried about a lack of exclusives in the future.

As for the PC receiving first party titles the same day as Xbox, I can't see that as a bad thing. I've been hoping MS would start treating their PC gamers with the same attention as their Xbox fanbase and they seem to be heading in that direction.
 
Yes, I still have the dock; you may have to read up on the Marketplace rules? :)

I do agree the HW specs are just one part of the equation, especially since the underlying HW is no longer unique in the way older generations of consoles were. I wonder how many HW sales are driven by exclusives, given that MSFT is practically giving up on the concept.

I did read them through and I apologize to the admins for maybe posting out of the topic of the thread here, I just was very excited to find one. jeremyshaw can you please send me a PM? This way I can avoid plaguing this thread with this request.

//

I think that is Microsoft's biggest mistake, given the focus that Sony has put in their exclusives and collection of titles.

Given the firepower and experince of Microsoft, they could explore with a concept that sees the Xbox as a convertible console/PC unit. Given the current form factor they are going for, it wouldn't be hard for them to cram other components that would make it a viable PC. That could lead more people to actually purchasing one as it would easily convert from console to a dedicated PC with a few cables detached. Also, thanks to Thunderbolt 3; they could create a dock that would serve as the bridge between the Xbox console and the peripherals. I definitely see that as a good solution but of course, it comes with a lot of research, development and testing for the stability of the system.
 
Wait, so Microsoft is including a Lenovo Graphics dock with the Series X?!?

Noone seems to care about the lack of HDMI input. I am actually somewhat sad about it, as it means I can leave my receiver on the same HDMI all the time. The thing that really put me over the top for Xbox One X was that it could be used as an entertainment hub for 4k BluRay/streaming with Dolby Vision, watching TV, as well as gaming.
 
Wait, so Microsoft is including a Lenovo Graphics dock with the Series X?!?

Hopefully it won't bump the price of the unit too much (like Kinect did for the Xbox One). But, yeah, super cool that they're including a Lenovo Graphics dock with the package.

Can't say that I'm terribly disappointed by the lack of HDMI input (only briefly used the feature and found it 'laggy'), but sorta surprised they didn't leave it in the Series X version of the console (as it's their high end console). I'm sure they looked at some statistics and figured the port was underused enough to warrant removing it.
 
Wait, so Microsoft is including a Lenovo Graphics dock with the Series X?!?

Noone seems to care about the lack of HDMI input. I am actually somewhat sad about it, as it means I can leave my receiver on the same HDMI all the time. The thing that really put me over the top for Xbox One X was that it could be used as an entertainment hub for 4k BluRay/streaming with Dolby Vision, watching TV, as well as gaming.

Guys, sorry for the confusion here. I asked him whether he still has a dock for sale here as I could not message or reply to his thread.
 
https://www.pcgamesn.com/samsung/xbox-ultrawide-gaming-monitor-support
Samsung is pushing for Microsoft to enable ultrawide monitor support on Xbox, a company representative tells PCGamesN. In an effort to expand its gaming monitor customer base beyond PC gaming and into the console market, Samsung is reportedly in discussion with Microsoft’s Xbox console team to enable the latest in ultrawide aspect ratios on console.

...

Samsung also tells us that it’s worked with Microsoft in the past to implement ultrawide gaming on an ad hoc basis. However, the functionality has never seen the light of day in a public release.
 
Speculation on Xbox Series S

At the very end of this video, Tom from Moore's Law Is Dead suggests that Microsoft would be smart to use same apu chip for both Xbox Series S and a future Surface (gaming?) device

I think it is quite possible that AMD can do a zen3 based chip similar in configuration to a rumored Series S. However I think at this point in time MS would still not have finalized the configuration for Xbox S apu. All we've heard so far is that it will have 4 tflops performance. But it will be a while yet before MS zeroes in on final spec

Or Microsoft could do a Nintendo switch & release both an Xbox & Surface gaming device using a zen 3 RDNA2 chip with appropriate power envelope suited to NUC (Xbox S) or Tablet (Surface gaming!?)

The AMD code name for this (RDNA2 ?) APU could be Cézanne (van gogh is rumored to be used in future apple device)

https://www.guru3d.com/news-story/next-generation-apus-from-amd-will-be-code-named-cézanne.html
 
Anyone know if previous games from old xbox consoles will be playable on this new one?
 
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