Comixbooks
Fully [H]
- Joined
- Jun 7, 2008
- Messages
- 22,023
Damn looks just like the last game....think I'll ttake it off my wishlist maybe if they got rid of that clunkyness they would have something good.
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Damn looks just like the last game....think I'll ttake it off my wishlist maybe if they got rid of that clunkyness they would have something good.
Better to get it on Xbox ultimate pass. They have 3 months for $5 for PC atm.
Just be sure you guys either have auto renewal turned off or have no payment information saved to your account, even if you used a code. The price goes up to $15/month after the promotional period ends, just in case you don't want to pay that much.I had no intention on playing this but since I have 2 months free of Xbox/PC Game Pass I'm down...it's nice that they release the game on Game Pass on Day 1
Only game I am interested in on the Xbox. I think gears 5 going to have bad sales cause of these free offers. I am sure there going to be a bunch of people like me just getting game pass just for this game.Just be sure you guys either have auto renewal turned off or have no payment information saved to your account, even if you used a code. The price goes up to $15/month after the promotional period ends, just in case you don't want to pay that much.
Just be sure you guys either have auto renewal turned off or have no payment information saved to your account, even if you used a code. The price goes up to $15/month after the promotional period ends, just in case you don't want to pay that much.
It's not a lost sale, though. You're still paying for it with the subscription cost. Instead of paying for a lifetime license for $60 you're paying $15 each month for a monthly license. In your case it's only $1.66, but I wouldn't expect a promotion like this in the future. I would imagine Microsoft is only offering it so cheaply right now to get the most possible people into the program as possible.Only game I am interested in on the Xbox. I think gears 5 going to have bad sales cause of these free offers. I am sure there going to be a bunch of people like me just getting game pass just for this game.
It's not a lost sale, though. You're still paying for it with the subscription cost. Instead of paying for a lifetime license for $60 you're paying $15 each month for a monthly license. In your case it's only $1.66, but I wouldn't expect a promotion like this in the future. I would imagine Microsoft is only offering it so cheaply right now to get the most possible people into the program as possible.
Ah, okay. I guess since I had it on Xbox it was only advertising the Ultimate Pass to me, so I didn't know you could get it separately.the Xbox Game Pass for PC is only $5 a month...the Game Pass Ultimate is $15 (combines console and PC)…$5 a month is really cheap...I'm getting 2 months free but I might actually keep it when the free trial ends...it's a good way of playing games I don't care about owning
https://www.neowin.net/news/microsofts-gears-5-leaves-uwp-behind-in-favor-of-win32Design Director at Microsoft says Gears 5 will be playable on Windows 7 with Steam.
Windows Store applications are treated the same whether they're Win32 or UWP.What's interesting is that if you pre-buy the game via the MS store, it still treats the game like it's UWP. It still has an icon you can't move, rename, delete, etc. You can't choose where it's installed either.
I ended up doing that and then getting an immediate refund (it's a pre-order so it doesn't matter) just to see.
That is what I loved about it. GTFO with these rpg elements.^ That description sounds exactly like what I want. In replaying #4 at the moment, I forgot how little innovation it actually had. Other than the graphics, it's just more of the same.
Ja, I'm not sure how I fell about it. The trend of putting RPG mechanics into everything these days needs to stop.That is what I loved about it. GTFO with these rpg elements.
Ja, I'm not sure how I fell about it. The trend of putting RPG mechanics into everything these days needs to stop.
Reminds me that the thing I dread the most when I hear developers integrating RPG mechanics into a game like this are grind (leveling and/or traveling) and filler content like fetch quests. As mentioned above the action in prior games was well paced and tightly designed. Having an open world will likely throw that out the window.Absolutely agreed. They tend to be the worst part of many games and those annoying, small pain in the ass things you just wished you didn't have to deal with in otherwise great games. The problem with the last game is the story and gameplay were lacking (first GoW game I've played so keep that in mind). Adding in junk content won't help fix those issues. As for length, the last game was perfect at around 12 hours. If this is going to be longer they absolutely need to improve the story and gameplay by two notches otherwise it will get even more boring and repetitive partway through.
Agreed except for Uncharted, I feel they always placed more on the AI than they should have. Without getting too into it, I feel the combat is their weakest point, but maybe I just suck at the games (leaning towards the latter after watching Chip Cheezums LPs also oddly loved Last of Us gunplay)I feel like 1 and 2 are the best Gears games. Those two were the ones where everything was very deliberate and curated. Each battle was designed so that enemy placements and their AI could work together to offer a challenge. At the same time, that's while making everything feel a little different each time. Starting with 3, that's when the devs seemingly decided to turn everything over to the enemy AI. 4 has a few great moments they clearly planned out, but then there are long stretches of phoned-in battles, too. Gears isn't alone in doing this. Uncharted's battles similarly got worse once the devs realized their AI was good enough so they didn't have to carefully design every encounter.
Reminds me that the thing I dread the most when I hear developers integrating RPG mechanics into a game like this are grind (leveling and/or traveling) and filler content like fetch quests. As mentioned above the action in prior games was well paced and tightly designed. Having an open world will likely throw that out the window.
I have Game Pass PC free for 2 months and Gears 5 will be available at launch...so I'll be playing this since you can't beat free
Agreed except for Uncharted, I feel they always placed more on the AI than they should have. Without getting too into it, I feel the combat is their weakest point, but maybe I just suck at the games (leaning towards the latter after watching Chip Cheezums LPs also oddly loved Last of Us gunplay)
Depends on how open and how much focus they put into it. Pen and Paper DnD is “open world but encounters are curated by the DM. With a little effort emergence holes could feel completely random in an open world while still being well designed.
It depends if they put rockstar/Nintendo effort into an open world or Ubisoft effort. You know, GTA5 and Breath of the Wild feel like real worlds. Far Cry, Tomb Raider, Assassin Creed feel like a punch list of stuff to get done. I’m willing to reserve judgement on the open world aspect for now.
I partially agree. BotW was to me rather unenjoyable, but that wasn’t due to the world. The world felt large, very explorable, and (given the post apocalypse via Ganon, beliveable) you say barren I say rebuilding.Breath of the Wild was literally a barren, open world. No good side quests, few voiced quests, empty spaces with nothing, and filled with fetch quests and the same few activities over and over again. The same horse stalls, towers to climb, and the few times they started to add some in game lore they dropped it within two sentences. A good example of how not to make an open world game.
GTAV wasn't much better, but at least it had a central story. The problem was the mission design and gameplay were underwhelming.
Honestly if you took the Zelda name off botw no one of our of gave a damn about it. I agree with you assessment of gtav.I partially agree. BotW was to me rather unenjoyable, but that wasn’t due to the world. The world felt large, very explorable, and (given the post apocalypse via Ganon, beliveable) you say barren I say rebuilding.
GTAV by real world I mean that you could just drive around in a normal law abiding manner and at some points have AI cops fly by in unrelated event. That feels real to me, because it happens, and because while playing it does not feel planned. Things like that are what I meant, not just the pure gameplay factor of those examples.
Its still PC this makes zero sense. Many games are exclusive to a single store like all of valves games.I know, that's why I'm mentioning it. A game shouldn't be called a PC game if it's store only. That's a closed ecosystem, the pc never was and never will be. Only over my long dead rotting body.