3D Realms' "Wrath: Aeon of Ruin" Is a 90s-Inspired Shooter Built on the Quake Engine

Megalith

24-bit/48kHz
Staff member
Joined
Aug 20, 2006
Messages
13,000
Old-school shooter fans, rejoice! 3D Realms and KillPixel have announced they are releasing “Wrath: Aeon of Ruin” this summer, a 90s-inspired FPS built using the original Quake engine. As the Outlander, players will traverse a gothic hub world as they are tasked with hunting down the remaining Guardians of the Old World to a haunting soundscape by Andrew Hulshult (Quake Champions) and Bjorn Jacobson (CyberPunk 2077).

Fueled by legendary Quake 1 technology, the veins of WRATH pump with the DNA of revered '90s shooters. WRATH embraces the timeless elements of classic titles such as DOOM, QUAKE, DUKE NUKEM 3D, BLOOD, UNREAL and HEXEN and carries them into the 21st century. Equipped with an arsenal of 9 weapons of exceptional might and an inventory of 10 powerful artifacts, you must traverse ancient crypts, sunken ruins, corrupted temples and howling forests to bring death to your enemies.
 
Speaking of heretic and hexen wtf can we see something modern, I loved them and many of my friends did yet there is little to replace them, the new Doom came and went but most of the good games built on those engines never manifested modern incarnations Shadow Warrior being amazing capitalizing on absolutely the most racist game with childish humor I ever played couldn't stop laughing the entire time. The tropes and stereotypes my Asian heritage friends just couldn't stop laughing themselves at the absurdity of the game, they loved it......we need more in that vein.
 
Looks like a fun and beautiful pixelated mess of old school single player FPS!
 
Summer 2019 release date for this? If they can hold to that, they might beat Ion Maiden out the gate.
 
Still waiting on the Wacky Wheels remake.

I remember poking around in the demo files and realizing that the shareware version had map previews for the full version, and if you renamed the right files to the default demo map you could play those too. As both my age and net worth were in the single digits, getting to juice any gaming experience further was a joyous revelation.
 
Painkiller did this. But nice to see dedication. When are we gonna get a true painkiller sequel on a modern engine?

Painkiller was pretty damn awesome. Even had some big money tournaments too.
Too bad the expansions just sucked. Loved the base game and you needed some decent hardware to run it too.

That being said, wait, who owns the IP or trademark of 3D Realms anyway? I thought they didn't exist anymore....?
 
"90s-inspired FPS built using the original Quake engine"

Waaaaiit wait wait wait...
Does that mean it'll support ye olde Glide API?!?! They better leave in support for 3Dfx cards in there :shifty:

If Darryl dies If Glide's removed, we riot! :mad:


EDIT: According to their facebook page, it will include the Glide API. Though it seems a bit like a troll, considering A) The fact they state that "3DFX sent over two Voodoo 2 12MB" cards, which is hard given 3DFX has been gone since 2001 B) The minimum requirements are Windows 7 and a GF 7950GT, which drivers for even XP were not as good as 9X and 2K, and a 7950GT is wwaaay more powerful.
(Thankfully, my group of friends managed to get the 3Dfx driver source in the early 2000s and released it, so maybe 3DRealms is going to make a Win7 driver?? *shrug*)
 
Last edited:
Painkiller was pretty damn awesome. Even had some big money tournaments too.
Too bad the expansions just sucked.
What was wrong with Battle out of Hell? That one where you played as the demon son I thought was okay, just sort of part for the painkiller course. I heard the later ones were terrible.
 
I'm so happy to see quake engine games! you can host your own servers and edit BSP files, textures are easy. Games now a days won't let you play with map makers or modding tools or the game assets. I think Half-life2 and related source games were the last large ecosystem to do this.
 
I could have sworn last year 3d realms was showcasing a new game being made with the build engine. Was that ever released, or is this what became of it?

Quake Engine is light years beyond build engine anyway, I much prefer it
 
I dunno about 3d realms, but it did remind me of this game which was "released" about a year ago:

 
Strafe is a good game, this is the one I was thinking of: I haven't played it yet though. Seems this was published by 3d realms

 
  • Like
Reactions: Youn
like this
fuck yeah definitely going to check this out when it drops. i recently started playing thru the raytraced version Quake 2 and damn i forgot how much i enjoy that fast paced shoot-em-all gameplay. Here's to hoping they can capture not just that but also the desperate terror that Quake 1 inspired with its dark corners and occult creepiness
 
What was wrong with Battle out of Hell? That one where you played as the demon son I thought was okay, just sort of part for the painkiller course. I heard the later ones were terrible.

oh, BOOH was fine. I forgot. its been too many years. The LATER ones were terrible.
 
I could have sworn last year 3d realms was showcasing a new game being made with the build engine. Was that ever released, or is this what became of it?
Strafe is a good game, this is the one I was thinking of: I haven't played it yet though. Seems this was published by 3d realms

Summer 2019 release date for this? If they can hold to that, they might beat Ion Maiden out the gate.
Yeah Ion Maiden was the game I mentioned earlier. Still not done, still not out yet. Will be interesting to see if Wrath: Aeon of Ruin will actually come out first. Summer 2019 huh? We'll see. Not that there's any hurry for either of these games. I'd rather developers took their time to get things right.

Ion Maiden store pages:
https://www.gog.com/game/ion_maiden


Wrath has a Steam page:
C'mon 3D Realms, get that shiznit up on GOG too.
 
Looks like fun :) and oh yeah, forgot about Ion Maiden - yup, hopefully they can get all these out the door and just do a great job with making them... just fun to play :)
 
Something about Quake and similar games that give you good vibes where you could see the actual structure of the pixels then smoothed out with Open GL.
It just had a good vibe to it and felt original and fresh at the same time.
 
only thing I don't like is how stiff the skeletons look... I like when they are a bit more nimble, with knees bent and scurrying around... these just look like mummies in their movement... other characters also have kinda weak animation but they aren't too bad
 
Back
Top