The Outer Worlds (New Obsidian RPG)

Currently ratfucked here. No idea what to do next -- there are no options.

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I'm on normal but there hasn't been a single skill check i've failed thus far and combat seems silly easy, but I still think i'm in tutorial land so i'll see how it scales.
 
PSA: If you have a 4K display and/or HDR, run Windowed Fullscreen in-game and disable windows text scaling.

I initially launched the game with 125% text scaling set in Windows, and couldn't figure out why the game wouldn't let me choose 3840x2160 in Windowed Full screen mode (slider maxed at 3072x19xx). Switching to Full Screen mode kicked Windows out of HDR (game looks really dull), and graphics noticably blurry because from what I've read, the game may be rendering at 1440p and up-rezzing to 4K when in Full Screen mode. Windowed Fullscreen mode is way sharper and being rendered in actual 4K.

I looked around online/reddit and no solution, so I started troubleshooting. The breakthrough was disabling windows text scaling (by setting it to 100%). Then 3840x2160 became available in game settings, and now the game looks great.

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I'm on normal but there hasn't been a single skill check i've failed thus far and combat seems silly easy, but I still think i'm in tutorial land so i'll see how it scales.
I read multiple reviews that mentioned the game is ridiculously easy, even on the hardest difficulty.
 
I read multiple reviews that mentioned the game is ridiculously easy, even on the hardest difficulty.
Not my experience. Playing on Hard and you get wrecked when you wander into groups of enemies or beasts that are higher level than you - you can't out-run or out-DPS them so you die in two shots. I'm loving it though.

There's also much more open world exploration and looting than the trailers or gameplay vids really conveyed. Very much a New Vegas in Space - the addictive elements carried over into a new engine where the Gamebryo bugs and weirdness don't exist.
 
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Started on normal for a quick run down of mechanics, then onto suicide.
 
Disable chromatic aberration, TAA, and other settings you can't tweak from the game menus. This is starting to remind me of all the UE3 games released during the last console generation...


Apparently mouse smoothing is also on and can't be tweaked in game. Cherry on top is the crosshair is apparently not centered, either.
 
This is the first title that has managed to hold my attention for over four hours straight. I played it until I couldn't stay awake.

System I ran this on: i5 9600 at 5K, 32 GB RAM, 2080Ti, played it at 1080P Maximum settings (I will try 4K tonight)

Here are a couple thoughts on the game:

1. Change your LOD settings to more than 100 (take the graphics slider to the max) because the game defaults to dialing your visible game world (PC) down to about 70% of the FOV. Once I realized this I was fully immersed into the beautiful world and level design the game has.

2. It's not too easy. I was playing on Normal, I got murdered several times just wandering around in the open world. There are two settings of difficulty above this. The highest of which requires you to eat food to survive, sleep only in your ship and removes damn near all fast travel.

3. The attention to detail in the game is utterly marvelous. Down to the placement of random objects that make sense for being placed where they are. Always be certain to look down in open cabinets, lots of items may be sitting inside a drawer that you might miss if you are moving too fast. Map design is beautiful, though I do dislike some areas where you "cannot pass". I experienced only one part of the map when my character got "stuck". I was able to break out of it, and for a 4 hour play through that I never made it to the main story due to random exploration and trying to push the engine to glitch into areas.... that was amazing only encountering one issue.

4. Any group of enemies can utterly wreck you if you are not paying attention. Some more than others (Primal Monsters). I suspect Story mode (Easy) might be way too easy for most people. I recommend playing on Normal or higher (which I will try tonight).

5. If you want to discover everything you will have to return to areas. Your skills at game start just won't be up to snuff to open all the chests and such. I played until level 4 last night. Once your skills level up you will be able to head back and open up chests you passed over.

6. I will report on the state of the main story when I get to it. However, the game has a strong start with a lot of polish and Character generation is wonderful. So much so, I actually explored my options for char gen at length unlike most other games (including ME Andromeda, this game puts it to shame).

7. The game was meant to be played on a controller. Keep this in mind when playing on a Keyboard and mouse. There are advantages for the latter, like precision in ranged shooting. I may pickup a controller just to enjoy the game on a more casual level at times (My ass was aching from sitting forward for 4 hours... however, given the game actually engaged me, that's fucking awesome!).

I have been bored with most games for years. ME: Andromeda was my last big "open world" game. Granted I played Anthem during beta and launch until I maxed out a Legendary Character and gave up, that game is a bigger dumpster fire than Andromeda. This game reminds me of the joy I had playing the "new" Fallout games for the first time. The fully voiced cast is excellent, the way people talk is nothing short of inspired. A backwater group of people a generation or two separated from the original colonists that arrived and were revived.

That's just my initial impressions
 
This is the first title that has managed to hold my attention for over four hours straight. I played it until I couldn't stay awake.

System I ran this on: i5 9600 at 5K, 32 GB RAM, 2080Ti, played it at 1080P Maximum settings (I will try 4K tonight)

Here are a couple thoughts on the game:

1. Change your LOD settings to more than 100 (take the graphics slider to the max) because the game defaults to dialing your visible game world (PC) down to about 70% of the FOV. Once I realized this I was fully immersed into the beautiful world and level design the game has.

2. It's not too easy. I was playing on Normal, I got murdered several times just wandering around in the open world. There are two settings of difficulty above this. The highest of which requires you to eat food to survive, sleep only in your ship and removes damn near all fast travel.

3. The attention to detail in the game is utterly marvelous. Down to the placement of random objects that make sense for being placed where they are. Always be certain to look down in open cabinets, lots of items may be sitting inside a drawer that you might miss if you are moving too fast. Map design is beautiful, though I do dislike some areas where you "cannot pass". I experienced only one part of the map when my character got "stuck". I was able to break out of it, and for a 4 hour play through that I never made it to the main story due to random exploration and trying to push the engine to glitch into areas.... that was amazing only encountering one issue.

4. Any group of enemies can utterly wreck you if you are not paying attention. Some more than others (Primal Monsters). I suspect Story mode (Easy) might be way too easy for most people. I recommend playing on Normal or higher (which I will try tonight).

5. If you want to discover everything you will have to return to areas. Your skills at game start just won't be up to snuff to open all the chests and such. I played until level 4 last night. Once your skills level up you will be able to head back and open up chests you passed over.

6. I will report on the state of the main story when I get to it. However, the game has a strong start with a lot of polish and Character generation is wonderful. So much so, I actually explored my options for char gen at length unlike most other games (including ME Andromeda, this game puts it to shame).

7. The game was meant to be played on a controller. Keep this in mind when playing on a Keyboard and mouse. There are advantages for the latter, like precision in ranged shooting. I may pickup a controller just to enjoy the game on a more casual level at times (My ass was aching from sitting forward for 4 hours... however, given the game actually engaged me, that's fucking awesome!).

I have been bored with most games for years. ME: Andromeda was my last big "open world" game. Granted I played Anthem during beta and launch until I maxed out a Legendary Character and gave up, that game is a bigger dumpster fire than Andromeda. This game reminds me of the joy I had playing the "new" Fallout games for the first time. The fully voiced cast is excellent, the way people talk is nothing short of inspired. A backwater group of people a generation or two separated from the original colonists that arrived and were revived.

That's just my initial impressions

I agree with everything except number 2 and 7.

The game for me was very easy on normal. Changing it to hard helped plenty.

It seems more of a KB and mouse game than a controller game to me, especially with the 1st person.
 
For me, ANY game with a crosshair or first person is by default a M+K game. I hate dual stick.

Didn't get to play more last night due to previous obligations, but this weekend I'm gonna probably dig deep into it.
 
I agree with everything except number 2 and 7.

The game for me was very easy on normal. Changing it to hard helped plenty.

It seems more of a KB and mouse game than a controller game to me, especially with the 1st person.

I was commenting about the controller to be used for a more casual, feet up on the desk, experience. I was enjoying it on KB/M (or trackball as I was using one).

The difficulty is easy in the sense that you can wipe mobs on Normal somewhat casually. I was playing reckless and not really dodging, and just standing there when I got wiped. I wasn't really policing my health monitor.

That being said, I do need to tackle the game on the next difficulty up. I want the challenge.

However, for the more casual crowd I suspect that Normal will provide just enough challenge so it's not just a murder festival. I don't really want to even try Story Mode after playing normal.
 
I was commenting about the controller to be used for a more casual, feet up on the desk, experience. I was enjoying it on KB/M (or trackball as I was using one).

The difficulty is easy in the sense that you can wipe mobs on Normal somewhat casually. I was playing reckless and not really dodging, and just standing there when I got wiped. I wasn't really policing my health monitor.

That being said, I do need to tackle the game on the next difficulty up. I want the challenge.

However, for the more casual crowd I suspect that Normal will provide just enough challenge so it's not just a murder festival. I don't really want to even try Story Mode after playing normal.
I will say this, hard is decently hard. I've been to quite a few places where the mobs were tough. My companions died in a couple of seconds, lol.
 
I'm enjoying the game quite a bit. The difficulty on Hard seems hard enough to me. Groups of enemies will destroy you if you don't play smart.

My only real complaint has to do with the 'feeling' of the Unreal engine. The FOV/Perspective in most modern UE games always feels off to me. It never feels right, and I can never adjust the FOV in such a way where it just doesn't seem weird.

Also, the art style / color palette of the game is a bit obnoxious, to be honest. It has the weird hues over everything like in No Man's Sky, and it's hard to adjust to.
 
I'm enjoying the game quite a bit. The difficulty on Hard seems hard enough to me. Groups of enemies will destroy you if you don't play smart.

My only real complaint has to do with the 'feeling' of the Unreal engine. The FOV/Perspective in most modern UE games always feels off to me. It never feels right, and I can never adjust the FOV in such a way where it just doesn't seem weird.

Also, the art style / color palette of the game is a bit obnoxious, to be honest. It has the weird hues over everything like in No Man's Sky, and it's hard to adjust to.
UE3 games were the same way and I'm starting to notice this a lot with more and more UE4 games coming out. To be quite frank it annoys the shit out of me that we have to continue dealing with this nonsense.
 
UE3 games were the same way and I'm starting to notice this a lot with more and more UE4 games coming out. To be quite frank it annoys the shit out of me that we have to continue dealing with this nonsense.

I think it's just the engine, honestly. I don't know how a dev would fix it much. I've always never liked the feeling the UE games, even all the way back to UT99. Always preferred the feel of iDTech engine based games.

Although something about modern UE titles and the way FOV is handled always feels off to me.
 
PSA: If you have a 4K display and/or HDR, run Windowed Fullscreen in-game and disable windows text scaling.

I initially launched the game with 125% text scaling set in Windows, and couldn't figure out why the game wouldn't let me choose 3840x2160 in Windowed Full screen mode (slider maxed at 3072x19xx). Switching to Full Screen mode kicked Windows out of HDR (game looks really dull), and graphics noticably blurry because from what I've read, the game may be rendering at 1440p and up-rezzing to 4K when in Full Screen mode. Windowed Fullscreen mode is way sharper and being rendered in actual 4K.

I looked around online/reddit and no solution, so I started troubleshooting. The breakthrough was disabling windows text scaling (by setting it to 100%). Then 3840x2160 became available in game settings, and now the game looks great.

View attachment 195143

Does the game actually support HDR? I couldn't find a setting anywhere (with/without HDR enabled in Windows) and the game was acting very oddly when I tried to exit. It kept running as a background process I had to manually end. I only had 15 minutes to mess around, so I just gave up.
 
Does the game actually support HDR? I couldn't find a setting anywhere (with/without HDR enabled in Windows) and the game was acting very oddly when I tried to exit. It kept running as a background process I had to manually end. I only had 15 minutes to mess around, so I just gave up.

The game doesn't appear to support or be HDR-aware, but it looks way better to me when HDR is enabled in Windows. This with an LG OLED.
 
UE3 games were the same way and I'm starting to notice this a lot with more and more UE4 games coming out. To be quite frank it annoys the shit out of me that we have to continue dealing with this nonsense.
You know, I think I am in the same boat on this one. The FOV does feel odd. God knows, the game's default setting at like 70% was driving me nuts until I realized why I had tunnel vision. However, even after dialing the FOV to max it does feel weird to me. Other than that, the game is stellar. Wish I could push the viewpoint to 3rd person.
 
The FOV does feel odd. God knows, the game's default setting at like 70% was driving me nuts until I realized why I had tunnel vision. However, even after dialing the FOV to max it does feel weird to me.

I went to max and it still looked weird. I believe i dialed it back by 10-20 and it was perfect after that.
 
I’m dL on windows store got for a buck with beta program. This is great. Hot damn
 
yeah enjoying it. i havent played a new game in a while and at 4k i can finally start to see my system aging a bit and struggling to keep up at max. with jedi fallen order and red dead around the corner i want to make sure i can still max out so i just dropped 3k at newegg this morning. incoming new build. trying to decide how to tell my wife.
 
UE3 games were the same way and I'm starting to notice this a lot with more and more UE4 games coming out. To be quite frank it annoys the shit out of me that we have to continue dealing with this nonsense.

I don't seem to have this issue (I have not played this game) but as an example Insurgency, Gears 4/5 and Ace Combat 7 felt very different from each other despite using UE4. I think it comes down to how well good the developer is.

Clearly this game wasn't top notch on the technical side so I assume certain parts feel "generic Unreal Engine". Tends to be an issue for games with lower budgets.

UE3 absolutely had some odd texture pop in issues that few games really got around though.
 
Played a considerable amount today, level 10 now, a couple areas in. I'm currently in Roseway, have multiple companions. I also got the prompt for a permanent Flaw "Crippled" which... no.

It really seems to have a far better focus than the meandering bethesda games, i'm still learning the equipment system but I just unlocked the next tier of perks and can't wait to see where this goes.
 
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yeah enjoying it. i havent played a new game in a while and at 4k i can finally start to see my system aging a bit and struggling to keep up at max. with jedi fallen order and red dead around the corner i want to make sure i can still max out so i just dropped 3k at newegg this morning. incoming new build. trying to decide how to tell my wife.

LOL! Congrats, and/or RIP. I just did the same thing, but been divorced for 19 years, so the only one I need to pacify now is my own conscious. Not always a "pro", wife can add needed balance. I just role play the nagging in my head now, cools me off 'most' impulse buys.
 
So, how's shooting in this game? Does it have actual aiming and shooting, or is it like the joke that was Fallout 3? Not trying to pick a fight or anything.
 
So, how's shooting in this game? Does it have actual aiming and shooting, or is it like the joke that was Fallout 3? Not trying to pick a fight or anything.
Yes there is actual shooting. and it is slightly better than FO4, the shooting.



The game is much better than I expected. I actually couldn't put it down when I started playing yesterday. So I played from about 8pm to 1 am.
 
LOL! Congrats, and/or RIP. I just did the same thing, but been divorced for 19 years, so the only one I need to pacify now is my own conscious. Not always a "pro", wife can add needed balance. I just role play the nagging in my head now, cools me off 'most' impulse buys.

Hopefully selling current rig at around 1/3 of what I just spent and lying and saying it was more like 1/2 of what I spent will keep me out of the dog house
 
Does MS store do cloud saves? Trying to figure it out now for when I migrate to new machine next week - don't want to lose my progress. This is the first and only game I've played through MS with the new Xbox for PC subscription.
 
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