Dark Souls is on Steam

low level trophy runs are easy, you just stay hollow. Red slabs supposedly drop from the chaos eater things, but... they are not a good farm. I think the DLC was supposed to include a red slab, where you have to bring light, but instead it is a chunk. That was probably a mistake. Oh well. Pyro gloves supposedly you can get 2 per run if you drop yours before talking to the pyro guy, but unsure.

Anyway found this but it disappeared before I could kill it...

View attachment 77869
You're right about that. I farmed the Chaos Eaters before, but it is one of the reasons I hate farming in this game. They actually have a decent drop rate for slabs with 410 discovery, but there are only 4 per run and they're so far apart. After a couple times I stopped killing the one in the mud. IIRC I got 2 slabs in 2 hours and a lot of chunks. Each run for the top 2 and 1 above the mud takes about 3 minutes, so in 2 hours that is 120 kills for a drop rate of 1 in 60, or 1.67%. The drop rate for regular slabs from the Darkwraiths is around half that.

That is one of the vagrants we were talking about earlier. This one is a Good Vagrant. They appear in a random world when someone drops certain items and its resulting drift bag was bypassed by a player 10 or more times. They behave like Crystal Lizards, so they will disappear if you don't kill it in time. If a Vagrant disappears it will spawn in another player's world, so you won't get another chance unlike Crystal Lizards. A black one like this will drop some decent items if you kill it. I have yet to encounter one of these, myself, let alone a drift bag.

There are also Evil Vagrants that look like crabs. They appear in the world when a player with 5 or more soft humanity dies. We were talking about these earlier. If you run into them you have to watch out because their spine barrage can kill you in one attack if all the projectiles hit you. I recently ran into another one while trying to kill Hellkite on NG+. I noticed it at the last second behind me near the bonfire and was able to escape with my life. With 1800 HP and 380 total defense I was left with about 100 HP after being hit. It was killed by Hellkite's breath attack.

http://darksouls.wikidot.com/vagrant
 
God I love this game. you know you have played it too much when you get the avelyn on the first try

I actually got the avelyn using the save exploit/bug this time (mostly to see if that bug actually works...I would have thought From Software would have patched it out by now
 
Started playing the PC version after completing all the achievements on the XB1 version and I am getting the occasional pauses mentioned earlier. Seems like they only happen when transitioning into another matchmaking area. Also looks like the resolution is being upscaled, possibly from 1920x1080, instead of rendering at native resolution. I'll turn off TAA to see if it's just an artifact of that.
 
Started playing the PC version after completing all the achievements on the XB1 version and I am getting the occasional pauses mentioned earlier. Seems like they only happen when transitioning into another matchmaking area. Also looks like the resolution is being upscaled, possibly from 1920x1080, instead of rendering at native resolution. I'll turn off TAA to see if it's just an artifact of that.
try turning off the full screen motion blur.
 
Started playing the PC version after completing all the achievements on the XB1 version and I am getting the occasional pauses mentioned earlier. Seems like they only happen when transitioning into another matchmaking area. Also looks like the resolution is being upscaled, possibly from 1920x1080, instead of rendering at native resolution. I'll turn off TAA to see if it's just an artifact of that.

Don't waste your time trying game settings, driver settings, etc. It's a game issue that's just going to need a patch.
 
all the times I've played the game and I can still never beat Bed of Chaos on the 1st try... :punch:
 
all the times I've played the game and I can still never beat Bed of Chaos on the 1st try... :punch:
The Firebomb method works for me the first time, every time. I was so relieved when I discovered it. I used to get so much anxiety going into Bed of Chaos. Its Firestorm can still get you, though, but I have not been killed by it since using this method.
 
what's the firebomb method?
You run right up to it at the start, position yourself in the right spot, and aim at a couple of visual cues on each side to throw a Firebomb. Since each root basically has 1 HP, the splash damage will destroy each of them.



I always start with the one on the right because it's harder to find the correct branch for the right one after the first cutscene.

There is a way to do it without a bow. This video goes into a lot of depth about how to do it.

 
Yeah, the talk about Blighttown is console-only. Never had any issue on the PC version even with things cranked via DSFix. It doesn't even dip below 60.
Really! My fps was awful in Blighttown with dsfix. So, i'm def excited to try it anew when i get there!! Woooo back in the ole DS.. maybe i'll get further this time?! I'm going sorcerer this time, for something fresh!
 
Really! My fps was awful in Blighttown with dsfix. So, i'm def excited to try it anew when i get there!! Woooo back in the ole DS.. maybe i'll get further this time?! I'm going sorcerer this time, for something fresh!
Try to play the game as a pure caster from the start. It's a really fun challenge, especially in the earlier parts of the game. I recommend going down to the merchant in New Londo to expand your repertoire of sorceries early on.
 
I finished my first run with the remaster and now I'm going for my pyro build...sorcery and pyro are very OP in DS1 (especially in relation to the later games)
 
the pvp is not fun in DS1...everyone is fishing for backstabs and with the lag it comes out of nowhere and is hard to prevent...I thought there was a level match for matchmaking but it seems a lot of invaders are also crazy over-powered...
 
TAA was definitely what was causing the image to look upscaled. The image looks sharp without it. Unfortunately a few areas look really bad without any specular antialiasing, like the Catacombs, and FXAA High isn't enough to fix it.
the pvp is not fun in DS1...everyone is fishing for backstabs and with the lag it comes out of nowhere and is hard to prevent...I thought there was a level match for matchmaking but it seems a lot of invaders are also crazy over-powered...
Can't say with the local setting that I've experienced a lot of lag in this version. My experience with invasions has been great so far. I have experienced frequent lag in coop, though, and that can be extremely frustrating when summoned.

There is a formula for determining SL matching. But the weapon level range is fixed to something like 5. So if you have a +0 weapon you can still be matched to someone with a +5. I don't know how rare weapons that are upgraded with Twinkling Titanite factor into that. Would be a silly oversight since a +5 in that class of weapon is scaled a lot more than a +5 in a normal weapon. When it comes to lower SL people are just pumping the right stat with their souls. I find most players focused on invading are setup as glass cannons around SL20-SL50 and can be taken out with a single non-critical hit most of the time.

My strategy that has been working so far is to get them to think I'm being reliant on locking on, thinking the backstabs will be easy. Once they're off their guard I can easily get a few free aim shots in.
 
Patch 1.01.2

Changes
- Fixed a bug in which a part of detection system for tampering doesn't work properly.

- Fixed a bug in which PC doesn't work as the minimum specs with some PC conditions.

- Fixed a bug in which you crash when trying to read the Book of the Guilty.

- Fixed a display bug for texts.

- Other minor bug fixes
 
I was trying to do a completioninst run, trying for obsidian great sword, just was not happening. so I kill kalameet. Help someone next game, and one of them whacks the tail. Damn it.
 
I was trying to do a completioninst run, trying for obsidian great sword, just was not happening. so I kill kalameet. Help someone next game, and one of them whacks the tail. Damn it.

Yeah, only the host receives the tail weapon. There's always NG(+).

There's a trick to cutting the tail off efficiently. Took me a while to figure out myself. When you hit Kalameet's tail, hit it further out from the body. If you do it right, then it only takes 500 damage or so before it's cut. For whatever reason, hitting the tail closer to the body dishes out more body damage than tail damage. There's no indication of where the damage is going, which makes it rather frustrating if you're not privy to those kind of hidden mechanics.
 
yeah, I've done it before a few times in previous games. just seems harder this game to get in position to cut the tail. There are two moves he does. I have a saved game. I believe the person whacking it had a dragon tooth. Which is another problem with a dex character :/
 
Tail cutting can be a pain in the ass in several encounters. I tend to play with the bigger/slower weapons and they're rarely effective for tail cutting vs. Seath, the Garden Guardian, Kalameet, etc.
If you have something fast, it might take more hits, but there are far more opportunities to actually land hits to the tail area.

I'm in the final areas of the Remaster and I've done rather well for the last 2/3 of the game. I think the quicker speeds in DS2, DS3, Bloodborne, and Nioh threw me off. I've blown through about 1/2 the bosses in less than 3 tries and I've taken out quite a few on the first go. I still can't figure out why the Four Kings trips up so many people. I literally just run at it and alternate swings and chugs. No rolling, no blocking, no technique at all. Just keep swinging until I'm about to die, then drink and repeat. This is my 5th pass through the game and I've only ever died on that boss once...when I had the wrong weapon equipped.
 
Tail cutting can be a pain in the ass in several encounters. I tend to play with the bigger/slower weapons and they're rarely effective for tail cutting vs. Seath, the Garden Guardian, Kalameet, etc.
If you have something fast, it might take more hits, but there are far more opportunities to actually land hits to the tail area.

I'm in the final areas of the Remaster and I've done rather well for the last 2/3 of the game. I think the quicker speeds in DS2, DS3, Bloodborne, and Nioh threw me off. I've blown through about 1/2 the bosses in less than 3 tries and I've taken out quite a few on the first go. I still can't figure out why the Four Kings trips up so many people. I literally just run at it and alternate swings and chugs. No rolling, no blocking, no technique at all. Just keep swinging until I'm about to die, then drink and repeat. This is my 5th pass through the game and I've only ever died on that boss once...when I had the wrong weapon equipped.
I think Four Kings gives people trouble because they summon Witch Beatrice. Her damage output doesn't make up for the 50% increase in boss HP and she dies quickly, meaning it's much harder to kill individual kings before another one spawns. You need to summon other players or fight them by yourself.

I think people also don't realize that you can get her equipment regardless of whether or not you summon her, unlike the other Souls games.
 
Went back and got kalameet tail, so all good there. Now focusing on collecting all items possible before ending first playthrough.

4 kings is hard because of the size, you don't really know where you are in relationship to them. Up close = they do hilt damage, further out = blade damage which can easily oneshot people
 
I think Four Kings gives people trouble because they summon Witch Beatrice. Her damage output doesn't make up for the 50% increase in boss HP and she dies quickly, meaning it's much harder to kill individual kings before another one spawns. You need to summon other players or fight them by yourself.

I think people also don't realize that you can get her equipment regardless of whether or not you summon her, unlike the other Souls games.

I think that's part of the problem. Unfortunately, you need to summon her if you want to get her set.
 
I think that's part of the problem. Unfortunately, you need to summon her if you want to get her set.

Do you? I didn't summon her (I haven't summoned anyone so far) and her stuff was laying on the ground on the left side of the Valley of the Drakes. Maybe it was missing something, I dunno. I'm a melee brawler, so I only grab other sets just because I'm a weird OCD completionist in the Souls games. Legitimately dual classing (not counting "quality" or pyromancy) in these games just doesn't seem worth it.
 
damn I forgot that Laurentius disappears from Firelink and turns hostile in Blighttown if you answer one of his questions with a 'Yes'...I was wondering who the heck this guy was that was attacking me...
 
Laurentius is useless at that point, I am assuming he had nothing else to sell, as usually they will not turn until that point. beatrice can also be summoned for moonlight butterfly, her sign is behind the bushes in the base of the tower. her junk though appears regardless.
 
damn I forgot that Laurentius disappears from Firelink and turns hostile in Blighttown if you answer one of his questions with a 'Yes'...I was wondering who the heck this guy was that was attacking me...

Yeah, that happened to me as well. I'd already bought everything off him, but he was more convenient for early-game glove leveling.

Since this is my 5th or 6th time through the game, I'm looking stuff up just for the sake of trying new things. I'd never completely finished Logan's quest or Reah of Thorolund's either.
With no big releases on the way for a bit, I'll probably make a NG+ run sooner than later. I've never killed all of the canned invaders before, so that's definitely something I'd like to try. For the sake of completionism, I'll probably kill all of the game's NPC's (just before Gwyn) for their random drops, too.
 
Laurentius is useless at that point, I am assuming he had nothing else to sell, as usually they will not turn until that point...

Yeah, that happened to me as well. I'd already bought everything off him, but he was more convenient for early-game glove leveling...

Laurentius will turn hostile regardless if he has anything to sell...if you answer his question about where you found the advanced pyromancy he will leave Firelink and go mad...I hadn't bought all his pyromancy spells yet (for the Steam achievement)...Iron Flesh and Flash Sweat can only be purchased from him...
 
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Laurentius will turn hostile regardless if he has anything to sell...if you answer his question about where you found the advanced pyromancy he will leave Firelink and go mad...I hadn't bought all his pyromancy spells yet (for the Steam achievement)...Iron Flesh and Flash Sweat can only be purchased from him...
This is the correct answer. Only Reah and Big Hat Logan turn Hollow after purchasing all their spells.
Yeah, that happened to me as well. I'd already bought everything off him, but he was more convenient for early-game glove leveling.

Since this is my 5th or 6th time through the game, I'm looking stuff up just for the sake of trying new things. I'd never completely finished Logan's quest or Reah of Thorolund's either.
With no big releases on the way for a bit, I'll probably make a NG+ run sooner than later. I've never killed all of the canned invaders before, so that's definitely something I'd like to try. For the sake of completionism, I'll probably kill all of the game's NPC's (just before Gwyn) for their random drops, too.
I discovered Reah in the Undead Parish prior to the patch on PS3 that added a warp point to the bonfire above Andre, so I ran into her through the regular course of gameplay as I was running by to hand in embers. I made the connection to her appearance in Tomb of the Giants after trying to think of why she was there. If you started playing after the patch that added all the bonfires, which was the initial state of the PC release, then you may have warped around too much that you never discovered these things naturally or accidentally. Now that I think about it, the QOL warp points that were added probably ruined that aspect of the game if you've relied on them all the time.
 
I still can't figure out why the Four Kings trips up so many people. I literally just run at it and alternate swings and chugs. No rolling, no blocking, no technique at all. Just keep swinging until I'm about to die, then drink and repeat. This is my 5th pass through the game and I've only ever died on that boss once...when I had the wrong weapon equipped.
If what you say here is true, then my problem was simply overthinking it. I'd try to dodge the swings and still get hit, or try to get behind to do pyromancies. Just something was always going wrong. If you don't know about hilt damage up close or that you can cheese it, then well.. it's like most things in this game. Once you know the trick, it's easy. So in that vain, the biggest problem with the Four Kings is the retarded ass run from firelink shrine to get back to the boss. If it wasn't for that stupid long trek, then it'd be easier to try new things and figure it out. But after you get there and you've done so much the pressure is on and i don't respond well to pressure!

I've tried to play this remaster on multiple occasions. I sit down to play the game, it's sounding fun as hell. Then i end up sucking and losing patience which as y'all know only makes you worse lol. Haven't been able to kill the first black knight. yep, still in undead burg, not sure how i ever got as far as i did in this game lol. Lately i've ended up just alt-f4ing in frustration because i'd rather play something that doesn't make me angry.

I also tend to try to play it when i'm rather faded, and i'm sure that doesn't help in this kinda game lol
 
For the "run" problem, in the old game you can simply set your saved game file to read only access once you reach the location and go through the fog door. Then if you die you simply exit to main menu, reload, and retry at the same door.

That did not work in DS2 or DS3, so I made some batch scripts + AHK file that save the game state on F8 and restore on F10

It is a bit cheap, but I am not the greatest player, and on KB/M, it is the only thing that made it tolerable
 
For the "run" problem, in the old game you can simply set your saved game file to read only access once you reach the location and go through the fog door. Then if you die you simply exit to main menu, reload, and retry at the same door.

That did not work in DS2 or DS3, so I made some batch scripts + AHK file that save the game state on F8 and restore on F10

It is a bit cheap, but I am not the greatest player, and on KB/M, it is the only thing that made it tolerable

You can also just create a folder in the DS save folder and copy/paste your save into it at will. If you die, just grab the back-up file and overwrite your save. You can do this with a bunch of different save points if you like. I do that whenever I want to try something zany.
 
These tactics won't get you banned on the remaster?

I do remember hearing about this but never got around to trying it before. Very clever with the AHK scripting trick!
 
These tactics won't get you banned on the remaster?

I do remember hearing about this but never got around to trying it before. Very clever with the AHK scripting trick!

I have no idea about the batch scripts but I always backup my save folder- mydocuments-->nbgi-->dark souls remastered-->random numbers ...I do that in case a hacker invades me and messes with my game files but it's also good for experimenting
 
on dark souls 2 and 3 you could get softbanned from online - not because of the saved game swaps, but because of abandoning games when you get invaded. I have not heard of DS1 having softbans, and if you play hollow all the time, it is irrelevant anyway.

it is technically not "cheating", because it is a valid saved game file that is not getting tampered with.
 
You can also just create a folder in the DS save folder and copy/paste your save into it at will. If you die, just grab the back-up file and overwrite your save. You can do this with a bunch of different save points if you like. I do that whenever I want to try something zany.
Which you have to do in the later games. You don't have to alt-tab as much by just setting it to read only. The issue comes in when you forget to set it back, which I have embarrasingly done quite a few times. Keeping backups of your saves is a good practice either way. I save all of my characters, so I keep an archive of saves since you can't have more than 10 per save.
on dark souls 2 and 3 you could get softbanned from online - not because of the saved game swaps, but because of abandoning games when you get invaded. I have not heard of DS1 having softbans, and if you play hollow all the time, it is irrelevant anyway.

it is technically not "cheating", because it is a valid saved game file that is not getting tampered with.
If you don't want to be invaded by other players, just play in offline mode. Every Souls game has an option to start in offline mode, and you can log out at any time from the main menu. That way you can still summon and be invaded by NPCs without being harassed.

The original Dark Souls didn't have soft bans for closing the game when invaded, but the Remaster does if you do it too much. It doesn't happen if you start menu -> quit. I still use the Homeward Bone method if I'm online and trying to focus on other online aspects. For anyone who doesn't know: The item icon for Homeward Bone in your active inventory will grey out when you're being invaded, so you can start -> quit before the invading phantom enters your realm.
 
Man is it a pain in the ass to cut off Kalameet's tail. I can basically fight that battle indefinitely, but the window to hit his tail is just way too small. It also doesn't seem to count when you hit the upper part of his tail, too. I probably spent 45 minutes trying to get the job done last night. I can borderline kill him without getting hit, but his stupid tail is driving me nuts. Videos show people doing it, but I swear it seems like they have more time to do it than I have.
 
Man is it a pain in the ass to cut off Kalameet's tail. I can basically fight that battle indefinitely, but the window to hit his tail is just way too small. It also doesn't seem to count when you hit the upper part of his tail, too. I probably spent 45 minutes trying to get the job done last night. I can borderline kill him without getting hit, but his stupid tail is driving me nuts. Videos show people doing it, but I swear it seems like they have more time to do it than I have.
I hate those videos that have them manipulating Kalameet to do that one diving move constantly that puts you in the best position to cut it. I have never been able to manipulate its AI like that.

What works for me is making myself as light as possible, staying close, and getting it to do the fire breath attack where it stands on its hind legs. The light load allows you to run faster and get around to get in a hit or two. I also like to take a weapon with a faster wind up and downward stroke like a Longsword +15. But honestly, after getting it the first time I don't bother anymore unless I'm working on a build that is actually going to use the Obsidian Greatsword. None of the content in the DLC counts toward achievements even in the remaster, by the way.
 
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