Rebel Galaxy: Outlaw

The combat for Outlaw looks way more fun than the first one.

I got the first one when it was free on EGS last week and it's fun but the combat was kind of lacking without a z-axis. It reminds me of Armada for the Dreamcast.
 
It is ridiculous how people get so worked up about which launcher pops up for five seconds before the game starts that they derail threads.

The derailment happened when someone decided to troll anyone who made even a passing comment about EGS. The original comments about EGS were in reference to people wanting the game, but either not wanting to support EGS, exclusivity, wanting more community support or willing to wait til the game came out on another platform. All of which were completely on topic. Complaining about people complaining for valid reasons is what started derailing the thread. Especially when it didn't even address anything seriously.

This isn't new, most people have some feeling about a product's availability. It's crazy to be upset over whether or not someone else wishes to buy the game or not. The biggest issue besides exclusivity for many people I believe is the mod support. It was a big part of the original game as I understand it. Steam has a huge mod community and there is definitely a lot added for many games through the mods produced in it.
 
The FOV from the ship looks really narrow. Was it just the type of ship they were flying? Because that is a realllllly narrow FOV lol.
 
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I've never preordered a game in my life.... just did for this though. August 2020? it comes out in 3 1/2 weeks ya loon
 
I've never preordered a game in my life.... just did for this though. August 2020? it comes out in 3 1/2 weeks ya loon

I usually never pre-order either, but I have so much faith in this game meeting all expectations and more. The developer is awesome (Fate, Torchlight, OG Rebel Galaxy). Everything about it looks like exactly what I want in an open world space combat / trading game (tight responsive and satisfying dogfighting gameplay, art-style and atmosphere that pays tribute to the likes of the Wing Commander classics, tons of side quests, activities and randomized missions). Hell, the 24hr soundtrack alone is probably worth the 30 buck price of admission!

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I didn't like Steam back then, and would still prefer to buy games somewhere that doesn't tie the game to a launcher/service today (i.e. GOG). That said, Steam's hand in pushing Linux gaming light years ahead of where it was a year ago, as well as support for the modding community, has me selecting them as my first choice of where to get games if not available without being tied to a launcher. I like to think of it as a company that invests back into its community, even if there may be some selfish motivation in there.
Not a big fan of EGS making it so titles can only come out through their service, but it is about as much an annoyance to me as Playstation/Xbox exclusivity, which has been going on for longer. I only care about the developers getting more money back if that money is actually going to the developers who are working long stressful hours, not some management team.
 
I typically don't play single player games but this is one I want. I'll probably wait a while until it gets cheaper though.


You know what's cool about EGS? You can buy a game and install it then you don't need EGS to run the game anymore. But it's still on your EGS account so you can download it again later if you want and don't need to worry about losing your copy.
It downloads super fast compared to Steam's outdated slow infrastructure. I have gigabit and I hate being limited to 150 mb/s and waiting an hour for something that should take less than 10 minutes. (I know first world problems right? It's almost as bad as having to click a different icon.)

The things people complain about are pathetic. Hurr durr during the sale there wasn't a shopping cart and he couldn't buy every game on the store without getting flagged for fraudulent activity. Did you do that? No you didn't. A handful out of millions of people did that. It isn't an issue. Hurr Durr no linux support. Oh gee, it sucks that the 0.5% population of Steam that plays on Linux doesn't get to enjoy EGS. Hurr durr there isn't a search. Lol they have 20 games just scroll down (and btw they do have search now). Hurr durr a Chinese company invested in Epic they're sending my Fortnite stats to China and other crazy conspiracy theories. Lol.

The only legitimate annoying thing about EGS for 99% of PC gamers is you have to download a different client and use a different account than Steam. It's just people hating change and succumbing to their tribal instincts. They're compelled to pick a side and hate what they don't have.
 
I typically don't play single player games but this is one I want. I'll probably wait a while until it gets cheaper though.


You know what's cool about EGS? You can buy a game and install it then you don't need EGS to run the game anymore. But it's still on your EGS account so you can download it again later if you want and don't need to worry about losing your copy.
It downloads super fast compared to Steam's outdated slow infrastructure. I have gigabit and I hate being limited to 150 mb/s and waiting an hour for something that should take less than 10 minutes. (I know first world problems right? It's almost as bad as having to click a different icon.)

The things people complain about are pathetic. Hurr durr during the sale there wasn't a shopping cart and he couldn't buy every game on the store without getting flagged for fraudulent activity. Did you do that? No you didn't. A handful out of millions of people did that. It isn't an issue. Hurr Durr no linux support. Oh gee, it sucks that the 0.5% population of Steam that plays on Linux doesn't get to enjoy EGS. Hurr durr there isn't a search. Lol they have 20 games just scroll down (and btw they do have search now). Hurr durr a Chinese company invested in Epic they're sending my Fortnite stats to China and other crazy conspiracy theories. Lol.

The only legitimate annoying thing about EGS for 99% of PC gamers is you have to download a different client and use a different account than Steam. It's just people hating change and succumbing to their tribal instincts. They're compelled to pick a side and hate what they don't have.

Maybe switch to decaf. None of that shilling addresses the real thorn Epic is jamming in everyone's side: Tim walking up to publishers with a bag of Fortbucks extracted from children, whispering in their ear "just don't sell your game on Steam, k? There's more where this came from".

That's what's pissing people the fuck off. Because hijacking a game and holding it hostage in only one "store" is anti-competetive, anti-consumer, does not do a damn thing for gamers. If the Epic cancer gets fed and grows, eventually they'd just want a monopoly on every game. It would never stop.
 
Never understood the epic hate these days.
That said, maybe a little - I did hate steam when it started and have one of those weird oldfag accounts which aren't just user names.. but it grew on me. Now I just have a few different stores and I load them as needed.

And am quite interested in this title so will be watching this thread to see how it goes.
 
Tim walking up to publishers with a bag of Fortbucks extracted from children, whispering in their ear "just don't sell your game on Steam, k? There's more where this came from".

That's what's pissing people the fuck off. Because hijacking a game and holding it hostage in only one "store" is anti-competetive, anti-consumer, does not do a damn thing for gamers. If the Epic cancer gets fed and grows, eventually they'd just want a monopoly on every game. It would never stop.

If it's just about money, then Valve can compete if they like; same for Microsoft. If Valve is choosing to not compete, well, here I come Epic store. I'm not going to rag on good developers getting paid.
 
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If it's just about money, then Valve can compete if they like; same for Microsoft. If Valve is choosing to not compete, well, here I come Epic store. I'm not going to rag on good developers getting paid.

I'm not entirely convinced that Valve is even aware of everything going on, or that anyone working there would actually care enough to do anything if they did.
 
I'm not entirely convinced that Valve is even aware of everything going on, or that anyone working there would actually care enough to do anything if they did.
They just don't care because they know this nonsense will end soon. Never interfere with the enemy when he is destroying himself.
 
They just don't care because they know this nonsense will end soon. Never interfere with the enemy when he is destroying himself.

I think that's applying a lot more forethought to Valve employees than they deserve. If they're aware, I'd imagine they don't care simply because it doesn't interest them. Read an article recently where someone got a tour of Valve and was able to ask questions about various topics and it seems like most Valve employees are barely, if at all, aware of what people are saying online and when they do hear about they'll only do something if creating a solution interests them.
 
Read an article recently where someone got a tour of Valve and was able to ask questions about various topics and it seems like most Valve employees are barely, if at all, aware of what people are saying online and when they do hear about they'll only do something if creating a solution interests them.

I.E., "what management team?"
 
If it's just about money, then Valve can compete if they like; same for Microsoft. If Valve is choosing to not compete, well, here I come Epic store. I'm not going to rag on good developers getting paid.

Well in this case, you can make a pretty good argument that what Epic is doing isn't really competing in the normal sense. They are just buying out exclusives. They throw money at a developer to get the exclusive ability to sell their product. Now I suppose Valve and others could play at this game too but two things with that:

1) It is ultimately unsustainable. What Epic is doing is throwing a bunch of money up front to try and get people on their platform, hoping it'll make enough stick around and buy more stuff to make ti profitable in the end. Just throwing big chunks of money at every game to be exclusive until the end of time wouldn't work, they'd lose money and go broke in the long run.

2) We don't really want a market full of exclusives. Do you really want a situation where a game is released only on one store, that you can't buy it on the store of your choice? That's not competition in any meaningful sense of the word.


Also think how you'd like a situation like this in the physical world, if Walmart or Target or Newegg paid nVidia or Intel or AMD to only sell their products at that store, so you couldn't get them from other places. That sound like something you'd be on board with? How is that competition?
 
Well in this case, you can make a pretty good argument that what Epic is doing isn't really competing in the normal sense.

I get your point, however, it should be noted that Epic is competing in what is largely an already captured market- let's say that their game store was better in every way imaginable; would developers still choose to use them with the same pay rates as Steam?

Epic has lower marketshare, so they must color outside the lines a bit to get a foothold. Now, you're absolutely right that such a tactic isn't sustainable long term nor would Epic be likely to try to, but they're absolutely competing.

We don't really want a market full of exclusives.

From what I can see these are timed exclusives. I'm absolutely okay with that; how a game is sold is ultimately up to the property owner, so they're welcome to try that route, and it sounds like they're getting compensated. If the model doesn't work out they can always go back to Valve or sell themselves out to EA or Microsoft or whatever.

Also think how you'd like a situation like this in the physical world, if Walmart or Target or Newegg paid nVidia or Intel or AMD to only sell their products at that store, so you couldn't get them from other places. That sound like something you'd be on board with? How is that competition?

Honestly this would be more than normal depending on the market even if it would be a bit of an aberration for the desktop computer market. It's not uncommon in other markets, see car dealerships, nor is it even uncommon with electronics, see exclusive phone releases on various carriers.

The bigger issue would be if one brand was excluded to the point of being unavailable, but that's not what we're talking about here.
 
I'm not objecting to them giving a better cut, it is the paying for exclusives. As for getting market share there is a way, an actual competitive way, that would work: Be better. There's a lot to be desired with Steam and Valve is really detached. So, make a better store. You won't have trouble getting people to sell on your store as well as sell on Steam (and others), just the name Epic is big enough to get devs to want to list with them. So offer a better rate to developers, and offer a better experience to consumers. You'd gain market in a hurry.

But they didn't want to do that. Their store is shit, lacking in basic e-commerce features that places had 15 years ago. They slapped something together and then rather than try and make anything good, they try to "compete" by buying out developers so that people HAVE to use their store.

I would -LOVE- to see more real competition to Steam. I preferentially buy games on GOG when they are available there because I like them better (no DRM and direct web downloads). However EGS is not that. It is a half-baked store that was rushed out that they are trying to buy in to the market. I've no interest in that.

Also I don't know if I'd use car dealerships and mobile phone providers as a defense: Can you think of two more reviled industries? They are absolutely full of shitty practices, things like brand lock-in being one of them.
 
So, make a better store. You won't have trouble getting people to sell on your store as well as sell on Steam (and others), just the name Epic is big enough to get devs to want to list with them. So offer a better rate to developers, and offer a better experience to consumers. You'd gain market in a hurry.

You're missing a key point: Epic doesn't have the name recognition as a store nor the install base as Steam does. Essentially, Steam could continue to suck in the ways that it does and offer a smaller cut than Epic, and developers can still make more money on Steam.

Also I don't know if I'd use car dealerships and mobile phone providers as a defense: Can you think of two more reviled industries? They are absolutely full of shitty practices, things like brand lock-in being one of them.

EA is quite similarly reviled. Ask me how I know.
 
Maybe switch to decaf. None of that shilling addresses the real thorn Epic is jamming in everyone's side: Tim walking up to publishers with a bag of Fortbucks extracted from children, whispering in their ear "just don't sell your game on Steam, k? There's more where this came from".

That's what's pissing people the fuck off. Because hijacking a game and holding it hostage in only one "store" is anti-competetive, anti-consumer, does not do a damn thing for gamers. If the Epic cancer gets fed and grows, eventually they'd just want a monopoly on every game. It would never stop.
Who cares? the games are still easily available. You just go to a different website to buy it.
 
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