MCC was only $60 on Xbox if I recall, although the PC version has more content overall at launch such as Reach.
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MCC was only $60 on Xbox if I recall, although the PC version has more content overall at launch such as Reach.
343 said:Note: Anything with a * next to it is a PC only option and all others are available to Xbox One and PC.
Accessibility
Enhancements to HUD to Support Ultrawide Monitors*
- Speech to text dictation for text chat
- Text to speech narration for text chat
Settings & Options
- Configure Mouse & Keyboard *
- Configure Bindings *
- Gamepad Controls
- Jumper Jumper
- Mouse Controls*
- Mouse Sensitivity*
- Zoomed Mouse Sensitivity *
- Vehicle Mouse Sensitivity *
- Mouse Acceleration *
- Acceleration Min Rate *
- Acceleration Max Rate *
- Acceleration Scale *
- Acceleration Power *
- Mouse Smoothing*
- Crouch Behavior
- Video Settings
- Field-of-View *
- Vehicle Field-of-View *
- Window Mode *
- Resolution Scale*
- Aspect Ratio*
- V-sync*
- HUD Anchoring *
- Experimental Settings *
- Framerate Limit *
- Graphics Quality Settings
- Audio Settings
- Game Volume*
- Game Music Volume*
- Effects Volume*
- Voice Chat Volume*
- Gameplay
- Crosshair Position*
- Show Invite Notifications*
my sig system runs it at 4k max settings and locked at 60fps. have only been able to play multiplayer twice and theres hardly anyone around when i am. their morning and early evening hours dont work too well for me. they have extended the "flight" twice and are supposedly implementing things from feedback.Considering that this game at its core (minus some PC enhancements) ran on an Xbox 360 that came out in 2005 I wasn’t worried about system specs.
The original game ran on an oddball tricore PowerPC. I would avoid trying to make any impressions on performance in comparing it to the Xbox 360. Plenty of games of the period ran like dogshit when reprogrammed and compiled for x86. This version was built from the ground up for the Xbox One and PC, both more "standard" x86-64 configurations running on DirectX.Considering that this game at its core (minus some PC enhancements) ran on an Xbox 360 that came out in 2005 I wasn’t worried about system specs.