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Finally starting this game. So far I really like it. It's faster and lighter and I enjoy the mechanics thus far. Parrying isn't quite as air-tight as in Dark Souls, but it's still not exactly my forte. It's definitely going to take some adjustment to stop trying to roll dodge everything automatically. It has saved me a time or two, though.
you need to master parrying/deflecting to get good in this game...sure you can cheese some mini-bosses, use the right Prosthetic tool on others but in the end it all comes down to deflections...master that and you'll master the game...the final boss requires almost perfect deflections and leaves very little room for error...get good early and the end-game will be less frustrating
I'm noticing as much. Any suggestions for good places to get better? The practice dummy guy in the beginning telegraphs everything and is awfully slow. I made it to a "Shinobi Hunter Enshin" (or something like that) and it feels like the timing for him is nothing like anything that practice dummy is doing. I've managed to hurt him pretty badly, but am struggling to actually do much damage.
I never really liked practicing with Hanbei because like you said he telegraphs his moves...but there is a Free Combat Mode with him which is better as he uses a lot of varying moves...but I preferred to practice with actual enemies...sometimes going back to earlier levels...outside of deflecting, the most important move to learn is the Mikiri Counter...the 3 unblockable Specialty counter moves are really important (Thrust, Sweep and Grab)...
That counter is very useful but only works against thrust attacks, not all enemies have thrust attacks and those that do sometimes only do them when they are in a specific combat stance.That Mikiri Counter is one that I'm struggling with, actually. When demo'ing it vs. Hanbei, it's a breeze to land. It seems to have like 100 active frames and it just plain works. Against normal enemies it's almost like a different move.
That Mikiri Counter is one that I'm struggling with, actually. When demo'ing it vs. Hanbei, it's a breeze to land. It seems to have like 100 active frames and it just plain works. Against normal enemies it's almost like a different move.
Is there a timing you recommend for that one? Is it early or late when you see an enemy starting to swing?
It's just stale without Co-OP even Demon Souls had Co-OP and that was actually fun back in 2009.
co-op is only for people who can't complete the game on their own...Sekiro is for the hard core Souls fans...this game will separate the real players from the fake ones who 'cheat' their way through the entire game using summoning help...just for the record I don't think From Software games are for everyone and that is fine...I just don't like it when players beat the Souls games with summoning help and then lie/pretend that they beat the game solo...Sekiro weeds out those players
Now I just need to get used to parrying more. In all of my adventures throughout Dark Souls 1-3 and Bloodborne, I barely ever parried anything. I've done entire passes through those without even attempting one. Seems that is NOT an option this time around.
I don't think this game would exist without NIOH just From Software saying why not do a tribute to our own country's history.
SEKIRO: SHADOWS DIE TWICE KILLS IT WITH MORE THAN 2 MILLION COPIES SOLD WORLDWIDE IN LESS THAN 10 DAYS!
https://investor.activision.com/new...die-twice-kills-it-more-2-million-copies-sold
It's probably the LB/RB bumper plastic piece snapping in two. That's a common failure point for the One controllers. It's something you can fix yourself for about $10-30 and about 20 minutes of your time.Bah, another Xbox One controller down the drain thanks to a partially broken L1. Was starting to wonder if my parry timing was especially bad, but it was 1/2 the controller's fault. Thanks to the From games and Street Fighter I'm on Xbox One controller #5.
It's probably the LB/RB bumper plastic piece snapping in two. That's a common failure point for the One controllers. It's something you can fix yourself for about $10-30 and about 20 minutes of your time.
I just replaced my broken LB/RB plastic on my Elite controller. I paid $20 for an official part (Elite parts are *surprise* more expensive) and another $15 for the Torx security screwdriver I didn't have available. The job wasn't too difficult, but it's annoying when it happens.
Also, Dark Souls 3 LB spam claimed mine
The T8 security screws (if it has the security ones, not all do) are really small and most standard kits don't come with a security driver that small. You can buy one that won't strip them off Amazon for about $15. I've heard you can dremel, clip, or snap off the center security spike on these security screws, and then use a normal T8, but that looked like more trouble than it was worth.I actually have two Xbox One controllers with different broken bumpers, so in theory I should have the right parts. How much of a pain is it to re-assemble? I remember fixing old Playstation controllers and it was a colossal pain. How specialized/unusual is the screwdriver needed?
Bah, another Xbox One controller down the drain thanks to a partially broken L1. Was starting to wonder if my parry timing was especially bad, but it was 1/2 the controller's fault. Thanks to the From games and Street Fighter I'm on Xbox One controller #5.
The Elite is just as prone to failure as the regular controllers. The design is exactly the same. The only differences are aesthetics and certain material choices.I broke A B or X Y button on a a few years old X-box One army color controller with Dark Souls 3 the buttons would stick. I think I used rubbing alcohol to make them work again. No problems with my Elite controllers one I got for free though Intel Retail Edge like two years ago.
I broke A B or X Y button on a a few years old X-box One army color controller with Dark Souls 3 the buttons would stick. I think I used rubbing alcohol to make them work again. No problems with my Elite controllers one I got for free though Intel Retail Edge like two years ago.
It's because the shoulder buttons of the One controller are a singular piece of plastic that, for lack of a better term, float above their respective switch. The tiny center-line pegs are actually what hold the plastic centered and hovering, which is important because of how the thing functions. Because, in addition to the smaller center-line pegs, straddling each bumper's side is a larger peg that is used to drive contact with the button switch. If any of these break, then the whole thing fails. Keep in mind, this is all one piece of plastic with many failure points.I've had minimal issues with the face buttons on my controllers, but I have a habit of snapping the tiny plastic pegs that hold the two shoulder buttons in place. It doesn't totally disable the button, but it make activation 50/50 and the button itself can get lodged in a position where it doesn't work at all. It's a problem exclusive to the Xbox One controller, but it seems to affect ALL of them. I have a buddy with an Elite that broke his in exactly the same way. I've got 3 Xbox 360 pads that still work like new and they're 12 years old, so it's part of the design update. The PS3 controllers could break in a similar way, but it took some serious abuse to make it happen. With the Xbox One, it seems to be a common thing.
I'm cheating now lol just beat Snake Eyes and this Giraffe guy who would be totally impossible with my skills =)
Using Ligon trainer
I uninstalled this game have no desire to finish it for some reason I saved my save if I ever feel like going back to it good game but it's your typical souls game except extra hard and so much lore I don't even care to explore it.
I didn't want From Software getting the best of me. Why should I suffer......
so I uninstalled it