Red Falcon
[H]ard DCOTM December 2023
- Joined
- May 7, 2007
- Messages
- 12,450
Yes, exactly.Actually VRAM isn't a major bottleneck anymore. Modern consoles have a heap of VRAM for what they need compared to before. Back in the Xbox 360/PS3 days, VRAM was THE limiting factor, as consoles really only had 256MB, a single terrain file can take up that amount of space now. It's not infinite, but it isn't limiting much. The real bottleneck is CPU power. Moving to an 8-core Ryzen (even with SMT Disabled) would more than quadruple the CPU power at hand, and be a near 8-times improvement with SMT on. By giving developers that much more CPU headroom, huge amounts of game play spaces can emerge.
Next Gen consoles will most likely have 10-16GB of RAM, but I doubt that will really effect much in terms of visual quality, the CPU power will be what completely changes the industry.
I couldn't have said it better myself.