Ray Tracing Allegedly Won't Launch With RTX Graphics Cards

AlphaAtlas

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PCWorld claims that Nvidia's RTX graphics cards won't launch with ray tracing enabled in any games. Nvidia senior VP of content and technology Tony Tamasi says that Microsoft's Ray Tracing API, which Nvidia's RTX is built on top of, isn't available in Windows 10 yet, implying that we'll have to wait for the October 2018 update for official support. However, PCWorld also says that developers have had access to ray tracing though Windows Insider Builds for some time. Windows users can sign up for public insider preview updates on Microsoft's website, and it's unclear if slow ring or fast ring users will have access to ray tracing before those builds go mainstream.

Tamasi said we’ll see ray traced games appear about a month after the GeForce RTX 2080 and RTX 2080 Ti launch. Perhaps not so coincidentally, Microsoft has also teased the perfunctorily named Windows 10 October 2018 Update, the second big Windows update of the year, though it hasn’t committed to an exact release date. Expect the first ray traced games to appear shortly thereafter. And if you preordered a custom GeForce RTX 2080 or RTX 2080 Ti graphics card, don’t expect to play with its marquee new feature when it arrives on your doorstep.
 
Also, as a future warning to others, run Windows 10 preview builds at your own risk.


I'm in the fast ring on one computer atm. It's mostly problem free, but when I did run into trouble, I got into even more trouble switching back to a mainstream build. I had to load a backup and just stay in the fast ring.
 
LULZ...........im still thinking even with rtx and the games coming out what if the game sucks no big deal to use or have rtx then basically.......
 
I'd wait for real in game testing on RTX stuff if that was my main reason for getting one of these. Remember back when Physx was new and all these amazing screen shots came out and then real world game play was nowhere near what was shown. One of the ones I remember being that way was Cryostasis. There were others but that was one that stuck in my mind...
 
meh - no preorder here im waiting till Newegg as some instock AIB type cards regularly in stock.

So odds are I won't have to even worry about putting the trigger still December or later. Plenty of time to see how RTX hits the ground running or or just walking. 1080Ti's in the meantime means I'm in zero rush.
 
I'm not surprised in the least on this. Driver implementation and API use are always a step that needs to be taken. New feature = updated API. But you have to have the install base of hardware present first. I don't see the big criminal here.
 
Lol... well, the first rounds of reviews are likely (hopefully) just going to be done at normal settings so we can compare to the older cards, and get %increase measurements in old games as a baseline, raytracing aside. The benchmarks with Raytracing enabled can come a little later, and then we can compare Raytracing on vs off. Going to take multiple types of reviews to really see the whole picture on these cards anyway.

Plus, games we know will have raytracing like Battlefield V, are only out in Beta atm... I haven't researched how many games will have raytracing capabilty on the Day 1 that these cards launch, but it is probably going to start out as a small pool if any. Well I suppose with this announcement, we can say that 0 games will "be able" to run Raytracing on Day 1 launch of these cards if Windows will not officially support it just yet. Myself I have learned to stay away from the 'early access' windows builds... shit goes wrong and you wind up having to reload Windows...
 
Yes, you're right. But I think his point was that it shouldn't be tied to an OS upgrade at all, even a free one, as a new DirectX runtime would suffice.


So the DirectX upgrade is in the update. BFD. You know MS doesn't operate with incremental DIrectX updates anymore. Hasn't for years, that's how they sold Win10 with DX12.
 
Also, as a future warning to others, run Windows 10 preview builds at your own risk.


I'm in the fast ring on one computer atm. It's mostly problem free, but when I did run into trouble, I got into even more trouble switching back to a mainstream build. I had to load a backup and just stay in the fast ring.

"mostly" ...lol
 
It's really unfortunate that there are no "killer apps" available at launch for the ray tracing. This may be really incredible technology but the launch is just botched. They should have held the launch until they could offer some RT games or demos on day one.
 
It's really unfortunate that there are no "killer apps" available at launch for the ray tracing. This may be really incredible technology but the launch is just botched. They should have held the launch until they could offer some RT games or demos on day one.
Why bother when "Lemmings" are eating up pre-order on Jensen fake ray tracing? That whole Nvidia presentation was a big fat sales pitch. Suckers born every minute.
 
I don't see it as botched- if you're buying a 2000-series card this early, you're buying it for the raw performance increase and the potential for using ray tracing as games are released. But mostly for the raw performance.

There are plenty of high-end use cases for that already.
 
Botched in the sense of Nvidia has chosen to be responsible for the push into ray tracing. This is kind of a religious issue for all gamers. It's extremely vital that the transition into Ray Tracing happen properly and if done wrong enough could doom us to another decade or more of rasterization.

They NEED to have RT software in the hands of gamers on day one but that's already impossible. So now it's going to be an uphill battle to prove to the average joe it's a necessary feature and not a gimmick.

It should be the other way around. We should be launching with a massive WOW factor that makes everyone who cant real-time ray trace wish they could right away so they can experience it for themselves.

That's what I meant by botched. It SHOULD still turn out ok since the tech will largely sell itself but any product or feature can be lost to history if the marketing is done poorly enough.
 
I am for ray tracing look up tables saving time and cranking out decent simulations of real time tracing (as I understood the tech demos), but I was hoping they would offer it on a node shrink and have some great performance increase.

The 1080ti to the 2080 just seema like a small gain with a new trick added to get you to buy it.

Certainly the "hold outs" I know with 1080 cards are skipping this gen... Not enough to make them open their piggy banks.
 
Considering it took almost a year before the NV drivers and anniversary or creators update(don't remember which one) played nice with each other for either 4k or 4k/HDR it ought to be interesting to see how long until RT becomes truly usable after hearing this. I remember I was running 378.24, or some such, for most of that year because Windows changed something in the API and it took that long before NV got it right. Now NV is depending on them and it's not even out on launch day-talk about ass backwards.
 
They really don't.

They do, because NV is pissing of their best customers by screwing them with essentially vaporware until it is in and working, NV has been taking bad lessons from the gaming industry by releasing an unfinished product,

Did you preorder?
 
They do, because NV is pissing of their best customers by screwing them with essentially vaporware until it is in and working, NV has been taking bad lessons from the gaming industry by releasing an unfinished product,

They're releasing a faster card, their customers are buying a faster card.

You really think that people are expecting day 1 ray tracing support? For games that aren't released yet?
 
Uh, yes.

I expect to be able to run a couple of demos to see it for myself at the very least.

There is a whole massive chunk of silicon on this GPU die just for this purpose and it's launching with no way to even see it work.

And yes, I have preordered as of today.
 
They're releasing a faster card, their customers are buying a faster card.

You really think that people are expecting day 1 ray tracing support? For games that aren't released yet?
idk. If I preordered an RTX and was reading this - I would feel taken advantage of and a little pissed off. Maybe someone in that position can let us know. Are you not a little surprised that those candy eye features that Jensen rambled on and on about are not actually ready? I'm sure a lot of people assumed they would be, How would that make you feel ponying up 800 bucks or whatever on a preorder and find out this?

This is the wrong thing to do to your customers. Your acceptance of this just promotes this bad corporate behavior.

Here is your new car, oh and btw your fourth wheel is still in the development phase, maybe you will get it next month, maybe not,
 
Are you not a little surprised that those candy eye features that Jensen rambled on and on about are not actually ready?

Me?

I didn't expect them to be ready. The games aren't ready, and those are known- what use is RT till then?

If I preordered, it would be for the performance I could get in what I'm running now. And the 1080Ti isn't fast enough for everything now, so I absolutely get why some have preordered.
 
Welp looks like one pissed off customer already at least.
 
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I honesty do not understand why anyone would pre order such an expensive item of hardware based on 'apparent' performance speculation provided By Nvidia of all companies? Is it really that important that you be so bleeding edge that you go against every whim of better judgement before waiting for independent reviews to hit the internet?

The simple fact that Nvidia are going all out with NDA's highlights the potential for disappointment regarding cost vs actual real life performance benefits and apparent new features.
 
I honesty do not understand why anyone would pre order such an expensive item of hardware based on 'apparent' performance speculation provided By Nvidia of all companies? Is it really that important that you be so bleeding edge that you go against every whim of better judgement before waiting for independent reviews to hit the internet?

The simple fact that Nvidia are going all out with NDA's highlights the potential for disappointment regarding cost vs actual real life performance benefits and apparent new features.
If you have to ask that question, the card wasn't meant for you. There will always people who will preorder before official review comes out, some people just want the latest and greatest and money is not an issue for them.
 
If you have to ask that question, the card wasn't meant for you. There will always people who will preorder before official review comes out, some people just want the latest and greatest and money is not an issue for them.

Personally, I think if you have to ask that question than common sense is strong with you. ;)
 
Personally, I think if you have to ask that question than common sense is strong with you. ;)

Common sense is not common, but to be fair, pre-ordering doesn't carry much risk for the buyer, since if the card isn't on par to their expectations, they can easily cancel an order or at worse, return the product if it shipped already.
 
It's kind of like having the entire game installed, but you cannot play it because the launch date is a few days away. ((STEAM))
 
It's kind of like having the entire game installed, but you cannot play it because the launch date is a few days away. ((STEAM))

In my experience buying games (EA) on launch day or earlier (EA) was always fraught with danger (EA)....

EA...
 
Jeez, if it's true that's a bit of a kick.

Kinda fucking this launch up hey, it's like the bad old days of paper launches, vendor misdirection and overselling.

I'm almost tempted to sell down some more of my shares (did it last May too as I was overweight which hurts a bit, though a lot went to amd) as I'm starting to get a bad feeling. Need to see next quarter for the AI traction.
 
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