Adobe speeds up Lightroom Classic editing with GPU acceleration

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https://www.engadget.com/2019/08/13/adobe-lightroom-editing-gpu-acceleration/

"Adobe has done a good job of using your computer's GPU to speed products like Premiere Pro and Photoshop. However, it hasn't given Lightroom the same love, and with the enormous 60-megapixel-plus files coming out of cameras (and smartphones) these days, you need all the speed you can get. Luckily, Adobe has announced that the latest version of Lightroom Classic will now take better advantage of your GPU where it's most needed -- editing photos."
 
Relax.

Lot's of people are using Lightroom and this is good news. Also Lightroom wasnt around 10 years ago.

Do you know what Adobe Lightroom is?
Wikipedia says it was released 12 years ago. Change my mind.

edit: Unless you aren't talking about Lightroom Classic?? I definitely don't use it so I don't know much about it either.

edit 2: Ahh, glanced at the article. This is indeed in reference to Lightroom Classic, which appears to have been released 12 years ago. Hmm.
 
I'm talking "Lightroom Classic" here, as per the article.

"Adobe Photoshop Lightroom Classic CC (unofficially: version 7.0) was officially released on October 18, 2017"

Sorry If I wasn't clear enough.
 
I'm talking "Lightroom Classic" here, as per the article.

"Adobe Photoshop Lightroom Classic CC (unofficially: version 7.0) was officially released on October 18, 2017"

Sorry If I wasn't clear enough.
Ahh I see. Lightroom was released as a single product in 2007. Then Lightroom CC was added and the name became Lightroom Classic CC in 2017. So you're talking Lightroom Classic CC and not just Lightroom Classic.

Thanks for not making that confusing at all, Adobe.
 
"Adobe has done a good job of using your computer's GPU to speed products like Premiere Pro and Photoshop.

This is bullshit. "Good job" yet we still have CPU-only ray tracing in Photoshop. Photoshop CS and CC customers have been demanding GPU-accelerated rendering for at least 6 years. I get it, there are other apps that are better at doing this, but there are also other Adobe apps that use GPU-accelerated rendering (e.g. Dimensions CC).
 
Still using LR6. The last version they sold that didn't require a subscription. It lacks support for HEIF and whatever the h.265 is called. Other then that, I hear the subscription up to date version only support the image format but not the video on Windows. This is a nice upgrade but they need h.265 support to make the subscription even worth it. I bought 6 knowing that it was advanced enough and any successive versions couldn't possibly be that much better.
 
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Still using LR6. The last version they sold that didn't require a subscription. It lacks support for HEIF and whatever the h.265 is called. Other then that, I hear the subscription up to date version only support the image format but not the video on Windows. This is a nice upgrade but they need h.265 support to make the subscription even worth it. I bought 6 knowing that it was advanced enough and any successive versions couldn't possibly be that much better.

Same, I can't stand subscription based software. At least there hasn't been anything worthwhile for my use in the new LR versions.
 
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