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Sony has generally opposed cross-platform play on their PS4-generation games, but the rest of the gaming industry has been pressuring them to change. Thanks to the unreal popularity of Fortnite, Sony finally caved late last year and announced a cross-play "beta" for Epic's battle royale game. Rocket League eventually got cross platform support as well, but according to a recent post on ResetEra, Sony might not be particularly eager to spread it across their lineup. ChuckleFish, who's best known for publishing Stardew Valley, Starbound, Risk of Rain, and Wargroove, said "We made many requests for crossplay (both through our account manager and directly with higher ups) all the way up until release month. We were told in no uncertain terms that it was not going to happen."
This seemingly conflicts with a Game Informer interview from earlier this week, where Sony's Shaw Layden said "We're open for business on this one. All it takes is for publishers and developers who wish to permission it. As ever, just work with your PlayStation account manager, and they will walk you through the steps that we've learned through our partnership with Epic on how this works. I don't believe right now there is any gating factor on that. I think they're open to make proposals, because the Fortnite thing worked pretty well." Thanks to VG247 for spotting both posts.
From our side, we can *literally* toggle a switch and have it working. Of course policy work might be more complicated for Sony. Just wanted to provide some balance on the issue and say that it certainly isn't a question of developers having not contacted their account managers or having dropped the ball. We were told no.
This seemingly conflicts with a Game Informer interview from earlier this week, where Sony's Shaw Layden said "We're open for business on this one. All it takes is for publishers and developers who wish to permission it. As ever, just work with your PlayStation account manager, and they will walk you through the steps that we've learned through our partnership with Epic on how this works. I don't believe right now there is any gating factor on that. I think they're open to make proposals, because the Fortnite thing worked pretty well." Thanks to VG247 for spotting both posts.
From our side, we can *literally* toggle a switch and have it working. Of course policy work might be more complicated for Sony. Just wanted to provide some balance on the issue and say that it certainly isn't a question of developers having not contacted their account managers or having dropped the ball. We were told no.