Halo: The Master Chief Collection

MCC was only $60 on Xbox if I recall, although the PC version has more content overall at launch such as Reach.

tenor.gif
 
Over 6.6 million user-generated maps in Halo 3, Halo: Reach, and Halo 4 have been successfully copied for future access in MCC! Learn more about our plan to bring these community creations forward.

https://archive.fo/Sx7IC
 
seems that insider flight 3 started yesterday but only got an invite today...
 
https://www.halowaypoint.com/en-us/news/mcc-development-update-october-2019

343 posted some preliminary system requirements today. These are only for the Steam version, they said the Windows Store version will have slightly different requirements and they are still testing integrated graphics.

9o7m8vUx2zN3yKZUN3CF86.jpg


Additionally they noted some features the PC version of Reach will have.

343 said:
Note: Anything with a * next to it is a PC only option and all others are available to Xbox One and PC.

Accessibility
  • Speech to text dictation for text chat
  • Text to speech narration for text chat
Enhancements to HUD to Support Ultrawide Monitors*

Settings & Options
  • Configure Mouse & Keyboard *
    • Configure Bindings *
  • Gamepad Controls
    • Jumper Jumper
  • Mouse Controls*
    • Mouse Sensitivity*
    • Zoomed Mouse Sensitivity *
    • Vehicle Mouse Sensitivity *
    • Mouse Acceleration *
    • Acceleration Min Rate *
    • Acceleration Max Rate *
    • Acceleration Scale *
    • Acceleration Power *
    • Mouse Smoothing*
    • Crouch Behavior
  • Video Settings
    • Field-of-View *
    • Vehicle Field-of-View *
    • Window Mode *
      • Resolution Scale*
      • Aspect Ratio*
    • V-sync*
    • HUD Anchoring *
  • Experimental Settings *
    • Framerate Limit *
  • Graphics Quality Settings
  • Audio Settings
    • Game Volume*
    • Game Music Volume*
    • Effects Volume*
    • Voice Chat Volume*
  • Gameplay
    • Crosshair Position*
    • Show Invite Notifications*
 
Considering that this game at its core (minus some PC enhancements) ran on an Xbox 360 that came out in 2005 I wasn’t worried about system specs.
 
Nice. This has been a good season for games as far as I'm concerned. I've enjoyed the new CoD game. Destiny 2 Shadowkeep launched a few weeks ago, along with Breakpoint. Fallen Order drops tonight and now we've got this coming up in a couple weeks. Breakpoint has been the only disappointment so far. It's fun, but not as good as Wildlands and while I enjoy it, criticisms levied against it are certainly valid.
 
Considering that this game at its core (minus some PC enhancements) ran on an Xbox 360 that came out in 2005 I wasn’t worried about system specs.
my sig system runs it at 4k max settings and locked at 60fps. have only been able to play multiplayer twice and theres hardly anyone around when i am. their morning and early evening hours dont work too well for me. they have extended the "flight" twice and are supposedly implementing things from feedback.
 
Considering that this game at its core (minus some PC enhancements) ran on an Xbox 360 that came out in 2005 I wasn’t worried about system specs.
The original game ran on an oddball tricore PowerPC. I would avoid trying to make any impressions on performance in comparing it to the Xbox 360. Plenty of games of the period ran like dogshit when reprogrammed and compiled for x86. This version was built from the ground up for the Xbox One and PC, both more "standard" x86-64 configurations running on DirectX.
 
Oh yes I remember playing the demo version of Halo CE multiplayer - blood gulch level with the name "No Banshees, ass" and making mod so that the banshees turn into a jeep and can't fly! :)

Also, making a mod so that the flamethrower inside the cave shot out rockets at a high rate. Best multiplayer FPS game ever.
 
Wasn't impressed by the last two Halo games (they just didn't seem that special) but I'm looking forward to trying these sequels.
 
Back
Top