pek
prairie dog
- Joined
- Nov 7, 2005
- Messages
- 2,994
That damn pig will eat you for breakfast until you're up near level 30. At least I couldn't do it until then. Fucking farts.
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Just started Odyssey after finishing Origins. Since Bayek was so OP in Origins I went Hard difficulty with Exploration mode in Odyssey and have been having a great time. At level 14 it's still not all that difficult though I have been killed 2 or 3 times by mercs (but killed like 8 so far) and that damn pig is impossible at the moment. I've not been really wanting for gold or resources yet as I just use the Blacksmith to upgrade my best gear every couple of levels until I find something better (what I did in Origins). I'm not a fan of the ship gameplay but it does feel pretty epic when you leave the starter island and hit the sea and the graphics are beautiful.
Just started Odyssey after finishing Origins. Since Bayek was so OP in Origins I went Hard difficulty with Exploration mode in Odyssey and have been having a great time. At level 14 it's still not all that difficult though I have been killed 2 or 3 times by mercs (but killed like 8 so far) and that damn pig is impossible at the moment. I've not been really wanting for gold or resources yet as I just use the Blacksmith to upgrade my best gear every couple of levels until I find something better (what I did in Origins). I'm not a fan of the ship gameplay but it does feel pretty epic when you leave the starter island and hit the sea and the graphics are beautiful.
how was the 3-part Fate of the Atlantis DLC?...must have?
Overall very solid.
How do I see these in game?To celebrate the 1 year anniversary, Ubisoft has announced a new schedule for epic encounters and they are also planning one more title update...every day for the next five weeks, you'll be able to take down a returning epic mercenary or ship, letting you attempt to fill your collection and finish up everything
Today you'll be able to kill Occylos the Successor..for taking out these enemies, you can expect a larger haul of Orichalcum, increasing your potential earnings per week from 40 to 105, which you can then spend in Sargon's shop...next month, the epic encounters will return to their weekly schedule...
https://assassinscreed.ubisoft.com/...-month-in-assassins-creed-october-2019-update
What's the last title update supposed to have? Will they be completing the story? I felt they left us at a cliffhanger
Without any spoilers, are you talking about even at the end of both expansion DLCs Hidden Blade and especially Atlantis completed? I'm to understand that Atlantis is essentially made to be played after you completed the main storylines entirely, and is the "real ending" of the game. Kinda the way that in Origins that the "Hidden Ones" expansion especially (Curse of the Pharaohs was great, but a side story of new Apples of Eden) was a direct story-related continuation. So even after you've 100%'ed Atlantis there's still a "cliffhanger" ending? If so, I'm guessing it falls into two categories. 1) The regular Assassin's Creed "Your character can still freeroam the world as they like" cliffhanger after the credits, plus a little hint of something in the game's "real world" lore for the next entry or is it 2) an actual, Alexios / Kassandra's story cliffhanger? . I'd not be at all surprised if it was 1, but 2 would be a little strange. Most AC games end with the in-universe story wrapped up, but the player character able to free-roam and do whatever they like.
A bit weird to backtrack like that, you're going to be sent to a lot of zones you already cleared. The main quest, "important" side quests, and the DLC will already take you to most of the map. The main quest is forgettable anyway.I'm 190 hours and still exploring the map. I have one region left to finish and then I can go to Athens to start the main quest lines.
I'm in the Atlantis DLC by using the option to skip the remainder of the base story. I'm only on The Hunted part of the main game. So I've done a few quests in Elysium and wonder is there a quick way to get into the city of Atlantis?
That's probably asking too much of quick access options or workarounds. I can always finish the Elysium and Torment parts then finally get the Family's Legacy quest to open the doors to the city of Atlantis.
I go crazy for most things Atlantis in pc games going back to the various adventure games of Atlantis in the 90's. But I've been warned about part 3 and the worst that could happen is I'll get upset and throw a hammer into my big monitor and be out $900. I can see somewhat of boring in YouTube videos of the city - maybe too much white in Atlantis and repetitive structure shapes? I'll find out in less than a day.I know you might be wanting to skip to Atlantis as I did, but prepare to be disappointed. It was fairly terrible. Very bland, boring, and by the time you get there you would have already done the same few quests dozens of times over part 1 and 2 of the DLC.
I go crazy for most things Atlantis in pc games going back to the various adventure games of Atlantis in the 90's. But I've been warned about part 3 and the worst that could happen is I'll get upset and throw a hammer into my big monitor and be out $900. I can see somewhat of boring in YouTube videos of the city - maybe too much white in Atlantis and repetitive structure shapes? I'll find out in less than a day.
You should pick it up because it's one of the best singleplayer games of all time.I would pick up the game just for that horse.
Lets not get too carried away here, it isn't even the best AC game. Odyssey suffers from a lot of unnecessary bloat, copy pasted assets and unnecessarily large yet barren areas. Even congested cities/villages can feel "barren" because they are just copy/pasted assets over and over with no real gameplay value other than to pad size and gameplay time to the game. Almost as if the devs needed to prove to the shareholders that "its the biggest game ever".it's one of the best singleplayer games of all time
I have to disagree here adding size does not hurt the game, it adds to the sense of scope, even if you don't have a mission in every house. That's exactly the point to make the environment feel it is not there for the player's benefit only. And Odyssey did this right. I had no problem with the map size because it felt natural, and it didn't have blatant re-uses of content like Oblivion or Mass Effect 1. Re-using individual house models is not a problem, re using an entire map layout is.Lets not get too carried away here, it isn't even the best AC game. Odyssey suffers from a lot of unnecessary bloat, copy pasted assets and unnecessarily large yet barren areas. Even congested cities/villages can feel "barren" because they are just copy/pasted assets over and over with no real gameplay value other than to pad size and gameplay time to the game. Almost as if the devs needed to prove to the shareholders that "its the biggest game ever".
I never felt a lack of quality during playing the game, every part of the world is detailed and looks great, so I don't know where do you see this lack of quality.It is a good game. A great game even. But it's also the Ubisoft open world formula pushed to max capacity, the personification of quantity over quality. It's a jack of all trades game - it does well in all areas but doesn't feel like it excels at any (except from technological points like visuals/level streaming etc, no doubt the tech behind the game is phenomenal).
Yes it can, when for every 10 hours you play, you've spent 2-3 hours walking/running/swimming/climbing/riding/rowing from point A to point B, often through barren, empty content. Sure every now and then I enjoy taking in the atmosphere and visuals in a game like this, but it should be optional at the players choice, not mandatory because the map is so large.adding size does not hurt the game
I like Odyssey a lot, but it's no where near the best open world single player games. Both GTA5 and RDR2 which are modern Rockstar games I think are FAR better. Witcher 3 of course is also a far better game, and honestly even with all the issues I'd rate Skyrim / Fallout3/NV/4 higher as well.
I played the game before any patch and I didn't even use fast travel for like 10 hours at least. I enjoyed exploring the scenery. I had a problem avoiding forts and camps, not the opposite when traversing the land.Yes it can, when for every 10 hours you play, you've spent 2-3 hours walking/running/swimming/climbing/riding/rowing from point A to point B, often through barren, empty content. Sure every now and then I enjoy taking in the atmosphere and visuals in a game like this, but it should be optional at the players choice, not mandatory because the map is so large.
(They did eventually patch in more fast travel points, but for those who played the game before that it was quite annoying. Still kinda is) Maybe if every fort you complete became a fast travel point that might be an ok compromise.