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At a Google event in London, Ubisoft announced plans to publish an open source hieroglyphics translator some time in 2018. The new tool is the fruit of research Ubisoft used in Assassin's Creed: Origins, as well as "The Hieroglyphics Initiative" project that Ubisoft launched in 2017. Ubisoft trained a machine learning algorithm with over 80,000 glyphs provided by the Assassin's Creed community, and is working on refining the tool for use in educational institutions. The system picks out individual glyphs, then sequences them together to generate a final translation.
"To be honest, we didn't know what to expect when we called out to players for help, it was a first in many ways. We surely didn’t expect such a massive and rapid response, the Hieroglyphics Initiative wouldn’t have made such rapid progress if it wasn’t for the fans’ contribution to the machine learning process", said Pierre Miazga.
"To be honest, we didn't know what to expect when we called out to players for help, it was a first in many ways. We surely didn’t expect such a massive and rapid response, the Hieroglyphics Initiative wouldn’t have made such rapid progress if it wasn’t for the fans’ contribution to the machine learning process", said Pierre Miazga.